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dying looking at that controller WORLD VIDEO GAME CHAMPION SKIP ROGERS was sellin
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# ? Dec 31, 2021 23:07 |
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# ? Jun 1, 2024 13:16 |
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I wonder if the phone number still works.
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# ? Dec 31, 2021 23:15 |
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I could have used Skip Rogers, World Video Game Champion, when I was first playing Simon's Quest let me tell you. That Prowlers invasion was great.
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# ? Jan 2, 2022 03:02 |
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God Skip Rogers, World Video Game Champion must be a time traveller, he seems to have captured the early age of LPs and was doing it in the 80s.
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# ? Jan 2, 2022 03:30 |
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Wonderful that you went back for the armor and for what's inside Closer look at the Dragon Memories and the dragon corpses: https://www.youtube.com/watch?v=QErvgCHuz50
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# ? Jan 2, 2022 11:36 |
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Carpator Diei posted:Wonderful that you went back for the armor and for what's inside Love that they use Kings field music for this
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# ? Jan 2, 2022 22:27 |
I've begun chipping away at a ~2.5hr video explaining the story in Dark Souls 2 and it's amazing the stuff folks were able to suss out. There's a lot of "interpolating" going on between breadcrumbed clues, sure, but it's nice to have things laid out to where I can kind of pack it all in together. Putting the gaps in play-time aside, I feel that the hectic structure of the game kind of makes it hard to hold onto a through-line, if that make sense?
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# ? Jan 3, 2022 00:58 |
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There's also so many details and hints at surprisingly thought-out storylines that barely have any connection to the "main plot" and are basically missable. It probably comes down to the game's great ambitions that had to be scaled back, but I think it makes DS2's world feel rich with history, even moreso than the other FromSoft games. Zullie's videos are really good in general; there's usually some very close looks at fine design details, or even exploration of cut content. Here's some DS2-related ones I found particularly interesting: The statues in Vendrick's tomb Shaded Woods without fog Possible cut ideas for the Pursuer's bird The arena of the Burnt Ivory King That frog thing in the Shrine of Amana Carpator Diei fucked around with this message at 01:44 on Jan 3, 2022 |
# ? Jan 3, 2022 01:39 |
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Geop posted:I've begun chipping away at a ~2.5hr video explaining the story in Dark Souls 2 and it's amazing the stuff folks were able to suss out. There's a lot of "interpolating" going on between breadcrumbed clues, sure, but it's nice to have things laid out to where I can kind of pack it all in together. Putting the gaps in play-time aside, I feel that the hectic structure of the game kind of makes it hard to hold onto a through-line, if that make sense? My big Dark Souls 2 thought that I don't see many people share is I think the entire game actually takes place inside the Abyss.
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# ? Jan 3, 2022 01:54 |
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The plot is about bearing and seeking, lest
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# ? Jan 3, 2022 01:55 |
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Geop posted:I've begun chipping away at a ~2.5hr video explaining the story in Dark Souls 2 and it's amazing the stuff folks were able to suss out. There's a lot of "interpolating" going on between breadcrumbed clues, sure, but it's nice to have things laid out to where I can kind of pack it all in together. Putting the gaps in play-time aside, I feel that the hectic structure of the game kind of makes it hard to hold onto a through-line, if that make sense? I really like the themes of DS2, and I thought Aldia was a great character who, while he didn't get many lines, really nailed the delivery on them. Dark Souls 2 makes a strong thesis statement in my opinion, but I'll wait till the LP has officially hit the end to bring up my thoughts on it.
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# ? Jan 3, 2022 02:21 |
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Lord_Magmar posted:My big Dark Souls 2 thought that I don't see many people share is I think the entire game actually takes place inside the Abyss. https://www.youtube.com/watch?v=svy0Ih77fuc Exactly where this is all happening is kind of unclear, and the abyss or something like it is a good idea. Geop posted:Putting the gaps in play-time aside, I feel that the hectic structure of the game kind of makes it hard to hold onto a through-line, if that make sense? I enjoyed the game initially, but by the second half I just felt ... lost, confused, completely disengaged from the plot. I asked a friend, who was farther along than I, for some pointers about figuring stuff out and he suggested talking to Queen Nashandra. Queen Nashandra refused to say anything to me. I thought at the time: "I was having a good time, and then the game decided to just go on without me, and came to an end without me." (Having a summons for the final boss who did most of the fighting didn't help.) After playing Scholar a bunch (wiki in hand once more!), I think I have a decent grasp of what's going on in the game, but also ... I'm not sure how well the game communicates all those details. Like you said, the structure of the is going in all directions at once, so you don't get a consistently built story out of playing it. A couple other videos you might like, focusing on out of bounds and cut content: https://www.youtube.com/watch?v=PmuHu-o-PKc https://www.youtube.com/watch?v=t_YcEvpAafE (I think someone linked that one here, earlier, after you cleared The Gutter.) Obligatum VII posted:I really like the themes of DS2, and I thought Aldia was a great character who, while he didn't get many lines, really nailed the delivery on them. Dark Souls 2 makes a strong thesis statement in my opinion, but I'll wait till the LP has officially hit the end to bring up my thoughts on it.
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# ? Jan 3, 2022 04:18 |
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There's one or two other reasons for my theory, but the big one is yes the opening cutscene has you jump in a big swirly whirlpool and wake up in things betwixt. Notably that big swirly whirlpool is verys imilar to the portals you take in the abyss diving covenant. So my theory sort of goes that Drangleic was a real place, and ended up in the abyss much like Oolacile did. Except it's worse because a lot more of Drangleic got sucked down. This is also why the weird transitions between zones happen, the abyss is "squashing" the world together based on the memories of the humans living here. As for why it's in the Abyss, as are the DLC zones (kind of), well that's a thing I can explain a little later. But it is tied to what's going on with Nashandra and the other queens.
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# ? Jan 3, 2022 08:58 |
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Isn't DS3 all about how the entire world is getting squished together?
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# ? Jan 3, 2022 09:04 |
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ilmucche posted:Isn't DS3 all about how the entire world is getting squished together? That's time and space converging because the fire is finally, truly totally fading.
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# ? Jan 3, 2022 09:07 |
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I don't think what's going on in Dark Souls 2's is really that complicated, but to understand you also have to know that a big part of every Fromsoft game, but especially 2, is that the dev cycle was a mess and they ended up with a bunch of stuff they had to make up a story for at the last minute. There's not really an underlying plan to figure out, and it's not your fault if you don't get it- neither do the people who made it. And, by extension, a lot of the "here's what's really going on" videos and such are just making things up.
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# ? Jan 3, 2022 14:45 |
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Sum Gai posted:I don't think what's going on in Dark Souls 2's is really that complicated, but to understand you also have to know that a big part of every Fromsoft game, but especially 2, is that the dev cycle was a mess and they ended up with a bunch of stuff they had to make up a story for at the last minute. There's not really an underlying plan to figure out, and it's not your fault if you don't get it- neither do the people who made it. And, by extension, a lot of the "here's what's really going on" videos and such are just making things up. Yeah, my policy is not to sweat the specifics. The question is whether the game delivers on a solid theme by the end, which I think it does.
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# ? Jan 3, 2022 15:12 |
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Obligatum VII posted:Yeah, my policy is not to sweat the specifics. The question is whether the game delivers on a solid theme by the end, which I think it does. Fair, although I'd argue that it's actually got two solid but mutually exclusive themes, depending on which version of the game you've got.
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# ? Jan 3, 2022 16:47 |
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Sum Gai posted:I don't think what's going on in Dark Souls 2's is really that complicated, but to understand you also have to know that a big part of every Fromsoft game, but especially 2, is that the dev cycle was a mess and they ended up with a bunch of stuff they had to make up a story for at the last minute. There's not really an underlying plan to figure out, and it's not your fault if you don't get it- neither do the people who made it. And, by extension, a lot of the "here's what's really going on" videos and such are just making things up. Yeah, there's definitely a thematic throughline for the game and what it's saying which is ironically strengthened by its chaotic development. "B-team" made a better game than DS3 and BB though
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# ? Jan 3, 2022 17:10 |
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# ? Jan 23, 2022 02:34 |
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i love how every time WORLD VIDEO GAME CHAMPION SKIP ROGERS gives a piece of advice the accompanying video footage always shows him loving up its a lot like this lp in a way
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# ? Jan 23, 2022 04:05 |
I had to trim down W&W and MG a bit, but most of Mega Man 2 is in there and he's just so bad at it. Within an hour of posting, there were two comments going "jesus christ he's wrong about everything "
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# ? Jan 23, 2022 04:35 |
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He's not wrong about "Don't smoke"
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# ? Jan 23, 2022 04:57 |
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That area before Sir Alonne is so painful. I did it solo as a hex build and had to resort to killing the enemies over and over until they stopped spawning before I could beat the boss. Same with the Iron Passage area.
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# ? Jan 23, 2022 05:36 |
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So did you only have to be human to open that door and not kill Vendrick at all? It does at least seem proper that he's just a big brute at this point, unable to do more than just bash things. He's no Ludwig, that's for sure.Kuvo posted:i love how every time WORLD VIDEO GAME CHAMPION SKIP ROGERS gives a piece of advice the accompanying video footage always shows him loving up Apparently the Cloak of Shadow works by falling 100 feet immediately after getting it. Outpost22 posted:He's not wrong about "Don't smoke" Luckily that oversight was fixed in Solid. Thanks smoking!
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# ? Jan 23, 2022 05:57 |
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Outpost22 posted:He's not wrong about "Don't smoke" He's wrong about that too. You can use cigarettes to make some lasers partially visible before you get whatever goggles you find that make them fully visible. It also gave you extra time to escape at the end. Though I'm not sure that last use made it to the NES version. So you SHOULD smoke!
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# ? Jan 23, 2022 11:50 |
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Geop posted:I had to trim down W&W and MG a bit, but most of Mega Man 2 is in there and he's just so bad at it. Within an hour of posting, there were two comments going "jesus christ he's wrong about everything " lol at going "use this order" but it's not the weakness order, and he doesn't use half of them anyway?!
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# ? Jan 23, 2022 15:24 |
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So yeah the crowns are pretty much all worthless, effects-wise, except for Iron as a caster (why is Iron the caster hat???), where it's good for traversal, or if you're REALLY stretching out a boss fight maybe. Ivory is, I guess, better than nothing???
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# ? Jan 23, 2022 18:16 |
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Geop confirmed as Niles.
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# ? Jan 23, 2022 18:54 |
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Rody One Half posted:So yeah the crowns are pretty much all worthless, effects-wise, except for Iron as a caster (why is Iron the caster hat???), where it's good for traversal, or if you're REALLY stretching out a boss fight maybe. Ivory is, I guess, better than nothing??? He spent the most time of any of them casting, if you think about it
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# ? Jan 23, 2022 23:13 |
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They really made a game out of Platoon? "Don't shoot the villagers!", Skip Rogers says. Well that doesn't sound like Platoon (or the Vietnam War itself) at all!
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# ? Jan 24, 2022 00:04 |
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Rody One Half posted:So yeah the crowns are pretty much all worthless, effects-wise, except for Iron as a caster (why is Iron the caster hat???), where it's good for traversal, or if you're REALLY stretching out a boss fight maybe. Ivory is, I guess, better than nothing??? The Iron crown is great for doing a no-bonfire run. You set up all the spells you think you might want to use in a full playthrough, put on the crown, and head into NG+. For a more normal playthrough, I think its advantage is something like: You might only have five casts of Soul Spear, because it's a powerful spell. Wearing the Crown of the Old Iron King, you have five casts of Soul Spear every ten minutes, which can be quite helpful if you're making your way through a zone slowly and have other weapons to alternate with. You never actually use up your casts of your powerful spells.
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# ? Jan 24, 2022 07:52 |
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# ? Jan 24, 2022 15:51 |
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All of this is wrong. As it should be. Except 'try jumping' that one is always true..
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# ? Jan 24, 2022 16:04 |
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# ? Jan 24, 2022 19:53 |
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lol
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# ? Jan 24, 2022 20:55 |
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Antistar01 posted:They really made a game out of Platoon? I owned that game, though I was too young to have seen the movie. It still came off pretty strongly as something that was in production as a game and then had the label slapped on it. You never interacted with your platoon at all. Also, making a map isn't very good advice. Most locations didn't need detailed mapping since you didn't really go back and forth much, or they were large areas but not actually very maze-like (the diagram of the 'final jungle' shows that pretty well).
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# ? Jan 29, 2022 06:41 |
im sorry in advance lmao
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# ? Feb 13, 2022 18:26 |
After a thousand years...
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# ? Feb 13, 2022 20:29 |
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# ? Jun 1, 2024 13:16 |
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Fantastic. I had no idea (well, until that doorbell moment). It would have made a great April Fool's video, but maybe that would have been too expected.
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# ? Feb 13, 2022 20:37 |