|
Been lurking for a long time but just want to say thanks for the LP yoshesque. Your last LP got me to try Bayonetta and I put an embarasing amount of time into it in spite of having the PS3 version. I never got into Devil May Cry so I wasn't expecting to love Bayonetta so much. Gotta say, I can't get enough of your criticism of the game. Your observations re: the changes to the combat are spot on. While I can't deny the game is fun, it just doesn't scratch the itch the first game left me with unfortunately. Not sure if I missed it being discussed here earlier but it really irked me how easy the Muspelheims are compared to the Alpheims in 1. An odd criticism I know but the dificulty of the harder Alpheims made beating them for the first time incredibly satisfying. By contrast, while some are tricky to pure platinum I think I may have failed maybe one Muspelheim during my first playthrough of Bayo 2. A minor thing, but it meant beating the Muspelheims was not all that satisfying. Also, Loki is the worst and actively repels me from doing future playthroughs. Ah well, I'm enjoying the ride you guys are having in this game. Keep up the good work.
|
# ¿ Jun 24, 2015 16:32 |
|
|
# ¿ May 17, 2024 21:40 |
|
yoshesque posted:
I know you've mentioned this ad nauseum but seeing the rival fights side by side really highlights how crap the lumen sage is. It's amazing just how good the Jeanne fight is in Bayo 1. Even when the camera goes to hell on the missile, you can still dodge/counter based on the audio tells. Goddamn! I'm guessing trying to pure platinum the lumen sage with the handguns is probably impossible (assuming the handguns are an unlockable). The thing about the muspelheims teaching you how to play the game is something I never considered. However, that's probably because they don't really teach you anything you won't have learned just by playing the main game. For me the 'don't touch the ground' muspelheims are the most disappointing since you don't have to stay in the air. As a result, you can beat them easily without really grasping how areal combat works. By contrast, In Bayo 1 the 'don't touch the ground' Alpheim doesn't have floating platforms and forces you to at least try to learn how to string together an air combo. While you never need to master the skill to beat either game (that is reach the end credits) the Alpheim at least hints at the possible complexity of the air combos. I'm guessing that the reason for the change is because of how aerial combos were changed in Bayo 2 but it's still a shame.
|
# ¿ Jun 25, 2015 04:57 |
|
EightFlyingCars posted:
This is a very good point and is definitely part of why the plot just isn't as fun to watch as the first. What kills me is that they got it so right in the prologue! The prologue is fun and camp while also establishing the stakes. It's a race against time to save Jeanne with the complication that Bayonettas inferno demons cannot be counted on (and may all turn on her for all we know). All good stuff and then Pesky Splinter posted:
|
# ¿ Jun 25, 2015 11:32 |
|
Mulgar posted:On the topic of Musphelheims, what is this thread's opinion of the "Limited Punches and Kicks" type of Alpheim? It seems like they exist to challenge the player to utilise each weapon's charge mechanic, but I could be wrong with that. Yeah it mainly helps you learn dodge offset since if you're doing it right your guns will keep firing after the attack/weapons will charge without breaking your combo. On a more basic level, it can be easy for Also re-enforces the importance of using wicked weaves as they're some of the strongest attacks (though the removal of score reduction penalty makes 'em less relevant). At least that's what I got from them. Edit: Crisis posted:I might be misremembering, but in the first game, doesn't Balder knock Bayonetta unconscious in a cutscene after you beat him in a boss fight? Not quite. She shoots Balder and all is well at first. However, after she returns Cereza to her proper time, the sudden recovery of her memories causes the eyes of the world to awaken, resurrecting Balder and sealing them both into Jubileus. ...At least I think that's what happened? Nyeehg fucked around with this message at 22:28 on Jun 25, 2015 |
# ¿ Jun 25, 2015 22:21 |