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Ever played Galaxy of Heroes? Marvel Strike Force? DC Legends? (DC Legends is blah, don’t bother). Look familiar? Hey at least it’s pretty AND smart! Well, add another one of these to your toilet games on your phone because now there’s Age of Magic and guess what? It’s very good! Game Details Pictured Above: A racon, a man with a 10 foot long ponytail and their merry band of idiots go up against a giant toxic crabfish to see who will command the spoils of the Earth. Age of Magic is the new mobile turn-based fantasy game about lots of epic heroes, fighting on the remnants of an ancient magical world. Assemble your own squad of 5 heroes to discover their stories through the Campaign mode, defeat other players in unforgettable PvP battles to become the best player of Arena or Tournament and demonstrate how skillful you are in the notorious Tomb of Horrors – a dark place easy to enter, but not likely to get out and MORE! If you have played games like I mentioned above, you know the drill. This game is BEAUTIFUL. And oddly enough, it has a very robust story. It has autoplay. It has speed up so you can roll fast through the content if you want to as well. Clan and Discord Our clan is called Kobolds. Once it fills up, we will make a second clan! And so on and so forth. Join it once you hit level 28. Our discord is here: https://discord.gg/364rsdd Scroll to the Age of Magic channel. Raids drop next patch so when they do, we will make tags for the clans. For now, tag yourself with !tag ageofmagic for all the news and happenings. Heroes There’s close to 70 Heroes in game. There’s Barbarians, Dwarves, KOBOLDS, Crabs, Racons, Crawfish, a bunny, you name it. It’s pretty funny actually. They’re designed very well and again, graphically awesome. Quick Tip: If you want to drop $5, buy the Bunny when he becomes available. His name is Lucky. He is a healer and he will carry you for a long time in the game. You get one-time offers, all under $10 for any character in the game. You don’t need to buy those. You can farm anybody in this game. Take it from me, a whale, who has spent $30 on this game and am probably done for awhile because it’s enjoyable without spending the dollars. Stats on Chars 🔷 __Classes__ 🔹 Tank A tough hero who has the ability to draw enemy’s attention onto themselves and withstand considerable damage. Each hero of this class triggers Tank class Mark when attacks. Heroes of this class: Arekhon Guard, Gatekeeper, Kobold Guard, Rogar. 🔹 Melee Damager A strong hero who has the ability to lead quick and effective attacks against enemies. Each hero of this class triggers Melee Damager class Mark when attacks. Heroes of this class: Abyss Hound, Arekhon Spear, Spear Kobold, Taneda. 🔹 Ranged Damager A skillful hero who has the ability to inflict damage at distance. Each hero of this class triggers Ranged Damager class Mark when attacks. Heroes of this class: Arekhon Axe Thrower, Kobold Slinger. 🔹 Rogue A nimble hero who has the ability to hide, dodge or attract the attention of the enemy. Each hero of this class triggers Rogue class Mark when attacks. Heroes of this class: Arekhon Shadow, Kage, Kobold Scout, Tsuna. 🔹 Caster A sorcerous hero that uses magic to inflict damage to the enemy and put various effects on friendly or enemy heroes. Each hero of this class triggers Caster class Mark when attacks. Heroes of this class: Bellara, Blood Mage, Eraser, Kobold Soothsayer, Rok. 🔹 Healer A supprotive hero with the ability to heal comrades and weaken the enemy. Each hero of this class triggers Healer class Mark when attacks. Heroes of this class: Blood Priest, Kharannah, Kobolock. 🔹 Boss A unique hero with immensely strong skills. Each hero of this class triggers Boss class Mark when attacks. Heroes of this class: Abaddon, Blood Emperor, Roland, The Last Guardian, Wyrm Priest. 🔷 __Stats__ 🔹 __Primary stats__ Level — affects hero's Physical and Magical damage, HP, Armour Class, Resistance to Magic. The maximum level hero can reach is 80. Strength — affects hero's Physical damage and HP. Dexterity — affects hero's Chance of Critical Strike and Dodge. Intelligence — affects hero's Magical damage and chance to inflict Magical Critical damage. Speed — defines the priority of a hero's move. The more Speed a hero has, the earlier his move takes place. Health — defines a hero's HP. If a hero loses all HP, they die. Rarity — expressed in the number of stars a hero has — ranging from one to seven. Each star a hero earns, significantly raises their stats level. Rarity is increased by means of Shards. Rarity affects Physical and Magical damage, HP, Armor Class, Magic Fortitude and Physical Fortitude. 🔹 __Secondary stats__ HP — heroes’ health level. If a hero loses all HP, they die. HP can be restored in battle thanks to special skills. Physical damage — damage inflicted by regular weapons and blocked by Armor Class. Magical damage — damage inflicted by magical attacks and blocked by Resistance to Magic. Armor Class — defines the level of physical damage a hero can block. Resistance to Magic — defines the level of magical damage a hero can block. Resistance to the Elements — defines the level of elemental damage a hero can block. Magic Fortitude — defines the chance to avoid magical effects. Physical Fortitude — defines the chance to avoid physical effects. Chance of Critical Strike — defines the chance of inflicting a Critical Strike. Critical Damage — the number of critical damage a hero inflicts by Critical Strike. Dodge — defines the chance of avoiding an attack. 🔷 __Skills__ Each hero has at least three skills that could be used in battle. There are three types of skills: active, passive and leader’s skill. Some skills can put faction Marks on enemies starting from 4-6 skill levels. 🔹 __Active skills__ Active skills are used directly in battle. Active skills include: attacking, healing, strengthening and weakening the stats of other heroes. Example: Rogar’s skill ‘Searing Light’ uses the element of light to inflict damage. 🔹 __Passive skills__ Passive skills are permanent and do not need to be activated. Example: Kobold Soothsayer’s passive skill ‘Fear the Soothsayer’ gives all Kobolds in her squad a +15% boost to all stats. Resources 🔶 __Gold__ Gold is the most valuable metal in Age of Magic. You can buy the best goods with Gold. Gold is used to purchase Chests, Memory Spheres, Energy, Shards, Silver and Items in the Shop. Gold can be obtained in Arena and Tournament modes or collected from Daily Rewards. You can also buy it in the Shop. 🔶 __Silver__ Silver is used to craft items, raise a hero's Level, Rarity and Equipment Level. Silver is rewarded for completing certain Missions in Campaign and Tomb of Horrors modes. You can also buy it in the Shop. To find out which missions contain Silver, tap on Search. 🔶 __Crystals of power__ Crystals of power are special currency that can be used to purchase Shards and Items in the Arena Market. Crystals of power are rewarded for victory in battles in Arena and Tournament mode. 🔶 __Diamonds__ Diamonds are special currency that can be used to purchase Shards and Items in the Tomb of Horrors Market. Diamonds are rewarded for passing missions in the Tomb of Horrors. 🔶 __Energy__ Energy is the main Campaign resource. You need Energy to complete missions in Campaign mode or to pass them instantly with Memory Spheres. Energy restores itself over time. Energy limit increases with every new level. You start the game with 30 energy limit, you gain 1 additional unit from levels 5-65 and 2 additional units from levels 66-80. In other words, you end up with 120 energy when reaching level 80. 🔶 __Memory Spheres__ Memory Sphere is a resource that allows you to pass missions instantly to get new rewards in Campaign mode. Players can instantly pass the missions that was completed only with a three-star rating. To instantly pass a mission using Memory Spheres, player will also need to use a certain amount of Energy. Several Memory Spheres can be used at once to repeat a mission several times. Memory Spheres are rewarded in Daily Rewards and for completing certain missions in Campaign mode. You can also buy them in the Shop. To find out which missions reward Memory Spheres, tap on Search. 🔶 __Player Experience__ Player Experience represents special points needed to raise the Player's level. Player's level shows player's progress. Important: the higher a player's level is the higher their heroes level can be. Inventory 🔷 __Experience Potions__ Experience Potions are used to level up the heroes. The maximum level is 80. Beware: Player may need more than one Experience Potion to level up their hero. Players can regulate the needed number of Experience Potions on the hero’s profile. Experience Potions are rewarded for completing missions in Campaign. You can also buy them in the Shop. 🔷 __Skill Cubes__ There are special Skill Cubes used to raise the skill level of your heroes. With each skill level reached, the skill stats increase: hit power, efficiency, cooldown time and other. There are three levels of the Skill Cubes. Each time you go up a skill level, you need a new set of Skill Cubes. Example: to raise a certain skill to the 2nd level, you need 2 Skill Cubes I. To advance to the 3rd level, you need 3 Skill Cubes I and 2 Skill Cubes II. To find out which Skill Cubes you need to reach a certain skill, you can tap on the skill’s icon on the hero's screen. Skill Cubes are rewarded for completing certain missions in Campaign mode. You can also buy them in the Shop. To find out which missions reward Skill Cubes, tap on Search. 🔷 __Shards__ Shards are used to unlock new heroes or increase heroes' Rarity. Unlocking new heroes To unlock a new hero, you need to collect a certain number of their Shards. To unlock a 1-star hero, you need to collect their 10 Shards. Shards are rewarded for completing certain missions in the Campaign mode. You can also buy them in the Shop. To find out which missions reward Shards, tap on Search. To increase a hero’s Rarity you need: 15 Shards for 2-star Rarity and 4 000 Silver; 25 Shards for 3-star Rarity and 25 000 Silver; 30 Shards for 4-star Rarity and 100 000 Silver; 65 Shards for 5-star Rarity and 400 000 Silver; 80 Shards for 6-star Rarity and 1 800 000 Silver; 100 Shards for 7-star Rarity and 6 000 000 Silver. Some heroes have a certain Rarity level and must be assembled accordingly. You unlock these heroes by collecting the necessary number of Shards to raise them to a particular Rarity level. Example: Abaddon has initially 4-star Rarity level when unlocked. To unlock him, you need to collect 80 Shards. 🔷 __Items __ Items can enhance the following stats: speed; strength; dexterity; intellect; physical and magical damage; armor penetration; health; armor class and resistance to magic; bonus physical and magical fortitude; critical damage (separately for physical and for magical attacks); chance of critical damage (separately for physical and for magical attacks); dodge. Items are rewarded for completing missions in Campaign mode. You can also buy them in the Shop. To find out which missions reward Items, tap on Search. Game Modes 🔶 __Campaign__ Campaign mode consists of acts and missions that develop the story. There are seven acts in the original Age of Magic campaign. Three of them are currently available. Acts V, VI and VII are under construction. Energy is needed to complete missions in Campaign mode. Energy restores itself over time. At the end of each mission you will earn rating of one, two or three stars. The number of stars depends on the number of heroes that survive the battle. You can repeat missions you completed with three-star rating straight away by using Memory Spheres. Victory in Campaign mode missions gives you the following rewards: Player Experience, Silver, Memory Spheres, Skill Cubes, Experience Potions, Items, Shards. Campaigns can be run in normal or hard modes. You can proceed to the hard mode once you've completed all missions with three-star rating. Each mission of the hard mode can be completed no more than 5 times per day. In normal mode, Shards are earned after completing a mission for the first time. In hard mode, you can complete the mission many times to earn Shards. 🔶 __Arena__ Arena is the mode where players can fight against other players to test their strength. You can also earn Crystals of power on Arena enabling you to make purchases in the Arena Market. Each player has the opportunity to attack other players 5 times per day. You can only attack your enemy after a short waiting period. Once you have completed all attacks, your record will be displayed until next day. Victorious players in the Arena will make it onto the Arena Leaderboard. Attacks can be instantly replenished for Gold. Like in Tournament mode, battles in the Arena do not take place simultaneously. This means that the enemy squad you are attacking is controlled by AI. The results of the battles in the Arena are recorded daily. Players earn Crystals of power and Gold as a reward if they make it onto the Arena Leaderboard. 🔶 __Tournament__ Tournament takes place once every week. All players, who have entered into a battle against other player on the Arena at least once 24 hours before the Tournament, are split into Tournament groups. Players are sorted into groups according to the average power of their top five highest-level heroes. During the Tournament, players can attack other players in their group. Players attack each other in Tournament to earn more points and reach a higher postition in Tournament Leaderboard. In Tournament mode, players earn more points for victory in battles in which they attacked other players themselves and fewer points for a victory in defense mode. Players lose more points for lost battles when attacking, and lose fewer points for defeats in defense mode. Similarly to Arena mode, battles in Tournament mode take place asynchronously. This means that the enemy squad you attack is controlled by the AI. Heroes who fall in battle do not resurrect between battles in Tournament. Tournament lasts 48 hours. When the time’s up, all players’ results are recorded and they earn rewards at the end of the Tournament. Players can earn Crystals of power and Gold in the Tournament. Players earn rewards for reaching the Leaderboard at the end of the Tournament. Rewards won by players are held in the Post section awaiting collection. 🔶 __Tomb of Horrors__ Tomb of Horrors is the game mode where players can fight modified squads of other players to get chests with Diamonds and other rewards. Tomb of Horrors is an extremely dangerous place — ancient magic prevents heroes from resurrection and restoring skill cooldowns between battles in this legendary dungeon. Player's heroes can only restore some health between battles. Note: enemy heroes doesn't restore their health and skill cooldowns between battles! Players can use all of their heroes to pass the Tomb of Horrors if their other heroes died in battle. Tomb of Horrors can be restarted each 24 hours, after a player started to pass it. 🔸 __Tomb of Horrors difficulty__ Tomb of Horrors matches difficulty according to player's Squad Power. Tomb of Horror gives first three missions of a certain difficulty when player starts to pass it for the first time. The difficulty of missions depends on the maximum Squad Power — strength of the player's five most powerful heroes. After player passes through the first three missions Tomb of Horrors generates new three missions with a certain difficulty, depending on the player's new maximum Squad Power. 🔸 __Rewards__ Tomb of Horrors generates rewards and chests according to player's Squad Power. The more the player's Squad Power, the more Diamonds and other rewards can be obtained for passing the Tomb of Horrors. Diamonds can be spent in the Tomb of Horrors Market. Marks 🔷 __Marks__ Marks are one of the key elements in the game which encourage tactical approach and increase the number of possible combos. All heroes can interact with Marks: put them on enemies, trigger them or take them off. There are class Marks and faction Marks. 🔹 __Class and Faction Marks__ Some heroes can put their class Mark when they attack an enemy. Some heroes can put a Mark of their faction by means of some of their skills. 🔹 __How it works__ Once placed, Marks will be active until the marked hero is attacked by a particular enemy hero or until the Mark is removed by an ally. Every faction has: 2 heroes that put Marks on enemies. 3-4 heroes that trigger these Marks. 1-2 heroes that remove enemy Marks from allied heroes. Class Mark can be triggered by heroes of a particular class. Faction Marks imply interaction of at least two heroes of the same faction. Example: Kobold Guard can put the Kobolds faction Mark by using his skill 'Enraging Strike' against the enemy hero. Subsequently, Spear Kobold’s skill 'Sudden Strike' inflicts critical damage on heroes with the Kobolds faction Mark. You can find out what kind of Mark a hero has in the 'Skills' section on a hero page at Wikia: http://ageofmagicgame.wikia.com/wiki/Category:Heroes Final Items Microtransactions: Just buy the bunny. That’s it. These devs don’t hate you. Probably the least predatory game out there. I don’t get a single pop up randomly in the game and neither will you. Thank god. Friends: ADD PEOPLE!!!! In discord just post your name or post it here and we can add up. You’ll want to use high level friend chars to cheese through campaign. Raids: They’re coming in the next patch. Yay! Lastly: Ask questions guys. Have fun and let’s do this! YAYYYYYY. ICR fucked around with this message at 16:04 on Sep 22, 2018 |
# ? Sep 22, 2018 15:59 |
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# ? Jun 10, 2024 13:23 |
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Obligatory dontbelievehislies.jpg
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# ? Sep 22, 2018 16:22 |
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And if you feel the need to whale, do it, or just close the game every time. Hopefully, after a while, you learn to just wait for your energy to naturally regen. Well, at least that's what I'm trying to do after dropping $245 in a few days. Not sure if it's worth it at the moment, but I'd probably spend it on other games anyway.
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# ? Sep 22, 2018 16:46 |
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What characters should people get and focus on?
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# ? Sep 22, 2018 19:17 |
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According to what I read on Reddit the meta is 2-3 healers that can revive plus a few dps.
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# ? Sep 22, 2018 19:24 |
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Yeah what I've seen is most characters are really squishy. Damage is not super well balanced against total ability to take damage and very few characters have very good mitigation tools. That combined with aoes that hit the full team means tanks are pretty meh. So multiple healers is a must and even with that dudes are going to die so you need rezzes.
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# ? Sep 22, 2018 20:49 |
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And yet this game is still better than that other one. You know the one.
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# ? Sep 22, 2018 20:57 |
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Here’s my personal preference regarding healers: - Lucky is an excellent healer, that can’t be stated enough. - Xaart is also pretty great, he can pack a mean punch and has a large health pool. His resurrection/heal puts a DoT on your living characters, and the resurrection is only temporary for two turns, but they cannot be killed until the two turns are up and they expire. You can still 3 star missions with the temporarily alive. - The healing dwarf, Hagrim, removes one debuff with his heal and also has a big health pool. If you resurrect with Xaart, and use Hagrim’s debuff removal, you typically remove the DoT on the living, and the temporary rez debuff on the previously dead and they’re still unkillable for two turns. - Before I had access to Hagrim, I got by with Kobolock who has a powerful heal and his AoE and basic attack are strong. Plus he’s a Kobold and his AoE at level 5 puts kobold marks on the enemy team.
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# ? Sep 22, 2018 21:42 |
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A bunch of us have been playing for a few months, so if you add me as a friend if you want a higher level friend. The friend hero slot seems to reset once a day, so save your high level bros for missions you might struggle on/progression. My code is: Loten#10V6
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# ? Sep 23, 2018 00:28 |
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Downloaded and played a bit last night. Yea its fantasy GoH, but its got some interesting characters that will keep me playing. I guess the number by your level is your player number? Rok#1IKK
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# ? Sep 23, 2018 21:36 |
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Omg you named yourself after the racon. I am crying
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# ? Sep 23, 2018 21:38 |
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SUN GOD AVATAR posted:Omg you named yourself after the racon. I am crying Just what I was assigned. But that is lucky!
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# ? Sep 23, 2018 21:46 |
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You can always change it if you want. Some guy named Kobolock applied to the clan today and that owns.
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# ? Sep 23, 2018 21:47 |
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I think ti defaults to the name of a random unit.
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# ? Sep 23, 2018 22:32 |
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That's what I figured now that I've unlocked a bunch of stuff and can rename myself. So add me as a friend as twistedrok#1g9k
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# ? Sep 24, 2018 04:13 |
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I love the art direction in this game, and I love how the races aren't the same fantasy old fantasy schlock you'd see in other games of the genre. It's interesting to see the dwarves as like Arabian princes and poo poo rather than drunken Scottish assholes, and the elves being less about hugging trees and more about honor and sick katana tricks is kinda neat. If they made a tabletop system based on this universe I would probably play it, but I'm also a sucker for poo poo like Warhammer fantasy so.
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# ? Sep 24, 2018 04:48 |
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That reminds me I'd whale so hard on a warhammer based game like this. They've done basically everything else, so why not one of these style games?
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# ? Sep 24, 2018 05:44 |
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John Dyne posted:I love the art direction in this game, and I love how the races aren't the same fantasy old fantasy schlock you'd see in other games of the genre. It's interesting to see the dwarves as like Arabian princes and poo poo rather than drunken Scottish assholes, and the elves being less about hugging trees and more about honor and sick katana tricks is kinda neat. I am so glad I'm not the only one who thought this!
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# ? Sep 24, 2018 07:20 |
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twistedmentat posted:That reminds me I'd whale so hard on a warhammer based game like this. They've done basically everything else, so why not one of these style games? Seriously. It's not like there's already precedent for 'throw a group of heroes at random assortments of enemies' with Warhammer Quest, and there's enough variety you could just drown people in choices, like, "Hm, do I want the slayer with two axes, the slayer with two hammers, the one with the giant hammer, or the one with the giant axe? Eh, gently caress it, I'll take all four and throw Snorri in for good measure." Also just hit 17 in AoM so I unlocked friends, woo. JohnDyne#10Z2
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# ? Sep 24, 2018 13:13 |
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I'm in as morningdrew#10EA and need more friends
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# ? Sep 24, 2018 14:40 |
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Got the bunny. He rocks. At what point do you to actually worry about managing resources, namely xp pots?
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# ? Sep 24, 2018 15:04 |
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I am really liking the artwork over the usual anime gatchas since you can actually play this in public. This seems like a really long grind (months?) though, especially to max someone to 5*. Anyway going to give this a go as mrjuice#1601 What should we be spending the various currencies on?
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# ? Sep 24, 2018 15:16 |
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John Dyne posted:Seriously. It's not like there's already precedent for 'throw a group of heroes at random assortments of enemies' with Warhammer Quest, and there's enough variety you could just drown people in choices, like, "Hm, do I want the slayer with two axes, the slayer with two hammers, the one with the giant hammer, or the one with the giant axe? Eh, gently caress it, I'll take all four and throw Snorri in for good measure." Too busy making their fiftieth 40k Space Hulk game.
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# ? Sep 24, 2018 17:06 |
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I've bought the bunny to hook me on that sweet sunken cost fallacy. Baka#1BP3
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# ? Sep 24, 2018 17:58 |
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Applied to Kobolds, same name as here. I will buy the bunny as soon as I get some free Google Play monies.
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# ? Sep 24, 2018 18:45 |
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John Dyne posted:Seriously. It's not like there's already precedent for 'throw a group of heroes at random assortments of enemies' with Warhammer Quest, and there's enough variety you could just drown people in choices, like, "Hm, do I want the slayer with two axes, the slayer with two hammers, the one with the giant hammer, or the one with the giant axe? Eh, gently caress it, I'll take all four and throw Snorri in for good measure." And there's tons of named characters too, and they can make both a fantasy and 40k based ones. I bought the starter pack, and have been resisting buying the bunny, but I might because I cannot progress at all right now.
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# ? Sep 24, 2018 18:58 |
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twistedmentat posted:And there's tons of named characters too, and they can make both a fantasy and 40k based ones. Buy the bunny. It's advice that is on constant repeat on the discord and there's a reason for that. Roland is the only decent starter light side and the rest are pretty much garbage (Kha the dragon healer is fine and having two healers makes the fights a LOT easier).
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# ? Sep 24, 2018 19:13 |
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Yeah Bunny and Starter pack are decent buys, $7 is all I have spent on the game so far and I don't feel like I am being punished, eventually I'll probably throw $10-$20 more at them cause I like what the devs are doing.
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# ? Sep 24, 2018 19:16 |
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The important thing is you don't unlock many light heroes for a long time and the tank is basically garbage. Buying the bunny lets you drop him and two healers is basically a requirement for progressing content. Cooldowns are long and health pools deplete fast so having two healers that can Rez makes a big difference.
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# ? Sep 24, 2018 19:19 |
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Okay, bought the bunny. I've unlocked dark missions too, but lol getting past the 3rd node with just the rogue and 2 kobolds. The Samurai Elf is super squishy too.
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# ? Sep 24, 2018 19:36 |
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twistedmentat posted:Okay, bought the bunny. I've unlocked dark missions too, but lol getting past the 3rd node with just the rogue and 2 kobolds. Yeah Samurai is squishy but gets better with more star levels and gear, still squishy but a good alpha striker.
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# ? Sep 24, 2018 19:41 |
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twistedmentat posted:Okay, bought the bunny. I've unlocked dark missions too, but lol getting past the 3rd node with just the rogue and 2 kobolds. Work towards finishing Act 1 to unlock the Heroic version of it and then start marching through that. You'll have a crew of kobolds rather quickly Also don't forget to post your in-game name once you hit 18 because having stronger people to lean on helps push those nodes that you can't get on your own.
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# ? Sep 24, 2018 19:53 |
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I am pooping so much thanks to these games and ICR. Play with us and encourage good gut health.
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# ? Sep 24, 2018 20:50 |
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My friends list is full now, but let me know either here or on the discord if you need me to make some room for you. I can drop some non-goon deadbeats if required.
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# ? Sep 25, 2018 02:46 |
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a big fat bunny posted:Work towards finishing Act 1 to unlock the Heroic version of it and then start marching through that. You'll have a crew of kobolds rather quickly Also don't forget to post your in-game name once you hit 18 because having stronger people to lean on helps push those nodes that you can't get on your own. Yea done that, the bunny let me clear Swamp Lady's node today, so I can start farming her. I also got the dragon healer to today.
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# ? Sep 25, 2018 06:03 |
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deeznuz#1805 add me as a friend, friends
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# ? Sep 27, 2018 01:02 |
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So what's the deal with the upcoming succubus event, how do I prepare for it? Looks like you can only use demons there, is it feasible for a early/mid player to build something that gets everything in there done to grab the character?
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# ? Sep 28, 2018 07:07 |
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Okay, unlocked guilds, is there an open goon one right now? I might as well post my username again twistedRok#1g9k
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# ? Sep 28, 2018 08:06 |
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Illiterate Clitoris posted:So what's the deal with the upcoming succubus event, how do I prepare for it? Looks like you can only use demons there, is it feasible for a early/mid player to build something that gets everything in there done to grab the character? That quest repeats every month. It looks like it'll take at least a few months to get a team together. To unlock succubus you need account level 50 and 5 demons at 5* with gear level 5(the easiest part).
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# ? Sep 28, 2018 11:57 |
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# ? Jun 10, 2024 13:23 |
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Oh well nevermind then. Not sure what to aim for after the fun early rush is over now. Early 30s seem void of progress or things to do.
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# ? Sep 28, 2018 14:38 |