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I played a game for the Wii called Madworld which was in black and white except for the blood splatter. It was based in this weird futuristic murder gameshow with two hosts narrating the stuff you do and randomly riffing on bullshit, and one of them was a guy from Whose Line while bespoke hip hop plays in the background. I was really surprised with how well they pulled off all the comedy of the narration, the quality of the dumb music, and the way it all held together and created a really weird and funny atmosphere. This is a normal post about video games. https://www.youtube.com/watch?v=-2MYPmbgrI0
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# ? Aug 13, 2019 00:52 |
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# ? Jun 12, 2024 11:50 |
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Going to add Shadowgate to the list. Would say it had a neat aesthetic and atmosphere. don't let the torch go out
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# ? Aug 13, 2019 00:58 |
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Statutory Ape posted:Going to add Shadowgate to the list. Would say it had a neat aesthetic and atmosphere. Original or the remake?
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# ? Aug 13, 2019 01:36 |
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mirror’s edge catalyst maybe to a degree but the original was great
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# ? Aug 13, 2019 01:49 |
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Runaktla posted:Surprised nobody has said Subnautica yet. I think Subnautica is the more recent game I've played where I really took in the game world and the atmosphere of it. The sound design is great, everything feels appropriately creepy and bizarre for an unknown alien world. I think my favorite biome is the grand reef which is totally dark except for these floating orbs and other bioluminescent flora and fauna One of the cooler moments is when you find these boulders kept suspended in the water by some passive jellyfish like sea creatures earl in the game. then later on you find massive versions of these floaters keeping an entire island floating on the water
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# ? Aug 13, 2019 03:10 |
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Runaktla posted:Surprised nobody has said Subnautica yet. man, gently caress running face first into a reaper out of the pitch-black forever
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# ? Aug 13, 2019 04:37 |
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Mentioned on the first page, but even after all this time, Grim Fandango remains the most evocative and interesting aesthetic world in a game for me. Day of the Dead, Incan/Mayan, film noir, art deco, revolutionary/french resistance stuff and the list goes on. It's such a strange fusion but it really just...works. I've played a lot of insanely inventive, freely imagined worlds in games since, but I don't feel like any have surpassed it. Of course, the music and writing add a whole lot of sheen to it as well.
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# ? Aug 13, 2019 06:07 |
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Metal Gear Solid 3, Shadow of the Colossus and God of War 2 running directly on the Play Station 2 still seem like some kind of arcane sorcery. I still spin them up every so often to admire the incredible art style for each game and the technical wizardry required to get them running on a system with 32 megabytes of RAM and 4 megabytes of Video RAM. Absolutely incredible achievements.
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# ? Aug 13, 2019 06:58 |
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There are some really nice looking Doom wads these days. (From here.)
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# ? Aug 13, 2019 07:09 |
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carry on then posted:mirror’s edge Catalyst by a landslide imo https://www.youtube.com/watch?v=Mzp51JX3Y-0&t=415s
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# ? Aug 13, 2019 08:14 |
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BeanpolePeckerwood posted:Catalyst by a landslide imo Mirror's Edge is the only game to ever trigger my fear of heights, and for that I have to commend it. My favourite vibe though is in an old videogame from the 2000s, it's the era of voxel graphics, and it has a very distinctive art style so it still looks quite good. Or maybe I have rose-tinted glasses. It's a third-person strategy game about wizards summoning weird beasts to do battle in service to their gods and deforming the battlefield by creating walls of fire, spikes, or summoning tornadoes and volcanoes. Also it has a character voiced by Tim Curry who looks like this
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# ? Aug 13, 2019 08:32 |
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mortons stork posted:My favourite vibe though is in an old videogame from the 2000s, it's the era of voxel graphics, and it has a very distinctive art style so it still looks quite good. Or maybe I have rose-tinted glasses. It's a third-person strategy game about wizards summoning weird beasts to do battle in service to their gods and deforming the battlefield by creating walls of fire, spikes, or summoning tornadoes and volcanoes. I don't think Sacrifice used voxels. Voxel games were a thing before graphic cards. Sacrifice is a game that used 3D acceleration. Apparently it is the same engine as Messiah which uses tesselation Voxel games were cool looking though e: I think outcast does fit the thread. I never got far into it but drat if this wasn't the best looking game ever for a couple of years. And the French voice for Cutter Slade was the guy dubbing Bruce Willis which was loving awesome because that guy had the best voice https://www.youtube.com/watch?v=nQwuiTqizME SpaceGoatFarts fucked around with this message at 09:05 on Aug 13, 2019 |
# ? Aug 13, 2019 08:50 |
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My bad, I thought it looked really similar to Outcast and made the assumption based on that. It was dumb of me. Also Outcast is really really good, it's insane what they managed to do at the time, it's an open world rpg in 3d that actually looked interesting way ahead of Morrowind and the like. I wonder how its remake is coming along?
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# ? Aug 13, 2019 09:44 |
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I think the remake is out e: yup https://www.youtube.com/watch?v=GvG1c0Ti0qo SpaceGoatFarts fucked around with this message at 09:52 on Aug 13, 2019 |
# ? Aug 13, 2019 09:47 |
Limbo
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# ? Aug 13, 2019 10:04 |
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bitterandtwisted posted:Limbo their semi sequel, Inside, looks great too, and the ending is like "whoa hey now"
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# ? Aug 13, 2019 10:09 |
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The good amiga games where all about atmosphere and aesthetics, like Kult, Dune, Powermonger, Midwinter and so many more. Many didn't age very well though. Also, nostalgia is probably a huge factor for me too.
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# ? Aug 13, 2019 10:12 |
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mortons stork posted:My favourite vibe though is in an old videogame from the 2000s, it's the era of voxel graphics, and it has a very distinctive art style so it still looks quite good. Or maybe I have rose-tinted glasses. It's a third-person strategy game about wizards summoning weird beasts to do battle in service to their gods and deforming the battlefield by creating walls of fire, spikes, or summoning tornadoes and volcanoes. This is Sacrifice. https://www.youtube.com/watch?v=xAY3Dai7jNM There were a couple of other really colourful and weird games around the same time. Giants: Citizen Kabuto https://www.youtube.com/watch?v=OoJD2Ox59kw Evolva https://www.youtube.com/watch?v=csywCSQeiCs&t=70s MDK 2 https://www.youtube.com/watch?v=4cVRGiLvEBM MDK was interesting to me, because I remember seeing adverts for it as a kid and thinking it looked really creepy, so I never tried it. Then MDK2 comes along and it's full of playful janky humour and is very kid friendly. Another one I just thought of was Messiah. The 2000s were full of weird games. https://www.youtube.com/watch?v=qN4h3HQCr4E
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# ? Aug 13, 2019 12:15 |
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MDK, Messiah and Sacrifice were all games from Shiny and it shows in the art style.
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# ? Aug 13, 2019 12:39 |
Giants was ex-shiny guys too. Game industry needs more shiny like studios again.
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# ? Aug 13, 2019 12:51 |
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BeanpolePeckerwood posted:Catalyst by a landslide imo absolutely not, catalyst was generic far future sci-fi garbage, og felt like 10 years away
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# ? Aug 13, 2019 13:12 |
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SpaceGoatFarts posted:MDK, Messiah and Sacrifice were all games from Shiny and it shows in the art style. Yeah Shiny was some sort of designer studio that just made weird poo poo for kicks. It was awesome. Loved their stuff, wish gaming as an industry were still in that stage where it's not as expensive to make videogames, so as to allow those sort of small-ish teams delivering high-quality stuff.
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# ? Aug 13, 2019 13:30 |
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Riven is good, I bought a guide to finish it cos I am dumb, I remember the guide said something like 'Don't question why we are telling you to do things in this guide, just do them as written' It was beautiful but somehow foreboding at the same time
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# ? Aug 13, 2019 15:21 |
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ultrafilter posted:Original or the remake? Original, I haven't messed w the remake yet!
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# ? Aug 13, 2019 16:21 |
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Since the Outcast remaster is basically the same exact game running in a modern engine it's very primitive in some place. One scene where a temple collapses had me chuckling because it just slowly sinks into the ground with just some light smoke effects. I still highly recommend it if you have fondness for the original and they did add a bunch of simple improvements to the gameplay. Psychonauts has probably been brought up but two games worth a mention are Stick it to the Man and Flipping Death. They have a very similar aesthetic and sense of humor that made me adore them despite some of the platforming being a bit frustrating (just like PNauts). https://www.youtube.com/watch?v=JmPae_q66Rw https://www.youtube.com/watch?v=Pnn8C0KkIK8
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# ? Aug 13, 2019 16:48 |
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Someone already brought up Homeworld, but I also love the almost pastel look of its years-later prequel, [b]Deserts of Kharak.[b] I'm a huge fan of its production design too. S'jet units look like a mixture of contemporary NASA and military hardware while enemy Gaalsien forces are more rounded, high-tech, and submarine. Another thing I think works incredibly well in both Deserts and the other Homeworld games is its sound, from the various tones of its interface, the constant, professional unit chatter, the way story beats are delivered with a calm fatality. Even its gameplay feels slightly languid and strategic in a way that fits the aesthetic. But at the same time "Kharak is Burning" was the first time a videogame provoked a real emotional response, and is still one of the only times any RTS has.
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# ? Aug 13, 2019 19:05 |
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carry on then posted:absolutely not, catalyst was generic far future sci-fi garbage, og felt like 10 years away Disagree. Catalyst better in every single way, including art, music, and atmosphere.
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# ? Aug 13, 2019 19:30 |
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Caesar Saladin posted:their semi sequel, Inside, looks great too, and the ending is like "whoa hey now" Inside has some of the best animation I've ever seen in a game it is wild. I wonder if that special edition is ever going to come out
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# ? Aug 13, 2019 19:50 |
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mortons stork posted:Yeah Shiny was some sort of designer studio that just made weird poo poo for kicks. It was awesome. Loved their stuff, wish gaming as an industry were still in that stage where it's not as expensive to make videogames, so as to allow those sort of small-ish teams delivering high-quality stuff. The reason you never hear that much about them is because, though in hindsight those games may seem interesting, at the time they were considered another let down or even dud. They were a company on a permanent trend of failing to top their own initial success of Earthworm Jim on the consoles, which they just never did. That game was everywhere and it's what everyone associates with Shiny from that era, then the sequel failed and that was that. For example, even though I played Giants, I never knew it was Shiny until this thread (blocked it out somehow.) I think for devs that grew up watching this, they kind of think of Shiny as what not to do, as a result.
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# ? Aug 13, 2019 23:37 |
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Messiah sucked and was boring tbh Thank u PC gamer (or cgw, forget which ) demo disk
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# ? Aug 14, 2019 00:31 |
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Katamari Damacy is neat. Nice music and nice graphics, fun gameplay. https://www.youtube.com/watch?v=E2zB4zucavo
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# ? Aug 14, 2019 00:39 |
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Broken Machine posted:Katamari Damacy is neat. Nice music and nice graphics, fun gameplay. Hell yeah.
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# ? Aug 14, 2019 00:51 |
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Broken Machine posted:Katamari Damacy is neat. do you think the King of All Cosmos could beat Goku?
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# ? Aug 14, 2019 00:53 |
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The Protagonist posted:I have a real fascination with gameworlds that have this certain aesthetic that I think is best encapsulated by Ico, Shadow of the Colossus, and by extention the last guardian game though I haven't played that one. Hob looks perfect, but then the gameplay didn't grab me so I haven't picked it up yet either. On the other hand I just found RIME which nails that type of world just perfectly, and I'd like to get more recommendations along those lines. A recommendation for you: Brothers, a Tale of Two Sons. Also Breath of the Wild, which I've been playing just fine on an emulator if you don't have a nintendo console
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# ? Aug 14, 2019 01:09 |
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Rutibex posted:do you think the King of All Cosmos could beat Goku? He is a lover, not a fighter. Also, a drinker.
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# ? Aug 14, 2019 01:59 |
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I loved riding around Toussaint in The Witcher 3.
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# ? Aug 14, 2019 02:12 |
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Also, dang, can't forget the nexus in Demon's Souls I don't like the art design of the entire game quite so much, but the Maiden in Black and the music, and how the environment and npcs change as the game progresses. Fantastic game
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# ? Aug 14, 2019 02:17 |
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Broken Machine posted:Also, dang, can't forget the nexus in Demon's Souls
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# ? Aug 14, 2019 03:48 |
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phantom dust absolutely nailed its aesthetic spell effects were pretty incredible too free hubcaps fucked around with this message at 04:15 on Aug 14, 2019 |
# ? Aug 14, 2019 04:12 |
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# ? Jun 12, 2024 11:50 |
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Play posted:Also Breath of the Wild, which I've been playing just fine on an emulator if you don't have a nintendo console I started playing this on an emulator also but apparently theres some shrines that are really hard to do without the motion controls?
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# ? Aug 14, 2019 05:43 |