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Failboattootoot posted:Somebody give me the easiest way to deal with flans in SoP. The same way you deal with everything in the game: big axe, Ground Pound
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# ? May 7, 2024 00:22 |
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# ? Jun 11, 2024 04:02 |
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Failboattootoot posted:Somebody give me the easiest way to deal with flans in SoP. Real Answer: Any magic job or Thief. Fun Answer: Chain-break them by breaking everything else around them with a bigass beatstick.
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# ? May 7, 2024 00:53 |
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Late to this but: Job systems, please. Love V, Tactics, SoP, FFX-2, etc. If I can combine skills within constraints ala V, all the better. I like being able to style on these games with powerful combos, and job systems lend themselves to that.
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# ? May 7, 2024 02:35 |
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Can anyone point me to that copypasta about that dude who was so distraught over losing Aeris they forgot to equip materia and such?
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# ? May 7, 2024 12:20 |
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Really cruel imo to have a boss, at the end of the dungeon with no save point, cast its strongest spell on death. Over an hour of climbing the cultist tower wasted.
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# ? May 7, 2024 19:02 |
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sirtommygunn posted:Really cruel imo to have a boss, at the end of the dungeon with no save point, cast its strongest spell on death. Over an hour of climbing the cultist tower wasted. That one's a classic dick move. Got me once as a kid and now I never go in there without Reraise
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# ? May 7, 2024 19:03 |
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sirtommygunn posted:Really cruel imo to have a boss, at the end of the dungeon with no save point, cast its strongest spell on death. Over an hour of climbing the cultist tower wasted. The trick is to get Mog, equip Mog Charm, and then just walk up the tower with 0 fights.
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# ? May 7, 2024 19:07 |
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Magimaster is just not cool.
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# ? May 7, 2024 19:10 |
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If you're playing the Pixel Remaster you can also just turn off encounters in the menu IIRC
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# ? May 7, 2024 19:15 |
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I'm playing the SNES vesion. Guess I gotta go get Locke and Phoenix. ImpAtom posted:The trick is to get Mog, equip Mog Charm, and then just walk up the tower with 0 fights. drat I wish I knew about this ages ago
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# ? May 7, 2024 19:18 |
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Another option is to spam Rasp/Osmose until he's out of MP, though IIRC that takes a long time.
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# ? May 7, 2024 19:34 |
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Rasp is such a cool name for a spell
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# ? May 7, 2024 20:30 |
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sirtommygunn posted:Really cruel imo to have a boss, at the end of the dungeon with no save point, cast its strongest spell on death. Over an hour of climbing the cultist tower wasted. Up until you mentioned the cultist tower I was sure you were talking about Cloud of Darkness.
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# ? May 7, 2024 20:56 |
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I still respect any boss, let alone a final boss, that decides to simply spam their most powerful attack repeatedly.
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# ? May 7, 2024 21:10 |
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It's sick when it's a thematic part of the fight, like Nighogg spamming Ahk Morn at you in FF14 desperately trying to burn you down
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# ? May 7, 2024 21:11 |
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That furious Akh Morn spam gets me hype every time
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# ? May 8, 2024 01:01 |
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Mega64 posted:I still respect any boss, let alone a final boss, that decides to simply spam their most powerful attack repeatedly. Neo-Exdeath in FF14: "gently caress the power of the Void, catch these fists"
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# ? May 8, 2024 04:37 |
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The Nintendo Power FF6 guide warned me of the cultists tower and to get phoenix beforehand, and cast berserk on him so he stops casting barrier change. Also I just gave everyone reflect rings which made any other fights mostly trivial. Edit: and yeah I'm taking Mog up there, gently caress walking up that tower with random battles.
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# ? May 8, 2024 06:54 |
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I've used Mog to bypass cultist tower fights for decades but went through it recently to fill out the pixel remaster bestiary. You get a lot of magic points from the fights which is good because learning meteor and x-zone (banish?) speed up the fights considerably. Reflect rings are safe but drag on for ages when each enemy is countering with spells. Berserk on Locke or Setzer can be fun but magic evade works against you there. By the time I made it back down, my party of 4 had no more magic left to learn.
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# ? May 8, 2024 07:57 |
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THE AWESOME GHOST posted:Game looks incredible already. It’s very funny that I went t from 16 > 7Rebirth I thought “drat 16 looked better” and now that I went back to start the dlc I somehow feel like 7 looked better FF16's performance leaves a lot to be desired, though. Rebirth makes some heavy visual sacrifices for performance mode, but it at least runs quite well and seems to more or less stick to 60fps both in and out of combat. FF16 gets pretty stuttery during non-combat gameplay. I think Rebirth looks/runs much better overall, even with the blurriness from performance mode (which really isn't that bad if you're far enough away from a display that isn't too big). Which is a bit surprising given how Rebirth has something approaching a genuine open-world, vs FF16's more limited zones. It's certainly tolerable and I got used to it just fine, but I figure I may as well save some new content for when I get to play the game again at some point. (a lot of this is because I'm basically forced into using the performance mode in both games due to 30fps being intolerable on OLED displays for any sort of game with a controllable camera - it legitimately gives me a feeling of motion sickness from the judder and it's basically impossible to make out any environmental detail while the camera is being panned)
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# ? May 8, 2024 09:19 |
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For me, FF16 wouldve been the perfect game if they got rid of open zones entirely, focused on the linear dungeons instead and added Arcade Mode rank system to main story. And you could use points to purchase / upgrade stuff in your base. That wouldve helped with the performance too. The game runs imo almost perfectly in Arcade mode.
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# ? May 8, 2024 10:18 |
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sirtommygunn posted:Really cruel imo to have a boss, at the end of the dungeon with no save point, cast its strongest spell on death. Over an hour of climbing the cultist tower wasted. Welcome to real gaming, back before the casuals ruined everything, get good or get out
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# ? May 8, 2024 14:00 |
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I got Locke and all the optional characters so I guess all that's left to do is cultist tower, Kefka's tower, hunt the last few dragons, and kill Doom Gaze if it ever shows up again.
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# ? May 8, 2024 21:29 |
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there's one important item you can only get with Locke, I believe in Narshe, so you might want to swing that way.
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# ? May 8, 2024 21:42 |
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I knew about that but forgot, thanks
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# ? May 8, 2024 21:44 |
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YggiDee posted:there's one important item you can only get with Locke, I believe in Narshe, so you might want to swing that way. Two, actually. The Cursed Shield and the Ragnarok sword/esper.
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# ? May 8, 2024 21:58 |
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Theatrhythm is on sale on the PS store so I have purchased Theatrhythm
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# ? May 9, 2024 07:31 |
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Snow Cone Capone posted:Rasp is such a cool name for a spell
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# ? May 9, 2024 08:22 |
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Feels Villeneuve posted:Theatrhythm is on sale on the PS store so I have purchased Theatrhythm Hell yeah.
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# ? May 9, 2024 09:52 |
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Why are the random encounters so much more threatening than the bosses in Kefka's Tower? Dragons or unholy abominations? Easy, I exit these fights with more health and mp than I had going in. 2 random unimportant ninjas? Annihilated.
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# ? May 9, 2024 12:09 |
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No Dignity posted:It's sick when it's a thematic part of the fight, like Nighogg spamming Ahk Morn at you in FF14 desperately trying to burn you down 3.3 is top tier FF
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# ? May 9, 2024 13:09 |
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sirtommygunn posted:Why are the random encounters so much more threatening than the bosses in Kefka's Tower? Dragons or unholy abominations? Easy, I exit these fights with more health and mp than I had going in. 2 random unimportant ninjas? Annihilated.
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# ? May 9, 2024 14:28 |
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Snow Cone Capone posted:Rasp is such a cool name for a spell it makes me think of being licked by a kitty. just slurping the magic right out of you.
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# ? May 9, 2024 14:42 |
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I killed that bastard Kefka! Very cool set of final bosses. Great ending. I've only really been complaining/asking for advice in this thread but obviously there's a lot I like that made me stick with it through to the end. I liked the first half of the game with some small exceptions like navigating the river or the rail section. I don't like open world stuff so I was actually a little disappointed when the game world opened up so much in the second half. I just hate it so much when a game tells me to go anywhere I want and then smacks me down when I pick an interesting place to go to because I'm not high enough level. But once I got passed the initial frustration and found the intended places to go it was pretty fun. Cyan and Celes were my favorite party members. Kefka is the best at being the worst. Best dungeon is the Ghost Train but I also really liked the multi-party dungeons outside of the logistical problems they create. I've only played a few FF games but here's my list so far: 14 > 6 >> 1 > 7R >> 7 sirtommygunn fucked around with this message at 15:50 on May 9, 2024 |
# ? May 9, 2024 15:46 |
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sirtommygunn posted:I killed that bastard Kefka! Very cool set of final bosses. Great ending. Cyan and Celes were also my favorite characters in VI. Out of curiosity, why is VII at the bottom? What did you prefer about VI to VII?
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# ? May 9, 2024 15:54 |
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I'll admit a part of it is that I played the steam version of 7 which decided to map minigame controls onto a completely insane set of keys and wasn't able to tell me what buttons things were mapped to on the controller I was using. Condor Mountain also bugged out on me and simply wouldn't start whenever I tried it. But mainly it's that I completely lost track of what was happening after leaving Midgar. I made it to the snowboarding section before giving up but between Midgar and then I cannot tell you why anything happened or even in what order they occurred. I know that's mostly on me but FF7 wasn't doing a lot to connect the story together for me. Because of this I just couldn't get invested. FF6 keeps you on the rails for a little longer, and when the world does open up it's still a pretty small place. There are also very few times when you have more than 1 place to go to and don't have the insanely fast, (mostly) random encounter free, airship. If I'm not sure where to go in 6 I just zip from one point to another until I find something new with a very low risk of random encounters. There were a lot of times I was lost in FF7 where I had to wander on foot or with the rover and that adds a lot of time to randomly guessing where I need to be.
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# ? May 9, 2024 16:20 |
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I love VII but I can’t disagree with this. I’ve beaten it 3 or 4 times, and I can’t remember a lot of detail on what happens after Midgar. It’s such an iconic setting, and pretty different from anything I’d seen before in a FF, that it’s kind of mesmerizing. After that, the settings sort of get a little more generic to me.
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# ? May 9, 2024 19:27 |
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FF7 makes more sense if you think of it as being written like the key & peele gremlins 2 sketch. Just a loose sequence of weird ideas that nobody was allowed to say no to I'm not sure the remake ties it together any better but I like that it generally preserved the "what the hell is happening right now" energy
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# ? May 9, 2024 19:55 |
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I mean a lot of it is that FF7's original localization is garbage and it's hard to keep track of anything happening and why but the rest is that the game just kind of expects you to accept like, like the SNES FFs, you're just going to be wandering around a lot to the next available place so take it on faith that you're supposed to be there (something Rebirth tightens up a bit with better justifications for traveling to the next location)
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# ? May 9, 2024 20:04 |
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# ? Jun 11, 2024 04:02 |
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I am moving and I don't want to move heavy things with me but I want them to go to good homes - does anyone want volumes 1/2/3 of the Ultimanias? covers I to XIV in total. Yours for the cost of shipping, PM me. as for actually on-topic posting, I sat down and thought about just how many XI models were reused for XIV today and they actually did end up getting their money's worth out of those artists that's for sure
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# ? May 10, 2024 18:48 |