|
John Wick posted:
Didn't this man make Legend of the Five Rings?
|
# ¿ Jul 16, 2009 04:39 |
|
|
# ¿ May 16, 2024 17:52 |
|
Drox posted:What is it with grognards and crocodiles? Wikipedia posted:
|
# ¿ Jul 19, 2009 06:57 |
|
shotgunbadger posted:Ya know I wasn't happy about the new edition info about WFRP, but I'm not gonna be MAD at people for liking it, my group probably will stick with 2nd edition, but if people like this one rock on. Because when the new edition comes, all those free of sin (the old edition books) will be raptured away before the seven-year period of suffering.
|
# ¿ Aug 13, 2009 18:17 |
|
Megaman's Jockstrap posted:Cut off your hand to go with it, become a nerd hero. Isn't there a Heart now too?
|
# ¿ Aug 18, 2009 17:23 |
|
Gary Gygax posted:Just as it is important to use forethought and consideration in placing valuable metals and other substances with monsters or otherwise hiding them in dungeon or wilderness, the placement of magic items is a serious matter. Thoughtless placement of powerful magic items has been the ruination of many a campaign. Not only does this cheapen what should be rare and precious, it gives player characters undeserved advancement and empowers them to become virtual rulers of all they survey. demota fucked around with this message at 17:08 on Aug 21, 2009 |
# ¿ Aug 21, 2009 17:05 |
|
Super Waffle posted:If you want your monsters to have full PC stats just stat them up as PC's and toss them into a fight what is so hard to understand about this They can't stretch their imaginations enough to break the rules like that. Or assign an exp value.
|
# ¿ Aug 22, 2009 05:40 |
|
Mikan posted:Ewen Cluney is a really nice guy overall, I agree, he's just otaku as hell and it's kinda creepy Does Tenra count? I don't really know much about the details, just a vague description of what it's about.
|
# ¿ Aug 29, 2009 03:13 |
|
Fuego Fish posted:That son of a bitch stole the "elf maiden" racial trait from my 4e adaptation of the corgi Oh man, it was YOU that made the Corgi thing? I love that.
|
# ¿ Aug 30, 2009 15:09 |
|
I have a friend whose parents named her Arwen.
|
# ¿ Aug 31, 2009 14:37 |
|
FMguru posted:Actual thread (with 82 replies!) in the moderator feedback forum of RPGnet: What a goddamn friar.
|
# ¿ Aug 31, 2009 20:57 |
|
I like that in FATAL, you roll a d10,000,000 to figure out how many babies a girl will have. There are only five results. I guess the green die is the ones, the red die is the tens, the blue die is the hundreds, the translucent orange is the thousands, the speckled red is the ten thousands, the clear blue gamescience die is the hundreds of thousands, the dark green with gold print is the millions, and the black one is the ten millions place? loving FATAL.
|
# ¿ Sep 1, 2009 20:11 |
|
Created a terrible rules thread over here if we wanna pursue this line of discussion a whole lot longer.
|
# ¿ Sep 1, 2009 20:30 |
|
the_crom posted:Wow. How quickly the sheeple fall into line. What happened to everybody who was complaining about this game? Did they just stop bothering to check in to see what's going on? http://www.fantasyflightgames.com/edge_news.asp?eidn=768 Comment #12
|
# ¿ Sep 2, 2009 20:12 |
|
demota fucked around with this message at 17:20 on Oct 11, 2009 |
# ¿ Oct 11, 2009 17:18 |
|
This entire thing. It's FATAL author Byron Hall's attempt at a rebuttal against the infamous review of his game. I thought about posting the whole thing, but as I scrolled down I started to realize this thing was way too long. But, I'll give you guys the preamble at least. The sick person who created FATAL posted:Although it is technically not a review, but mostly an attack against me, Byron Hall, I will demonstrate the fallacies of the authors, Darren MacLennan and Jason Sartin. Obviously, they hate F.A.T.A.L. and anyone involved with the game. Their hatred can be only the result of fear. They are fearful because they know it will be published. They are fearful because the material in the game is supported, and is dissimilar to anything that attracts them. People fear what is different to them, mostly out of cognitive laziness; it takes effort to explore what is different. Nonetheless, I appreciate the attention to the game, and inefficient effort.
|
# ¿ Oct 12, 2009 15:21 |
|
God drat these guys are pussies. Here's a few ideas for what you do if you REALLY want to kill off your players with traps. 1) Install a spring-loaded heavy blade underneath the gaming table, pointed at where the chairs might normally lie. Except your own, if you want to be a wuss about it. Some players may be a little divided over this. 2) If you know a little chemistry, you can put different substances that react strongly in different foods and drinks. Your players might find the taste quite explosive. 3) If a monster splashes a PC with poison, splash a tiny bottle of contact poison on the player's mini. It'll take a little time, but the overall effect is pretty vial.
|
# ¿ Oct 22, 2009 20:47 |
|
Ten Things You Should Know About RPG Pundit One of the great enigmas in the roleplaying hobby is the commentator known as RPG Pundit. I first encountered him years ago as Nisarg, a snarky new member at RPGnet. From which he was banned. He's been banned from many other gaming forums as well. Eventually he found a venue for expressing his ideas, his blog. It's at that little corner of the internet where I first started to really get to know the man behind the mayhem. Later, when he took over theRPGsite the Pundit asked me to be one of the admins, a gig I continue with to this day. To the extent that I appear on anyone's radar at all, I kinda assume that I am sometimes counted among the Pundit's Proxy Army. It was Nicole Lindroos a.k.a Nikchick first added the word "proxy" to the Pundit's vocabulary. Given the events of the time I suspect she was talking in particular about me and Pundit's buddy Jong. So despite publicly disagreeing with the man several times the idea that some folks think I drank the Kool-Aid wouldn't suprise me. Still, I've managed to have a vantage point closer to Pundit than a lot of other people who have a strong negative opinion about him. He may only be an internet friend that I've never met face-to-face, but I feel pretty certain that I know the man behind the myth a helluva a lot better than his detractors. I think if everyone knew Pundit the way I do they would feel differently. They might still disagree with him, as I sometimes do, but they wouldn't be so hard on him. To that end I've composed a list of things I know about Pundit that you probably don't. When RPG Pundit put on the One Ring, the Nazgul just said, "gently caress it." The last man who made eye contact with RPG Pundit was Ray Charles. RPG Pundit always asks for the same Christmas gift: A box of Smurfs and a sledgehammer. The popular videogame "Doom" is based loosely around the time Satan borrowed two bucks from RPG Pundit and forgot to pay him back. Once a cobra bit RPG Pundit's leg. After five days of excruciating pain, the cobra died. RPG Pundit doesn't read books. He stares them down until he gets the information he wants. RPG Pundit's body is composed of 95% recycled material, making him earth friendly and of benefit to society. To balance himself out, RPG Pundit sets fire to one national park per year. RPG Pundit has the heart of a child. He keeps it in a small box. When the Boogeyman goes to sleep every night he checks his closet for RPG Pundit. RPG Pundit's calendar goes straight from March 31st to April 2nd; no one fools RPG Pundit.
|
# ¿ Oct 23, 2009 00:46 |
|
Maddman posted:Gee I sure hope so because that stuff sounds like lots of fun! Does FtA at least have Sokoban? Edit: Through some searching, I found a copy of FtA!. I'm not about to download and subject my eyes to that crap, but I'm wondering if it'd be alright to post a link, considering no one here wants it because they think it'd be a good game. Which mod do I go about asking? demota fucked around with this message at 16:04 on Nov 9, 2009 |
# ¿ Nov 9, 2009 15:50 |
|
Dyrnwyn posted:When it comes to D&D I would call myself a roleplayer. I like to interact with other characters and the world in non-combat situations as much as, if not more than in combat. Well, when I first played 4e, I played in a few different groups. I tried doing things like negotiating with a band of brigands to avoid an attack, haggling with a shopkeeper, asking a tavern owner about local rumors, and even verbally challenging the party's enemy, and every time, in every group, the DM would stand up, walk over to me, and bash me across the face with the PHB! The rest of the table would get all mad at me, too, and say things like, "What the hell are you doing? We just like moving from encounter to encounter and don't need faggy plot getting in the way of our fun." 4e, you could have been so great, but I guess it's impossible to roleplay under your rules. I don't think this is because it's 4e.
|
# ¿ Nov 15, 2009 16:39 |
|
quote:Sure, halflings riding dinosaurs is cool and all, but raptors are a pretty implausible selection. As far as I know, raptors are pack animals, and historically pack animals were only used as aids to hunting, not for riding. We used herd animals for riding. Halflings should probably ride triceratops or similar animals.
|
# ¿ Nov 19, 2009 03:07 |
|
@commoner: The problem lays in the fact they deliberately choosed cards, tokens and all those things in order to make it collectionable. With this new expansion you pay $130 and get lot less content than the core handbook V2 had: less careers, less Colleges of magic, less playable Religions, only low level wizards and priests... any of this choice has clearly been taken in order to make it a collectable rolecard game. @froo: I'm not a xenophobe and neither are most of the naysayers you find here in the new WFRP game. Feel free to look for my nickname over the net with Google and try to find another topic where I'm complaining about a product this way: I didn't for V2, I did not when the new Amiga OS4 saw the light, I did not for the NatAmi project, I did not for 6th and 7th edition of WFB (Oh... I'm called Al Neherim on Portent and Warseer). So, if I'm complaining about this product there is a good reason and that reson is that they literally raped the whole WFRP concept. And I'm not talking about gaming mechanics here: I've read about them and I find them good and intriguing under some aspects. I'm talking about the fact that with just the basic book you had much more careers and much more options that let you create campaigns that let you play through all 3/4 levels of wizardry/priesthood, picking from 10 magic lores and quite as many divine lores. V2 supplements were full of background materials, adventure hooks and the like. Tome of Corruption delivered 41 careers, 3 new playable races, several creatures to be added to the bestiary, 256 pages full of background, mutations, chaos weapon creation tables, instructions for creating daemons, warbands and spawns and lot lot more for 40$... 10$ more than this collectable box, do your maths. Oh yes, FFG has to pay for all the cardboards, cards and custom materials... but why the heck do we have to use them in an RPG? Yes they add something to the gameplay... but main reason, reading through FFG's publication strategy, is to milk players by involving them in a collectionable rolecard game.
|
# ¿ Dec 19, 2009 00:09 |
|
wdarkk posted:Where the heck is that from? Google is just giving me south african land developers when I google the filename. It's Zybourne Clock.
|
# ¿ Jan 6, 2010 03:00 |
|
Fuego Fish posted:You poor fool, the Zybourne Clock can never be created. The humour comes from what a poorly-planned, badly-directed failure it was. Trying to encapsulate that with rules would be a mockery of what makes it so great. What if you made a game about the development of the game?
|
# ¿ Jan 7, 2010 03:01 |
|
crime fighting hog posted:anyone who actually loving types out 'ahem' in their writing needs to eat a bullet Misread bullet as buffet.
|
# ¿ Jan 26, 2010 07:06 |
|
Hodgepodge posted:I read the "get lucky" thing in the context of the elf rape thing, and now I hate everyone and everything ever. Not quite. Nethack scales challenges to your character level. Still deadly as hell, but you've got a fighting chance.
|
# ¿ Jan 27, 2010 07:26 |
|
shotgunbadger posted:Are you making GBS threads me? He is not kidding you. It's in the Realm Space supplement.
|
# ¿ Feb 2, 2010 01:49 |
|
lighttigersoul posted:So, guy in a community of anime fans, in their tabletop gaming discussion, trolling someone for liking Naruto ((Not that I blame him for that. . .)) says: Detroit Metal City would be the only game where a stat for how fast your character can talk might actually matter.
|
# ¿ Feb 18, 2010 23:45 |
|
NorgLyle posted:So in 2e, a spoon would do 1d1? http://www.youtube.com/watch?v=9VDvgL58h_Y
|
# ¿ Feb 25, 2010 05:32 |
|
RagnarokAngel posted:I love anime. And manga.
|
# ¿ Mar 15, 2010 17:22 |
|
ZeeToo posted:Instead of porn, I think this guy just puts very large numbers on his calculator and stares at them while he jacks off. 80085
|
# ¿ Apr 28, 2010 02:24 |
|
Strontosaurus posted:you're mom Does she e-stalk you a lot?
|
# ¿ May 1, 2010 20:02 |
|
Seconding Curse of Chalion.
|
# ¿ May 29, 2010 21:29 |
|
October, 1977. The Dragon. Too much loot in your campaign? D&D OPTION: ORGIES, INC. by Jon Pickens NWS for crudely drawn 1977 elf boobs. In truth the core idea of it is alright, especially if you wanna do a more Conan-y game. It's just grognardy for how it's written and ORGIES.
|
# ¿ Jun 3, 2010 14:08 |
|
How many posts in did people unironically suggest things like ponies and rainbows?
|
# ¿ Jun 16, 2010 22:47 |
|
Mikan posted:I agree with all of that, it's as bad as the Pathfinder core setting for racism, I just couldn't pass up the burn opportunity I gotta ask. What's the Pathfinder core setting do for racism?
|
# ¿ Jun 18, 2010 01:43 |
|
NinjaDebugger posted:From what I've seen so far, it looks pretty loving good, and even has courtier mechanics that let you outright manipulate people in ways that border on mind control, which is pretty much a huge step up from the vague bullshit courtiers had before. I'm sure the rules are good, but are they going to be well-written and organized?
|
# ¿ Jun 19, 2010 15:45 |
|
Fuego Fish posted:4e: An Adventuer wakes up. He walks over to his closet, but he can not break it down as he is not in combat with it. Naked, he proceeds to the kitchen. He stands around for a few moments, as he has no power or skill to make coffee. Not that it would matter, as there are no penalties for malnourishment. Nonplused, he walks out the front door, where nobody makes a comment to his lack of clothes because there are no regular clothes in 4e, and everyone is naked like him. This is what grognards actually believe.
|
# ¿ Jun 22, 2010 18:57 |
|
Benjamin Black posted:So like half the book. So you'd still be left with 500 pages of material. Sounds alarmingly doable to me.
|
# ¿ Jun 23, 2010 22:56 |
|
Mikan posted:There's one game where a knife must be on the table, sheathed, and none of the characters can explicitly state what they want from one another until it is unsheathed, and in order to start a fight, you need to stab the knife into the table through your target's character sheet, and the winner of the fight is determined by a vote of everyone at the table who is not involved in it. The Mist-Robed Gate
|
# ¿ Jun 28, 2010 22:20 |
|
|
# ¿ May 16, 2024 17:52 |
|
Turing sex machine posted:Cookbooks are a lot like Dungeons & Dragons and other role-playing games. They contain seemingly rigid rules that, in practice, require a certain amount of adaptation for your own tastes. Lore Sjolberg is a great writer and I wish he'd update more often.
|
# ¿ Jul 10, 2010 00:20 |