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This still has the CHARIOT system, right? I remember going most of the game without touching it and then in act...3N? There was a dark knight I needed to keep alive and I spent over and hour just rewinding time and manipulating luck so she didn't get ganked immediately and I had a prayer of keeping her dumb rear end alive.
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# ? Jun 10, 2024 21:46 |
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marshmallow creep posted:This still has the CHARIOT system, right? I remember going most of the game without touching it and then in act...3N? There was a dark knight I needed to keep alive and I spent over and hour just luck manipulating that stage so she didn't get ganked immediately and I had a prayer of keeping her dumb rear end alive.
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Gearhead posted:The great thing about this is, if this engine is the same sort of work as the FF Pixel Remaster engine we could see a lot of stuff re-released. I'd love a War of the Lions remake without the framerate jank. Me too on the War of the Lions thing, so long as they also do right by the multiplayer elements as well. Having a bunch of cool stuff locked behind MP in a PSP game of all things is so stupid it hurts *my* brain, and I'm not the idiot who thought of it. By the way, is this remake really in the FFPR engine? The graphics look extremely similar to the PSP version, which is a Very Good Thing, except for the font which I now admit looks more appropriate to a sci-fi game. marshmallow creep posted:This still has the CHARIOT system, right? I remember going most of the game without touching it and then in act...3N? There was a dark knight I needed to keep alive and I spent over and hour just rewinding time and manipulating luck so she didn't get ganked immediately and I had a prayer of keeping her dumb rear end alive. Sadly, there is probably no chance that they will get rid of non-controllable characters that one has to protect. They can say that they are redoing the AI, but I will believe it when I bloody see it especially as it concerns non-hostiles. I refuse to say 'friendly' in this context.
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JustJeff88 posted:By the way, is this remake really in the FFPR engine? The graphics look extremely similar to the PSP version, which is a Very Good Thing, except for the font which I now admit looks more appropriate to a sci-fi game. What I meant was, if they made this to be LIKE the FFPRs, they could reuse this engine for any TO or FFT game they wanted.
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Sidesaddle Cavalry posted:
I've been calling LUCT "I Want to Break Free"
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I'm torn on this announcement, because on one hand "gently caress yeah ogre battle series release," but on the other hand I did literally everything in the PsP remake. It doesn't sound like there's any new actual content, and I'll be hosed if I'm grinding through the palace of the dead twice a second time.
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Hipster Occultist posted:I'm torn on this announcement, because on one hand "gently caress yeah ogre battle series release," but on the other hand I did literally everything in the PsP remake. It doesn't sound like there's any new actual content, and I'll be hosed if I'm grinding through the palace of the dead twice a second time. I'd like to think that they will streamline the process in some of the end-game grind, but I doubt it. Gearhead posted:What I meant was, if they made this to be LIKE the FFPRs, they could reuse this engine for any TO or FFT game they wanted. Ah, I see. Why that engine specifically? tom bob-ombadil posted:I've been calling LUCT "I Want to Break Free" I'd call it 'Don't Stop Me Now', referring to the development process and estimated release date.
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With improved AI, and this new skill system, I think it's going to be different enough to be worthwhile. no more "Oh god I accidentally taught my wizard something the AI will constantly use to no effect now i can never auto-battle again".
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tom bob-ombadil posted:I've been calling LUCT "I Want to Break Free" Tactics Ogre: Staying Power
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JustJeff88 posted:Ah, I see. Why that engine specifically? The impression I got from the PRs was that they made a common engine they could make a bunch of games with. The Live A Live remake runs in Octopath's engine. It seems they have a fever for remaking games using shared engine resources.
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akkristor posted:no more "Oh god I accidentally taught my wizard something the AI will constantly use to no effect now i can never auto-battle again". Mitsuru casts Marin Karin
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Kiryl casts Thwack... but it doesn't work.
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On the one hand this is basically my favorite tactical rpg of all time On the other I've put hundreds of hours into it already and I'm not entirely convinced they'll address the myriad design flaws the original and psp releases had If they do though, ho boy, I'll absolutely dig back in again If you've never played this game, buy it immediately if you like this genre even a little, it is absolutely one of the best (note I'm a gigantic loving Matsuno stan so I'll defend even his shittier games, but TO is legitimately great whether you go for a single storyline playthrough or dozens of hours exploring the tapestry of wartime chaos he's woven here) victrix fucked around with this message at 06:23 on Aug 10, 2022 |
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Fun fact, I never got past like mission 5 in the PSP game because my Vita ate poo poo and died while playing this game. I look forward to getting it on PS5 or PC and actually trying it out again.
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The Tarot Cards and Map from the Japanese collector's edition are available separately in the US: https://store.na.square-enix-games.com/en_US/product/767982/tactics-ogre-reborn-tarot-card-set
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Like others, I would definitely enjoy a new game in the series, and if Matsuno actually had a hand in this enhanced port, then that's a good sign for the future (if not overly hopeful). This seems like a hybrid of the original title and the PSP's mechanics, in part, since they are reintroducing unit elements, individual levels, and the equip/item system has seemingly compromised between the two. It could very well mean a lot of mechanics have once again been adjusted in response. I would have said "Cool that's awesome, but whatever," if it were just a port, but it's more than that. Too bad everyone is always screaming all the time still. I wonder if the default font has lower case characters. Automating sentence caps would be easy, but I'm sure it'd miss a lot of proper nounds.
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Prowler posted:I wonder if the default font has lower case characters. Automating sentence caps would be easy, but I'm sure it'd miss a lot of proper nounds. A mod to replace the font with one that has actual lowercase letters is possible on PSP LUCT and should be possible on Reborn when it's out.
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gibbed posted:It's a font thing. On PSP the dialogue font has lowercase characters represented with uppercase ones. The actual text is all written as you'd expect. The problem is that modding will be essentially reserved for PC players only.
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It's too bad that the Collector's Edition isn't being sold in the States, it looks pretty sweet.
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Unrelated to TO, Diofield Chronicles Square's other, new SRPG franchise, is also coming to PC with a demo out now - anyone played it? how's it looking rn?
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Node posted:It's too bad that the Collector's Edition isn't being sold in the States, it looks pretty sweet. The CE comes with: Soundtrack Artbook Tarot Cards and Map Mat Printed Script Book. Of those 4, only 1 is not available in the US. The Script Book. Soundtrack is included in the Premium Edition Artbook is available for purchase from Square Enix store here: https://store.na.square-enix-games.com/en_US/product/764419/the-art-of-tactics-ogre-let-us-cling-together-artbook Tarot Cards and Map Mat are available for purchase from Square Enix store here: https://store.na.square-enix-games.com/en_US/product/767982/tactics-ogre-reborn-tarot-card-set The Script Book is now available to preorder from Square Enix Japan. https://store.jp.square-enix.com/item/4988601502894.html akkristor fucked around with this message at 01:52 on Aug 15, 2022 |
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tithin posted:Unrelated to TO, Diofield Chronicles Square's other, new SRPG franchise, is also coming to PC with a demo out now - anyone played it? how's it looking rn? I tried out the demo on steam. It's not bad, but taking me some getting used to as a "Real Time Tactical RPG". The demo is the first few missions (i'm only two missions in) but it has a good flow to it so far. I see it getting a bit more hectic when i have more than 4 units on the field. I went ahead and ordered the collector's edition because I have no self control and it comes with a freaking board game.
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JustJeff88 posted:The problem is that modding will be essentially reserved for PC players only.
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gibbed posted:Switch too, since Switches are easily hacked. I'll probably look at the PS4 version too at some point, but that's super low priority since PS4 is a pain in the rear end. Everyone says that about the Switch, but I'm still scared to try it. You'll understand if I'm protective of a $300 piece of hardware and I don't want to brick it without a very, very good reason.
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JustJeff88 posted:Everyone says that about the Switch, but I'm still scared to try it. You'll understand if I'm protective of a $300 piece of hardware and I don't want to brick it without a very, very good reason.
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akkristor posted:The CE comes with: Thanks dude.
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What's the general consensus on the GBA prequel game? Thinking I might play it in the leadup to Reborn.
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Detective No. 27 posted:What's the general consensus on the GBA prequel game? Thinking I might play it in the leadup to Reborn. I remember the gameplay just being ok and the story being surprisingly well done, but I have absolutely no idea if it holds up today, that was ages ago
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Detective No. 27 posted:What's the general consensus on the GBA prequel game? Thinking I might play it in the leadup to Reborn. I fondly remember Knight of Lodis. Story was pretty good, it has some interesting things going on with the world.
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Knight of Lodis is okay but imo it's nowhere near as enjoyable as LUCT overall. The emblems your characters could earn from doing specific things in fights were cool and I wish more tactics games would steal that system. I've been playing the PSX release of LUCT lately because I just couldn't wait until November. If nothing else I have a newfound appreciation for any tactics game that doesn't play the spell animations for every single empty tile they target. Also it kinda runs like poo poo? At first I thought it was an emulator issue but it sounds like that's just how it was.
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En Garde Motherfuckers posted:Also it kinda runs like poo poo? At first I thought it was an emulator issue but it sounds like that's just how it was. Much like the later CT and FF4/5/6 PSX rereleases, TO's loading times are pretty loving preposterous.
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Schwarzwald posted:Much like the later CT and FF4/5/6 PSX rereleases, TO's loading times are pretty loving preposterous. I take it that neither in-emulator overlocking nor an SSD help?
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Being good but not as good as LUCT is the best case scenario.
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JustJeff88 posted:I take it that neither in-emulator overlocking nor an SSD help? Frame skip helps some yeah.
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JustJeff88 posted:I take it that neither in-emulator overlocking nor an SSD help? There might be a way to fix some of those issues with modern emulator features but it's not really as crippling a flaw here as it is in those Squaresoft ports imo. In those you were hitting an absurd ~5 second load time several times a minute in some cases, while in TO it's mostly just an annoyance.
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Looking forward to getting this game. Tried it years ago on psx, but got stuck early game. Hopefully I'll be able to do better this time. Final Fantasy Tactics was one of my favorites growing up, so it'll be neat to experience the original some more.
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I hope they get to Ogre Battle some time, or hell, Ogre Battle 64(but please fix legions)
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JustJeff88 posted:I take it that neither in-emulator overlocking nor an SSD help? What helps is having frame skip on a hotkey.
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LordOfTheNoobs posted:Looking forward to getting this game. Tried it years ago on psx, but got stuck early game. Hopefully I'll be able to do better this time. This is me exactly. Really glad Square’s been going for the deep bench old stuff. Probably a day one buy for me, and I never do that.
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# ? Jun 10, 2024 21:46 |
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A clip of a cutscene with Japanese voice acting for Reborn was posted. https://twitter.com/TacticsOgre_PR/status/1558002522148999168
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