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I mean. As a Summoner I really ought to be able to summon a demi-Hydaelyn after what I've been through. Might be kind of crass to make it look like her though
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# ? May 16, 2024 14:07 |
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# ? Jun 10, 2024 17:29 |
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Sure, but why tie it to Bahamut, a Dark primal, and not something else? I could see Phoenix being used more than Bahamut. (To be clear, since it might look like it, I'm not complaining. I'm intrigued by the possible implications.)
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# ? May 16, 2024 14:11 |
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Rewatched the cool jobs during the break. Looks like rpr gets an upgrade to both gibbet and gallows, new particle effects if nothing else. The upgraded Midare of sam looks cooler than Ogi Namikiri now lol. Also noticed you have 3 little katanas around you when you do it, reminds me of zenos a little bit on account of the ala mhigo fight where he throws his swords out. The new gnb combo is a pretty good representation of Lionheart.
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# ? May 16, 2024 14:12 |
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Failboattootoot posted:Edit: This meikyo tsubame change is a good, smart change. I am certain that tsubame cd management is a skill beyond 99% of samurais. I'm upset about it because it's an entirely unnecessary change. It doesn't actually make the standard playstyle better and makes the non-standard free-form/ad-hoc playstyle less doable. This isn't even a management thing, this just means you always have to press Meikyo before Tsubame even in situations where you might want to say, do it the other way around (which happens with Spreadsheet Samurai but not the filler rotation Samurai). Because you still wanted to use Tsubame every minute, it was Meikyo that you moved around to fix your rotation instead of doing the filler rotation and losing theoretical potency (because any sen spent on Hagakure is a potency lost compared to spending it on Midare).
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# ? May 16, 2024 14:15 |
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NIN is now BUB
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# ? May 16, 2024 14:17 |
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Theris posted:Yes, the move after resolution is an ogcd. Oh sick, that's cool then. RDM already feels smooth as butter to me in Endwalker so I was annoyed at what I assumed to be another step in the combo. If that's not happening then everything else I saw was rad as gently caress (especially the apparent Enchanted Moulinet combo?).
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# ? May 16, 2024 14:18 |
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Failboattootoot posted:I'm not gonna go check but I bet the OF are exploding as we speak about more homogenization. To immediately jump to this is a worrying sign. Please get right with god.
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# ? May 16, 2024 14:20 |
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ZenMasterBullshit posted:To immediately jump to this is a worrying sign. Please get right with god. I will attack and dethrone them.
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# ? May 16, 2024 14:20 |
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They loving removed Huton!!!! God loving damnit!!!!!!!!!
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# ? May 16, 2024 14:21 |
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Unless the translation is off it's odd that they've decided only face 1 and 3 mooncats deserve to have their fangs back
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# ? May 16, 2024 14:21 |
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Failboattootoot posted:I will attack and dethrone them. You'll get distracted what a subreddit might think about it and lose
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# ? May 16, 2024 14:21 |
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RDM changes look good, WAR changes look good, BLM changes look good, and Pictomancer looks really interesting. Let's goooo
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# ? May 16, 2024 14:22 |
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The Balance channels for MNK and DRG are dooming but that’s not really unusual for the Balance.
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# ? May 16, 2024 14:23 |
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viper animations look cool but otherwise i have no idea what all the things do. seems similar to reaper's resource accumulation
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# ? May 16, 2024 14:24 |
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johnny park posted:They loving removed Huton!!!! God loving damnit!!!!!!!!! Now what am I going to compulsively reapply every 20 seconds while someone watches a cutscene?
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# ? May 16, 2024 14:25 |
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https://twitter.com/cosmicseashanty/status/1791069366072578116?s=46&t=-83MqnB_46lmmYtdOkaTyg
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# ? May 16, 2024 14:25 |
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VPR appears to be Unga Bunga the job just off the animations, holy poo poo they go nuts
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# ? May 16, 2024 14:25 |
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looks fine
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# ? May 16, 2024 14:25 |
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I am going to have an incredibly difficult time deciding whether to level RDM or GNB first (and therefore do the Dawntrail story on that job) because they both look sick
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# ? May 16, 2024 14:26 |
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Huh, Aimi just said Viper has a damage down debuff to apply to enemies as part of it's rotation. Edit: Ah they clarified it, it's a damage increase for the rpr. Failboattootoot fucked around with this message at 14:32 on May 16, 2024 |
# ? May 16, 2024 14:27 |
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Despite everyone saying things, I'm pretty sure they're going full add-on pvp combo. The whole "here is a button, and it gets pressed after that button, and it gets pressed after another button, and it never gets pressed ANY OTHER TIME EVER but needs to be available on your HUD for it's moment" is a real shabby built concept of 'complexity'.
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# ? May 16, 2024 14:28 |
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Craptacular! posted:Despite everyone saying things, I'm pretty sure they're going full add-on pvp combo. The whole "here is a button, and it gets pressed after that button, and it gets pressed after another button, and it never gets pressed ANY OTHER TIME EVER but needs to be available on your HUD for it's moment" is a real shabby built concept of 'complexity'. They will not be turning everything into a one button thing. I will eat my hat if they do this.
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# ? May 16, 2024 14:29 |
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First MMO that can be played with an Atari joystick
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# ? May 16, 2024 14:32 |
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Failboattootoot posted:Huh, Aimi just said Viper has a damage down debuff to apply to enemies as part of it's rotation. Clarified, it's just Death's Design But Viper.
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# ? May 16, 2024 14:32 |
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Ibram Gaunt posted:They will not be turning everything into a one button thing. I will eat my hat if they do this. Again I'm not saying whole rotations, just the 1-2-3. If they don't, I'll either continue using my add-on or possibly just move on to another game because I don't understand why anyone thinks this idea is so crucial.
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# ? May 16, 2024 14:33 |
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Viper looks really cool but positionals unfortunately mean I'm never gonna main it. (To clarify, this is fine, I don't think they should remove positionals just because I don't like them, I have four whole other roles I can have a great time with! I will also probably enjoy leveling Viper and playing it casually.)
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# ? May 16, 2024 14:34 |
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Craptacular! posted:Again I'm not saying whole rotations, just the 1-2-3. Because you need to be able to mess up your rotation to make doing it right fun
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# ? May 16, 2024 14:35 |
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Dr Pepper posted:Because you need to be able to mess up your rotation to make doing it right fun That happens through player choice, there is no player choice in strict routines. Compress them is elemental at this point to make room for oGCDs and situational buttons. e: We never got a confirmation that Dragon Sight is dead. gently caress.
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# ? May 16, 2024 14:37 |
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I genuinely cannot see why hitting 1 - 1 - 1 is functionally any different than 1-2-3 other than feeling worse because hitting the same button is boring.
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# ? May 16, 2024 14:37 |
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Viper is funny because it has like 3 weapon chains
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# ? May 16, 2024 14:38 |
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The cognitive load of having to hit the right button is part of the intended play experience
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# ? May 16, 2024 14:38 |
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Ibram Gaunt posted:I genuinely cannot see why hitting 1 - 1 - 1 is functionally any different than 1-2-3 I mean it has to be or this discussion wouldn't be happening.
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# ? May 16, 2024 14:38 |
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I told myself I wouldn't get involved in this argument because I don't really care one way or the other but I do think hitting one button for the core 1-2-3 is probably fine given the massive suite of action games where your main combo is just you hitting X, X, X or Square, Square, Square. If there was nothing else that would be horribly boring but otherwise it seems fine? I dunno. I don't have strong feelings either way.
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# ? May 16, 2024 14:39 |
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Granted I'm not watching this but with the descriptions so far viper sounds almost exactly the same as reaper
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# ? May 16, 2024 14:39 |
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Feldegast42 posted:Granted I'm not watching this but with the descriptions so far viper sounds almost exactly the same as reaper It does not play like Reaper just from what I've seen in the video.
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# ? May 16, 2024 14:40 |
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oh my loving god, BRD songs are no longer attacks, I can keep my rotation going in downtime now
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# ? May 16, 2024 14:41 |
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Oh also Pictomancer's animations are even better than I expected and I was watching their whole section of the job action trailer with stars in my eyes
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# ? May 16, 2024 14:41 |
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The combo route thing sounds more like SAM or MNK.
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# ? May 16, 2024 14:41 |
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Arist posted:The cognitive load of having to hit the right button is part of the intended play experience I've seen the players. Let's err on the side of mindlessness.
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# ? May 16, 2024 14:42 |
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# ? Jun 10, 2024 17:29 |
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Klewer posted:The combo route thing sounds more like SAM or MNK. Ooh, I hope that's the case. Those are my favorite melee jobs because of the ways the combos kind of weave in and out of each other.
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# ? May 16, 2024 14:42 |