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whydirt posted:lmao alliances are never going to launch I'm still holding onto hope for Polymock
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# ? Sep 15, 2023 04:48 |
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# ? Jun 10, 2024 12:21 |
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Inzombiac posted:Isn't it weird how every game that came out when I was 15 is a masterpiece and everything before and after is hot garbage poop from a diseased butt? I actually disliked GW1 at launch. WoW had shown the world that you actually could let players level up solo without the sky falling, so GW1’s team focus felt like a regression. Without getting too much into the weeds, I think GW1 is so enjoyable today because it’s a snapshot of ArenaNet at their height as a studio. By the time HoT flopped it was clear something was rotten in the state of ANet. They never really recovered from that. This utterly noncommittal and directionless anniversary letter is kind of the modern state of the studio in microcosm.
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# ? Sep 15, 2023 04:53 |
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Honestly I think there was a noticeable dip in quality in a lot of places with Arenanet once a lot of the bigger people left the studio and the studio became owned by NCSoft. They've always been rather ambitious about how they wish to deliver content but it's clear something is holding them back in areas and I get the feeling it's definitely tied to NCSoft interference.
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# ? Sep 15, 2023 07:23 |
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I don't have anything to add to this, but I love your avatar. Is there a screenshot of it you could share to see in all its shiny glory?
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# ? Sep 15, 2023 09:27 |
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Best I could find off-hand
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# ? Sep 15, 2023 12:57 |
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Ra Ra Rasputin posted:I feel bad for the work from home devs, at the end is a random message from management that they will all be meeting in the offices face to face. Just FYI, this was not mandatory, just a time for people who wanted to meet and hang in person. Remote workers aren’t being forced to come in, and the activities are being done in a way where those who don’t can participate, where reasonable. There was also months of notice beforehand. I’m not going in myself, since I can’t stand air travel. So far anet seems pretty committed to allowing remote work. Hopefully it stays that way. As someone else said, it was likely just mentioned to explain any lessened communication.
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# ? Sep 15, 2023 17:32 |
chglcu posted:Just FYI, this was not mandatory, just a time for people who wanted to meet and hang in person. Remote workers aren’t being forced to come in, and the activities are being done in a way where those who don’t can participate, where reasonable. There was also months of notice beforehand. I’m not going in myself, since I can’t stand air travel. I dunno, at the places I've worked at these meet and greets which are "optional" are always considered when they are thinking about who's a "team player" and who isn't when it comes time for layoffs.
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# ? Sep 15, 2023 17:57 |
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It also lets you social pressure workers into showing up and coming anyways, to normalize the office as a nexus for peoples' time and then the eventual RTO order becomes a lot more palatable since they have you coming in for social things frequently anyways. You're used to driving in on a friday afternoon, now just come in on a friday morning too
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# ? Sep 15, 2023 18:03 |
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Yeah, those are potentially valid concerns, and if it becomes a frequent thing, I might start to worry. As a one off, this one doesn't have me concerned, though. For the moment, I don't see an RTO coming, largely because we've gotten a lot of good people who previously left back due to remote work. Companies do stupid stuff all the time though, so who knows.
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# ? Sep 15, 2023 18:15 |
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I think everyone should always assume that an MBA is behaving like you would expect from an MBA and it's up to the MBA to prove otherwise.
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# ? Sep 15, 2023 18:16 |
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My boss (an engineering director) has told me directly that he'd quit if we ever RTO, and I have it on good authority that Colin is in the game boat, though he's never told me, specifically. The entire in-office meet has been framed from the beginning as a "hey, let's get to meet all the cool new coworkers that have started here since we started doing full WFH' and the schedule they've sent out for it (which is full of non-work games and activities) reflects that. I'm with chglcu here. Call us naive if you want. vOv
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# ? Sep 15, 2023 18:26 |
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Alright I don't feel as concerned for the workers then.
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# ? Sep 15, 2023 18:51 |
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Really not into the new 'camp on skyscale, spam fireball' method of event tagging. Maybe I'm just getting real unlucky this weekend but it seems like it's every other event in the new maps. Amnytas I kind of get since the Special is more easily gotten there but boy has it turned events into shitshows sometimes.
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# ? Sep 16, 2023 22:08 |
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Theres an achievement that needs you to kill like 200 mobs with the fireball or something. So start to love it. It's not going away.
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# ? Sep 16, 2023 22:46 |
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Old Boot posted:Really not into the new 'camp on skyscale, spam fireball' method of event tagging. I definitely agree, it’s a little frustrating of a continuation of what happened with the turtle mount and people thinking the stomp attack had any real value. (I guess it sorta did before it got nerfed) That was most noticeable on the final boss for Gyala map where the burn phase is much worse if people don’t dismount from their turtle. The skyscale fireball definitely does more damage and it’d be a shame if they changed that but I could see Anet trying to make that attack count for less contribution for events maybe. That said I really enjoy using it and the related race/shooting gallery mini games are a ton of fun.
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# ? Sep 16, 2023 23:08 |
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Be less of a pain if I could at least see what the gently caress I'm doing in the middle of fireball hell.
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# ? Sep 16, 2023 23:09 |
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Turn off other player effects
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# ? Sep 16, 2023 23:11 |
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And then it also turns off a few random boss effects like orange circles around other players you have to stay out of or green circles you have to stand inside or die, oopsy.
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# ? Sep 16, 2023 23:28 |
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Ra Ra Rasputin posted:And then it also turns off a few random boss effects like orange circles around other players you have to stay out of or green circles you have to stand inside or die, oopsy. I wish they’d fix this. Boss mechanics like green and orange circles should be toggled on/off separately, or, y’know, just don’t give people the option to turn them off. I don’t know why you’d run a strike like KO and not have visibility of orange circles on yourself/others, that is a guaranteed way to wipe, and not have a good time. That being said, I was thrilled when they added the reduced effects option, and the option to turn off effects outside of your squad/party is great. Jedah fucked around with this message at 00:33 on Sep 17, 2023 |
# ? Sep 17, 2023 00:31 |
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The skyscale fireball is a cool idea and i like it more than the original attack but yeah it's easy to just fly around using it to tag things for events and easy to forget it's honestly a pretty weak attack.
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# ? Sep 17, 2023 00:43 |
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Ra Ra Rasputin posted:And then it also turns off a few random boss effects like orange circles around other players you have to stay out of or green circles you have to stand inside or die, oopsy. This, and also, I would honestly miss the ball of cartoon violence that erupts in large groups. The effects are less of a pain because I don't have to care anywhere near as much about what I'm doing until a blender of burst damage reaches out from the pile and smites me. If it's me and one other person on the ground and some guy way up above just barfing fireballs it becomes a lot more sketchy. I and the person I've been playing with the most just started leaving the harder events if it was just the two of us going skin-of-our-teeth and one guy hovering up above.
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# ? Sep 17, 2023 03:05 |
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I do wish you could set like a number of players to render effects rather than it being all or nothing (unless in a group)
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# ? Sep 17, 2023 03:10 |
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Starkly obvious newbie thought of the day: it's amazing the kind of difference even a few pieces of ascended gear in the right combo can make.
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# ? Sep 18, 2023 14:18 |
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Ascended gear is really only a little better than exotics you can just buy. A full set is only giving you around 12.5% extra stats - noticable, but outside of higher tier fractals (just for the AR) and extreme end-game content (or to put it another way, HTCM) it's not going to allow you to do anything you couldn't do in exotics. In another MMO it'd be a bigger deal, but most instanced content is designed around a damage output of less than 20k per player, when decent builds are outputting over 40k. You're probably just getting better at playing your character and the game generally.
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# ? Sep 18, 2023 14:44 |
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Nah that can't be it
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# ? Sep 18, 2023 16:31 |
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Old Boot posted:Starkly obvious newbie thought of the day: it's amazing the kind of difference even a few pieces of ascended gear in the right combo can make. Ascended weapons will be a notable difference in Power builds due to the improved damage range of the weapon itself, but otherwise the difference should be imperceptible outside of parsing on a dummy.
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# ? Sep 18, 2023 16:58 |
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Biggest overall difference I've noticed with ascended gear is for building agony resistance in fractals. Just being able to infuse everything (and add the extra slot on jewelry) with +9 agony resistance infusions and hit 150 AR is a game changer. Maybe that's obvious to fractal pros, but not necessarily explained well in-game. I was getting absolutely roasted in exotics while running mid/high tier fractals, but as soon as I capped agony resistance with ascended gear, it was night and day. From impossible to survive and staring at the floor to completely totally doable. Also, I love that you can buy bags of Laurels now, and it's way easier to purchase infusions for gear. That's helped me gear out a bunch of alts. Jedah fucked around with this message at 17:42 on Sep 18, 2023 |
# ? Sep 18, 2023 17:38 |
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Also is that "right combo" for the ascended gear different from what you had before? Ascended vs. exotic isn't that big a difference, but using the right stat combo is huge. There's a few agreed-upon best sets for most types of builds, a whole ton of trap options, and some very niche builds that mix and match from different combos to min-max certain stats
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# ? Sep 18, 2023 17:48 |
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kind of depends, small number increases can make a big difference, especially if you end up hitting that precision threshold where you reach 100% critrate
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# ? Sep 18, 2023 18:31 |
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for power builds and condi virt there are not a lot of things more important than capping crit
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# ? Sep 18, 2023 18:49 |
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TBF I was mostly giving myself poo poo on the 'nah that can't be it' part. I'm wholly willing to believe I'm just more used to the game now/more used to looking at which numbers do what and what I can "budget" for with the wiggle room that little ascended stat bump allows you. It's made a difference, but yea it's mostly in the 'kill you in two seconds' areas that used to give me hives to play through.
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# ? Sep 18, 2023 22:24 |
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# ? Sep 19, 2023 03:54 |
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Gratz!
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# ? Sep 19, 2023 04:16 |
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That was one of my firsts and I never regretted it. Good job.
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# ? Sep 19, 2023 04:36 |
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the storm dragon known only as ""Ligma""
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# ? Sep 19, 2023 09:39 |
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# ? Sep 19, 2023 10:30 |
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where the red fern gropes posted:the storm dragon known only as ""Ligma"" They should probably update that
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# ? Sep 19, 2023 15:41 |
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That's awesome, congrats! I have never built a legendary - didn't know it presents you with a screen like that.
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# ? Sep 19, 2023 19:50 |
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kung fu jive posted:That's awesome, congrats! There's one for when you make it and a different one for when you bind it. I really hope each Wizard Vault cycle has a leggy starter pack with different choices. I'm happy to do more map completion as a way to zone out after work.
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# ? Sep 19, 2023 20:37 |
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# ? Jun 10, 2024 12:21 |
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I am pretty sure that's how it will work, which is why I'm snatching up the current dirt cheap legendaries that will probably have some resell value when the box is gone in 2 months.
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# ? Sep 19, 2023 21:49 |