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Stealing links from The Balance. Viper writeup: https://docs.google.com/document/d/1qRvx-rTri4jTuCEr9Pnu0cmshThcA-sM9D3WHaSphIM/edit Pictomancer writeup: https://docs.google.com/document/d/1rAnakxROQXlA-4swT0rOd1NALAMMZpxkXid-yLsmyCU/edit The most interesting thing from the viper write up is that it looks like the damage up debuff is impossible to maintain with 100% uptime unless one of the dual-wield combos also puts it on the enemy. Seems like this is functionally going to be the 2 minute dps increase and not something you have to keep on all the time like rpr's mark. Edit: I think that button that doesn't get pressed might just be a thing that gives the red pip. Saw a previously unseen action in the job trailer that wasn't an attack that just gave a pip. Failboattootoot fucked around with this message at 03:37 on May 17, 2024 |
# ? May 17, 2024 02:57 |
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# ? Jun 10, 2024 23:00 |
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I'm sure Viper will make a lot more sense when you can play it.
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# ? May 17, 2024 04:05 |
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I'd like to point out that they were reading my posts about how it's boring as gently caress that DRK's big cool moment is pressing Delirium and then hitting Bloodspiller five times in a row
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# ? May 17, 2024 04:09 |
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Badger of Basra posted:I'd like to point out that they were reading my posts about how it's boring as gently caress that DRK's big cool moment is pressing Delirium and then hitting Bloodspiller five times in a row Fixed atonement for paladins too, leaving good old warrior with their old pal fell cleave.
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# ? May 17, 2024 04:11 |
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Failboattootoot posted:Fixed atonement for paladins too, leaving good old warrior with their old pal fell cleave.
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# ? May 17, 2024 04:14 |
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Failboattootoot posted:Fixed atonement for paladins too, leaving good old warrior with their old pal fell cleave. i spent weeks saying warrior was getting fellest cleave ironically just to be correct
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# ? May 17, 2024 04:15 |
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The animation change for Inner Chaos is really nice on top of the two new moves lol
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# ? May 17, 2024 04:20 |
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i think warriors are probably the most happy with the changes, making the 2 minute a tiny bit more involved is totally fine and they didnt seem to indicate they were changing any of the cool things everyone loves about the job
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# ? May 17, 2024 04:25 |
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Chillgamesh posted:The animation change for Inner Chaos is really nice on top of the two new moves lol I was wondering if I understood that correctly when I saw it. Always thought Inner Chaos felt like an animation downgrade over Fel Cleave. Glad they're doubling down on the buzz saws.
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# ? May 17, 2024 04:32 |
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As a WAR enjoyer, I have absolutely zero complaints about keeping Fell Cleave, gaining a bigger one and also 'Cragblade from Elden Ring but on steroids'.
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# ? May 17, 2024 04:34 |
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Funky Valentine posted:Square's telemetry reveals that 99.98% of players keeping summoning Hildibrand, the remaining .02% are summoning Brandihild.
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# ? May 17, 2024 04:58 |
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Yapping Eevee posted:As a WAR enjoyer, I have absolutely zero complaints about keeping Fell Cleave, gaining a bigger one and also 'Cragblade from Elden Ring but on steroids'. yeah it fuckin rules
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# ? May 17, 2024 04:58 |
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Failboattootoot posted:Stealing links from The Balance. it's kind of funny how, on their face, these jobs are so much more complicated than sage and reaper
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# ? May 17, 2024 05:10 |
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Blockhouse posted:it's kind of funny how, on their face, these jobs are so much more complicated than sage and reaper I mean after so many jobs getting streamlined or simplified we've got design space for "The Fiddly Caster"
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# ? May 17, 2024 05:11 |
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Blockhouse posted:it's kind of funny how, on their face, these jobs are so much more complicated than sage and reaper seems to me like they wanted there to be 1 easy job of each type so that they could then have the excuse to make all new jobs completely insane.
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# ? May 17, 2024 05:14 |
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There's a graphic that shows the PCT presumed rotation/priority in a much more clear way and the job isn't nearly as complex as it initially sounded. I expect VPR will be similar once someone formats it in a way that isn't awful to look at. My biggest question is what the blobs are for, it feels like it'd be dull if it's just a thing you stockpile for movement but the damage seems so low that it feels likely unless there's another trait/mechanic that wasn't explored. The most interesting thing to me is the various 3s hard casts, seeing a caster who has to dedicate time to actually casting is pretty refreshing. That said it doesn't feel BLM-tier hard (which is fine).
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# ? May 17, 2024 05:16 |
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ZenMasterBullshit posted:I mean after so many jobs getting streamlined or simplified we've got design space for "The Fiddly Caster" Oh this is not at all a complaint, I am after all a reaper main due to my small brain but will still be playing viper because "go real fast and stab" scratches my tabletop game rogue itch
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# ? May 17, 2024 05:21 |
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I'm sad that paint Spriggan isn't a normal move. I suppose it must be a limit break or something, if it even exists
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# ? May 17, 2024 05:27 |
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Alxprit posted:I'm sad that paint Spriggan isn't a normal move. I suppose it must be a limit break or something, if it even exists It's a PvP skill and Krile was trying to bust some heads
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# ? May 17, 2024 05:30 |
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When do you think they'll do the graphical update? If they wait until the 2nd of July, there'll be a weird period where people without early access see the new armor and the high-def hrothgirls in the old shaders and lighting engine. Though they did that with Clive, so maybe it isn't a concern.
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# ? May 17, 2024 07:35 |
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I wanted to switch from maining mch to a melee or caster DPS for dawntrail but the drone attack looks really cool.. I don't like this predicament.
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# ? May 17, 2024 07:39 |
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Attack on Princess posted:When do you think they'll do the graphical update? with Dawntrail, I assume
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# ? May 17, 2024 07:53 |
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ZenMasterBullshit posted:I mean after so many jobs getting streamlined or simplified we've got design space for "The Fiddly Caster" I misread this as the Fiddy (zone) Caster
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# ? May 17, 2024 07:54 |
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Zomborgon posted:I misread this as the Fiddy (zone) Caster lmao
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# ? May 17, 2024 07:57 |
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Roughly how many hours of content in 6.1 to 6.5? Dawntrail is coming in way too close to Shadow of the Erdtree so I really need to start thinking about gameplay time budgeting here.
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# ? May 17, 2024 07:59 |
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Yapping Eevee posted:As a WAR enjoyer, I have absolutely zero complaints about keeping Fell Cleave, gaining a bigger one and also 'Cragblade from Elden Ring but on steroids'. I would love for tanking in general to be slightly more involved but I'm okay with WAR's job evolution just being progressively bigger bonks.
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# ? May 17, 2024 08:23 |
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Attack on Princess posted:When do you think they'll do the graphical update? It's going live with Dawntrail early access. There is no non-graphical update version of the new content.
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# ? May 17, 2024 08:46 |
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Ojetor posted:Roughly how many hours of content in 6.1 to 6.5? Dawntrail is coming in way too close to Shadow of the Erdtree so I really need to start thinking about gameplay time budgeting here. Probably 2-4 hours of MSQ in each .x, then the lower end of that again for Hildebrand and raids, plus more than you could ever want on the Island Sanctuary, Eureka deep dungeon, criterion dungeons, probably other stuff I'm forgetting.
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# ? May 17, 2024 08:58 |
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Attack on Princess posted:When do you think they'll do the graphical update? It will be in the patch so everyone will have it on June 28. Everyone with Shadowbringers will also be able to make Hrothgals then in the live client. Male Viera were added as an update for Shadowbringers and do not require an Endwalker key.
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# ? May 17, 2024 09:01 |
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Blockhouse posted:it's kind of funny how, on their face, these jobs are so much more complicated than sage and reaper People thought Reaper would be complicated but it was much simpler once they had it in their hands and could play it for themselves. So far it just seems to me that Pictomancer and Viper are the same way, people combing through videos and getting explanations second hand make it sound complicated as hell but in practice neither is actually that complicated.
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# ? May 17, 2024 10:05 |
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Are they integrating the XIVcombo addon/PvP style combos into PvE or have I misunderstood that part?
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# ? May 17, 2024 10:10 |
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Mr. Neutron posted:Are they integrating the XIVcombo addon/PvP style combos into PvE or have I misunderstood that part? https://twitter.com/ilunari/status/1791379569456656684?t=MGRmPJbfymazHphYnlyt-Q&s=19 Basically, no. They're actually doing the opposite and allowing you to split up skills that automatically change into other skills, rather than allowing you to consolidate.
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# ? May 17, 2024 10:31 |
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Mr. Neutron posted:Are they integrating the XIVcombo addon/PvP style combos into PvE or have I misunderstood that part? Pictomancer and Viper will have them, yeah. Unless you mean "action change settings," no. That's just stuff like how Dancer's steps turn to finishers after use. Basically for the people who want absolute, complete control over what buttons do, such as if they have problems with accidentally double-inputting skills. edit: beat to it whoops. but i wouldn't expect them to add it to the old classes anytime soon, there's enough branching combos that it doesn't make sense. They could maybe add it in for the tanks and machinist and that's about it. Meeko fucked around with this message at 10:38 on May 17, 2024 |
# ? May 17, 2024 10:32 |
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Ibblebibble posted:https://twitter.com/ilunari/status/1791379569456656684?t=MGRmPJbfymazHphYnlyt-Q&s=19 gnashing fang combo restored to its former glory at last
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# ? May 17, 2024 10:42 |
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So to use a version I'm aware of; BRD's two procs - Heavy Shot > Stright Shot and Quick Nock > Shadowbite- can have those four buttons converged into two with Heavy Shot and Shadowbite becoming their proc'd versions when apropos?
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# ? May 17, 2024 10:51 |
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Oneiros posted:gnashing fang combo restored to its former glory at last I have intentionally not touched my hitbar because I like Pitch Perfect being separate and if it leaves I can't get it back.
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# ? May 17, 2024 11:15 |
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Bruceski posted:I have intentionally not touched my hitbar because I like Pitch Perfect being separate and if it leaves I can't get it back. Couldn't you just hotbar minuet in two locations and use one for the song and one for the pitch perfect? Anyway bard songs no longer requiring a target is great QOL. I assume you wont be able to use them out of combat, otherwise there's potential for some truly cursed prepull setup.
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# ? May 17, 2024 11:20 |
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Ibblebibble posted:https://twitter.com/ilunari/status/1791379569456656684?t=MGRmPJbfymazHphYnlyt-Q&s=19 inshallah this breaks the auto combo plugin
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# ? May 17, 2024 11:22 |
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I hope it doesn't since it helps with button bloat immensely.
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# ? May 17, 2024 11:28 |
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# ? Jun 10, 2024 23:00 |
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i also use the auto combo plugin for a couple classes. however, and this is key: it would be funny
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# ? May 17, 2024 11:47 |