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cross posting from the games beat thread.In Training posted:WADs - Godless Night (8 levels for ZDoom, 2023). I don't oplay many zdoom wads but this was absolutely outstanding. a castlevania themed level set with 8 maps that intertwined - both in terms of level design (lots of compact, dense levels with great combat, excellent exploration and outstanding visual flair) and in the overall wad. It's got a central hub spooky castle with Portraits (it also uses portrait of ruin music so the inspiration is very obvious) that warp you to different levels, and in those levels you can also find secret potraits that may jump you to inaccessible parts of previous levels etc. I've never played a doom wad i think with better secrets. beyond just helpful goodies, there are 3 secret keys nestled away around the game, including some of them in full on secret levels. you can also backtrack to levels youve already cleared to go hunting - i had to to unlock the bonus true final level. its a wild blend of regular doom action and really gonzo mod design. its got a overhauled weapon roster, some of which have reloading. changes the pace of doom quite a bit, even a regular imp can suddenyl become an issue if you're up in its face and oops - last bullet of your clip. hugely expanded enemy roster too. not sure how many of these are just random dehacked classics or new designs, but i will say my absolute favorite addition is the Archvile that drops their flame on a spot and then you still have a second or so to move, while the attack lingers in that location for a few more seconds as a fire pillar. lets you add AVs in arenas where they would otherwise just be impossible assholes, and you drop lots of these guys in a fight and you can turn a whole zone into hot lava very quickly w/o proper crowd control. god it owned. uhh what else. good music selection. it unlocks a NG+ mode like Overboard with 8 new maps & palette swaps for the entire game which seems wild. i will check it out but i heard its a ball buster. oh and its got the Quake difficulty selection from Easy to Slaughter, with each diffculty name paired with a famous WAD so you have an idea of the danger ahead. I picked Ancient Aliens difficulty, but i probably could have bumped it up one. I didn't die too much. except on some really bullshit arenas.
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# ? Nov 24, 2023 19:58 |
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# ? May 4, 2024 11:39 |
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Ive been wondering for a while if anyone had tried making one of Those in doom
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# ? Nov 24, 2023 21:00 |
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i updated my map and changed the flow of it to make it more open/exploratory. its no longer a linear chain of required weapons. i did not change encounters at all (except for the final one) bc i think theyre still good. but its a pretty different level now with the updated idea from kazvall. https://mega.nz/file/hZ0HTDyD#txquzFQ5wLIQZlFi03qTRt1Ajh--UUcUX2OPElE95cc let me know if anything is broken. i think i fixed all the pits you could fall in and fixed that teleport to a repeatable one so you cant get stuck in the temple. i also fixed that visual bug. edit: ok i updated this again but its just a visual pass. at this point, if there's no bugs found from further testing, im considering MAP01 in the books. this is taking me a lot fuckin longer than my first map set lol. but i think the effort is paying off. at the rate im going ill be done with all 6 levels by 2029.
In Training fucked around with this message at 18:08 on Nov 25, 2023 |
# ? Nov 25, 2023 05:44 |
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nice I'll be playing the update tomorrow
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# ? Nov 26, 2023 00:51 |
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Yo! This map slaps hard. I didn't even know you included secrets, oops. Just the right mix of challenging but not impossible. A good amount of ammo so that you actually have to be restrained and melee when necessary. Both shotgun moments are cool, and all the battles that take place as the map expands have just enough cover lol. Oh and mowing down a bunch of mooks with the minigun is fun. I like that you get a weapon and then kill monsters that immediately supply you with more ammo. But, then the rocket ammo is to telegraph that a bigger fight is coming. Great job.
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# ? Nov 26, 2023 22:24 |
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Kazvall posted:Yo! This map slaps hard. I didn't even know you included secrets, oops. Just the right mix of challenging but not impossible. A good amount of ammo so that you actually have to be restrained and melee when necessary. Both shotgun moments are cool, and all the battles that take place as the map expands have just enough cover lol. Oh and mowing down a bunch of mooks with the minigun is fun. I like that you get a weapon and then kill monsters that immediately supply you with more ammo. But, then the rocket ammo is to telegraph that a bigger fight is coming. glad you liked it! thanks again for the idea of cracking it open a bit, i think it makes it a lot more fun to explore and added to the cave adventure vibe. started work on MAP02 and been having fun making a more linear piece. its also got the gimmickiest encounter ive ever designed which is fun.
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# ? Nov 27, 2023 03:42 |
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here is a very rough version of map02 You can fall off the starting platform, it's a placeholder for how the level will actually begin in the final version Every texture is placeholder. There is no visual work done at all, including lighting Im sharing this to see if the layout + combat is actually fun before I go whole hog on making it look nice. The design is completed and i think it turned out pretty sick...but maybe nah?? https://mega.nz/file/0Icy3R5S#8fd1eMVskOaIe_stax9-NrKEmvfGDZcwoofnMCzdHoA Spoiler this map has DOUBLE DIGIT archviles lol enjoy.
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# ? Dec 4, 2023 19:37 |
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Eh just noticed this I'll try to boot er up when I get a chance
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# ? Dec 7, 2023 17:32 |
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This looks like the old 6pack download. Please update!
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# ? Dec 7, 2023 20:57 |
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You have to go to MAP02 slot, the first level should be the same
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# ? Dec 7, 2023 21:02 |
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Drink the second beer, got ittttt
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# ? Dec 7, 2023 21:16 |
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just a few things to mark doom's 30th birthday going on: eviternity 2 sigil 2 cacowards probably other stuff i haven't noticed yet i started playing the n64 map jam for the quake 2 remaster after i beat the q2n64 campaign and it's pretty cool
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# ? Dec 10, 2023 03:24 |
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initially read that as "nba map jam"
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# ? Dec 10, 2023 03:33 |
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IT I have exactly zero feedback to give on map02 except that it works, and I enjoyed it. The initial part was mildly annoying but I think that was intended because I felt immense satisfaction on those fuckers getting squashed.
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# ? Dec 10, 2023 03:40 |
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mycophobia posted:initially read that as "nba map jam"
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# ? Dec 10, 2023 04:37 |
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happy birthday doom
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# ? Dec 10, 2023 04:42 |
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mycophobia posted:initially read that as "nba map jam" Doomshakalaka
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# ? Dec 10, 2023 04:43 |
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mycophobia posted:initially read that as "nba map jam" same lol
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# ? Dec 10, 2023 06:59 |
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Pablo Nergigante posted:Doomshakalaka
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# ? Dec 10, 2023 06:59 |
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Kazvall posted:IT I have exactly zero feedback to give on map02 except that it works, and I enjoyed it. The initial part was mildly annoying but I think that was intended because I felt immense satisfaction on those fuckers getting squashed. sounds like good feedback to me. how about the cave portion, that section I had one good idea for the central fight but kinda left the sides totally half baked. Im gonna leave the exit hallway empty bc I think a cooldown is warranted after the most dramatic fight of the level, but the lead up seems kind of awkward to me still. how was that fight with the PE.
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# ? Dec 10, 2023 07:08 |
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Pablo Nergigante posted:Doomshakalaka Lol
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# ? Dec 10, 2023 12:36 |
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Pablo Nergigante posted:Doomshakalaka
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# ? Dec 10, 2023 13:25 |
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There's a lot of amazing looking poo poo in the cacowards this year.
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# ? Dec 12, 2023 17:05 |
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map13 of eviternity 1 is an amazing map...blown away by this thing. tight 15-20 minute exploratory level with great traps, interesting weapon balance (you get basically everything minus bfg pretty early but are provided limited ammo for evberything so you have to be careful about when you take your shot and with whhat), beautiful scenery and a epic Stewboy midi. highly recommended. eviternity 1 has been a blast so far. cant wati to see what shenanigans they get up to in a MBF21 set.
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# ? Dec 15, 2023 16:51 |
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Eviternity is a dumb name.
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# ? Dec 15, 2023 19:00 |
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you have no idea how happy i was
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# ? Dec 21, 2023 17:51 |
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I haven't played any Doom wads for a while so I decided to play Evilternity before trying Evilternity II. Map 10 is such an amazing release after how precise and careful you have to be with map 09. Just tons of ammo and power weapons immediately available with lots of hitscanners to blow up while this kick rear end track plays: https://www.youtube.com/watch?v=rMqYnpfmPCs
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# ? Jan 5, 2024 04:35 |
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Eviternity kicks rear end but I'm stalled out on MAP32 because it's so drat big.
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# ? Jan 5, 2024 04:57 |
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In Training posted:map13 of eviternity 1 is an amazing map...blown away by this thing. tight 15-20 minute exploratory level with great traps, interesting weapon balance (you get basically everything minus bfg pretty early but are provided limited ammo for evberything so you have to be careful about when you take your shot and with whhat), beautiful scenery and a epic Stewboy midi. highly recommended. Everything in the snow tileset has been awesome so far (just made it to MAP13). MAP12 was absolutely brutal at the end with the Archvile spawning in right on top of a that Baron variant that has a rocket launcher while the room behind you fills with beefy guys. I had to put a save right in front of the switch to get through it lol. fadam fucked around with this message at 17:08 on Jan 6, 2024 |
# ? Jan 6, 2024 17:00 |
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enjoying some eviternity as well. got to map15 and been having a blast. finding some of the secrets almost naturally and blasting through hordes on first attempts for the most part really shows how much thought was put into these maps to keep the flow going.
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# ? Jan 15, 2024 06:25 |
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Been playing F.E.A.R. and it's sick. The combat encounters are very well designed and it still looks great for a nearly 20 year old game
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# ? Jan 24, 2024 21:35 |
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FEAR rules Love you Mr. Mapes https://www.youtube.com/watch?v=a6x3_xxDmWc&t=598s
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# ? Jan 24, 2024 22:31 |
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Fear kicks rear end
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# ? Jan 24, 2024 22:48 |
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ArfJason posted:Fear kicks rear end
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# ? Jan 24, 2024 23:40 |
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Fear ftw. I never played any of the expansions or sequels but have always been curious about them. Fear 3 sounds insanely stupid lol
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# ? Jan 25, 2024 00:44 |
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Lunchmeat Larry posted:Fear ftw. I never played any of the expansions or sequels but have always been curious about them. Fear 3 sounds insanely stupid lol fear 2 is serviceable and fear 3 is so shockingly bad i lasted exactly 30 minutes before uninstalling it
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# ? Jan 25, 2024 01:54 |
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i replay FEAR and the expansions every year or two and it never gets old. the AI is so good for a game from 2005. played the sequel and Reborn on my 360 last year and it was not as good but pretty fun. then i tried 3 and it felt like i was playing black ops. rip
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# ? Jan 26, 2024 15:49 |
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John Romero is upgrading to Doom II finally. https://twitter.com/PoweredbyidTech/status/1753148999836516778
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# ? Feb 2, 2024 00:00 |
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Crumpets 2 just dropped. https://www.doomworld.com/forum/topic/143340-cr2wad-6-boom-maps/
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# ? Feb 14, 2024 03:06 |
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# ? May 4, 2024 11:39 |
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cool, that was the only one i finished during doomtober and i thought the maps were great. i'll check the sequel out this week.
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# ? Feb 14, 2024 15:30 |