Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Ravenson
Feb 23, 2024

Likes writing desks but isn't like one.

Arglebargle III posted:

So my options for tomorrow's session are to essentially let them have their downtime session after lots of leading them around by the nose, drop some hints that all is not well at their favorite home port, but mostly focus on the big picture and how they're going to salvage this ship. Have some correspondence and advance a couple back-burner plots in other locations. Maybe give them another bite at a mysterious object that they failed to identify last time they were here. Save the siege plot for when the ship is in port, so their coveted new cruiser is threatened.

OR just yeet them straight into the next module and drop an ork invasion on their heads when they thought they were going to have downtime. I do kind of like the idea that they get back after a long but mostly uneventful voyage, already thinking about how they're going to replace their losses, who they're going to hire and how they're going to go back out and salvage that new ship, only to discover the port under attack and an Imperial captain determined to commandeer them and their ship in service of the realm.

Split the difference. Give each of them just enough downtime to start setting things into motion and relax, then halfway through the session the orks invade and now they're all scattered and trying to preserve their subplots and gains while getting back together and repelling the bad guys - and then just when they're getting that under control, the Imperial captain shows up to commandeer them and their ship.

Adbot
ADBOT LOVES YOU

Ravenson
Feb 23, 2024

Likes writing desks but isn't like one.

CzarChasm posted:

The Tower - Positive effect

Frankly I'd never have the Tower have overtly positive effects. Maybe its negatives could happen in such a way that it still ends up being positive but the Tower is the disaster card for a reason.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply