|
HOW TO JOIN PLEASE BE CAREFUL/DRAGONGOD KNIGHTKINGS Try the FREE TRIAL or RECRUIT A FRIEND Last updated April 3 FINAL FANTASY XIV: A REALM REBORN Available for PC, PS3 and PS4 Also available on Steam, soon available for OS X Official site: http://na.finalfantasyxiv.com/lodestone/ Account management: http://sqex.to/Msp Goon off-site: http://ffgoons.com IRC: #ffgoons on SynIRC After a year and a half and five major content updates, we're currently in the intermission before the first expansion, Heavensward, but the community is still healthy and growing. As a new player, now's the best time to join and complete all the prerequisites so you can jump straight into Heavensward on day 1. If you're still on the fence about joining, why not try the 14-day free trial? The Armoury System is FFXIV's character progression system. In this game, your class is determined by your equipped weapon, and you can change your weapon anywhere in the overworld; this includes crafting and gathering, which are their own classes, have their own abilities and gear, and even have special class-defining equipment at maximum level. You can level up every class to maximum level, and a selection of the skills you earn as you level up a class can be used on other classes ("cross-class skills"). See the ARMOURY SYSTEM section on the official website for more information on how this works. When a combat class reaches level 30, it has access to soul crystals, which turn your class into a job; they remove access to most cross-class skills, but in return grant five job-exclusive skills that are well-suited to group content. Your job level is tied to the associated class's level; for example, Paladin is the job associated with Gladiator, so if your Gladiator level is 37, your Paladin level is also 37. The Armoury Bonus grants a 50% bonus to many sources of EXP for classes lower in level than your highest-level class. This makes up for the relative lack of quests for classes after your first. For more information on the specifics of each class and job, see the Skill Tree on XIVDB. Gladiators (GLA) use powerful sword and shield techniques to keep the attention of their enemies and survive blows that would devastate lesser beings. Gladiators act as tanks and disruptors, blinding, stunning, and disabling enemies while holding their attention with sword combos. Gladiators start in Ul'dah. Marauders (MRD) use axes to cleave a path through the enemy's front line and protect the more fragile members of the party. Marauders tank primarily by smashing their foes' faces in and bathing in their blood. By doing so, they restore their own HP. Instead of preventing a large amount of damage like gladiators, marauders react to incoming damage by refilling their large HP pools via weapon skills and abilities. Marauders start in Limsa Lominsa. Lancers (LNC) use all manner of two-handed pole arms to deal critical blows to their enemies. Lancers is a straightforward damage class, sacrificing defense for attack power to deal heavy damage, and fighting while moving around the target in order to gain access to combo bonuses. Lancers start in Gridania. Rather than traditional combos, Pugilists (PGL) utilize stance changes that give them flexibility in their combo chains. Pugilists abilities grant them increasing amounts of Greased Lightning, a buff that is the result of some of their weapon skills. Greased Lightning increases attack speed and damage while lowering the global cooldown, allowing Pugilists to unleash attacks faster than most classes. Pugilists start in Ul'dah. Archers (ARC) fire off arrows from afar, hindering their enemies and dealing damage from a safe distance. Archers have access to debuffing Weapon Skills and utility skills, like a group movement speed increase and a backstepping attack. Archers do not use melee-class combos, and instead rely on procs that enhance their shots. Archers start in Gridania. Rogues (ROG) use acrobatics, misdirection and potent poisons on their dual blades to efficiently take down enemies, as well as force them to cough up extra loot. Rogue can be unlocked in Limsa Lominsa. (Players must first complete the level 10 class quest for one of the initial battle classes to unlock Rogue.) Conjurers (CNJ) invoke elemental spirits to damage their enemies and protect their allies. Wind and earth are used mainly for offense, while the water element is used for defensive maneuvers and healing. Conjurers also have access to the Sleep status effect for crowd control. As a primary healer they are obviously a welcome addition to any party, but a great Conjurer knows how to find the perfect balance of nuking, crowd control, and healing. Conjurers begin in Gridania. Arcanists (ACN) summon their pet Carbuncle to aid them in combat. They boast a versatile toolkit, with DoTs, debuffs, and supporting spells. Arcanist is an extremely versatile class, and depending on your party makeup they can fulfill a number of roles. Arcanist is currently also the only class with two jobs. Arcanists start in Limsa Lominsa. Thaumaturges (THM) (thaw-maw-turj-ez) deal in death, controlling the elements of fire, lightning, and ice in order to wipe out enemy parties. To maximize their output, they need to balance their Astral Fire (increased damage and MP cost of spells) with Umbral Ice (increased MP regen, decreased damage). Thaumaturges also have great crowd control with the ability to inflict AoE sleep. Thaumaturges begin in Ul'dah. Paladin (PLD) requires Gladiator 30 and Conjurer 15. The paladin job is focused on tanking, and gains access to abilities that enhance mitigation and threat. Warrior (WAR) requires Marauder 30 and Gladiator 15. The warrior job is focused on tanking, and gets a "Wrath" mechanic; they can charge up a stack of charges that can be held to increase their critical hit rate, or spent to use powerful job abilities. Dragoon (DRG) requires Lancer 30 and Marauder 15. The dragoon job is focused on damage dealing; all of their job abilities are Jumps with various additional effects. Monk (MNK) requires Pugilist 30 and Lancer 15. The monk job is focused on dealing damage. Monks gain three new Weapon Skills, expanding their combo options, as well as a powerful damage dealing stance and range closer. Bard (BRD) requires Archer 30 and Pugilist 15. The bard job is focused on support. Bard remains a very potent damage dealer, but its powerful songs and debuff are the real reason to want one in a party. A good bard will spend most of their time pumping out damage, while moving to restore their party's TP and MP as needed and using debuffs at critical times. Ninja (NIN) requires Rogue 30 and Pugilist 15. Ninja builds on rogue with a ninjutsu system that combines chains of mudra to create powerful magical effects. White Mage (WHM) requires Conjurer 30 and Arcanist 15. White mage is a job focused on healing. It's a fairly straightforward extension of conjurer, but single-target regen and Holy are good additions to its arsenal. Black Mage (BLM) requires Thaumaturge 30 and Archer 15. Black mage is a job focused on area of effect skills, and its job skills reflect that. Scholar (SCH) requires Arcanist 30 and Conjurer 15. The scholar job is focused on healing and support. While using the scholar soul crystal, Summon I and Summon II are modified to call fairies that provide buffs and heals. Summoner (SMN) requires Arcanist 30 and Thaumaturge 15. The summoner job is focused on damage dealing and enhancing its pet. While using the summoner soul crystal, Summon I and Summon II are modified to call different egi, aspects of the primals. The Disciplines of the Hand are the crafters of Eorzea:
The Disciplines of the Land are the gathering classes:
In no particular order:
The Chairman fucked around with this message at 18:20 on Apr 3, 2015 |
# ? Oct 28, 2014 02:04 |
|
|
# ? May 19, 2024 15:28 |
|
THE MAIN GOON GUILD DATA CENTER PRIMAL Excalibur Please Be Careful / Dragongod Knightkings / Third Party Tools (Webpage) If you wish to be invited to PBC/DGKK/TPT, please register for FFgoons and follow the instructions that you can see once you're authorized. Registration for accounts less than 3 months old or with less than 10 posts may be declined; if you feel you're an exception or were incorrectly restricted, contact me. Excalibur Goons On Trial - a linkshell for new players on the free trial. See here for information on who to contact. (as of the most recent update) SQUARE-ENIX posted:During periods of high congestion, we may institute a temporary restriction on the creation of new characters. OTHER GROUPS DATA CENTER AETHER Cactuar Scratching Post: contact any member or apply at Mist 1st Ward #8 (outside Limsa Lominsa) Cactuar Can't Hug Every Cat (linkshell): contact a member Midgardsormr Konaku: apply at The Goblet 1st Ward #7 (outside Ul'dah) Midgardsormr Stranded Goons (linkshell): contact a member DATA CENTER PRIMAL Exodus Principality of Zeon: apply at The Goblet 1st Ward #13 (outside Ul'dah) Hyperion Hyperigoon (linkshell): contact a member Leviathan Aggression: contact a Recruiter or apply at Mist 2nd Ward #15 (outside Limsa Lominsa) If you're in a group on another server that's looking for members, PM The Chairman The Chairman fucked around with this message at 17:08 on Jun 8, 2015 |
# ? Oct 28, 2014 02:05 |
|
QUESTIONS AND ANSWERS GENERAL QUESTIONS
PURCHASING AND SUBSCRIBING
BEFORE YOU BEGIN
STARTING OUT
FURTHER GAMEPLAY
UNLOCKS
WHO IS THIS YOSHI P I KEEP HEARING ABOUT? Yoshi P is Naoki Yoshida, the head producer and director of Final Fantasy XIV; the long and short of it is he's a pretty cool dude who likes western MMOs and is especially passionate about making FFXIV a good game. He took over the game after Hiromichi Tanaka, the former producer, was displaced from the position and Square Enix decided that the Final Fantasy name was too important to allow such a terrible game as 1.0 exist. He likes to have a personal interaction with the player base, and has a habit of showing off concept art and new content in unusual ways: Counterpoint from the official forums: You should know that Yoshi P is a filthy liar and is ruining this game more with every passing day, his lies continue to compound an ever expanding testament to the failure of FF14!!! Bring back Tanaka!!! IN CONCLUSION
The Chairman fucked around with this message at 00:51 on May 18, 2015 |
# ? Oct 28, 2014 02:05 |
|
Last updated 5/26/2015 FF14's first Expansion has been announced: Release: June 23rd, 2015 Early Access June 19th. https://www.youtube.com/watch?v=okypXypR80U Heavensward features new zones, airships as only final fantasy can do them, dragons, dragon people, battling against gods and demons, politics between nations and an all powerful gun based empire waiting to strike and complete it's conquest of the world as we know it. It will raise the level cap from 50 to 60, introduce new crafting systems, fashion dress up for houses, raiding content for all play styles, dress up and more new content update schedule that continues to set an industry standard for over 2 years now. I NEED THIS WHAT DO I BUY? Each platform you want to play Heavensward (To be further abbreviated as HW from now on) requires a copy of ARR and HW to play. This means if you play on both PS3 and PC for example you need to buy the expansion for both. If you want to get the digital bonuses from digital deluxe or collectors edition, you only need to buy one copy of that. The reasoning for the needing multiple copies apparently has to deal with licensing issues. (Presumably this means that SE gives Sony some sort of fee for the platform). * Please note that users that play FINAL FANTASY XIV: A Realm Reborn on Steam will need to purchase the Steam version of FINAL FANTASY XIV: Heavensward. As part of the HW launch, Final Fantasy 14 is also coming to Mac computers. Please look forward to it. Prices are Standard for $39.99 Digital Deluxe for $59.99 and Collectors for $129.99 (someone pass me the EU/PAL numbers and I'll add them) The Mac version is a two pack bundle which will include both the original ARR game and the Heavensward expansion pack. It does not include early access so do not purchase it with that intent if you're already a player. TELL ME THE LOOTS, I NEED DRESS UPS Here is what you get for sacrificing currency to the altar of dragons and catgirls: Collectors edition
Confirmed systems and content new to Heavensward New Playable Race Au Ra New Beast Races (Vanu Vanu) (The Gnath) Alexander (summoned by Goblins) is the new raid content in the spirit of Coil of Bahamut Aerial Mounts (Dragon) New FC crafting systems New raid system - Yoshida posted:Alexander, will have two different modes, Normal and Hard. Normal will be for the people who want to take the time to enjoy the story-line. It will be slightly easier than the current endgame raid, The Binding Coil of Bahamut. It will be easier so that the more casual type player will be able to enjoy it. But at the same time we have the hard mode which is much harder. It’s planned to be even more challenging than the Binding Coil of Bahamut. The Stuff you really care about - New Jobs Astrologian (AST) http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:Astrologian can switch between a heal stance or a barrier stance. It's actually a bit too strong so there'll be restrictions on how often you can switch stances, a delay of some kind. Spells remain the same, their affects just change depending on stance so it's not like you'll need to juggle 2x more skills than other classes. Machinist(MCH) http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:Machinists, when using attachments on their rifles will become something akin to a canon. There'll be a charging animation/effect, the longer it is, the more powerful the attack is. (something like Rockman's charge shot) Moving resets the charge. Dark Knight(DRK) http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:Dark knight lives on MP. They considered using HP as resource, but thought it would be too dangerous for raids, and so went with MP instead. You'll use MP to cast a darkness buff that drapes you with a darkness aura. Playstyle will revolve around maintaing that aura, using it for defence or damage. CRAFTING CRAFTING CRAFTING - Company and New Player Systems http://www.reddit.com/r/ffxiv/comments/2z06p9/famitsu_paxeast_interview/ posted:The concept of FFXIV's armoury system is so you can be and do everything with just one character. Along the way, crafting became a little too hardcore. First, it started requiring everything to be HQ or bust. Then you it started requiring you to max-meld every piece of gear, and eventually you needed to do it for all jobs. What started as 'can be anything' twisted into 'must do everything'. While it may have been enjoyable for the really hardcore who enjoy this kind of gameplay, it pushes away the people who just want to do a simple bit of crafting now and then. With the Meister and scripts system, we're trying to get back to our core philosophy. Yoshida posted:Yoshida: At the release of Heavensward Free Company crafting will become available. Within your Free Company housing you’ll be able to set up a sort of work shop in your basement. You may have seen visual aspects of this shown at a Producer Letter live but you’ll build a workshop in your basement. There’ll be two large categories of stuff you’ll be able to build with your Free Company, first of them being an actual house. And the second one is an airship. Recent Relevant Interviews and Previews
Someone has done a buttload of complication work I'm not about to repeat: A gigantic google doc There is an enormous amount of stuff in that doc that gets into more Heavensward specifics, and it's mirrored Here on FF goons because it's too drat big. Please send me pm or just post any cool stuff about Heavensward you come across so we can add it and make it easier for people to reference things. RuanGacho fucked around with this message at 06:54 on May 27, 2015 |
# ? Oct 28, 2014 02:07 |
|
This game's pretty good, you guys.
|
# ? Oct 28, 2014 02:13 |
|
2.4 is going to be great.
|
# ? Oct 28, 2014 02:13 |
|
Is the Rogue/Ninja going to be an update or in the Heavensward expansion?
|
# ? Oct 28, 2014 02:13 |
|
{{2.4}}{{Can I have it?}}
|
# ? Oct 28, 2014 02:14 |
|
Ahh, a new place to talk about Fracture, Atma, and Titan in. FAT.
|
# ? Oct 28, 2014 02:14 |
|
TARDISman posted:Is the Rogue/Ninja going to be an update or in the Heavensward expansion? It's in patch 2.4. Which is being implemented right now. It will be available for play tomorrow morning.
|
# ? Oct 28, 2014 02:14 |
|
TARDISman posted:Is the Rogue/Ninja going to be an update or in the Heavensward expansion? In a few hours, everyone and their mother will be starting to play ninja.
|
# ? Oct 28, 2014 02:14 |
|
TARDISman posted:Is the Rogue/Ninja going to be an update or in the Heavensward expansion? 2.4. I will update the expansion post as we know more things for sure about it.
|
# ? Oct 28, 2014 02:15 |
|
TARDISman posted:Is the Rogue/Ninja going to be an update or in the Heavensward expansion? I too hate reading OPs.
|
# ? Oct 28, 2014 02:15 |
|
I'm going to be so tired for Shiva.
|
# ? Oct 28, 2014 02:15 |
|
Oneavi posted:In a few hours, everyone and their mother will be starting to play ninja. I will be using this to my full advantage to level CNJ. I'll have Stoneskin one day, promise.
|
# ? Oct 28, 2014 02:16 |
|
Ground floor.
|
# ? Oct 28, 2014 02:17 |
|
Can't wait to do nothing but shitpost about fracture and atma in this thread.
|
# ? Oct 28, 2014 02:17 |
|
As soon as 2.4 hits I'm going to do Ultros as soon as possible and I won't stop playing until I get the wind-up Ultros minion. See you soon!
|
# ? Oct 28, 2014 02:17 |
|
Woe be unto you who tries to level a DPS class through the Duty finder during the next month. Also recruitment code if anyone is interested: DRFG9QUW
|
# ? Oct 28, 2014 02:17 |
|
Systematic System posted:I too hate reading OPs. I missed it, my bad.
|
# ? Oct 28, 2014 02:18 |
|
I need my Hildibrand, Ultros, and Greg fix.
|
# ? Oct 28, 2014 02:18 |
|
don't get left behind
|
# ? Oct 28, 2014 02:19 |
|
Evil Fluffy posted:I need my Hildibrand, Ultros, and Greg fix. Hildibrand is hands down the most important thing to come out of 2.4.
|
# ? Oct 28, 2014 02:19 |
|
I'll only play NIN if they give it the instant suicide move they had in 11. I don't even give a crap about the new classes really, I just wanna log back in and keep acquiring outfits and setting monsters on fire. e: and Hilibrand-ing e:e: and ultros aaaaa
|
# ? Oct 28, 2014 02:19 |
|
Also a thing to note: Please do not read the official forums (or at least stay out of General Discussion and the Dungeon subforums). They are full of really stupid people who want 1.0 back, or complain about how filthy casuals are ruining their game. I read them because I hate myself, and FFXIV Forum Safari is one of the things I like to do.
|
# ? Oct 28, 2014 02:20 |
|
The Chairman posted:
You might want to put a note before and after this image telling people the windows for when it opens (or not). It won't stop them from asking every few pages but it might help some people.
|
# ? Oct 28, 2014 02:20 |
|
Why has the first page of the new thread not already been flooded with catgirl/lalafell/highlander/roegadyn pics?
|
# ? Oct 28, 2014 02:21 |
|
Soon, I can realize my dream of being a Ninja. Now I can sneak around in stealth going "Nin nin!" and not look like a moron!
|
# ? Oct 28, 2014 02:21 |
|
Evil Fluffy posted:I need my Hildibrand, Ultros, and Greg fix. (I am so ready to be Hildibrand's sidekick again)
|
# ? Oct 28, 2014 02:21 |
|
Vil posted:Why has the first page of the new thread not already been flooded with catgirl/lalafell/highlander/roegadyn pics? Oops, Here's a boring picture of me sitting on a bench somewhere. I really need to take a lot more screenshots, the game is generally really fantastic looking.
|
# ? Oct 28, 2014 02:24 |
|
Ohtsam posted:Woe be unto you who tries to level a DPS class through the Duty finder during the next month. Unless you know someone who hasn't leveled both tanks already who can be bribed with booze or fabulous prizes. Also someone should make a google doc for RAF codes at this point.
|
# ? Oct 28, 2014 02:25 |
|
Zero_Tactility posted:Don't tease the octopus, kids! He is the best part of the game.
|
# ? Oct 28, 2014 02:25 |
|
Vil posted:Why has the first page of the new thread not already been flooded with catgirl/lalafell/highlander/roegadyn pics? Have some elf glare.
|
# ? Oct 28, 2014 02:25 |
|
Kwyndig posted:He is the best part of the game. I've yet to watch a Hildibrand cutscene, or any other cutscene for that matter, but some day I'm gonna sit down in the inn room and watch 'em all.
|
# ? Oct 28, 2014 02:27 |
|
I like the return of the sleeping lalafell in the op. Good choice. Recruitment code for people who want some extra exp: VGMGF6HK
|
# ? Oct 28, 2014 02:27 |
|
Ive got 3 masters level final tests tomorrow Also my harddrive died so now I have to redownload the entire client. Which wouldn't be so bad if my authenticator hadn't glitched locking me out of the account and whose quick unlink password was on my dead hard drive.
|
# ? Oct 28, 2014 02:28 |
|
Roegadames~
|
# ? Oct 28, 2014 02:28 |
|
Can't even play until after work tomorrow. This is the worst patch ever.
|
# ? Oct 28, 2014 02:29 |
|
Well, I guess it's time to get back into this, huh? Hell I bought 180 days, might as well use them.
|
# ? Oct 28, 2014 02:30 |
|
|
# ? May 19, 2024 15:28 |
|
This game is really awesome and runs really well on PS4. If you want to play this game use a recruitment code! You get an XP bonus and you make someone very happy Fat Slampig- GJ9M9K9W Griever- 8KS35Z8U Gally- Z6MAM7X9 QQmore- 9QY25FPN Daner T- J9XW9JTD Sidesaddle Cavalry- S8UTZ7UE Killsion- XFUKGS6K Systematic System- HWWRV9K9 Gigantoad- JE3UFHEY Argas- BJD8TAT8 FortMan- MEUSMCPM DapperDuck- BGD7PKR3 Klades- KA4Y5FGK bonds0097- CQGTGUB8 Kaebora- U2GVHWTK ActionZero- 3PSPAYVX Verranicus- 5ZSAWXYF Kagemusha- UF3CKPTX Comic- VGMGF6HK Mr. Leonheart- Z79R53YT Idioteque Dance- WT8WV3ZN Kettlepip- YKR2V7CT homeless snail- GJ9M9K9W
|
# ? Oct 28, 2014 02:30 |