|
wedgie deliverer posted:No idea which discord that message came from, but it’s seems like the leadership/management of this title isn’t keeping up with the quality of the artists/devs and that’s a drat shame because their work is excellent. It is, unfortunately, Fatshark's established MO.
|
![]() |
|
![]()
|
# ? Jun 10, 2024 21:42 |
|
Pesterchum posted:
these weeks in sweden is when we take off work to go skiing or go to thailand or another warm place that is reasonably priced and we really can and do take weeks off to do that when it suits us, like if you apply for it properly they can't really say no unless you are late to apply and everyone else already did ![]() in sweeeden we do it like THIS (popular swedish tourist phrase) the mistake was releasing the game when they did instead of developing it for 6 more months, everyone knows swedes don't work the last half of december and most of january, they should have taken that into account but hey, gotta release early enough BEFORE christmas so we can patch it a few times before we all gently caress off for a month not making excuses mind you, this is just how it is
|
![]() |
|
Fishstick posted:Have you played Vermintide 2? I did, and I remember people complained about V2 when it launched too, but again I didn't really experience the issues. I don't really agree with V2 being better with crafting, I basically didn't touch that at all and didn't really get it to be honest. Not sure what you mean about player agency? Mission selection I suppose in that the levels were all quite different (ignoring Act 2 where 3 of the 4 felt quite similar visually) but I'd say they've done a great job in Darktide getting some visual variety for the 40K setting (limited to a hive city no less) which is usually depicted in much the same style. Hopefully the plan they have is to have the war spread through the system, maybe we'll get jungle settings or some poo poo who knows. I've ironically had way more crashes with V2 than Darktide, since the beta I've crashed maybe once in launch and that was from my drivers crashing rather than the game. I'd say the 4 different classes in Darktide are as unique as the 5 different characters in V2 at launch. What resolution are you playing at? I'm getting a solid +90 fps at 3440x1440 with a 3080 10GB and 5900X (ray-tracing off as a recent update makes the game stutter after a while with RT).
|
![]() |
|
Martout posted:these weeks in sweden is when we take off work to go skiing or go to thailand or another warm place that is reasonably priced and we really can and do take weeks off to do that when it suits us, like if you apply for it properly they can't really say no unless you are late to apply and everyone else already did even if it wasn't sweden, people putting in vacation time in january/february is just a global thing (at least for the northern hemisphere), and doubly so for a team that just released a big product wanting to celebrate with some time off before going back to the crunch, i can't really blame fatshark for being short staffed for those reasons. it's just a shame we're left with an underbaked doughball in the meantime
|
![]() |
|
V2 itemization/crafting superiority: - make any weapon you have unlocked, so you can always play with the weapon you want - fine tune every individual roll - "perfect" gear is unnecessary and often functionally identical to imperfect gear, and is easily attainable - you are rewarded with items after mission success 100% of the time, sometimes with bonus items if you level or complete achievements Cowcaster posted:even if it wasn't sweden, people putting in vacation time in january/february is just a global thing (at least for the northern hemisphere), and doubly so for a team that just released a big product wanting to celebrate with some time off before going back to the crunch, i can't really blame fatshark for being short staffed for those reasons. it's just a shame we're left with an underbaked doughball in the meantime Reasonable people arent upset that people get vacations, they are upset that they scheduled the release of their broken, unfinished game two weeks before those vacations. There was a way to plan this better. big cummers ONLY fucked around with this message at 22:27 on Jan 17, 2023 |
![]() |
|
They shouldn't have released the game before Christmas if it was going to in be in this sorry rear end state, it's that simple.
|
![]() |
|
February is a pretty good month for game releases from what I've seen in the past, probably lines up with the end of vacation time and letting testers run around on a build during that vacation period.
|
![]() |
|
Cyrano4747 posted:edit: ^^^^ lol how did you beat me to this? Peak hours in Europe (9:45pm UK time). Darktide - 10,734 current VT2 - 5,872 VT2 is currently on heavy sale so it's not a huge surprise it's had a bump but it does look like the VT2 population is mostly further east (peaks around 2-3pm UK time, which suggests something around Korea, China, Japan, Australia, etc is the big driver - my money's on the Aussies) and it looks like it's not going to get to 10k any time soon. Darktide gets over15k at peak on the weekends and is much more focused in Euro peak hour timezones. Obviously still not ideal for Darktide and indicative of problems but DRG "only" getting 5k more at its weekend peak means the game hasn't exactly cratered. DRG might be old but it only really got popular in 2020 - it took years to hit Darktide's current numbers. As someone who'd rather there was a game left for Fatshark to eventually finish, I'm vaguely reassured it hasn't died off.
|
![]() |
|
Can one of the live service administrators please turn on a condition other than dogs.
|
![]() |
|
Backend issue: D-D-D-DOUBLE DOGS ENABLED!!!
|
![]() |
|
ijyt posted:I did, and I remember people complained about V2 when it launched too, but again I didn't really experience the issues. I don't really agree with V2 being better with crafting, I basically didn't touch that at all and didn't really get it to be honest. Not sure what you mean about player agency? Mission selection I suppose in that the levels were all quite different (ignoring Act 2 where 3 of the 4 felt quite similar visually) but I'd say they've done a great job in Darktide getting some visual variety for the 40K setting (limited to a hive city no less) which is usually depicted in much the same style. Hopefully the plan they have is to have the war spread through the system, maybe we'll get jungle settings or some poo poo who knows. V2 Launched with 5 classes, but 3 subclasses for each as well. Those subcareers play as differently as DT's main careers do - IB Bardin is nothing like Ranger Bardin f.e. Calling them equal is being extremely generous. Mission selection in that you can play any map you want, at any difficulty, whenever. You dont have to wait for a dumb rotation to come around so you can play Against the Grain on Legend. Map Varietywise that might be subjective but I find V2 has a much larger range of atmospheres and color palettes between individual maps, and more memorable geometry/layouts, than any of the dozen or so industrial corridor collections. Open fields and farmlands of Grain, Greys and narrow corridors in Rats nest, Warping between rickety wooden scaffolding and snowy Norsca and back in Skittergate. The annoying slopes and trees in the green hell that is Atheln, the mine shafts in BILETROLLS. I don't have to look any of these up because they're so memorable. Darktidewise after 150 hours, thematically I can only remember Smelter, and then mostly only the finale. It really doesn't help that Darktide reuses some map setpieces (ie: scanner map elevator holdout, or bridge elevator holdout) in reverse on other maps. Crafting in that if I want to try out a pickaxe build I can whip one up from scratch and upgrade it with the dust I got from loot from games I played on higher difficulties where the rewards are consistently higher since you get a box every win, then slap any of the skins I found for it from playing missions. I can then reroll it to get the traits I want. In DT you check a store every hour and hope the weapontype is present, and it has good rolls, and it has the right blessings - or you have mats to reroll one of the blessings. Cant break down any of the stuff you have into mats. Don't consistently get rewards after missions, grimoire or not. Jerkface posted:Can one of the live service administrators please turn on a condition other than dogs. Lights out but instead of Daemonhosts it's double Mutants
|
![]() |
|
Just learned that none of the V2 voice actors voice any of the player voices, but I swear I hear Bardin in one of the Ogryn and Vet voices, Saltzpyre in a zealot voice, Sienna in a psyker voice, Kerillian in like psyker, zealot, and veteran, and Kruber in the vets. What the gently caress. ![]()
|
![]() |
|
ijyt posted:Just learned that none of the V2 voice actors voice any of the player voices, but I swear I hear Bardin in one of the Ogryn and Vet voices, Saltzpyre in a zealot voice, Sienna in a psyker voice, Kerillian in like psyker, zealot, and veteran, and Kruber in the vets. What the gently caress. They may voice them but with an alias to get around union rules if they cheaped out and went non-union voice talent (due to needing more of it by having 6 voices per character) kind of like how steven blum has like 5 aliases
|
![]() |
|
One of the most baffling things about this game is that my PC technically doesn't hit the minimum specs for the game. It still runs fine if I lock it to 30FPS and turn off a lot of the visual effects--which I do anyway because I'm the kind of gamer that played my entirety of VT2 at max FOV which caused a fish eye effect that I'm actually really fond of now because it's so weird--but in terms of crashes and graphical performance, I actually crash considerably less than all of my other friends who have PCs of various qualities across the entire mid to high spectrum.
|
![]() |
|
The Demilich posted:They shouldn't have released the game before Christmas if it was going to in be in this sorry rear end state, it's that simple. This. You don't promise someone you'll make them a meal when you know you're leaving the house in 10 minutes then leave some dry pasta sauce. The paid cosmetics removes all doubt that it was malicious and it'll kill the game in the long run because who the gently caress is gonna buy a DLC that will come out very soon when they haven't even fixed the base game? Tencent is gonna see the games not profitable and cut their losses while removing support and we'll see some really broken DLC's try to milk the last of it before DT is just another 80% sale game.
|
![]() |
|
Sab Sabbington posted:One of the most baffling things about this game is that my PC technically doesn't hit the minimum specs for the game. It still runs fine if I lock it to 30FPS and turn off a lot of the visual effects--which I do anyway because I'm the kind of gamer that played my entirety of VT2 at max FOV which caused a fish eye effect that I'm actually really fond of now because it's so weird--but in terms of crashes and graphical performance, I actually crash considerably less than all of my other friends who have PCs of various qualities across the entire mid to high spectrum. its like how sometimes with flu having a weak immune system is safer, their weird hosed up engine actually turns the computer's specs against it
|
![]() |
|
I have a theory there's some fx that doesn't work right and weaker systems turn it off by default. I'm also pretty sure it's related to lighting.
|
![]() |
|
Mendrian posted:I have a theory there's some fx that doesn't work right and weaker systems turn it off by default. I'm also pretty sure it's related to lighting. Just anecdotally, I've got a 6900 XT, 32 GB of very fast RAM, and an M.2 SSD, but a fairly middling CPU (Ryzen 5 5600X). I've only crashed once in 118 hours during an actual game, and I think that was because the servers were making GBS threads themselves. The game was lagging, other people in the game were crashing etc. I crash regularly on the initial load, but basically never if the game starts up properly. My buddy has a rig with a much better CPU and inferior everything else, he crashes regularly and apparently randomly. I think I hit the exact right hardware combination somehow.
|
![]() |
|
Jerkface posted:They may voice them but with an alias to get around union rules if they cheaped out and went non-union voice talent (due to needing more of it by having 6 voices per character) kind of like how steven blum has like 5 aliases They (Sienna, Kruber and Saltzpyre) voice Inquisitor Grendyll, I believe. That plus a bunch of bit parts (of which the voices of Kerillian and Bardin are some). Also, Franz Lohner's VA is the Medicae Servitor. Kokoro Wish fucked around with this message at 03:52 on Jan 18, 2023 |
![]() |
|
Mendrian posted:I have a theory there's some fx that doesn't work right and weaker systems turn it off by default. I'm also pretty sure it's related to lighting. https://gameslantern.com/article/darktide-rtx-is-always-on-even-if-you-turned-it-off-in-the-settings-here-is-how-to-fix-it Try this
|
![]() |
|
kazr posted:https://gameslantern.com/article/darktide-rtx-is-always-on-even-if-you-turned-it-off-in-the-settings-here-is-how-to-fix-it I thought they fixed this in a hotpatch already? Maybe I misremembered
|
![]() |
|
https://i.imgur.com/KXEzPuv.mp4
|
![]() |
|
Kokoro Wish posted:They (Sienna, Kruber and Saltzpyre) voice Inquisitor Grendyll, I believe. That plus a bunch of bit parts (of which the voices of Kerillian and Bardin are some). I really thought the brawler Ogryn was Bardin's voice actor but after checking the IMDB it's a different name and Bardin's VO is listed as a few others.
|
![]() |
|
40 Proof Listerine posted:3000 series NVIDIA cards are anecdotally the ones crashing the most I have a 2060 and crashed once during pre-release beta and not once since launch.
|
![]() |
|
Ra Ra Rasputin posted:Did anyone else find it a little disappointing that all weapons looked the exact same in DT when VT2 on release had about a dozen to a half a dozen weapon variations per weapon type with something shiny and glowy for the rarest weapons?
|
![]() |
|
S.J. posted:I thought they fixed this in a hotpatch already? Maybe I misremembered Yeah, that was definitely a launch bug, but I also thought they'd at least managed to hotfix that one before xmas.
|
![]() |
|
I'm having a lot of fun with this. Me and some IRL friends are running characters through every few nights.
|
![]() |
|
Darktide was my first fatshark game, really fun but I gave up after not being able to matchmake games of 5 difficulty consistently. Had an IRL friend play at the beginning but he left after grinding two chars to 30 and endgame grind put him off. I was shocked to learn how incompetent these developers are after reading all about other tide games from reddit etc. Gameplay is unique and fun and everything else sucks, as stated ad nauseum everywhere.
|
![]() |
|
The thing that's crazy to me is there's even stuff that we know did work that they could presumably re-enable to at least give it a bit more variety right? They have the lights out modifier and then there was another one that made everything foggy/misty, ventilation purge I think it was called? Not a huge thing but it'd be something at least. Instead it's just been dogs, dogs, dogs for weeks. I'd assume that'd be something they wouldn't need patches for, it'd just be an autorunning thing that cycles but apparently not?
|
![]() |
|
Yeah that's super weird for me too. I think i've played maybe one lights out mission, if it was up more often i might actually log on once in a while. For now, it's shelved until they get back off of holiday and start grinding out content again.
|
![]() |
|
thebardyspoon posted:The thing that's crazy to me is there's even stuff that we know did work that they could presumably re-enable to at least give it a bit more variety right? They have the lights out modifier and then there was another one that made everything foggy/misty, ventilation purge I think it was called? Not a huge thing but it'd be something at least. Instead it's just been dogs, dogs, dogs for weeks. I'd assume that'd be something they wouldn't need patches for, it'd just be an autorunning thing that cycles but apparently not? I really miss those, but apparently both got a ton of complaints? Power outage was atmospheric as gently caress, the glowing eyes ![]()
|
![]() |
|
Lights out while fun made the difficulty basically one higher from what i felt Pubs couldnt handle it and not having easy light sources on weapons made it frustrating for a lot of people. Hell you got more daemonhost spawns just to top it off
|
![]() |
|
boredsatellite posted:Lights out while fun made the difficulty basically one higher from what i felt ![]()
|
![]() |
|
Loved seeing the flashlight beams in the dark, reminded me of the atmosphere in Left4Dead
|
![]() |
|
ijyt posted:Just learned that none of the V2 voice actors voice any of the player voices, but I swear I hear Bardin in one of the Ogryn and Vet voices, Saltzpyre in a zealot voice, Sienna in a psyker voice, Kerillian in like psyker, zealot, and veteran, and Kruber in the vets. What the gently caress. If Lohner isn't the voice of the medicae-station then I don't know what is. Can also confirm that Sienna must be one of the psyker voices.
|
![]() |
|
None of the voice actors from VT2 voice the playable classes in Darktide unless both Fatshark and the actors lied about it. They put out a whole article crediting all of the actors voicing the Darktide personalities and none of them were the Vermintide 2 ones.
|
![]() |
|
Passburger posted:If Lohner isn't the voice of the medicae-station then I don't know what is. Can also confirm that Sienna must be one of the psyker voices. If it isn't the same voice actor as Sienna on one of the psykers, it's someone trying to copy that voice actor and doing it perfectly.
|
![]() |
|
The best part about Lights Out was the daemonhosts, since one way to wake up daemonhosts without stepping on them or shooting them is shining a flashlight at them
|
![]() |
|
Thoughts on these swords for my Psyker? I think the attacks on the MKII are a little better , I think the main question is if I'll miss the mobility. Both Blessings are good I think.![]()
|
![]() |
|
![]()
|
# ? Jun 10, 2024 21:42 |
|
https://www.youtube.com/watch?v=CNqlrJ4Thjo
|
![]() |