Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Meis
Sep 2, 2011

zen death robot posted:

What gameplay mechanics in Gone Home stood out, exactly?

none very much. I liked the secret passages and stuff though

Adbot
ADBOT LOVES YOU

The Sharmat
Sep 5, 2011

by Lowtax
how many versions of this thread are there now?

Lt. Danger
Dec 22, 2006

jolly good chaps we sure showed the hun

zen death robot posted:

Gone Home was a bad game because it's all story and no game. Simple as that really. You just click on poo poo. It's fun to bring up only because people will accuse you of hating gay people if you don't like it. Other than that there is no challenge, just click on enough poo poo and nod your head. It might as well have been a movie, really.

Dear Esther gets ignored because no one gave it GOTY.

So there's lots of different kinds of ''games'' and while some games are very structured and logical (chess) or competitive (a footrace) others are more creative and imaginative (typically roleplay games like playing house) and there's absolutely nothing wrong with that or with having a preference.

But I don't know where Gone Home fits on the spectrum because I don't play stupid pretentious art games for hipsters.

Meis
Sep 2, 2011

Lt. Danger posted:

So there's lots of different kinds of ''games'' and while some games are very structured and logical (chess) or competitive (a footrace) others are more creative and imaginative (typically roleplay games like playing house) and there's absolutely nothing wrong with that or with having a preference.

But I don't know where Gone Home fits on the spectrum because I don't play stupid pretentious art games for hipsters.

yeah, that's what I'm trying to say. It's all down to preference. I've yet to see any reasonable argument for it being an objectively bad game.

It's ok to disagree about things!

Plutonis
Mar 25, 2011

Roger Tangerines posted:

hey cool and now all my posts link back to this thread and the thread is stickied, so i absolutely cannot get away from looking like a human being. this is really cool and i definitely want to keep posting on these weirdly hostile and mean-spirited forums so i've changed my mind, please don't ban me any more

(USER WAS PUT ON PROBATION FOR THIS POST)

Lt. Danger
Dec 22, 2006

jolly good chaps we sure showed the hun

Meis posted:

yeah, that's what I'm trying to say. It's all down to preference. I've yet to see any reason for it being an objectively bad game.

It's ok to disagree about things!

On the one hand, it's like, games are a broad medium that includes many different churches, you know? But on the other hand, Gone Home is a loving poo poo game for idiots.

Meis
Sep 2, 2011

Lt. Danger posted:

On the one hand, it's like, games are a broad medium that includes many different churches, you know? But on the other hand, Gone Home is a loving poo poo game for idiots.

no no, you aren't allowed to say that. Because then I get to call you a homophobe. Why do you hate the gays, Lt. Danger?

The Sharmat
Sep 5, 2011

by Lowtax
A game has to be something it's possible to lose, even if loss is only temporary. Is there a "game over" state in Gone Home, or is it literally just clicking different things until you've unlocked the whole story?

If not it's just a visual novel. In which case it could still be a good visual novel and it's fine that you liked it. But it shouldn't be judged on the same merits as a game. It should be judged as what it is.

serious postin' right now

Meis
Sep 2, 2011

The Sharmat posted:

A game has to be something it's possible to lose, even if loss is only temporary. Is there a "game over" state in Gone Home, or is it literally just clicking different things until you've unlocked the whole story?

If not it's just a visual novel. In which case it could still be a good visual novel and it's fine that you liked it. But it shouldn't be judged on the same merits as a game. It should be judged as what it is.

serious postin' right now

There are other games out there with no game over state, like a lot of adventure games, or some puzzle games.

I guess the reason people don't count Gone Home as a visual novel is that it doesn't have the same format as other VNs, although that might actually be a better classification.

Some may also argue that VNs are also video games, despite not actually being games. The definition of what is or is not a video game nowdays isn't as obvious as it used to be.

The Sharmat
Sep 5, 2011

by Lowtax

Meis posted:

There are other games out there with no game over state, like a lot of adventure games, or some puzzle games.

Those kind of adventure games shouldn't really be called games imo

And in a puzzle game the failure state is not being able to solve the puzzle. So it's still a game.

Gaspar Lewis
Nov 30, 2007

by Lowtax
Gone Home was very smart not to model actual characters and people because then people could not make model poser porn and make the creators whine and cry to stop reinterpreting their art with massive throbbing double penetration cocks.

Oh my sweet Elizabeth-chan. Busty Moxxi-kun.

The Sharmat
Sep 5, 2011

by Lowtax
you'd think anyone that's nerdy enough to be in a software industry would have long ago resigned themselves to the fact that if something exists, someone somewhere on the internet is masturbating about it

Meis
Sep 2, 2011

The Sharmat posted:

Those kind of adventure games shouldn't really be called games imo

And in a puzzle game the failure state is not being able to solve the puzzle. So it's still a game.

ehh, while that's a fair classification, it isn't one I agree with. I think that you can class things as video games even if they technically are not games, because the medium has expanded beyond that and has room for all kinds of things nowdays etc etc.

In the end it doesn't really matter what you call them anyway.

Endorph
Jul 22, 2009

posting doesnt have a failure state

(yes it does, and im in it)

The Sharmat
Sep 5, 2011

by Lowtax

Meis posted:

ehh, while that's a fair classification, it isn't one I agree with. I think that you can class things as video games even if they technically are not games, because the medium has expanded beyond that and has room for all kinds of things nowdays etc etc.

In the end it doesn't really matter what you call them anyway.

it's expanded to be such a broad term as to be almost useless. that makes communication harder

We need new terms for this poo poo

Gaspar Lewis
Nov 30, 2007

by Lowtax

The Sharmat posted:

it's expanded to be such a broad term as to be almost useless. that makes communication harder

We need new terms for this poo poo

No that would be an oppressive erection of barriers to entry!

Hehe. Erections.

Effectronica
May 31, 2011
Fallen Rib

The Sharmat posted:

it's expanded to be such a broad term as to be almost useless. that makes communication harder

We need new terms for this poo poo

yeah subdividing things into video games, video toys, video dromes, interactive fiction, visual novels, and adventure non-games is gonna produce buckets of clear communication

The Sharmat
Sep 5, 2011

by Lowtax
it would though

Meis
Sep 2, 2011

Effectronica posted:

yeah subdividing things into video games, video toys, video dromes, interactive fiction, visual novels, and adventure non-games is gonna produce buckets of clear communication

lol

Meis
Sep 2, 2011

zen death robot posted:

It might help people better decide if something is actually worth tossing $15 at it because we all know review sites and "gaming journalism" is total poo poo at doing that.

i usually look for a video of someone actually playing the game, before i decide if it's a thing i'd like to buy or not. I don't think I've ever made a purchase decision based on a game journalist's review ever

Liquid Penguins
Feb 18, 2006

by Cowcaster
Grimey Drawer

Roger Tangerines posted:

hey cool and now all my posts link back to this thread and the thread is stickied, so i absolutely cannot get away from looking like a human being. this is really cool and i definitely want to keep posting on these weirdly hostile and mean-spirited forums so i've changed my mind, please don't ban me any more

(USER WAS PUT ON PROBATION FOR THIS POST)

head shot

The Sharmat
Sep 5, 2011

by Lowtax
I didn't get to see what new av and title someone bought him before he got probated

01011001
Dec 26, 2012

The Sharmat posted:

I didn't get to see what new av and title someone bought him before he got probated

http://forums.somethingawful.com/member.php?s=&action=getinfo&userid=198964

as unwilling avatars go its the tamest poo poo possible

The Sharmat
Sep 5, 2011

by Lowtax
yeah that's a waste of 10 bux

but I really don't think I could come up with anything better

harrynoon
Nov 20, 2013


I just beat Gone Home yesterday, and it is very fresh in my mind.

All I can really say is that someone obviously built a 3D house simulator application and wanted to force me to have to search the entire house model for keys and scraps of paper for two hours so I could discover the awful, not-so-awful secret about why no one is home.

I feel like I wasted money on this "experience" thanks to all the hype surrounding it, and in no way should it be considered great writing.

Even low-brow competitive erotic fan fiction stories about 3D house simulators would be written better.

Feels Villeneuve
Oct 7, 2007

Setter is Better.

Lt. Danger posted:

So there's lots of different kinds of ''games'' and while some games are very structured and logical (chess) or competitive (a footrace) others are more creative and imaginative (typically roleplay games like playing house) and there's absolutely nothing wrong with that or with having a preference.

But I don't know where Gone Home fits on the spectrum because I don't play stupid pretentious art games for hipsters.

i kind of feel like giving Gone Home credit for this- it clearly knows that the entire appeal of it is the story, and actually cuts back on the gameplay drastically to match this. if you compare it to any Myst-like ever, it's idiotically simple, but someone clearly decided that it wouldn't have been improved if you had to solve a math puzzle every 10 minutes to get to the end.

what's weird is that despite them making design decisions that clearly indicate that they had no intentions of making any sort of game, they then proceeded to get Real Mad when people decided to call it something other than a game.

Meis
Sep 2, 2011

harrynoon posted:

I just beat Gone Home yesterday, and it is very fresh in my mind.

All I can really say is that someone obviously built a 3D house simulator application and wanted to force me to have to search the entire house model for keys and scraps of paper for two hours so I could discover the awful, not-so-awful secret about why no one is home.

I feel like I wasted money on this "experience" thanks to all the hype surrounding it, and in no way should it be considered great writing.

Even low-brow competitive erotic fan fiction stories about 3D house simulators would be written better.

I'm sorry you have poo poo tier taste in stories

Meis
Sep 2, 2011

Fag Boy Jim posted:

i kind of feel like giving Gone Home credit for this- it clearly knows that the entire appeal of it is the story, and actually cuts back on the gameplay drastically to match this. if you compare it to any Myst-like ever, it's idiotically simple, but someone clearly decided that it wouldn't have been improved if you had to solve a math puzzle every 10 minutes to get to the end.

what's weird is that despite them making design decisions that clearly indicate that they had no intentions of making any sort of game, they then proceeded to get Real Mad when people decided to call it something other than a game.

gotta cash in on all that free publicity!

Feels Villeneuve
Oct 7, 2007

Setter is Better.
in conclusion, it's incredibly easy to just go "literally everything should be called a game" and pat yourself on the back for being a good, inclusive liberal. it also tells you absolutely nothing useful about game design.

01011001
Dec 26, 2012

honestly the myst comparisons were probably closer than "visual novel" but ive always viewed adventure games as just barely qualifying as games if at all so

Feels Villeneuve
Oct 7, 2007

Setter is Better.
in all honesty 95% of point-and-clicks sucked rear end and had puzzles that made no loving sense in the context of the world, and if you want to get rid of them, under the justification that people are really playing for the story, then fine. it's much better to do that than badly mix gameplay and story.



just don't pretend it's a game lol

Feels Villeneuve
Oct 7, 2007

Setter is Better.
if you want a point-and-click/mystlike that actually integrated its puzzles in the world in a sensible way, please play Riven: The Sequel To Myst, which is the one of the best adventure games ever made

Zoq-Fot-Pik
Jun 27, 2008

Frungy!
Myst is my poo poo. I never played Riven though.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
I actually don't like Myst very much because it's the stereotypical "every door is locked with a math or slider puzzle for some loving reason" game, even though the clones that it inspired were much worse at that.

Riven is much, much better and it was such a disappointment when Myst 3 went back to Puzzle Ages.

But Rocks Hurt Head
Jun 30, 2003

by Hand Knit
Pillbug
who bought a banner ad for long live the queen?

Zoq-Fot-Pik
Jun 27, 2008

Frungy!

Fag Boy Jim posted:

I actually don't like Myst very much because it's the stereotypical "every door is locked with a math or slider puzzle for some loving reason" game, even though the clones that it inspired were much worse at that.

Riven is much, much better and it was such a disappointment when Myst 3 went back to Puzzle Ages.

I guess I'll have to try Riven then.

Titty Warlord
Apr 28, 2013
the father in the caves part of Honest Hearts really hit me in the feels :(

qnqnx
Nov 14, 2010


And now he got banned. Thrice.
What a pansy rear end.


Zoq-Fot-Pik posted:

I guess I'll have to try Riven then.
In all it's 5 CDs glory. And hope you've got good ears.

The Wu-Tang Secret
Nov 28, 2004

Can we stop making GBS threads all over Gone Home and start making GBS threads all over Bioshock Infinite

Adbot
ADBOT LOVES YOU

AHungryRobot
Oct 12, 2012

The Wu-Tang Secret posted:

Can we stop making GBS threads all over Gone Home and start making GBS threads all over Bioshock Infinite

Why not both?

  • Locked thread