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Framing the whole thing as some big cultural conflict is funny to me. End users on all platforms are mostly clueless.
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# ? Jun 10, 2024 19:45 |
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Rinkles posted:Framing the whole thing as some big cultural conflict is funny to me. End users on all platforms are mostly clueless. As a console FO4 user, I can confirm that I never knew about this nor do I care about it now.
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Are there any mods that let you scroll past the beginning of the settlement menu to the end? I love the settlement part of the game, so I have a bunch of mods installed. But scrolling through 100+ items to get to what I want is getting really old.
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So is the advice in the OP still relevant now? is there a guide on how to do a merged patch? If not, any goon willing to write one up?
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Bholder posted:This just feels so unnecessarily stupid and petty. Like if somebody can just download a mod and then upload it on Bethesda.net and make it work on consoles then that mod clearly works on consoles, maybe not optimally, so this whole "console limitation" sounds less important than others make it out to be. In theory I agree with you. Politicking and chest puffing aside though, modding for consoles has some pretty severe limitations, but good on Bethesda for really putting it out into the spotlight.
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Bholder posted:And if you cannot make it perfect for console use, or you just don't want to, you could always just... I dunno, completely ignore Bethesda.net and its comments? That doesn't fix it. Because they will come over to the Nexus and FLOOD THE gently caress OUT OF YOUR COMMENTS. Look at the Rebel armor's comments sometime. I saw at least a full page of "MAKE IT BE FOR CONSOLES". Ignore that it hasn't been updated since before console modding has come out so the guy might not even be paying attention. KEEP FILLING THE WORLD WITH COMMENTS. I don't give a poo poo about any of it, so the only effect it has on me is seeing a thousand really annoying comments when I'm trying to look in the comments for other reasons. (Like seeing if a common problem I had is already mentioned!)
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Basically, 11 year old COD kids invade the world of modding and things go about as well as you might expect. If the rumors are true and Bethesda is making a Skyrim remaster then uh... the potential for nexus primadonnas like Arthmoor to have a complete mental breakdown is... huge.
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Gonkish posted:Basically, 11 year old COD kids invade the world of modding and things go about as well as you might expect. Like they needed a reason
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SeanBeansShako posted:Power Armour of the Mid Western Brotherhood from Fallout Tactics right here! yeah uh this mod is now hidden and i'm very angry right now.
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Another long shot: rebinding the PS4's Dualshock touchpad so it can serve as multiple buttons (many games do this) instead of one, or even to recognize swipes, is probably out of the question?
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Why isn't extended scripting included out of the box for pc? Consoles, I know nothing of their limitations.
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SeanBeansShako posted:So is the advice in the OP still relevant now? is there a guide on how to do a merged patch? If not, any goon willing to write one up? Right click, create merged patch, apply filter for cleaning, go through each record conflict to ensure the final result is one to your liking.
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Someone updated No Negative Affinity and No Cool Down actually: http://www.nexusmods.com/fallout4/mods/14525/ [/quote] It turns out the reason it wasn't working for me was because my companions cool down timer was active when I launched the mod (so it stayed in that state). I turned off the mod, slept for 5 days and loaded the mod back up and it worked perfectly.
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The Iron Rose posted:Right click, create merged patch, apply filter for cleaning, go through each record conflict to ensure the final result is one to your liking. I'll add this to the FAQ, which mod manager tool is this with though? Everything else in the OP is still correct and relevant right? I'm still waiting for good new thread name suggestions here too. Go nuts. I got nothing. SeanBeansShako fucked around with this message at 07:16 on Jun 8, 2016 |
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Returning to F4 after a while, do the latest patches/DLC fix the cell reset bug? I want to install this mod.
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SeanBeansShako posted:So is the advice in the OP still relevant now? is there a guide on how to do a merged patch? If not, any goon willing to write one up? You might try this guide. It's for Skyrim but it uses xEdit so the same ideas apply. Basically, load the mods you want merged and right-click, choose other>create merged patch. It will tell you it's not supported but it works all the same. What sorts of game changes do you want to reconcile? https://www.scribd.com/doc/235574282/Guide-to-Make-a-Patch-for-Solving-Conflicts e: whups I was beat but to be fair I have Iron Rose on my ignore list for reasons I don't recall. Saint Sputnik fucked around with this message at 07:27 on Jun 8, 2016 |
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SeanBeansShako posted:I'll add this to the FAQ, which mod manager tool is this with though? The directions describe making a merged patch from within F04edit. Haven't found that I've needed to avail myself of it's resources just yet. LOOT, however, is quite invaluable for load order checking ..
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When they say Skyrim 'remastered', they mean enhanced for the latest consoles right? no?
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Alright, basically the layout for the OP Troll has done is more or less untouched, though I am considering adding quote boxes around certain categories is that okay or annoying?. When it comes to weapons/armour now I'll group them together based on theme. The OP might need four posts instead of three. I'm also looking for goon approved ENB set up and possibly the best Survival mode and UI tweak mods. Every other section has at least something new.
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"Nexus Mod Drama posted:SeanBeansShako posted:
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Ugh just went to check on Beantown Interiors and that rear end in a top hat took it down out of spite too.
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Saint Sputnik posted:Ugh just went to check on Beantown Interiors and that rear end in a top hat took it down out of spite too. Is it down down or just hidden? Because I'm going to be supper pissed off if half the mods I put in the OP lead to Hidden argghhghghghg! Robzilla posted:I'm getting back into FO4 right now and I can't wait to actually read the OP. It is lovely laid out OP Troll did, I just hope I can fit all of this into three posts minimum.
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If you need more than three posts then it is OK. I cannot see that being an issue.
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VideoGames posted:If you need more than three posts then it is OK. I cannot see that being an issue. Thanks, I don't really do OP's much so I just want to be sure. Also, in these dark times it might be helpful and safe to back up your favourite Nexus mods so you can rehost them for the thread goons, some might vanish for good off Nexus. I would appreciate and put up alternate download links. Also, good god I miss the FOOK and in general weapon mod pack days from Fallout 3/FNV. Modders please go back to making weapon packs.
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so my pc is now the Goon, and i dislike only have brass knuckles on one hand. what's a good dual wield mod/a mod to rectify this problem?
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I'd be interested to know how many times these XBone mods are actually even being downloaded and used. We're like 6 months after release, wouldn't it be safe to say that anyone who had even a remote interest in modding the game would have done so already on PC?
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SeanBeansShako posted:Thanks, I don't really do OP's much so I just want to be sure. i'm just sayin' if you don't include my mods imma be terribly upset. also weapon packs will probably come, but it takes awhile to get the permissions for every weapon involved. Probably easier if one person does a bunch.
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The Iron Rose posted:i'm just sayin' if you don't include my mods imma be terribly upset. Isn't that weapons rebalance in the OP already? if not, I'll put yours in above it. I really do hope this modding drama doesn't make every Nexus modder in a paranoid wreck because being laid back sharing your assets and code can really make some fantastic projects.
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Mental Midget posted:We're like 6 months after release, wouldn't it be safe to say that anyone who had even a remote interest in modding the game would have done so already on PC?
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Saint Sputnik posted:Ugh just went to check on Beantown Interiors and that rear end in a top hat took it down out of spite too. the "these are people doing it for fun/love of the game" thing kind of falls apart when you see them flip their poo poo like this
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FlyinPingu posted:the "these are people doing it for fun/love of the game" thing kind of falls apart when you see them flip their poo poo like this So basically what you're saying is that if you spent your free time painting and giving away the images for free online, you wouldn't be even the slightest bit annoyed if you found someone taking your pictures and selling them on their website with no credit to you at all? I mean, you're just doing it for fun and love of pigeons.
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most important mod
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Yeah but is there a Dogmeat butthole armor mod?
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Azhais posted:So basically what you're saying is that if you spent your free time painting and giving away the images for free online, you wouldn't be even the slightest bit annoyed if you found someone taking your pictures and selling them on their website with no credit to you at all? Is anyone selling their mods? I mean, yeah I'd be passed off, but only because people are being taken advantage of in my name.
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Praseodymi posted:Is anyone selling their mods? I mean, yeah I'd be passed off, but only because people are being taken advantage of in my name. People are re-uploading the mods and asking for donations.
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AfterFather posted:People are re-uploading the mods and asking for donations. Does anyone honestly think that the people doing these reuploads are actually getting any donations?
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Spent a week trying to figure out why my mods weren't working after the game updated. Tried reinstalling everything, including the game. Even waited for F4SE to update and that still didn't work. Then I hear about plugins.txt arbitrarily needing an asterisk in front of every mod now, try that and everything works. ![]() Having to go back and edit plugins.txt with those asterisks every time I want to play is still not the most unfun part of modding this game.
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Azhais posted:So basically what you're saying is that if you spent your free time painting and giving away the images for free online, you wouldn't be even the slightest bit annoyed if you found someone taking your pictures and selling them on their website with no credit to you at all? on the other hand, any images I create are owned solely by me, and not bethesda, who owns every mod anyone makes for their games. Like most sane people, I would probably get anyone who stole the work to try and profit from it to take it down, but I wouldn't throw a fit and take down everything I've ever created off the internet and never put anything up ever again. Bonus points if these are the modders whose mods would work on consoles, but refuse to do so because they hate bethesda/console plebs/etc.
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Update mod organizer? the new version does it properly ![]()
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# ? Jun 10, 2024 19:45 |
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FlyinPingu posted:on the other hand, any images I create are owned solely by me, and not bethesda, who owns every mod anyone makes for their games. Like most sane people, I would probably get anyone who stole the work to try and profit from it to take it down, but I wouldn't throw a fit and take down everything I've ever created off the internet and never put anything up ever again. Eh, Bethesda is requiring DMCA takedown notices for people to get mod thieves taken off the store, so they're clearly taking the stance that the mod owner owns the copyrights.
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