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HORMELCHILI
Jan 13, 2010


Asassins creed is probably the most solid stealth franchise

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HORMELCHILI
Jan 13, 2010


In Training posted:

The final boss of MGSV is psychological

we're still fighting him

HORMELCHILI
Jan 13, 2010


IdealFlaws posted:

Hated being forced outta my stealth groove on mgsV boss fights

true Boss knows how to flip mode at any moment

HORMELCHILI
Jan 13, 2010


Major Isoor posted:

:allears: In games like this I'd love the ability to be able to watch a real-time replay of the mission after you complete it, so you can see how your hours of work turn into a few minutes of perfectly-timed maneuvers and assassinations. Probably a bit too much to ask for I guess, for the game to record it, in addition to processing everything else that's going on.

agreed i always think that while playing turn based strategy games as well

HORMELCHILI
Jan 13, 2010


That game looks cool

HORMELCHILI
Jan 13, 2010


In Training posted:

Holy crap is that a licensed Redwall game. I read dozens of those books in middle school.

No its a ripofff i think but it seems to really nail that vibe

HORMELCHILI
Jan 13, 2010


Seventh Arrow posted:

Here's a bit of Hitman 2 co-op:

https://www.youtube.com/watch?v=NlY80gd4EOg

It's basically sniper challenge 2.0 with friends, but it seems kinda fun.

this is already out and IS sniper challenge 2.0 and is seperate from season 2

HORMELCHILI
Jan 13, 2010


I.N.R.I posted:

im playing a stealth game called Yakuza 0. its a game about avoiding men in black suits while collecting "CP" so you can trade it to a priest

Lol

HORMELCHILI
Jan 13, 2010


Phantom Doctrine is cool id reccomend it to anyone whos a big spyhead or just a fan of turn based games. Really good cold war espionage vibes, you unravel conspiracies by stringing together documents on a corkboard.

The focus is on stealth and not combat and you can do cool things like starting a mission with two members of your team disguised and on the inside already, which leads to cool situations where youre having the disguised ones and the plainclothes ones work together through a wall like getting a guard to look away so another teammate can sneak in and take him down unnoticed, or disabling cameras so someone across the map can get in a room. Most of the maps also have big public areas where plainclothes agents arent trespassing, so they can maneuver through these areas safely to sneak into various protected areas. The game is visually similar to xcom but works differently in much longer line of sight and guaranteed chance to hit, with damage taken being diminished by cover and other mechanics.

It's cool when something goes wrong and poo poo gets crazy and the mission changes from careful stealth to hit and run as fast as possible, civilians getting caught in the crossfire, theres no real reason to engage with enemies even when combat breaks besides keeping your guys alive, which makes a cool dynamic of just trying to hit the objectives and get out with minimal damage taken

HORMELCHILI
Jan 13, 2010


Major Isoor posted:

Oh wow, this just came out on Steam a few days ago! Your post sold me straight away - that sounds like great fun. I always like Hitman-esque mechanics like certain areas being treated as 'public', so you don't get shot on sight, etc. I'm at work at the moment so I can't watch the store videos, but drat it sounds good! Might need to take a better look tonight.

Also, what happens if an agent dies? Is it like X-COM where you can just get more, but agents who survive continually get better at the skills they commonly utilize, etc. or is the agent/character selection more 'static', for lack of better words?

Its just like xcom, the agents are randomly generated and you can customize them once you build a forger, where you need to give them new identities if they become compromised by being seen on camera during a mission etc. The agents seem to have a bit more value than say an xbox soldier because they can do poo poo on your base, but yeah the longer they survive the more skills theyre getting.
theres permadeath but ive evaced on missions with two agents down but not bled out yet and they came limping back to base eventually. hopefully they werent turned into sleeper agents by the enemy, i dont have the heart to interrogate my own agents in my MKULTRA facility. ive also had an agent die from a random event thing i made choices in.

HORMELCHILI
Jan 13, 2010


Sai-kun posted:

yall i'm in the mood for some stealthy stuff after playing through dishonored literally twice in a row because of how loving awesome it is.

i played the hitman 2016 demo and i enjoyed it but saw that it's no longer being offered as just episodes, and so the full thing costs $60 because they include some bonus crap i don't want.

am i just being a cheapo by passing on it because i just wanted to try another episode or two, or is it totally worth the $60 package?

Buy it

HORMELCHILI
Jan 13, 2010


Its gonna cost extra if you dont own season 1

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HORMELCHILI
Jan 13, 2010


I hope it is so your rear end gets btfo

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