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I used to be a mercenary, then a took a scissors to the neck...
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# ? Jun 10, 2024 15:59 |
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I used to be a mercenary, then I took a round to the knee. At which point I continued to be a mercenary and shot that motherfucker square in the face.
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This just drives the point (of the scissors) of this LP being pregnant with potential home.
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I got a pretty busy job but my hours are changing this week and I'll try to update every weekend. I still have everything so its not dead, I just need to find time to post it
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Phi230 posted:I got a pretty busy job but my hours are changing this week and I'll try to update every weekend. I still have everything so its not dead, I just need to find time to post it Thanks for taking the effort to keep this alive!
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It's weekend on this side of the pond already, waiting for that update.
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♪Waaaaaiting... I am still waaaaaiting... I have just nooooooothing... else to dooooooo...♪
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:scissors::arterial blood:
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man is TT high as balls in that shot or what
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![]() KEPT YA WAITING, HUH? PHOENIX COMMAND: SEASON 2 Stay tuned
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I'm legit pumped for this
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I knew there was a reason I didn't unbookmark this The reason was scissors
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THERE WILL BE BLOOD
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![]() Quick, somebody do a recap so we're all up to speed
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Ikasuhito posted:
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Can't wait until I kill someone/get killed with a rusty pair of garden shears.
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Aww yeah
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Hey, let us not forget that we might go on a mission one day!
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I've improved the gun creator: Link.
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Whoever called this a trial of position made me crack up hard on an earlier page. I'm looking forward to this continuing, and hope that we run this terrible outfit like a Clan. ![]()
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Hopefully we dont run into any chairs, I'll be proper hosed then.
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... (tapping fingers)
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sebmojo posted:... (tapping fingers) Hold yer horses the weekend literally just started
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Phi230 posted:Hold yer horses the weekend literally just started You've got to admit we've been waiting for quite some time.
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Thunderdome Round 2: Fight 2 - Potato v. Spanky Welcome back ladies and gentlemen to The Thunderdome. Last we left off, a poor man was stabbed in the neck with scissors, setting new bar of brutality and entertainment! The ride only gets more wild from here folks! Today we have our first seeded warrior Spanky versus the scrappy eighth seeded Potato. While Spanky may be first seed, this is only his first fight. Potato has already blooded himself in the arena against The Dwayne. Spanky has the talent, Potato has the experience. Who will win? Find out today! THE WARRIORS AND THEIR WEAPONS ![]() ![]() ![]() ![]() FIGHT! ![]() Here we have our fighters in the bloodied and tried arena of the THUNDERDOME. Potato advances 2 hexed forward, a cautious yet confident gait about him; while Spanky does the same. ![]() Potato strikes, using the advantage of his long chain! Spanky, taken by surprise, parries while advancing! code:
Potato is victorious in mere seconds! What an upset folks! BRACKETOLOGY Potato advances to Round 3, where he will face Count von Count. ![]() Next fight, Popete v. Snake Doctor The unbelievable test of strength and speed yet continues! Who will be our leader? Who will prove their superiority by being the last man standing?
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Always bet on potato when it comes to flailing wildly with random weaponry.
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I am waiting for a fight that will last forever, with the combatants getting progressively more maimed, but failing to pass out.
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Phi230 posted:Potato HITS Spanky in the UPPER CHEST for 11 IMPACT. First, you've been looking at the wrong line; 11 Impact (Cutting) is 76 when it's to the Shoulder, not the Upper Chest. When it's to the Upper Chest, it's 400. Luckily, whips only do Shallow damage. Whips have a PD multiplier of 1d6, and an ID of the wielder's Damage Bonus. So with your DB of about 2.25, it's 3 base damage multiplied by the roll of 5: 15 damage, not 76 or 400. And that's no over Spanky's KV of 15, so it's a mere 10% chance of knockout, and Spanky should have been standing and capable of retaliating. ![]()
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Match rigged. Edit: In order to avoid further corruption I suggest making the characters into dwarves and duelling it out in DF arena. There'll be none of this pussy knockout poo poo, at the end shall stand the champion, truly commander of himself, for the scum who bleed beneath his feet could not be worthy of the leadership of one blooded in the sight of Armok. Pharnakes fucked around with this message at 21:51 on Sep 23, 2017 |
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LatwPIAT posted:First, you've been looking at the wrong line; 11 Impact (Cutting) is 76 when it's to the Shoulder, not the Upper Chest. When it's to the Upper Chest, it's 400. I was using a chain, not a whip, unless chain uses whip rules. And I was just using the blunt damage table as provided in the hand-to-hand supplement because I am unsure of how the hand-to-hand rules interact with the advanced tables. I rounded up most numbers.
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Phi230 posted:I was using a chain, not a whip, unless chain uses whip rules. Oh. I am stupid. Never mind!
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LatwPIAT posted:Oh. It would make sense for chain to use whip rules though
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Why does a crazy 'hyper realistic' tactical military game have whip rules
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Night10194 posted:Why does a crazy 'hyper realistic' tactical military game have whip rules Buddy it's got rules for a T-Rex and for medieval weapons
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Phi230 posted:Buddy it's got rules for a T-Rex and for medieval weapons if those don't get used at some point everything we will all be the poorer
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Night10194 posted:Why does a crazy 'hyper realistic' tactical military game have whip rules Indiana Jones fought Nazis with a whip. ![]()
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Night10194 posted:Why does a crazy 'hyper realistic' tactical military game have whip rules The hand-to-hand combat rules are based on the crazy hyper realistic medieval melee combat game that started the whole affair, Sword's Path: Glory, and the Phoenix Command games were to a large degree intended as slot-in supplements for other games. Like Call of Cthulhu but wish it more correctly modelled the effects of .38 Special to the spleen at 40 yards? Use Phoenix Command Small Arms Combat System! So in addition to a bunch of pre-modern melee weapons that look like they're ripped from some early edition of AD&D, there's also a small selection of modern weapons including bottles, chairs, various knives, scissors, an icepick, a screwdriver, a whip, and two types of chainsaw, just in case your game of Mercenaries, Spies, & Private Eyes has an Indiana Jones ripoff in it.
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LatwPIAT posted:The hand-to-hand combat rules are based on the crazy hyper realistic medieval melee combat game that started the whole affair, Sword's Path: Glory, and the Phoenix Command games were to a large degree intended as slot-in supplements for other games. Like Call of Cthulhu but wish it more correctly modelled the effects of .38 Special to the spleen at 40 yards? Use Phoenix Command Small Arms Combat System! So in addition to a bunch of pre-modern melee weapons that look like they're ripped from some early edition of AD&D, there's also a small selection of modern weapons including bottles, chairs, various knives, scissors, an icepick, a screwdriver, a whip, and two types of chainsaw, just in case your game of Mercenaries, Spies, & Private Eyes has an Indiana Jones ripoff in it. God I miss this era of RPGs sometimes
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# ? Jun 10, 2024 15:59 |
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I played rolemaster for like 20 years, that worked brilliantly as slot in rules to beef up other systems. I still think the combat and skills part has yet to be bettered. character making is kind of insane though.
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