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Demon_Corsair posted:Is there a good primer on attrition anywhere? Cause I can't figure it out. My armies are 80/100 on supply, at 1425/2610 of the supply limit and I still take 100 casualties for ever step I take in England in April. That's for moving past a fort's zone of control, if you siege the borders down that'll stop.
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# ? Mar 21, 2022 15:30 |
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# ? Jun 10, 2024 05:59 |
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Yeah so supply based attrition is just a percentage every month, and you only start losing guys once your army is below 15 supply or something. Hostile county attrition kicks in every time you cross between two hostile counties, unless you are crossing into one that is adjacent to a navigable body of water (including rivers, even if you lack the tech to sail in them). If you're raiding the Reaver trait cuts this substantially.
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# ? Mar 21, 2022 15:59 |
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Blorange posted:That's for moving past a fort's zone of control, if you siege the borders down that'll stop. hmm, so if you cut through cities/bishophorics instead of baronies, it wont happen?
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# ? Mar 21, 2022 15:59 |
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It's about crossing the county boundary. Whether or not you move through a castle barony has no effect. You can cross back and forth between two empty baronies in two hostile counties, and you'll take attrition each time.
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# ? Mar 21, 2022 16:07 |
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Yeah if you see the skull icon on the map when you're telling a unit to move it means you're moving outside of your zone of control (provinces you own or occupy) and that's why you take the attrition hit just for moving in. Siege down provinces in a path to your target to avoid this, or take a different route. The AI sometimes takes wildly un-optimal paths to places.
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# ? Mar 21, 2022 16:36 |
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For anyone who has done a playthrough as either a Muslim, Central Asian Horselord, or Byzantium, do any of these 3 'factions' offer much unique in playstyle? I am basically done my Norse raiding and conquest run, and I am in the middle of finishing my Alfred the Great Anglo Saxon takeover of the Holyland and the Silk road and am starting to think of what might be next? I know they still have a flavor pack coming so if there isn't anything really mechanically different or unique to these 3, I am probably going to set it aside again until the next content pack drops. Thumbs up on Royal Court DLC overall though, I sank a ridiculous amount of time in it.
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# ? Mar 22, 2022 00:36 |
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MikeC posted:For anyone who has done a playthrough as either a Muslim, Central Asian Horselord, or Byzantium, do any of these 3 'factions' offer much unique in playstyle? I am basically done my Norse raiding and conquest run, and I am in the middle of finishing my Alfred the Great Anglo Saxon takeover of the Holyland and the Silk road and am starting to think of what might be next? I know they still have a flavor pack coming so if there isn't anything really mechanically different or unique to these 3, I am probably going to set it aside again until the next content pack drops. Thumbs up on Royal Court DLC overall though, I sank a ridiculous amount of time in it. im slowly playing a central asian muslim not-horselord as proto-Uzbekistan. im not sure there's anything remotely unique to them other than getting a weird emperor crown by default. Islam means you can do the Hajj and... that seems about it tbh why does this Smelly Court event proc so goddamn much
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# ? Mar 22, 2022 00:57 |
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MikeC posted:For anyone who has done a playthrough as either a Muslim, Central Asian Horselord, or Byzantium, do any of these 3 'factions' offer much unique in playstyle? I am basically done my Norse raiding and conquest run, and I am in the middle of finishing my Alfred the Great Anglo Saxon takeover of the Holyland and the Silk road and am starting to think of what might be next? I know they still have a flavor pack coming so if there isn't anything really mechanically different or unique to these 3, I am probably going to set it aside again until the next content pack drops. Thumbs up on Royal Court DLC overall though, I sank a ridiculous amount of time in it. Of these, Muslims probably offer the most in unique gameplay. You get Clan government, where instead of a feudal contract, the levies and taxes you get are based on the vassal's opinion. Polygamy means lots of alliances are possible. Jihads usually get unlocked pretty quickly. If you specific religion has Jizya, you may not even want to convert everyone. There are lots of good cultures with good features and MaA in predominantly Muslim areas. Royal Court added some unique features to Greek and other Byzantine cultures, and cataphracts are good, but it still feels like western feudal kingdoms rather than a proper Imperial government. Doesn't live up to where CK2 had them by the end. Steppe tribes play like any other tribals right now, except with Horse Archers which are OP for the first ~3/4s or so of the game , and usually bonuses toward culture hybridization like Norse.
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# ? Mar 22, 2022 01:04 |
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Note with clan government you basically have to marry your vassal's kids as you get some annoying penalties if you don't have an alliance with your vassal.
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# ? Mar 22, 2022 01:22 |
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That actually sounds rad as hell, I need to give Clans a proper go. Wasn't there also some sort of degeneracy mechanic, or is that ck2?
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# ? Mar 22, 2022 01:26 |
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That's CK2.
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# ? Mar 22, 2022 01:38 |
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What's a good proto-Russian start?
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# ? Mar 22, 2022 02:11 |
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PittTheElder posted:It's about crossing the county boundary. Whether or not you move through a castle barony has no effect. You can cross back and forth between two empty baronies in two hostile counties, and you'll take attrition each time. That's good to know. I guess I have been loosing a ton of people beeling for capitals or chasing around enemy armies. Or that time I lost 2k special event troops because my viking raiders ran out of supply in Italy. My 105 year old heisteinn who was an infirm lunatic, finally got the 1 year death timer. So when I got a court event for a duel I had to take it. Old man died as he lived. Now his grandson has to clean up the poo poo show that is Scotland. Demon_Corsair fucked around with this message at 02:18 on Mar 22, 2022 |
# ? Mar 22, 2022 02:15 |
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MOVIE MAJICK posted:What's a good proto-Russian start? Rurik or Dyre the Stranger. The rulers of Novgorod and Kyiv, respectively.
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# ? Mar 22, 2022 02:52 |
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MikeC posted:For anyone who has done a playthrough as either a Muslim, Central Asian Horselord, or Byzantium, do any of these 3 'factions' offer much unique in playstyle? I am basically done my Norse raiding and conquest run, and I am in the middle of finishing my Alfred the Great Anglo Saxon takeover of the Holyland and the Silk road and am starting to think of what might be next? I know they still have a flavor pack coming so if there isn't anything really mechanically different or unique to these 3, I am probably going to set it aside again until the next content pack drops. Thumbs up on Royal Court DLC overall though, I sank a ridiculous amount of time in it. I found trying to play as a steppe pagan very dull, that area badly needs a DLC. Byzantium can be lots of fun esp if you start as a count. I particularly recommend starting as the count on the far end of the empire of a different faith than the emperor. Playing as a Muslim clan government you should definitely do at least once. It has some elements that are more fun than the fuedal stuff.
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# ? Mar 22, 2022 03:48 |
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Finished my Matilda to Roman Empire run - I decided to take it to 1453 and see how much I could conquer. I got through most of the historic empire (really everything but Portugal) and quite a bit extra. My current diplo-focussed emperor vassalized everything from Poland east here, and I'd had a courtier with a claim on Scotland who also owned most of Scandinavia, so this is much more so than I'd had 20 years prior. This particular run got me most of the achievements for the DLC, including True Tolerance - my hybrid Graecoroman culture had Xenophilic as one of its traditions so that helped, along with constantly using the steward's cultural rapprochement skill. Incidentally, if you're going for the 'dismantle Greek Pretenders' decision you apparently lock yourself out of it if you make a culture that's part Greek... presumably because you're also Greek now. I wish I'd known that because based on how easy 'dismantle German Pretenders' made gobbling up the HRE it could've saved me quite a bit of time. Also about 50 years before the end I realized I could probably cheese the Frankokratia achievement. You have to own all of Thessaloniki being culturally French, and without being Rome or Byzantium. I moved my capital to Tours which I'd conquered as part of a 'restore imperial province' war, changed cultures, claimed the Empire of Francia, made it my primary title, destroyed the Roman Empire title and hey presto there's the achievement. You can restore the Roman Empire title immediately afterwards, too, since at this point all it'll cost you is some of your unlimited gold and prestige. Map of court languages - I have no idea how to get the Lingua Franca achievement without doing a complete world conquest. Hell, I can't even keep my own vassal kings speaking Italian. I ran out of time for a WC but since this was a 1066 start it'll probably be easier starting in 867. I may go with the Ghurid Empire achievement, because once that's done there's a whole lot of developed counties in northern India at your disposal. Any general tips on a world conquest?
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# ? Mar 22, 2022 04:48 |
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Albino Squirrel posted:I may go with the Ghurid Empire achievement, because once that's done there's a whole lot of developed counties in northern India at your disposal. Any general tips on a world conquest? Diplo-vassalization via the diplo court is very strong and good this patch-- if you stack -religious conversion character modifiers like apostate you can easily reach 250 piety per conversion (even for unreformed faiths!) for mass vassalization of the smaller states. You can even diplo-vassalize kings with enough modifiers. The best kingdom cb is inviting claimants via fabricated hook then pushing their claim, alternatives are By the Sword holy wars and Mongol Invasion via Greatest of the Khans. Empire cbs (as an empire) are rare and difficult-- subjugation, intriguing a dynasty member onto the throne then dynasty claiming, or a strong hook on the (landed) head of faith are the main ways I know of. You may just want to use inheritance shenanigans instead. scaterry fucked around with this message at 05:19 on Mar 22, 2022 |
# ? Mar 22, 2022 05:17 |
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Is By the Sword one of the best traditions? I always end up going for it. That and Forebearing are on my must have list
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# ? Mar 22, 2022 09:19 |
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A mini bugfix patch just dropped and it notes that they fixed the Marshal's train knights ability. Hooray!
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# ? Mar 22, 2022 16:11 |
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OK, what the hell is this. I look at the king of Aquitaine and it says he has 1k troops. So I go a raiding and. Now I have a 3.5k army coming right at my raiders. It doesn't look like he hired mercenaries, so where did 2.5k troops magically come from?
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# ? Mar 22, 2022 16:35 |
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Demon_Corsair posted:OK, what the hell is this. I look at the king of Aquitaine and it says he has 1k troops. So I go a raiding and. Now I have a 3.5k army coming right at my raiders. Local rulers can also raise armies to fight off raiders. Because of AI incompetence the king often has the smallest army in a given realm. Check the local duke/count too.
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# ? Mar 22, 2022 16:37 |
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I'm doing a Mother of Us All playthrough and recently hybridized my Hausa culture with Sorko culture, and got the West African Canoes tech which lets me do raids over the ocean. Not being in a war at the moment, I decided it would be fun to create a raiding army down in Igbo and send them up to the coast of France for some raiding and kidnapping. The raiders took some heavy supply penalties on the way up (not being able to sail around the far West coast of Africa sucks!) but made it to Europe, and I discovered that Paris, capitol of West Francia, was sitting there ripe for the taking. Obviously I sacked Paris, and filled my pockets with as much gold as possible, and headed home with maybe 25% of my raiding army remaining. Fun fact: the amount of gold your raiders are capable of carrying goes down as your forces attrit, but if you'd already picked up say 300 gold and attrit to only being able to carry 100 you still get to keep all the gold you already stole. My raiders finally make it back to my Empire and I take a look at my prisoners to see if there are any fun Europeans I could make part of my Court. I discover that I kidnapped the King of West Francia! Unfortunately since he is a landed ruler I couldn't do much with him, so I ransomed him for 200 gold. However, I discovered I also kidnapped his 11 year old grandson, and that grandson is the first born son of the King's first born son and heir to the throne of West Francia! So of course I negotiated a release for the kid and Recruited him and Converted him to Boori and then set him up with a Guardian in my Court set to convert his culture to Sorko-Hausa, and then a couple years later I Betrothed him, patrilinially, to one of my several Genius granddaughters. So, when this kid hits 16 I believe he's going to leave my Court and head home, right? Will his betrothal be honored? Will I set up a future King of West Francia who worships Boori and has one my dynasty as his bride? I sure hope so.
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# ? Mar 22, 2022 17:11 |
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How are u posted:So, when this kid hits 16 I believe he's going to leave my Court and head home, right? Will his betrothal be honored? Will I set up a future King of West Francia who worships Boori and has one my dynasty as his bride? I sure hope so. He'll stay in your court until he inherits a title. His betrothal will be honored, and yes if he inherits the kingdom he'll be the Boori king of France. However he's guaranteed to face a massive revolt shortly after inheriting the title, so you'll want to make sure you have land close enough to him that he can call you in as an ally if he doesn't immediately give in to the faction(s). If you're an emperor though, you could just press his claim on the throne of France once his dad inherits, so even if he loses the title it'll be within your realm. Depending upon your religious laws, you might even be able to just revoke the title from the Catholic king and his dukes, and then hand them out to proper Boori vassals.
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# ? Mar 22, 2022 19:38 |
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Thanks! Well, poo poo. Now I have a good reason to conquer up to North Africa ASAP. I need to position myself to help this poor child. e: West Francia King is 56 and his son is 39 so I have a little time. How are u fucked around with this message at 20:07 on Mar 22, 2022 |
# ? Mar 22, 2022 19:46 |
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If he's in your court you should be able to matrilineally betroth him so you'd get claims on the French throne in your dynasty even if he loses the revolt.
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# ? Mar 22, 2022 21:27 |
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Moreau posted:Is By the Sword one of the best traditions? I always end up going for it. If you want to go map painting it is the single best tradition. Other fantastic ones are Legalistic, Monastic Communities, Equitable, Horse Breeders, and East Roman Legacy.
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# ? Mar 22, 2022 21:42 |
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PittTheElder posted:If you want to go map painting it is the single best tradition. What's the benefit of equitable? I thought that was a strict downside lol. Also, mystical ancestors for degenerate amounts of renown. Tribal unity/strong kinship for degenerate amounts of prestige. Philosopher culture is nice for research, royal gardens/family business for development.
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# ? Mar 22, 2022 22:08 |
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Here’s a neat trick. Imprison your bishop when he’s involved in a murder plot. Then when you banish him, he gives you 94,000 in gold. I don’t know what to even do with it all. Also, how did I just learn the power of Buy Claim? This is fantastic.
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# ? Mar 22, 2022 22:49 |
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Well this is confusing. I am the king of Mann which is elective. But then there are other parts of my realm that are confederate partition. OK fine. What I really don't get is how in the succession my nephew ended up kicking my heir out of the realm capital. Even with partition, that's kind of hosed. I guess the question is why is the realm law different then my top title, and is there a way to sync them up.
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# ? Mar 22, 2022 22:52 |
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Is there a way to hold more than two Duchies without penalty? That is an extremely annoying limit when you get big.
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# ? Mar 22, 2022 22:58 |
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Bird in a Blender posted:Is there a way to hold more than two Duchies without penalty? That is an extremely annoying limit when you get big. No, if you want more counties physically you can destroy the extra duchy title.
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# ? Mar 22, 2022 23:02 |
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PittTheElder posted:If you want to go map painting it is the single best tradition. Practiced Piracy is giant piles of guaranteed money, plus you often end up with interesting prisoners. You lose prestige when returning from the raid, but that 500 prestige is more than made up for by the hundreds/thousands you get from battles while raiding. And of course if you have the Norse dynasty legacy, it gets really absurd with the bonus prestige and fat stacks of cash from battles.
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# ? Mar 22, 2022 23:07 |
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MikeC posted:No, if you want more counties physically you can destroy the extra duchy title. It wasn’t really about holding more counties. Right now I have 13, which is one over my current limit. I’d just like to build more of the duchy buildings, but you only get to do that if you hold the duchy.
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# ? Mar 22, 2022 23:22 |
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Playing title musical chairs so you have good places to build upgrades and duchy building is the worst part when your character dies.
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# ? Mar 22, 2022 23:33 |
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Bird in a Blender posted:It wasn’t really about holding more counties. Right now I have 13, which is one over my current limit. I’d just like to build more of the duchy buildings, but you only get to do that if you hold the duchy. They specifically have that penalty in place to stop you from doing what you want to do. Sorry.
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# ? Mar 22, 2022 23:36 |
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Bird in a Blender posted:It wasn’t really about holding more counties. Right now I have 13, which is one over my current limit. I’d just like to build more of the duchy buildings, but you only get to do that if you hold the duchy. the counterweight to extra duchy buildings is that opinion modifier. you can hold as many as you want without that penalty if you never become a king.
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# ? Mar 22, 2022 23:38 |
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MikeC posted:They specifically have that penalty in place to stop you from doing what you want to do. Sorry. Ah that sucks. I was hoping there was some diplomacy or stewardship bonus somewhere like how your county level can go up and down.
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# ? Mar 22, 2022 23:47 |
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scaterry posted:What's the benefit of equitable? I thought that was a strict downside lol. Nah it's all upsides, Just and Honest are solid traits, and -30% Scheme Power is great since it's quite likely to penalize the people trying to scheme against you. And yeah Mystical Ancestors is straight up broken, you can use it to just exploit farm every legacy on Day 1 if you really want to. It's good that it's extremely difficult to come by. Tribal Unity on the other hand I think is terrible. There are far better battle-related ways to farm prestige. binge crotching posted:Practiced Piracy is giant piles of guaranteed money, plus you often end up with interesting prisoners. You lose prestige when returning from the raid, but that 500 prestige is more than made up for by the hundreds/thousands you get from battles while raiding. Oh yeah this is another very broken one, I forgot about it because I so rarely have the 50% coastal counties you need to qualify for it lol. As you say the downside to it is no downside at all (and a big hint that the devs don't know or don't care about the meta for their own game). Bird in a Blender posted:It wasn’t really about holding more counties. Right now I have 13, which is one over my current limit. I’d just like to build more of the duchy buildings, but you only get to do that if you hold the duchy. No way around it, either be a Super Duke or eat the -15 relations penalty which is not all that bad.
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# ? Mar 22, 2022 23:59 |
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Double posting for another mini-update. Bets on whether Train Commanders works for real now? https://forum.paradoxplaza.com/forum/developer-diary/ck3-dev-diary-91-update-1-5-1-1.1516821/quote:###################
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# ? Mar 23, 2022 00:01 |
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# ? Jun 10, 2024 05:59 |
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Demon_Corsair posted:Well this is confusing. I am the king of Mann which is elective. But then there are other parts of my realm that are confederate partition. OK fine. Could you elaborate? I'm trying to work this out and some extra details could help. So your player heir gets your primary title, by definition. Under partition he'd also get your realm capital and everything above it. If the primary's an elective and the rest is partition it still works mostly as expected, unless your primary isn't the de Jure holder of your realm capital. From the wiki: quote:A title succession law can be assigned to individual titles; besides the gender laws, these are all a form of elective succession. Options are restricted to certain ranks, cultures and/or titles. If the primary title has a unique title succession law, its de facto capital will not be inherited along with it: it goes to whomever would have been the primary heir according to realm succession alone.
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# ? Mar 23, 2022 00:28 |