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CelticPredator posted:Turn off that idiot part of your brain. Keep the part that thinks about story, themes and character But stories with no grounded rules or limitations on what can happen end up being hollow nonsense that run by author fiat, which is why JJ's films always end up being stream of consciousness garbage.
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# ? Jan 26, 2020 22:59 |
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# ? Jun 5, 2024 02:45 |
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There’s always exceptions but does it annoy you that there are explosions and sound in Star Wars battles? If so I feel sorry for you
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# ? Jan 26, 2020 23:04 |
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multijoe posted:'It's about adventure, not scientific pedantry!' does just feel like another iteration of 'just turn off your brain!' It’s a false dichotomy, because “turn off your brain” and Wookieepedia-style plot summaries are both escapes from literacy. Understanding this can help us make distinctions between different cases. In the example of the Star Trek movie, the common objection is that the two planetoids should not be so close to eachother because of the canon - and that’s a genuine case of who-gives-a-poo poo, because there’s no actual reason why the fictional planet Vulcan can’t have an icy moon or whatever. In the case of TFA, however, the impossibility of the image is a vital piece of the information: FN sees something that is, at the very least, in another solar system. And that means that FN is hallucinating - that the fabric of reality itself is disintegrating, he’s having some kind of collective apocalyptic vision, whatever. Either that or, as Pablo tries to rationalize things, the red laser literally destroys reality. Tomato, tomato. Hopefully you can see the issues here: if taken literally, the stupid Republic slapfight is absolutely trivial compared to this bizarre weapon that’s pumping weird radiation across the entire galaxy. But, if FN is ‘just having vision’, the film doesn’t do anything with his ability to prophecy. Both things just come and go - and wasn’t this supposed to be something about the Republic fleet protecting Luke Skywalker?
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# ? Jan 26, 2020 23:41 |
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teagone posted:Rey should've had her own ship, instead of getting the Falcon. Did she keep the Falcon at the end of RoS? I’m sure Chewbacca was cool with that. Especially after Rey tried to kill him.
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# ? Jan 27, 2020 00:20 |
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Timeless Appeal posted:The Millenium Falcon is really cool because: Also, there's supposed to be an absolute fuckton of other ships that look just like it - which helps Han Solo, a smuggler, evade detection. The Millennium Falcon is basically a 2009 (in 2020) crappy-looking White Toyota Camry that has machine guns in the headlights, undercarriage rockets and armor-plating. And can also go like 180 MPH with 0-60 in three seconds.
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# ? Jan 27, 2020 00:22 |
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Rey wins the Star Wars by collecting all of the goodies. In Episode X, the adventures will be about Rey retrieving Boba Fett's helmet, Wicket's spear, Boss Nass' globe, and Willrow Hood's camtono.
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# ? Jan 27, 2020 00:23 |
I forget, do we even see anyone besides Finn react to the planet destruction as if they can visibly see it? Given that it's almost certain that a "Finn is Force sensitive" plot was cut from TFA, I could totally believe that it was initially supposed to be done kind of non-literal vision he receives that was edited into an actual reaction shot when disney nixed that subplot. This doesn't solve the actual problem, that the depiction is incredibly loving artless in execution, but it could explain how it got past the entire production staff.
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# ? Jan 27, 2020 00:27 |
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Everyone on Maz’s planet sees it and reacts to it. Finn explains it to everyone.
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# ? Jan 27, 2020 00:30 |
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Finn heard people screaming and turns and sees it. Idk maybe it was a killed plot point. It’s bad ADR stuff
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# ? Jan 27, 2020 00:31 |
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When I watched that scene I thought it was communicating that the Republic was in the same star system as Maz's world. It wasn't until a few scenes later that I realized that couldn't be the case.
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# ? Jan 27, 2020 00:37 |
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CelticPredator posted:There’s always exceptions but does it annoy you that there are explosions and sound in Star Wars battles? literally noone is saying this
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# ? Jan 27, 2020 02:20 |
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TheDeadlyShoe posted:literally noone is saying this I mean, they basically are though? Concerning yourself with how exact/realistic the science is behind the ability to see planets destroyed while on another planet is in the same realm of being upset that there are explosive sounds during space battles in Star Wars. There is no sound in space.
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# ? Jan 27, 2020 02:32 |
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Improbable as it may seem, there's a difference between the concept of consistency and hard science fiction.
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# ? Jan 27, 2020 02:40 |
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teagone posted:I mean, they basically are though? Concerning yourself with how exact/realistic the science is behind the ability to see planets destroyed while on another planet is in the same realm of being upset that there are explosive sounds during space battles in Star Wars. There is no sound in space. Also technically no one should ever be able to see anything in Star Wars because of the speed of light.
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# ? Jan 27, 2020 03:00 |
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teagone posted:I mean, they basically are though? Concerning yourself with how exact/realistic the science is behind the ability to see planets destroyed while on another planet is in the same realm of being upset that there are explosive sounds during space battles in Star Wars. There is no sound in space. The sound effects are easily understood as functioning like the orchestral score, or like the text at the start of each film. They’re extradiegetic. The bit in TFA is like if the characters in the film suddenly started commenting on the Williams music, for one scene. “Where is it coming from???”
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# ? Jan 27, 2020 03:09 |
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I was going to say how fun that would have been then I realized that movie more or less already exists.
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# ? Jan 27, 2020 03:14 |
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SuperMechagodzilla posted:The sound effects are easily understood as functioning like the orchestral score, or like the text at the start of each film. They’re extradiegetic. Nah man I'm fairly sure the intro text is flying around in space
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# ? Jan 27, 2020 05:21 |
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teagone posted:I mean, they basically are though? Concerning yourself with how exact/realistic the science is behind the ability to see planets destroyed while on another planet is in the same realm of being upset that there are explosive sounds during space battles in Star Wars. There is no sound in space. I mean, we all know that it's not real—no movies except for hard documentaries are (And even then...) What matters is the logistical consistency within the movie, so that each film feels real within the bounds it places for itself, and within the bounds of the overall franchise/story. To use an example that's near and dear to my heart, back in the early 2000s there was a game called Brothers in Arms: Road to Hill 30. It was a tactical FPS set in World War II with an utter devotion to realism, down to using period air recon maps and photos for the level design (To the point that, having been to Normandy in the years since, I could identify some of the sites used in the game that were still around). Its sequels, Earned in Blood and Hell's Highway also shared this devotion to realism, crafting a Band of Brothers-like story within the game. It was awesome and unique! Then, Gearbox announced the next sequel would be called Furious Four, have little if anything to do with the previous games other than the name, and feature rootin' tootin' Nazi shootin', complete with a native american sterotype character and a big beefy dude running around with a minigun. Regardless of what kind of a game it would have been on its own merits, people did not want this game to be a part of the Brothers in Arms story, and eventually it was quietly canceled. Obviously the new Star Wars films aren't nearly as much of a drastic departure compared to what came before as Furious Four was to Road to Hill 30, but hopefully you can see my point: There was an internal logic and tone to how things worked in the older Star Wars films, including the prequels, that the newer movies have ignored—things like being able to see the Starkiller death ray, or hyperspace travel now being effectively instantaneous being especially egregious. And sure, not everyone is going to care, but it's just one more thing that can bring people out of the film to question the logic behind what they're seeing—And the sequels do that a LOT.
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# ? Jan 27, 2020 05:26 |
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The flow of time itself has become convoluted.
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# ? Jan 27, 2020 06:05 |
Babysitter Super Sleuth posted:I forget, do we even see anyone besides Finn react to the planet destruction as if they can visibly see it? Given that it's almost certain that a "Finn is Force sensitive" plot was cut from TFA, I could totally believe that it was initially supposed to be done kind of non-literal vision he receives that was edited into an actual reaction shot when disney nixed that subplot. There's screaming and then Finn turns to look up at the sky but they never establish if he alone can hear it or if it's just a thematic thing? By the time he runs back to Maz's to explain what has happened everyone is outside and looking up as well. That would've been a cool way to demonstrate Finn as Force Sensitive but I think it's just sloppy or incoherent editing.
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# ? Jan 27, 2020 06:57 |
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Over-the-top action films like Commando are obviously not meant to be realistic but if John Matrix suddenly used a rocket launcher to do a rocket jump and then bit somebody's head off, it would suddenly be absurd. It's the same with Star Wars. Sounds in space are a pretty minor thing. They are also an established sci-fi trope. It's kinda like guns clicking when handled in the movies. The visible-in-real-time planet destruction it's in a different ballpark, because it messes up with a commonly known understanding of physics that can't be handwaved with sci-fi technology. It's as if Finn, upon seeing the destruction, starting flying around while waving his arms like a bird.
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# ? Jan 27, 2020 08:56 |
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man, that new kylo ren undercover boss skit is horrible. it's like they missed what made the first one entertaining, and capping it off with a repeat of the bit where darth vader stabs a woman in the gut felt gratuitous and offensive
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# ? Jan 27, 2020 09:07 |
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I don't know poo poo about space but I do know I can't see other planets when I look up.
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# ? Jan 27, 2020 11:06 |
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sassassin posted:I don't know poo poo about space but I do know I can't see other planets when I look up. You can see Mars p easily, Venus too maybe I forget
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# ? Jan 27, 2020 11:14 |
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Blood Boils posted:You can see Mars p easily, Venus too maybe I forget I'm looking but I don't see them.
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# ? Jan 27, 2020 11:27 |
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It’s easy to see the planets cause they get bigger as they explode.
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# ? Jan 27, 2020 12:08 |
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Everyone posted:Also, there's supposed to be an absolute fuckton of other ships that look just like it - which helps Han Solo, a smuggler, evade detection. Thanks actually for this because I was to ask was the Falcon a one-off or flew off the assembly line like a Model-T did.
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# ? Jan 27, 2020 14:41 |
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Colostomy Bag posted:Thanks actually for this because I was to ask was the Falcon a one-off or flew off the assembly line like a Model-T did. I would amend this and say it's more like a beat up u-haul
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# ? Jan 27, 2020 14:50 |
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kidkissinger posted:I would amend this and say it's more like a beat up u-haul Han pulls out a contract where Obi-Wan had to check some boxes and make sure it came back with the right amount of fuel before signing his name.
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# ? Jan 27, 2020 14:58 |
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Colostomy Bag posted:Thanks actually for this because I was to ask was the Falcon a one-off or flew off the assembly line like a Model-T did. Han does say he's made 'special modifications' to it, which implies it wasn't custom built.
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# ? Jan 27, 2020 15:21 |
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In the old days of the EU, backstory info was kinda scarce so as a Star Wars nerd when you learn that Han is from Correllia and the Falcon is technically a Correllian freighter, it was easy to assume that this was the standard design for all Correllian freighters. The natural instinct was to take the little bits of information and try to use them to fill out the whole world of Star Wars in your own imagination.
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# ? Jan 27, 2020 15:38 |
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jisforjosh posted:Nah man I'm fairly sure the intro text is flying around in space I'm really disappointed now that at no point in any film does a tie fighter crash into the intro text from ANH mid-fight
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# ? Jan 27, 2020 15:52 |
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RBA Starblade posted:I'm really disappointed now that at no point in any film does a tie fighter crash into the intro text from ANH mid-fight I'm genuinely shocked this wasn't already a gag in Spaceballs
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# ? Jan 27, 2020 17:15 |
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You'd think Disney would be a little bit concerned with keeping the Star Wars universe a place where things kind of make sense. They payed all this money basically for the right to be able to tell stories in that setting, and now they're wiping their feet all over the carpet. As it is now: -The concept of travel has basically no rules -Any faction can have immediate access to unlimited resources any time the plot calls for it -Anyone can come back from the dead at any time with no explanation General Dog fucked around with this message at 19:01 on Jan 27, 2020 |
# ? Jan 27, 2020 18:58 |
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Guy A. Person posted:I'm genuinely shocked this wasn't already a gag in Spaceballs Right? How has no one done it yet?
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# ? Jan 27, 2020 19:04 |
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Guy A. Person posted:I'm genuinely shocked this wasn't already a gag in Spaceballs Same, when I was younger I had it in my mind that it was a gag in Spaceballs but apparently that was just a fever dream.
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# ? Jan 27, 2020 19:12 |
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General Dog posted:You'd think Disney would be a little bit concerned with keeping the Star Wars universe a place where things kind of make sense. They payed all this money basically for the right to be able to tell stories in that setting, and now they're wiping their feet all over the carpet. As it is now: To be fair those are all features not bugs if you assume the objective is to remove any hurdles in the way of generating as much star wars content as quickly as possible
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# ? Jan 27, 2020 19:24 |
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No Mods No Masters posted:To be fair those are all features not bugs if you assume the objective is to remove any hurdles in the way of generating as much star wars content as quickly as possible Yea the objective seems to be to keep as many options open as possible. Which means you don't want to really allow the audience to fully get their head around the overall status quo, because then they'll expect you to follow up on that. Disney would rather force you to deal with some disorientation with each new film so that they can have free reign to be as reactionary as they want based on their board meetings and focus groups. Oh this movie was too predictable? Ok, well lets kill of a major character apropos of nothing in the next one, that'll take care of that complaint. Oh, fans didn't like what we did with Luke in that one? Ok well gently caress it let's just bring back The Emperor, that'll give the fans that classic Star Wars nostalgia hit they've been asking for....and so on without having to really consider whether what you're doing fits with what came before.
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# ? Jan 27, 2020 19:31 |
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Yeah, and that's clearly been the strategy since day 1, judging by TFA's refusal to establish any kind of broader context for the Resistance-First Order conflict. It bothered me then, but it's quite stunning and almost kind of impressive that they actually managed to complete the trilogy without ever really answering anything.
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# ? Jan 27, 2020 19:35 |
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# ? Jun 5, 2024 02:45 |
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General Dog posted:You'd think Disney would be a little bit concerned with keeping the Star Wars universe a place where things kind of make sense. They payed all this money basically for the right to be able to tell stories in that setting, and now they're wiping their feet all over the carpet. As it is now: I mean, they don't want a world building canon setting that makes sense, they want the name Star Wars and to be able to rehash whatever is most popular when associate with the name Star Wars as much as possible.
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# ? Jan 27, 2020 19:36 |