|
Going back to Shadow Dragon would be painful in other ways though. One thing I'll forever miss going back in the series is unequiping weapons. So much easier than shuffling equipment around to avoid killing recruitable enemies.
|
# ? Jan 23, 2014 06:36 |
|
|
# ? Jun 9, 2024 11:31 |
|
Manatee Cannon posted:Wasn't there a menu option to skip combat/enemy turn? There is an option to skip combat, but there's no option to skip an individual combat, which seems silly but I like having it. Also in FE9 map combat animations still take a pretty long time. Zore posted:Yeah there are so many quality of life and interface improvements at this point, going back to anything older than Shadow Dragon can be a chore if you've played enough Awakening. Genealogy has more than a bit of a learning curve to it, but it has some really cool stuff once you figure it out. Though if you can't get past its quirks, I hear some guy did a really cool LP of it, so you could always check that out..
|
# ? Jan 23, 2014 06:36 |
|
I dunno, I personally had a pretty easy time going back to FE6-8 for the first time in years after Awakening. Highlighting enemy ranges is nice and all, but I always have to end up double-checking them manually because even if you know you're in the ranges of enemies, you don't know what specific enemies you're in range of, so you have to check to make sure your pegasus knight isn't in the range of archers or ballisa and stuff like that. Just about the only things I miss are knowing how much range a siege tome boss has without manually checking and fusing weapon uses together. Edit: ^^^ Manatee Cannon posted:Going back to Shadow Dragon would be painful in other ways though. One thing I'll forever miss going back in the series is unequiping weapons. So much easier than shuffling equipment around to avoid killing recruitable enemies. Oh God I forgot this one. Recruiting Douglas would have been so much easier if you could have just planted Miledy next to him and unequipped her. Last Celebration fucked around with this message at 06:42 on Jan 23, 2014 |
# ? Jan 23, 2014 06:38 |
|
Wind God Sety posted:There is an option to skip combat, but there's no option to skip an individual combat, which seems silly but I like having it. Also in FE9 map combat animations still take a pretty long time. Yeah, the LP might have been what inspired me to pick it up with the new patch. My brain is way too hard wired to modern FE though, I can't just instantly read the situation and it's throwing me off. Also I don't really like using that many mounted units, so obviously the game that plays ridiculously to their strengths is perfect
|
# ? Jan 23, 2014 06:55 |
|
Last Celebration posted:I dunno, I personally had a pretty easy time going back to FE6-8 for the first time in years after Awakening. Highlighting enemy ranges is nice and all, but I always have to end up double-checking them manually because even if you know you're in the ranges of enemies, you don't know what specific enemies you're in range of, so you have to check to make sure your pegasus knight isn't in the range of archers or ballisa and stuff like that. Just about the only things I miss are knowing how much range a siege tome boss has without manually checking and fusing weapon uses together. Clearly you're not choking that point well enough? Sorry if this counts as a macro I just don't have the image with the same scale without the text FE has amazing AI Also apparently pacifist routines (For Douglas and Lalum/Elphin and Clarine in chapter 4) but I have no idea how to actually create them for other characters. Onmi fucked around with this message at 07:21 on Jan 23, 2014 |
# ? Jan 23, 2014 07:19 |
Tae posted:Hey, it only costs 255! Get your facts straight. Why, was that the max integer size? Just seems kinda weird. Wind God Sety posted:
I dunno I always thought the Thracia one was better. Cuntellectual fucked around with this message at 07:26 on Jan 23, 2014 |
|
# ? Jan 23, 2014 07:23 |
|
I've got a spare Second Seal around, so which of these should I use? -Panne to Wyvern Rider -Nowi to Wyvern Rider -Miriel to Dark Mage (bear in mind she's only had 1 Magic gain since level 1) -Vaike to Barbarian -Other?
|
# ? Jan 25, 2014 13:07 |
|
Vaike and Panne would benefit from it the most if they're in their base classes still. Nowi could just stay a manakete for the rest of the game and be fine, and I'm not sure you're gonna salvage Miriel by making her a class with a lower magic growth.
|
# ? Jan 25, 2014 13:43 |
|
Vaike becoming a barbarian is the secret to making him great.
|
# ? Jan 25, 2014 22:15 |
|
ApplesandOranges posted:I've got a spare Second Seal around, so which of these should I use? If you want to see your enemies flee before you then go with Vaike to Barbarian.
|
# ? Jan 27, 2014 05:12 |
|
Are certain characters almost designed to be falling behind late-game in Awakening, or am I just getting lousy level-up rolls?
|
# ? Jan 27, 2014 05:33 |
|
Artificer posted:Are certain characters almost designed to be falling behind late-game in Awakening, or am I just getting lousy level-up rolls?
|
# ? Jan 27, 2014 05:34 |
|
Endorph posted:No one's designed to fall behind late game, no. You could just be underleveled, or you could just be unlucky. Okay, I think I've gotta just dump some of the stat-boosting items I've been saving up into Sumia and Miriel then. Unless maybe Sages are JUST that squishy, in which case I've just gotta get better at guarding her. Maybe like a diamond formation with her in the middle or something.
|
# ? Jan 27, 2014 05:36 |
|
Yeah, sages are meant to be squishy, and Miriel especially is one of the squishiest charcaters in the game. And there's no point in saving stat-up items. Two points in a stat is huge early game and not that noticeable late-game, ergo it's better to use them early than wait until end-game to toss them around.
|
# ? Jan 27, 2014 05:37 |
|
Sages are squishy, yes. The only tanky spellcasters are Dark Mages and Sorcerers. Also, don't be afraid to use Tonics which basically give +2 to whatever stat you want for the whole mission.
|
# ? Jan 27, 2014 05:38 |
|
Endorph posted:Yeah, sages are meant to be squishy, and Miriel especially is one of the squishiest charcaters in the game.
|
# ? Jan 27, 2014 06:26 |
|
You can buy as many stat boosters as you need in Awakening so don't worry about wasting them. I know it's hard to ignore the impulse to hoard but nearly every item in the game can be gained as many times as needed (though you need DLC for the legendary weapons).
|
# ? Jan 27, 2014 06:58 |
|
I tend to horde stat boosters until one of the characters I want to use roles some poo poo levels and starts falling behind. Then I have them chug every stat booster I've found so they hulk out and become useful again.
|
# ? Jan 27, 2014 07:01 |
|
Saving a Speedwing and a Body Ring or two Speedwings for Athos in FE7 is a decent idea because it allows him to double the final boss (and some of the other bosses in Light) with Luna. Most games it's not really worth dumping statboosters on the Gotoh, though.
|
# ? Jan 27, 2014 07:23 |
|
I'm playing through Path of Radiance now, and would like to remember who gets a lot of playtime in Radiant Dawn so I can get them to 20/20 for the bonuses (that's a thing, right?) I seem to recall (from the LP way back when) that Ike and co feature a lot (obviously), Geoffery and co basically show for only a handful of missions, and Thorgrim (?) is never around, but as to the rest of them, I'm drawing a blank.
|
# ? Jan 28, 2014 01:27 |
|
It's not only 20/20, but also capped stats. If a character hits 20/20 and caps a stat then they get a bonus +2 (+5 for HP) to that Stat when transferred over to Radiant Dawn. The exception is Sothe, who will have his level 20 stats (since he can't promote) directly transferred over, which can be handy. Any A Support in Path of Radiance translates to a Bond Support (+5 Crit and Dodge) in Raidant Dawn.
|
# ? Jan 28, 2014 01:32 |
|
Also make sure to get Ike/Soren A support if you care about Secret Hidden poo poo. It might be more trouble than it's worth though because the secret hidden poo poo only actually unlocks on a second playthrough (of RD).
|
# ? Jan 28, 2014 01:49 |
|
Sothe's a good choice for reasons already stated. Past that, Mia, Zihark, Ike, Titania, Soren, Boyd, and Jill all appreciate a boost in Radiant Dawn, and are good in Path of Radiance, so they don't have to go out of your way to cap them. Jill is maybe the biggest priority since some extra base stats on her can really help out in the Dawn Brigade chapters.
|
# ? Jan 28, 2014 02:01 |
|
Any stats you cap on Largo are also applied to Calill, not that you really need her to have them.
|
# ? Jan 28, 2014 02:04 |
|
Dr Pepper posted:It's not only 20/20, but also capped stats. If a character hits 20/20 and caps a stat then they get a bonus +2 (+5 for HP) to that Stat when transferred over to Radiant Dawn. It only counts capped stats at -/20. If you cap stats without reaching level 20 or reach level 20 without capping stats you won't get any stat bonuses. Bond Supports always transfer, however. I would definitely recommend not focusing on a transfer for Sothe. He doesn't gain a ton out of it (at best some defense, resistance and strength, none of which really effect how useful he is) and his stats transfer directly even if they are lower than his RD bases. His averages are pretty close to his RD bases but if he gets screwed in anything it can be a problem. Bongo Bill posted:Any stats you cap on Largo are also applied to Calill, not that you really need her to have them. Calill with a Speed transfer is arguably the best Sage, not that that's high praise in this game.
|
# ? Jan 28, 2014 02:34 |
|
Amppelix posted:Also make sure to get Ike/Soren A support if you care about Secret Hidden poo poo. It might be more trouble than it's worth though because the secret hidden poo poo only actually unlocks on a second playthrough (of RD). Also it really doesn't change anything you didn't already figure out for yourself. So just support whoever you want with whoever you want.
|
# ? Jan 28, 2014 02:38 |
|
Jill easily gains the most from a transfer bonus. +Speed and +Strength changes her from a merely good unit to an indispensable one. Also Nephenee is pretty good. She'll be more useful in chapter 2, and she'll hit her caps faster for even more BEXP abuse.
|
# ? Jan 28, 2014 02:39 |
|
The only characters I'd recommend not giving stat transfers are Ena, Nasir, Bastian, Lucia, and Geoffrey, due to their late join times in FE10. And Jill is probably one of the best choices, since the Dawn Brigade needs all the help it can get. Zihark too. As an aside, picking Tibarn or Naesala for the final chapter is probably the best choice, if you can get them the few levels they need to hit level 20. A few points in a few stats can make them even more absurd in FE10, and unlike Giffca they aren't immediately outshone by a unit who joins with them.
|
# ? Jan 28, 2014 02:41 |
|
Endorph posted:The only characters I'd recommend not giving stat transfers are Ena, Nasir, Bastian, Lucia, and Geoffrey, due to their late join times in FE10. Giffca isn't really outclassed by Caineghis. At base, they each have different uses. Caineghis can ORKO the 4-E-1 Generals while Giffca can ORKO the boss of 4-E-4 with White Tide support. With some BEXP, Giffca has a better chance to hit max Strength and Speed to ORKO Auras that aren't on +Def terrain in 4-E-5 with Blood Tide. Lack of Formshift really only matters in 4-E-5, since he can't attack on turn one without getting refreshed by Rafiel. Of course, there's no reason not to bring both since they're both better than pretty much all Beorc and are better better than a few Royals too. Giffca also comes in with a free Strength transfer if you picked him in PoR. The other two have to gain a few levels in Final, which can be difficult since they're Laguz and you can't give them BEXP.
|
# ? Jan 28, 2014 03:22 |
|
WrightOfWay posted:It only counts capped stats at -/20. If you cap stats without reaching level 20 or reach level 20 without capping stats you won't get any stat bonuses. Bond Supports always transfer, however. Averages don't really matter if you're doing a transfer run though, because chances are you'll be abusing bonus EXP at the base to get capped stats on the people you want to transfer.
|
# ? Jan 28, 2014 03:39 |
|
Transferring Geoff really helps with hard runs of part 2 and that part 3 chapter too.
|
# ? Jan 28, 2014 03:43 |
|
Wind God Sety posted:Averages don't really matter if you're doing a transfer run though, because chances are you'll be abusing bonus EXP at the base to get capped stats on the people you want to transfer.
|
# ? Jan 28, 2014 04:06 |
|
Dr Pepper posted:It's not only 20/20, but also capped stats. If a character hits 20/20 and caps a stat then they get a bonus +2 (+5 for HP) to that Stat when transferred over to Radiant Dawn. As for Sothe... it's a bit late for him. I'm currently in chapter 18, and he's - let me check... oh yeah, still level 1.
|
# ? Jan 28, 2014 14:29 |
|
Xander77 posted:Huh. Does it have to be 20/20, or just 20 in the promoted class?
|
# ? Jan 28, 2014 14:50 |
|
I thought Sothe couldn't promote in FE9, is there an exception in place for him?
|
# ? Jan 28, 2014 14:51 |
|
Manatee Cannon posted:I thought Sothe couldn't promote in FE9, is there an exception in place for him? Dr Pepper posted:The exception is Sothe, who will have his level 20 stats (since he can't promote) directly transferred over, which can be handy.
|
# ? Jan 28, 2014 14:53 |
|
That's what I get for skimming to the end.
|
# ? Jan 28, 2014 14:54 |
|
Endorph posted:20 in the promoted class, but with how promotion works in Path of Radiance there's no real reason for everybody *not* to be promoted at level 20. There's a couple of characters you might wanna promote early, but everyone else is probably better off waiting for the auto-promotion.
|
# ? Jan 28, 2014 14:56 |
|
Also, the stat caps probably boost Rolf from a unit who is ridiculous with a modicum of effort to a unit who is almost instantly ridiculous.
|
# ? Jan 28, 2014 15:14 |
|
|
# ? Jun 9, 2024 11:31 |
|
He's still just a worst Shinon, and do you really want two Snipers when you have so many other good units with the Greil Mercenaries?
|
# ? Jan 28, 2014 15:27 |