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Swiping the touch pad to manually shake blood off your sword and sheath it never gets old. It’s almost as good as completing a duel streak. I don’t want to spoil much, but you can absolutely gain the ability to take out more than two or three guys during a standoff. Something to look forward to.
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# ? Mar 17, 2022 07:08 |
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# ? Jun 10, 2024 10:51 |
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There’s an armour set that lets you extend the stand-off chain to 5 once it’s upgraded, so you can 1v1 the whole gang pretty much every time.
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# ? Mar 17, 2022 09:17 |
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The DLC monkey armor is so OP I took it off after one mission. Fully upgraded its like impossible to die.
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# ? Mar 17, 2022 14:36 |
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duels are my favorite part of the game and imo the only major flaw in the game is that there should be more of them, or preferably a whole mode dedicated to it really though i think it is the best open world game of the "base conquest" type that has yet been made
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# ? Mar 17, 2022 16:54 |
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Earwicker posted:duels are my favorite part of the game and imo the only major flaw in the game is that there should be more of them, or preferably a whole mode dedicated to it Sometimes it’s a pain in the rear end to find and stand in the exact specific spot in the camp it wants you to stand in to progress when you’ve finished murdering everyone. The “come out and fight me, fuckfaces” button you sometimes get when there are only a few dudes left to kill should also be permanently available and not arbitrarily context sensitive.
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# ? Mar 17, 2022 16:58 |
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The duels are my least favourite part of combat in the game. The invisible walls, the lack of techniques and weapons that make Jin "the Ghost", zero use of the environment, the trial & error to learn attack patterns that only applicable in duels, and a lack of clarity (maybe it's just me) around what the different styles are supposed to do in duels.History Comes Inside! posted:The “come out and fight me, fuckfaces” button you sometimes get when there are only a few dudes left to kill should also be permanently available and not arbitrarily context sensitive. For whatever reason it's only available in enemy camps of a certain size. The ones on the map with the big house icons.
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# ? Mar 17, 2022 17:22 |
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I can get some frustration with the trial and error for new attack patterns, and a few of the duelists feel like they go hog wild with crazy chained or unblockable attacks. But that wasn't enough to turn me off, they're some of the best stuff in the game for me even with occasional gripes.
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# ? Mar 17, 2022 17:30 |
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i do agree they could use the environment in more interesting ways but hey there's plenty of room for that in a sequel! i dont see how using ghost weapons in a formal one on one duel would really make sense. your opponent already knows you are there. just because the game is about a guy called "the ghost" it doesnt mean every single moment and mechanic has to be about that.
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# ? Mar 17, 2022 17:39 |
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There are all kinds of reasons why Jin could still fight like the Ghost against his duel opponents but I get it, it's a samurai game and you need the dramatic 1 on 1 sword-clashing. I'm just generally not big on boss battles in most games. It's the typical restrictions of a boss battle in games where most of the stuff you could do everywhere else in the game is suddenly unavailable or ineffective. It's why the last phase of the Khan fight is so great to me because he's still tough, he's still a big threat, but you face him in the game's regular combat mode. It's you, him, a series of other soldiers, a cool environment, and you're free to use everything at your disposal. Feels like a culmination of everything you've earned and learned instead of an alternate game mode. Lobok fucked around with this message at 18:02 on Mar 17, 2022 |
# ? Mar 17, 2022 17:59 |
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You can definitely cheese every duel on hard or lethal with the ki focus sword techniques like Heaven’s Dance or whatever.
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# ? Mar 17, 2022 20:37 |
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You can also use the super advanced technique of lowering the difficulty .
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# ? Mar 17, 2022 21:03 |
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Don't Ask posted:You can also use the super advanced technique of lowering the difficulty . Jin! That is not honorable!
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# ? Mar 17, 2022 21:09 |
Lobok posted:The duels are my least favourite part of combat in the game. The invisible walls, the lack of techniques and weapons that make Jin "the Ghost", zero use of the environment, the trial & error to learn attack patterns that only applicable in duels, and a lack of clarity (maybe it's just me) around what the different styles are supposed to do in duels. Or save up your techniques to a full charge and just use Dance of Wrath three times in a row and automatically win every duel with no effort even on the hardest difficulties? When there is only one target, like in a duel, all 3 unblockable strikes all hit the same target. As long as you had a half decent set up 3 uses kills the opponent. I don't think I ever did a fair duel in the game after I got that.
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# ? Mar 17, 2022 22:39 |
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I mean maybe you need to fiddle with your charms a bit to get enough Ki Regen on damage or whatever but yeah, Jin doesn’t need to cheat at duels with his ghost tools because he has extremely OP magic sword attacks.
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# ? Mar 18, 2022 14:03 |
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The game looks so good on PS5 it's unreal, I thought Forbidden West looked great but GoT's style is a level beyond. I'm starting from scratch to go through it all again. Does Lethal have any rewards associated with it?
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# ? Apr 3, 2022 17:43 |
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Pierson posted:The game looks so good on PS5 it's unreal, I thought Forbidden West looked great but GoT's style is a level beyond. I'm starting from scratch to go through it all again. Think about how insane the sequel will look as a native PS5 game. I can't even imagine what they can do with that much more power.
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# ? Apr 6, 2022 05:02 |
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BitBasher posted:Or save up your techniques to a full charge and just use Dance of Wrath three times in a row and automatically win every duel with no effort even on the hardest difficulties? When there is only one target, like in a duel, all 3 unblockable strikes all hit the same target. As long as you had a half decent set up 3 uses kills the opponent. I don't think I ever did a fair duel in the game after I got that. Part of the problem is that even if you go into a duel with a load of resolve, if you die it will often restart you with the amount you had when you died, rather that what you had when you entered the duel. Not always though, which is really loving weird. But that means that if you blow your resolve and don't win the duel on your first go, your subsequent attempts are often even harder. I've been playing on Lethal on this second playthrough, and 90% of the time I'm really enjoying it, but then I get to (for example) the duel against the guy at Sakai Fortress on Iki Island, and it's just not fun. "A single sword strike is lethal." they say in the difficulty description. That would be fun! But it loving isn't, is it, because the enemies in duels on Lethal can take literally dozens of blows, and meanwhile they kill me in one hit. And it turns the game from a cool samurai/ninja action game into what is basically just a glorified reflex test: can you memorise the pattern and Perfect Parry this guy's attacks about 20 times to deplete his giant health pool without making one single mistake and dying instantly? The answer is no, I can't. I can memorise their attack patterns, but my reflexes weren't great even when I was a teenager, and they definitely aren't up to that now I'm 34. So yeah, I just turn the difficulty down to easy, do the duels, and then go back to playing the bit of the game that actually lets you do something other than watch for coloured flashes and hit L1/O within a quarter second or immediately die. (There's also the fact that the whole existence of Mandatory Honourable Duels Where You Have To Swordfight With Honour kind of undermines the central narrative conflict of the game between Jin's urge to hold on to the ideals of the samurai as his uncle expresses and his willingness to use the means of the Ghost to achieve victory. It would have been a really nice bit of gameplay/story convergence if the duels still existed 'as is', but you could bypass that difficult and cool fight by sneaking in and poisoning the dude. Or at least open it by shivving him in the neck and start the duel with him already wounded.)
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# ? Apr 6, 2022 15:17 |
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I think this is going to be the first game I'm going to platinum. I'm on my last trophy Body, Mind, and Spirit (Complete all Hot Springs, Haiku, Inari Shrines, and Bamboo Strikes). I assume these are all on the first island and liberating all three sections before I hunt these down would be the best option?
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# ? Apr 7, 2022 05:07 |
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You can unlock the "skill" to let the wind guide you to them iirc
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# ? Apr 7, 2022 15:13 |
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shut up blegum posted:You can unlock the "skill" to let the wind guide you to them iirc You may need to be also wearing the traveler(?) armor for it to take effect but yes you can just lock on to the nearest spring on the map and I’ll point you in the right direction regardless of how far you are.
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# ? Apr 7, 2022 15:23 |
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Yeah and if you're going to use that it helps to use Fast Travel (thank you SP for the amazing load times) to triangulate the location and get to the location faster since the wind is actually good at pointing you to stuff really far away.
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# ? Apr 7, 2022 15:26 |
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Be careful because there’s a trap in upgrading the traveler armour iirc because while it says it expands the range at which it finds hidden stuff, in practice that just means you end up searching a wider area because there’s no difference in the tracking between “you are now in the arbitrary detection radius” and “you’re standing right on top of it just press the button”
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# ? Apr 7, 2022 16:20 |
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History Comes Inside! posted:Be careful because there’s a trap in upgrading the traveler armour iirc because while it says it expands the range at which it finds hidden stuff, in practice that just means you end up searching a wider area because there’s no difference in the tracking between “you are now in the arbitrary detection radius” and “you’re standing right on top of it just press the button” I think they added some visual cue to help with this in a patch but I'm not sure.
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# ? Apr 7, 2022 16:31 |
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The_White_Crane posted:Part of the problem is that even if you go into a duel with a load of resolve, if you die it will often restart you with the amount you had when you died, rather that what you had when you entered the duel. Not always though, which is really loving weird. But that means that if you blow your resolve and don't win the duel on your first go, your subsequent attempts are often even harder. I've been playing this recently on hard, (I love it) but I agree completely with your opinion on the duels. It seems to have the same issue that the first PS4 Spider-Man game has where the mooks "lock-on" and can on some occasions turn 90 degrees to 180 degrees mid-attack. The earlier Batman games' enemies would do the same thing but seemed to "whiff" more in the latter games. In "Ghost" it still happens but seems to be a much smaller angle. At least changing the difficulty has zero downfalls. Hooray for accessibility.
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# ? Apr 7, 2022 17:06 |
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El Diablo Bob O posted:I've been playing this recently on hard, (I love it) but I agree completely with your opinion on the duels. It seems to have the same issue that the first PS4 Spider-Man game has where the mooks "lock-on" and can on some occasions turn 90 degrees to 180 degrees mid-attack. The earlier Batman games' enemies would do the same thing but seemed to "whiff" more in the latter games. In "Ghost" it still happens but seems to be a much smaller angle. That kind of thing is the unfortunate trade-off when games have attack animations that are linked to hitboxes and cause specific reaction animations. Fighting looks super tight and more realistic when enemies are in the proper positions but if not you get characters who slide across the ground or spin perfectly as their fist gets magnetically attracted to a face.
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# ? Apr 7, 2022 17:30 |
The_White_Crane posted:Part of the problem is that even if you go into a duel with a load of resolve, if you die it will often restart you with the amount you had when you died, rather that what you had when you entered the duel. Not always though, which is really loving weird. But that means that if you blow your resolve and don't win the duel on your first go, your subsequent attempts are often even harder While what you say here is correct, I also found it irrelevant because on Lethal I never had a single opponent survive after hitting them with 3 Dances of Wrath. Not once. Literally as soon as the fight starts mash it and Wrath automatically hits them with 3 unblockable attacks, then immediately repeat 2 more times and enemy dies. Don't be fancy, don't let time pass, don't even take a single step. Fight starts? You have control and a full special bar? Just mash Wrath 3 times. Maybe they changed something since I platted it? It was basically impossible to lose a duel unless I screwed around.
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# ? Apr 7, 2022 21:42 |
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BitBasher posted:While what you say here is correct, I also found it irrelevant because on Lethal I never had a single opponent survive after hitting them with 3 Dances of Wrath. Not once. Literally as soon as the fight starts mash it and Wrath automatically hits them with 3 unblockable attacks, then immediately repeat 2 more times and enemy dies. Don't be fancy, don't let time pass, don't even take a single step. Fight starts? You have control and a full special bar? Just mash Wrath 3 times. Maybe they changed something since I platted it? It was basically impossible to lose a duel unless I screwed around. Not very honorable, this.
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# ? Apr 7, 2022 21:45 |
Happy Noodle Boy posted:Not very honorable, this. Yeah, but it was really on theme of my strategy of "Get poo poo done, unlike the samurai ruling class"
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# ? Apr 7, 2022 23:53 |
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BitBasher posted:While what you say here is correct, I also found it irrelevant because on Lethal I never had a single opponent survive after hitting them with 3 Dances of Wrath. Not once. Literally as soon as the fight starts mash it and Wrath automatically hits them with 3 unblockable attacks, then immediately repeat 2 more times and enemy dies. Don't be fancy, don't let time pass, don't even take a single step. Fight starts? You have control and a full special bar? Just mash Wrath 3 times. Maybe they changed something since I platted it? It was basically impossible to lose a duel unless I screwed around. I can say with absolute certainty that this does not work against the Eagle, at the end of Iki island, because I tried it specifically since I remembered you remarking on it. Three uses did less than a third of her health bar. Next time I have a duel against someone in the base game, I'll give it another shot, but the couple of times I have used Dance of Wrath in duels I certainly don't think it did enough that I would expect it to wipe them out completely in three uses. Maybe they did patch it, IDK.
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# ? Apr 8, 2022 16:51 |
The_White_Crane posted:I can say with absolute certainty that this does not work against the Eagle, at the end of Iki island, because I tried it specifically since I remembered you remarking on it. Three uses did less than a third of her health bar. I platted the game before Iki island came out, my bad? Also, I played on Lethal, it's possible it doesn't work on other difficulty levels? If so, sorry about that.
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# ? Apr 8, 2022 19:07 |
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I did it guys, GoT is the first game that I've gotten all the trophies for. I'm halfway though Iki and I'm pretty sure I will get all the trophies for that as well. Are there any more expansions planned?
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# ? Apr 10, 2022 20:52 |
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Not that we're aware of. A full sequel is supposedly in the works, according to a job posting from a month ago
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# ? Apr 10, 2022 21:17 |
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Given what they accomplished on PS4, I expect to actually smell cherry blossoms and feel real sunshine on my face when playing the PS5 sequel.
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# ? Apr 11, 2022 12:24 |
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I hope to borrow form Legends and let you do the full campaign co-op.
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# ? Apr 11, 2022 13:32 |
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Happy Noodle Boy posted:I hope to borrow form Legends and let you do the full campaign co-op. The entirety of coop will be players taking turns challenging enemies to honorable 1v1 duels while the other one watches
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# ? Apr 11, 2022 13:43 |
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Only if I get buttons to yell poo poo in the duel and have noisemakers like it's a typical Japanese sporting event.
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# ? Apr 11, 2022 13:57 |
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Bust Rodd posted:Given what they accomplished on PS4, I expect to actually smell cherry blossoms and feel real sunshine on my face when playing the PS5 sequel. As a gamer I also long for the feeling of sun on my face.
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# ? Apr 11, 2022 14:14 |
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Did everyone see that Chad Stahelski is pushing to do the movie with an all Japanese cast and do the movie in Japanese with English subtitles? And he says Sony is backing him on it.
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# ? Aug 18, 2022 19:56 |
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Yeah. It certainly dramatically increased my interest in whatever it turns out as in the end.
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# ? Aug 18, 2022 20:37 |
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# ? Jun 10, 2024 10:51 |
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Mr. Funny Pants posted:Did everyone see that Chad Stahelski is pushing to do the movie with an all Japanese cast and do the movie in Japanese with English subtitles? And he says Sony is backing him on it. That'd be really cool. I will now jinx the project by saying that it seems like a much better setup for keeping things recognizable while still making a compelling film, compared to your standard vidyagame movie.
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# ? Aug 18, 2022 21:17 |