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The move is to dive backwards or sideways, John Woo movie style, while shooting the missile.
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# ? May 18, 2024 22:24 |
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# ? Jun 9, 2024 23:05 |
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John Woo Bonus for shooting and blowing it's head off as you're leaping backward through the air when it's charging at you. edit: holy poo poo lol
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# ? May 18, 2024 22:25 |
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Archimago posted:What neuromancy spell did he use to get him to stand still for that long? I’m not sure why it stopped short, but running perpendicular to it usually makes it turn to line up a charge, which is why I dove to the side.
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# ? May 18, 2024 22:56 |
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Zwabu posted:The move is to dive backwards or sideways, John Woo movie style, while shooting the missile. the real move is to stand your ground and get crushed by the corpse
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# ? May 18, 2024 23:02 |
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Twice today this game has not only crashed, but shut down my PS5 and put it into console storage recovery mode. Awesome.
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# ? May 18, 2024 23:16 |
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Devlan Mud posted:Twice today this game has not only crashed, but shut down my PS5 and put it into console storage recovery mode. Awesome. I played a set last night where every player in the party crashed at least once at some point through the three mission campaign. One player was legit unable to rejoin the lobby even after like 5-10 mins of retrying. Game is still incredible but the jank can be comically bad.
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# ? May 18, 2024 23:33 |
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Grimnarsson posted:Goddamn had an experience of a real traitor! They joined just as we were leaving and then we had to legitimately fight them. And they were very much equipped to fight other helldivers! And get this, his name was something, I don't recall the first part but like "bob_the_traitor", it was definitely starting with "B". At that point reinforcing is pretty risky so thankfully I just got him just as he was diving into his shield bubble after he killed the other two. And then back at the destroyer he says "imma gonna get you another time" and saluted. It felt pretty sporting at that time but only because I just by the skin of my teeth managed to deny them his victory. Extracting is toxic and you deserved this
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# ? May 18, 2024 23:48 |
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The flame thrower mission made me realize how much it just melts chargers. It's beautiful .
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# ? May 18, 2024 23:56 |
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i maintain that the flamethrower should be able to close bug holes by shooting directly into one point blank, and also when you do that, fire should shoot out of the two nearest bug holes as well. i always take it on destroy hatcheries missions because roasting the eggs with it is just so goddamn atmospheric
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# ? May 18, 2024 23:59 |
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I feel like I’m doing something wrong with the flame thrower on chargers, they take like a whole tank to go down and I have to dodge a couple times. Am I just spoiled by EAT headshots and this counts as “fast”? I don’t have the fire ship upgrade yet.
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# ? May 19, 2024 00:05 |
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WHERE MY HAT IS AT posted:I feel like I’m doing something wrong with the flame thrower on chargers, they take like a whole tank to go down and I have to dodge a couple times. Am I just spoiled by EAT headshots and this counts as “fast”? I don’t have the fire ship upgrade yet. You want to use the flamethrower on a single charger leg, not on the head or body
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# ? May 19, 2024 00:06 |
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Focus on one leg. Focusing on the head doesn't work for unclear reasons since they have the same armor and durability. Actually now that I think about it the fact that it ignores the removable leg armor is probably technically a bug, since the flamethrower only has AP3. Certainly a good bug though. Sindai fucked around with this message at 00:10 on May 19, 2024 |
# ? May 19, 2024 00:06 |
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Chargers die instantly when their head is exploded or a leg is destroyed. Focus your fire on one leg and it'll die in about half a tank. They also bleed out and die about 5 seconds after you rip their butt open with explosives, or after their side gets torn apart by a drop pod landing on them.
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# ? May 19, 2024 00:07 |
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Seen a few keep trucking along with their side opened, I’m assuming some other weapon finished yours off by hitting their squishy guts
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# ? May 19, 2024 00:22 |
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Phenotype posted:Man, I really gotta go back and play all the weapons they've buffed over the last few months. I found a random flamethrower on a bug 7 last night, and since I didn't have a support weapon besides EATs, I tried it out for a bit. Holy poo poo bro! It deals with armored bugs and chargers without any fancy positioning or penetration weapons, and it actually kills stuff fast enough that you don't feel like they're just tanking the fire and biting you anyway. Also the fire effect looks fuckin gorgeous on a 4080s, which is a nice plus too. Yeah i was playing with a flamethrower and it's excellent, particularly now you have a few seconds to dive if you accidentally catch fire. I also really like the rapid fire smg (steeled veterans?), on burst mode it does work.
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# ? May 19, 2024 00:24 |
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sebmojo posted:I also really like the rapid fire smg (steeled veterans?) Knight SMG is from the Super Citizen pack
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# ? May 19, 2024 00:48 |
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oooough god I hate people confidently spreading misinformation no, weapons do not have "unlisted crit spot multipliers like AMR", they just have higher damage to durable parts
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# ? May 19, 2024 00:55 |
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LazyMaybe posted:oooough god I hate people confidently spreading misinformation I'm familiar with this but how does it explain the way the laser cannon kills tank/turret vents faster than anything else in the game? It has very little durable damage so those parts are clearly not Durable, so why don't other weapons with higher dps kill them even faster than the laser cannon I'm guessing there's a lot about damage calculations that even the people doing all the testing don't understand, because it's all based on assumptions being made based on observable ttk deep dish peat moss fucked around with this message at 01:09 on May 19, 2024 |
# ? May 19, 2024 01:05 |
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deep dish peat moss posted:I'm familiar with this but how does it explain the way the laser cannon kills tank/turret vents faster than anything else in the game? It has very little durable damage so those parts are clearly not Durable, so why don't other weapons with higher dps kill them even faster than the laser cannon The gently caress are you talking about it has "very little durability damage"? It does 200 durable damage a second, with damage ticks applied every millisecond. Autocannon has 260 + 150 durable damage per shot, while AMR has 135 per shot. AC and AMR can absolutely dumpster vents faster than the Laser Cannon, and I have killed a turret vent in less than a second when I'm at point blank range, it's just the recoil means you're effectively having roughly the same DPS given you have to wait for the reticle to settle enough if you're not humping your target. skaianDestiny fucked around with this message at 01:24 on May 19, 2024 |
# ? May 19, 2024 01:21 |
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I think I can count on one hand the number of chargers I’ve seen killed by shooting the Butt. It’s just not practical unless your entire team has somehow taken no anti armor support weapons or stratagems. If all four of you are really wrangling chargers with auto cannons, impacts, and grenade launchers you’re in for a real poo poo time when a Bile Titan shows up. Had a toxic pubbie for the first time in a long while! Three person level 7 bug mission. We’re absolutely chilling, doing some objectives, closing stuff. I split off to blow up a Heavy Nest. It’s taking me a little longer than I expected as I realize I mistakenly brought Stun grenades. Host jumps on comms “S3 regroup with the team. I will kick you. You have 10 seconds until I kick.” I’m surprised so I respond comms “uhh okay sure I’ll head over to you guys. Wait a second. No gently caress off dude.” And I quit. Does he think we’re in some real military and I give a gently caress? My 10 samples and 12 minutes of my time is worth taking orders from a basement dwelling Starship trooper? I requeued instantly and got into a normal squad. They had popped SOS and never got a 4th so I hope their reinforcement was bugged and they struggled to defeat it with 2.
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# ? May 19, 2024 01:32 |
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deep dish peat moss posted:I'm familiar with this but how does it explain the way the laser cannon kills tank/turret vents faster than anything else in the game? It has very little durable damage so those parts are clearly not Durable, And laser cannon has a very high ratio of durable damage to normal damage. 350 normal/200 durable, so durable damage is over half what its normal damage is. It does significantly more durable damage in one second than an AMR shot does.
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# ? May 19, 2024 01:36 |
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Watched someone throw a rail strike onto the Pelican after it landed and only the first guy on was extracted immediately. Confirmed when it takes enough damage it glitches like that. Also finally unlocked the arc damage upgrade
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# ? May 19, 2024 01:39 |
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by the way if you haven't been paying attention to helldivers.io and want to stare into the angry face of god, here's the part stats for bile titans there's enough about this that still no one understands to make it borderline useless. for instance, I don't think anyone knows how exactly any of these stats translate to "you can kill a bile titan by shooting its abdomen with AP4 weapons once the sack is popped". perhaps the spot where the sac used to be simply counts as having 1 less armor value? LazyMaybe fucked around with this message at 01:48 on May 19, 2024 |
# ? May 19, 2024 01:45 |
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Sagebrush posted:i maintain that the flamethrower should be able to close bug holes by shooting directly into one point blank, and also when you do that, fire should shoot out of the two nearest bug holes as well. I love the Laser Cannon for bursting eggs from afar. I imagine it's the same pleasure those freaks who like to pop people's pimples must get.
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# ? May 19, 2024 01:51 |
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LazyMaybe posted:by the way if you haven't been paying attention to helldivers.io and want to stare into the angry face of god, here's the part stats for bile titans I'm pretty sure it's this. The 0 armor "UnkXXXX" bits at the bottom are the belly and underbutt sacks; they have a health value and can be destroyed. The inner_body and inner_torso bits are -1 health and can't be further destroyed, but all damage goes directly to the main HP pool, so they're probably the sections exposed once the sacks are popped - or perhaps the 0 armor inner_torso represents the exposed parts once the upper armor is broken?
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# ? May 19, 2024 01:59 |
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LazyMaybe posted:Cannon turret vents have 100% durability value I admit I feel like the laser cannon destroys a turret in less than 3.75s but I've never timed it. That math does fit the 1 quasar shot + 1 AC shot it takes so my subjective memory is probably just wrong. Sindai fucked around with this message at 02:17 on May 19, 2024 |
# ? May 19, 2024 02:14 |
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Sindai posted:That's definitely the wrong turret entry (look at the weapon) but the right one isn't too much different. Armor 6 front, armor 3 back, and 750 hp. Olesh posted:
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# ? May 19, 2024 02:19 |
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Sindai posted:That's definitely the wrong turret entry (look at the weapon) but the right one isn't too much different. Armor 6 front, armor 3 back, and 750 hp. It destroys them in slightly under 3 seconds which doesn't match the math: https://i.imgur.com/Gxwv6fF.mp4 The beam appears 1.66 seconds into the video: Turret is fully destroyed (barrel disappeared) 4.54 seconds into the video: E: fwiw I'm not claiming it does have bonus weak point damage or whatever like previously believed but the laser cannon ttk doesn't really match what the prevailing math shows for it, so it seems like there's more to damage calculation/application than just what the math shows. Or there's just some kind of quirk with the laser cannon and/or cannon turret (though it's like this for tanks as well - maybe they take a spike of damage when they light on fire? I've seen them survive indefinitely while burning so I know it's at least not a DoT) deep dish peat moss fucked around with this message at 02:53 on May 19, 2024 |
# ? May 19, 2024 02:38 |
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deep dish peat moss posted:It destroys them in slightly under 3 seconds which doesn't match the math: https://i.imgur.com/jJNwYQ1.mp4 3 seconds and 49 frames, aka 3.82 seconds to kill. So, slightly slower than the expected 3.75 seconds. This may be due to the actual tickrate of the laser, it's probably not doing damage on every single game tick, based on how slowly it leave damage decals on devastators when you sweep it across their torso. To kill in exactly 3.75s it would need to be doing damage every 1/60th of a second, which is likely not a practical implementation. My video is solo, under controlled conditions where I know there is nothing else that could have damaged the turret. Your video is from 28 minutes into a 4 player game where any of those other 3 players could have done damage to that turret beforehand. LazyMaybe fucked around with this message at 02:59 on May 19, 2024 |
# ? May 19, 2024 02:56 |
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I'm 100% sure no one touched that turret before I did because I ran halfway across the map from my team and slowly snuck around behind it to capture the video Though for what it's worth the turrets die before the explosion animation plays, not when the explosion animation plays. In my video there's a difference of .17 seconds between the death of the turret and the start of the explosion, which would make your kill about 3.65 seconds. deep dish peat moss fucked around with this message at 03:04 on May 19, 2024 |
# ? May 19, 2024 02:58 |
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the in game mission timer is down to the milliseconds or whatever just use that it's easier
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# ? May 19, 2024 03:02 |
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deep dish peat moss posted:Though for what it's worth the turrets die before the explosion animation plays, not when the explosion animation plays. In my video there's a difference of .17 seconds between the death of the turret and the start of the explosion, which would make your kill about 3.65 seconds. The cutoff point for my timing was not the explosion, it was the first frame the model changed, right here: turn off the TV posted:the in game mission timer is down to the milliseconds or whatever just use that it's easier So here's another recording of a different turret kill, this time measuring by ingame timer: https://i.imgur.com/PatF09N.mp4 Exactly 3.75 seconds, just as the damage values suggest. So... deep dish peat moss posted:I'm 100% sure no one touched that turret before I did because I ran halfway across the map from my team and slowly snuck around behind it to capture the video
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# ? May 19, 2024 03:15 |
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i accidentally took heavy armor on a bug mission and boy that was a loving mistake. i might as well have been standing still
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# ? May 19, 2024 03:19 |
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So that adjudicator, the tier 1 detonation AR. Crap? Seems a bit crap.
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# ? May 19, 2024 03:32 |
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Heavy armor is arguably only useful on bot missions sicne you can expect to receive substantial chip damage from random fire, but now that they've mostly removed instakill rockets it's not even a great option for them despite buffed headshot resistance. Mobility is just way too valuable.
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# ? May 19, 2024 03:34 |
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sebmojo posted:So that adjudicator, the tier 1 detonation AR. Crap? Seems a bit crap. It's... okay. It's not great. It's not the worst AR though at least
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# ? May 19, 2024 03:57 |
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Dark souls has a fat roll. Helldivers should have a fat dive.
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# ? May 19, 2024 03:57 |
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For the laser cannon discussion, remember it can set things on fire, likely it gets a tick or two of fire damage off on the turret once you hold it and that's why its under 4 seconds to kill.
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# ? May 19, 2024 04:15 |
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sushibandit posted:Heavy armor is arguably only useful on bot missions sicne you can expect to receive substantial chip damage from random fire, but now that they've mostly removed instakill rockets it's not even a great option for them despite buffed headshot resistance. Mobility is just way too valuable. You still die to a rocket headshot even in heavy explosive resist armor. Heavy armor is *okay* against bots but I'd rather just use medium armor.
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# ? May 19, 2024 04:52 |
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# ? Jun 9, 2024 23:05 |
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They really need to give heavy armor some buff that isn't just damage resist against explosions. Give it some functionality like being able to fully brace weapons for pinpoint accuracy or gaining immunity to knockdown when standing still. Turn yourself into a deployable turret.
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# ? May 19, 2024 05:10 |