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The Walrus posted:how do frigates work exactly? I always see "hireable frigates" that I can highlight with the trackpad but I can't work out how to interact with them Do you have a freighter? I don't think you can interact with them until you do. If you have a freighter, you can fly close to a frigate with a green nav point and hail it with the radio in the quick menu. This will let you buy it and add it to your fleet. Once you have frigates you can land on your freighter, build a fleet control room, and use the guy on the bridge (not the captain, the guy standing in the center next to the hologram console) to send it on missions. These missions take an hour or a few and bring in credits and random drops of semi-rare items. You also have to build frigate fuel in your freighter's inventory for this.
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# ? Sep 11, 2019 17:11 |
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# ? Jun 10, 2024 01:17 |
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repairing damaged frigates might be the most annoying part of the game
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# ? Sep 11, 2019 17:53 |
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evilweasel posted:repairing damaged frigates might be the most annoying part of the game Easily.
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# ? Sep 11, 2019 18:03 |
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100%. At this point unless it's an S class frigate they can just blow up. I'll buy more
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# ? Sep 11, 2019 18:15 |
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At least it's always the same material, I think to myself, transferring 1000 pure ferrite form my starship, before approaching the node and being told it now requires Tritium
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# ? Sep 11, 2019 18:57 |
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On an added note, where do exploration frigates hang out? I've only seen one.
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# ? Sep 11, 2019 19:21 |
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In my last save I kept a spare starship in my Freighter stocked with all the materials repairs needed, so I could just fly that out to repair stuff. It was fairly trivial to keep that one starship stocked up, even if it never left the immediate vicinity of the freighter.
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# ? Sep 11, 2019 19:37 |
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evilweasel posted:repairing damaged frigates might be the most annoying part of the game Edit: wait a sec, based on what I’m getting from other posts, it looks like you just fly up to them... I’ll try that.
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# ? Sep 11, 2019 22:04 |
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Fantastipotamus posted:I.. haven’t been able to figure this out. How do you repair them? I’ve just been sending them out until they’re destroyed. They’re the greatest heroes of all. If a freighter comes back damaged, you can land on it and several (3-5) points within its navigable area will be marked as damaged. You can interact with these and slot resources into them to get them working again. This takes several minutes even if you have everything on hand, much longer if you have to go hunt something down, and generally is far too involved and tedious for something you're expected to repeat every so often for as long as you're playing the game.
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# ? Sep 11, 2019 22:07 |
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haveblue posted:If a freighter comes back damaged, you can land on it and several (3-5) points within its navigable area will be marked as damaged. You can interact with these and slot resources into them to get them working again. This takes several minutes even if you have everything on hand, much longer if you have to go hunt something down, and generally is far too involved and tedious for something you're expected to repeat every so often for as long as you're playing the game. Another question.. is this smoking ship thing a bug? It comes and goes. If i land on a planet, my ship may still be smoking, but then if i explore a bit and recall it, it seems to fix it. At least until i get back to my freighter.
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# ? Sep 11, 2019 23:03 |
Also there’s only so many real surfaces on the frigates, so take a shortcut wrong & you end up in space. Falling... somehow.
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# ? Sep 12, 2019 09:41 |
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Can you position the frigate so you fall towards a planet? And if so can you survive the fall? Aim for water or Save your jet pack til nearing impact maybe.
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# ? Sep 12, 2019 10:15 |
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You can't get them close enough to the planet, and it's almost definitely the case anyway that the frigate is 'faked' in a way that means you could never reach the planet regardless.
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# ? Sep 12, 2019 11:46 |
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I did just that, tried to land on one, got it wrong somehow and my ship got stuck inside a wall, colliding with it until it exploded. I survived that and did the worlds’ longest free-fall to the planet below which luckily was mostly water
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# ? Sep 12, 2019 12:18 |
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Seems it's do-able https://www.youtube.com/watch?v=CZ1YmUypTL0
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# ? Sep 12, 2019 12:24 |
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Wow that's bonkers.
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# ? Sep 12, 2019 13:19 |
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you can also build enough stairs to get yourself into low orbit
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# ? Sep 12, 2019 13:21 |
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Yeah, you can glitch the game into violating the base size limits but there's a good chance an "illegal" build does not survive saving and reloading.
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# ? Sep 12, 2019 13:31 |
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Mission Status: SICK
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# ? Sep 12, 2019 13:49 |
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HI IM JONNY KNOXVILLE AND THIS IS LOW EARTH ORBIT SPACE DIVING BOARD *jackass theme plays*
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# ? Sep 12, 2019 13:53 |
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haveblue posted:Yeah, you can glitch the game into violating the base size limits but there's a good chance an "illegal" build does not survive saving and reloading. the video I saw the guy just built additional base computers on platforms to extend the range
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# ? Sep 12, 2019 13:57 |
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If you make sure you have at least one extra star than the frigate mission requires (and preferably multiple extra) your frigates will basically never get damaged. You can get at least 2 stars pretty easily with 4 specialist ships and a support ship even if they are only C class.
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# ? Sep 12, 2019 15:31 |
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I sent my single one star merchant frigate out three times one day on one star trade missions, and every. single. time it would make one jump and then frantically call me, holy poo poo captain we got shot up in an ambush/the planet was snakes/the crew got tummyaches, if we keep flying we'll explode, and of course zero profits so it's been parked in orbit until I can be bothered flying over to replace fuses or sprockets or whatever yet again I guess learn to use a wrench, guys
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# ? Sep 12, 2019 16:07 |
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If you haven't maxed your exosuit upgrades yet, you've got a couple of days before the cost goes upquote:Fixed an issue that caused incorrect unit costs to be used when purchasing Exosuit slot upgrades.
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# ? Sep 12, 2019 17:02 |
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quote:Significantly improved image quality in PSVR: reduced blurriness caused by TAA jitter and fixed low-quality terrain/atmosphere jaggies quote:Fixed an issue that prevented Larval Cores and Hypnotic Eyes from being used as cooking ingredients.
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# ? Sep 12, 2019 17:09 |
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Yum!
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# ? Sep 12, 2019 17:26 |
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Frigates: - I've never seen an S-Class for sale, I'm 99% sure the only way to get S-Class frigates to keep sending them on missions as they will slowly level up after doing enough missions. Even when they reach S-Class (around 50 missions or so) they will continue to increase their stats every 4-5 missions. - Every level up has a chance to reduce fuel costs. - Its worth it to repair them, since it costs 5 minutes, and a few materials to repair each one, whereas a new B-Class frigate can cost millions. - Higher class Frigates get damaged less often than lower class ones (but they still do, occasionally). Once they reach S-Class, their chance to get damaged stops going down, even as their stats continue to go up. - More stars in your squad of Frigates = less chance of being damaged. (someone already said, one more star than required is a good rule of thumb). All in all, you should try to have a fairly diverse portfolio of Frigates, always repair them, and keep sending them out on missions. With my fleet of S-Classes, I only get about one damaged ship for every 15 sent out across the 5 missions and in return I pocket anywhere from 5 - 20,000,000 in credits and loot.
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# ? Sep 12, 2019 17:37 |
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HELPFUL BASE POWERING TIP FROM REDDIT: 1. Check your base, look at kps needed 2. (Current kPs x 0.0393) +1 = minimum number of solar panels needed 3. (Current kPs x 0.0177) +1 = minimum number of batteries needed
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# ? Sep 12, 2019 17:49 |
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Whups, I tried to help a Vy'k with his grindr, and accidentally proposed to some dude, whelp, seems I'm getting married now. I got some standings and cash out of it, so I guess all's good.
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# ? Sep 12, 2019 18:06 |
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Also I've been hopping to old bases, getting them powered up and discovered an S-Class power hotspot for my beach house Under water! So I plopped the generators down on the sea floor and ran the cable back up to shore and now we're all powered up!
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# ? Sep 12, 2019 20:20 |
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blarzgh posted:Frigates: I stand corrected: after 300 hours of this game, and probably 100 frigates inspected, I came across the first ever S-Class for sale. So, they do exist, and I'd be willing to bet they spawn at the same rate as starships (1% in Med. Econ, 2% in Wealthy Econ.)
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# ? Sep 14, 2019 23:50 |
This is the content I crave.
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# ? Sep 15, 2019 19:56 |
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I wish this game was just a tiny bit more sandboxy. Maybe I just want some kind of space Minecraft. .
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# ? Sep 16, 2019 08:59 |
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ragzilla posted:If you haven't maxed your exosuit upgrades yet, you've got a couple of days before the cost goes up If they never fix the indium thing i'm just gonna keep dumping stacks of it on people.
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# ? Sep 16, 2019 10:14 |
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I've noticed that if I order my freighter to warp to my location (doing the "summon freighter" thing) any products in my refiner vanish. Does the same happen to any farming I do on the freighter? I was considering setting up a farming operation but if my plants are gonna vanish left and right as i summon my freighter I'll need to create a settlement for it on some planet.
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# ? Sep 16, 2019 21:06 |
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blarzgh posted:I stand corrected: after 300 hours of this game, and probably 100 frigates inspected, I came across the first ever S-Class for sale. So, they do exist, and I'd be willing to bet they spawn at the same rate as starships (1% in Med. Econ, 2% in Wealthy Econ.) I got this one today, my 4th S found roaming free.
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# ? Sep 17, 2019 01:51 |
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staberind posted:Whups, I tried to help a Vy'k with his grindr, and accidentally proposed to some dude, whelp, seems I'm getting married now. A Vy'keen in every port
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# ? Sep 17, 2019 10:56 |
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Grah them by the pussy
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# ? Sep 17, 2019 11:09 |
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Is that an S-class multi-tool in your pocket, interloper, are you just happy to see me?
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# ? Sep 17, 2019 12:00 |
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# ? Jun 10, 2024 01:17 |
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Have they fixed the 'power your furnace' glitch? Or is that just me, because no matter what I fueled it with, it kept it going as a objective.
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# ? Sep 17, 2019 15:00 |