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I spy naked France 👀 I think I'd like to do a naked run next time after seeing Adamitism briefly blossom and them get snuffed out in my game, but I feel like going Adamite is a ticking time bomb that gives you like a hundred years top before literally everyone within your realm, let alone your dynasty, becomes imbecilic and messed up from a family tree that more closely resembles a wreath.
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# ? Apr 18, 2022 20:32 |
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# ? Jun 10, 2024 04:34 |
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PancakeTransmission posted:I personally prefer starting from the bottom so I like the 867 start even though it's slower. Starting with partition and a bunch of other techs makes it just a tad easier, especially if you're still Tribal or have Warmonger. If you're still tribal you can't get partition, and if I want to start from the bottom as tribal I absolutely pick the 1066 start date because I am almost certainly out of the tribal era, techwise, if I started as tribal in 867,
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# ? Apr 18, 2022 20:32 |
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I always start at 867 cause I want all those hundreds of years to be with my family but at the other hand I usually get bored and give up the game around the late 1200s, when my dynasty is already legendary and I already researched all inovations and theres no challenge anymore in anything either So maybe next time Ill start at 1066
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# ? Apr 18, 2022 21:26 |
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The lack of late state innovations is a little annoying. My last 1066 start, I had every innovation by the late 1300s I think. I went like 80 years with zero new innovations. Innovations seem way too easy as the user if you focus on intelligence for your characters even a little bit.
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# ? Apr 18, 2022 21:50 |
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Traxis posted:Royal Court definitely made disinheriting a lot less punishing. Give your dynasty kingdom titles and then gift them renown court artifacts and you will end up generating a ton of renown. Yeah and you get insane Renown just for being over your grandeur level. I guess it wouldn't be so bad if the court grandeur requirements weren't super low, or grandeur was actually difficult to come by, but right now the court strips a lot of difficulty out of an already easy game.
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# ? Apr 19, 2022 01:25 |
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PittTheElder posted:Yeah and you get insane Renown just for being over your grandeur level. It does punish rapid expansion to an extent. If you gather territory faster than you can enhance your capital you can find yourself without the revenue to maintain you "expected lifestyle". It also sucks that the game doesn't tell you that going past level 2 in Food makes all your courtiers fat and gives them increased chance of Gout.
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# ? Apr 19, 2022 01:27 |
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It's been a perennial problem but I might as well ask about it: I know about the strategy of conquering more land to give out to your children in order to try and make sure your primary heir gets the land you want them to inherit. That said, is there a ratio between duchies and kingdom titles that I should be meeting? In my case it's this: I have the Kingdom of Frisia, two duchies in my demesne, and three sons. My primary heir is unlanded, my second son has a duchy, my third son has a duchy. The succession ends up as such that my heir gets the kingdom and capital duchy, my second son gets my second duchy, and the third son doesn't get anything since he already has one duchy. I assumed that if I go out and conquer another duchy to give wholesale to my second son, this would count as his fair share and make sure my second duchy goes to my heir; however, this does not happen. I assume this is because a duchy title isn't equivalent to a kingdom title and that I may have to give him two or even three new duchies instead of just one in order to make things work out. Is this correct?
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# ? Apr 19, 2022 02:23 |
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Probably not! https://ck3.paradoxwikis.com/Succession Your player heir is getting your primary (kingdom), your capital, and then everything vertically in between (the duchy). That kingdom title is counting weight against all the duchies he might receive. To get a second duchy plus a single kingdom, that'd be his third title and so everyone else needs to be holding two duchies already.
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# ? Apr 19, 2022 02:38 |
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Ah, cool, thank you. So this means I need to conquer two duchies but hand one to *both* of my sons and not just the older one, got it. I assumed that the second son gets a bigger share due to seniority, it's what I mistakenly concluded from the third son not getting anything as opposed to splitting the second duchy into two and sharing it with the second son.
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# ? Apr 19, 2022 02:42 |
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why is everything left up to arbitrary rules instead of letting your player character negotiate between the heirs, they all get claims, and if someone feels slighted they start/join factions or whatever
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# ? Apr 19, 2022 02:58 |
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I'm actually using a mod that lets me divide land on death, I just need to know what the basic rules are so I can plan for it.
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# ? Apr 19, 2022 03:04 |
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indigi posted:why is everything left up to arbitrary rules instead of letting your player character negotiate between the heirs, they all get claims, and if someone feels slighted they start/join factions or whatever the rules are, afaik, not arbitrary, it's just that the UI for them doesn't explain beyond "you keep this" and "you lose this" for some idiotic reason i can't imagine that explaining this would encourage more powergaming beyond the current meta of "blob hard conquer garbage and hand it out to your extra sons", "do weird bullshit with elective titles", or "let a grandchild inherit because then their parent's siblings get nothing"
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# ? Apr 19, 2022 05:06 |
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CMYK BLYAT! posted:or "let a grandchild inherit because then their parent's siblings get nothing" Wait what, I've never seen that happen before, how's that work?
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# ? Apr 19, 2022 06:07 |
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Serephina posted:Wait what, I've never seen that happen before, how's that work? In partition the titles get split amongst siblings. If your heir is an only child, they get everything. With the standard male preference, your first born son is your primary heir, with his first born son being next in line if he has an unfortunate accident. If he only had one son, that son gets it all, even if you had 7 other sons. It doesn't always work for me, but that's the gist of it.
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# ? Apr 19, 2022 07:28 |
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That's not how it's supposed to work, at least. The trick with grandchildren is that partition stops with your children, so if you have a single heir who had multiple children and died, the realm will not be partitioned among your grandchildren. Maybe things get weird if all your children die?
No Pants fucked around with this message at 08:01 on Apr 19, 2022 |
# ? Apr 19, 2022 07:55 |
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Bogislaw ftw
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# ? Apr 19, 2022 09:04 |
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No Pants posted:That's not how it's supposed to work, at least. The trick with grandchildren is that partition stops with your children, so if you have a single heir who had multiple children and died, the realm will not be partitioned among your grandchildren. Maybe things get weird if all your children die? Maybe that's why it only sometimes works for me?
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# ? Apr 19, 2022 16:28 |
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indigi posted:why is everything left up to arbitrary rules instead of letting your player character negotiate between the heirs, they all get claims, and if someone feels slighted they start/join factions or whatever Yeah the game needs this really badly. Would enable some good interactivity between you and your vassals as well; feudal vassals would have a vested interest in seeing that you can't pass all the 'good' land to their future liege and enable him to be a powerful ruler, and they should support giving larger chunks to your other heirs, while you obviously want to do the opposite. Then all you'd need is to be able to give your vassals actual tasks, and you'd almost kinda sorta have a real feudalism simulator.
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# ? Apr 19, 2022 16:41 |
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indigi posted:why is everything left up to arbitrary rules instead of letting your player character negotiate between the heirs, they all get claims, and if someone feels slighted they start/join factions or whatever Arbitrary and obscure rules I think thats my biggest disappointment with CK3, that they didint made partition more interactive and less obnoxious, basically left it as bad as it was in CK2, while doubling down in the time you are forced to use partition
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# ? Apr 19, 2022 16:55 |
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New flavor pack coming May 31st will focus on the Iberian peninsula. Looks like it'll have at least one major new mechanic. Edit: The steam page has more screenshots. Magil Zeal fucked around with this message at 17:26 on Apr 19, 2022 |
# ? Apr 19, 2022 17:12 |
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Magil Zeal posted:New flavor pack coming May 31st will focus on the Iberian peninsula. Looks like it'll have at least one major new mechanic. I was wishing for something to make muslins less boring, but this is fine too Is one of my favorite places to start
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# ? Apr 19, 2022 17:14 |
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Currently, I have three Kingdoms. My primary heir, my firstborn grandson from my firstborn, is getting one and all the land in it, my secondborn's firstborn daughter is getting the second kingdom and all the land in it, and my thirdborn son, still alive, is getting the third, so grandsons do not just ignore partition. Anyway I imagine partition is arbitrary because having to negotiate with your heirs for every single succession would get annoying and almost certainly result in stronger player heirs.
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# ? Apr 19, 2022 17:22 |
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dealing with vassals is kind of annoying, but the good kind of annoying that makes you think and plan, not the 500 courtier adultery pop ups kind of annoying. the same way they can demand council seats let them be able to demand certain partition options
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# ? Apr 19, 2022 18:30 |
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This will also be pretty good:quote:Accompanying the second flavor pack is the customary free update, which brings with it a new faction type, the ability to share Heads of Faith between different religions, vassal contracts for clans, and a new starting bookmark centered around notable Iberian characters for the game's 867 start date. From a link to a preview in the thread to a media source. Being able to share a Head of Faith between different faiths should help weird faiths like Insular and the new Mozarabic faith.
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# ? Apr 19, 2022 19:01 |
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Magil Zeal posted:This will also be pretty good: Time to install an Adamite pope
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# ? Apr 19, 2022 19:08 |
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Magil Zeal posted:This will also be pretty good: That'll also be nice for the Beyond the End mod, whenever the CK3 version comes out. They already hacked together something to let the Americanist sects share the President as their religious head, but having a hard coded fix should be less janky.
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# ? Apr 19, 2022 19:12 |
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Is there a third paradox studio location that might indicate the next flavor pack theme or what
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# ? Apr 19, 2022 19:13 |
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Bring back the China DLC, I wanna kowtow and get dope commanders
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# ? Apr 19, 2022 19:43 |
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^^^ Literally the worst ideaMister Olympus posted:Is there a third paradox studio location that might indicate the next flavor pack theme or what
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# ? Apr 19, 2022 20:26 |
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It coming out so soon is nice. This is the last free dlc for those that bought the expensive version right?
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# ? Apr 19, 2022 20:42 |
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SlothBear posted:It coming out so soon is nice. This is the last free dlc for those that bought the expensive version right? Yeah it's neat that its coming soon. When I first played CK3 at launch last year I was playing on Xbox Gamepass, and when I switched to Steam I lost my first Al-Andalus cheevos. This will be a great opportunity to play a few games in Iberia and collect a few more.
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# ? Apr 19, 2022 20:45 |
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Huh, I'm surprised religious peace of some sort if an option.
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# ? Apr 19, 2022 21:27 |
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Maybe it's geared more for an empire that manages to unite Iberia or something.
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# ? Apr 19, 2022 23:22 |
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SlothBear posted:This is the last free dlc for those that bought the expensive version right? Yes
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# ? Apr 20, 2022 00:04 |
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Magil Zeal posted:New flavor pack coming May 31st will focus on the Iberian peninsula. Looks like it'll have at least one major new mechanic. Wow and I've never actually played in spain too!
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# ? Apr 20, 2022 00:45 |
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I don't understand Paradox's attachment to making achievements locked to Ironman mode.
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# ? Apr 20, 2022 00:52 |
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Omnicarus posted:I don't understand Paradox's attachment to making achievements locked to Ironman mode. I just wish there was a way to convert an Ironman game to normal - sometimes I'm done with that character because I got the specific achievement or whatever, and I'd like to switch characters. Maybe I should just get into a GHW and switch then...
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# ? Apr 20, 2022 03:34 |
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Looks like a fun little flavor pack, hopefully it has some things that can apply outside of the region, like the Norse one. Not sure if it's possible, but it would also be nice if an outside realm can move in to the peninsula, and participate in the struggle as well.
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# ? Apr 20, 2022 05:20 |
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Omnicarus posted:I don't understand Paradox's attachment to making achievements locked to Ironman mode. Otherwise you could just mod yourself to godhood. Of course you could just use a mod to unlock the achievements but eh.
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# ? Apr 20, 2022 05:22 |
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# ? Jun 10, 2024 04:34 |
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binge crotching posted:Looks like a fun little flavor pack, hopefully it has some things that can apply outside of the region, like the Norse one. Not sure if it's possible, but it would also be nice if an outside realm can move in to the peninsula, and participate in the struggle as well. From what we've seen if you have a title in the area you should be able to at least be an "interloper" if I'm getting it right. And the mechanic seems really fun, the sort of thing that could be easily modified to apply to other melting pot / high pressure areas.
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# ? Apr 20, 2022 15:40 |