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Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.


Pathfinder: Wrath of the Righteous, often known as 'Wrathfinder' or as I'll simply refer to it throughout this LP, 'Wrath,' is an isometric story-driven RPG by developer Owlcat as an adaptation of the Wrath of the Righteous adventure path for tabletop Pathfinder 1st Edition. Pathfinder itself is an adaptation of Dungeons and Dragons 3rd Edition, my formative experience with tabletop gaming, and while I've never played a tabletop game of Pathfinder, 3.5E DnD is my favorite mechanical system in the franchise despite all the problems.

Wrath of the Righteous is, to be blunt, a bit of a mess of the game and poorly documented to boot. This is a long, sprawling game with an enormous number of moving parts in both mechanical and story senses, an often less than helpful journal, and the wikis and online guides for this game leave much to be desired except for talking about mechanical builds. As such, I cannot promise an exemplary LP that will catch every detail and there's quite a lot about the game I still haven't figured out for myself.

That being said, I enjoy Wrath a lot! While there's a lot of story variations and branches you can take, I will be playing through Wrath in the story path I enjoy the most, and while I'll try to cover all available content I can't make any promises.

In particular, this game features what is known as 'Crusade Mode' which adds a turn-based strategy minigame and politics system to the game. I have never played with Crusade Mode on before (you can turn it off), but for the sake of showing this game off I'll be turning it on for this LP and going through this system blind!

A few other notes before we begin:

1. No spoilers until I bring them up. For sake of managing the thread, I must insist on a no spoiler policy until I bring things up. I have a pretty liberal attitude about spoilers and so there will be unmarked spoilers ahead of reaching them in the game when I see fit to discuss them, but until I mention them, shush.

2. I do not have any of the DLC and will not include it in the LP. Wrath has a lot of DLC that adds new content of various kinds. None of it interests me so I haven't bought any of it and will not be showing or discussing it.

3. I know nothing about Pathfinder's setting. This game is my only exposure to the world of Pathfinder, so if you're hoping for the kind of lore essays and explanations I've made in my previous LPs, well, sorry.

4. I will not cover content beyond the story route I'm playing (mostly). Those familiar with this game know that there's a lot of ways this story can go, with a lot of replay value to the game. I will be largely confining the LP to my preferred path, though I will reference and talk about other paths in a limited manner as I see fit. There will not be voting on story choices.

5. I am bad at video games. I will be playing on the easiest difficulty and will not be covering power builds or in-depth mechanics.


Table of Contents

Prologue: Tremors

0a: Character Creation
0b: Mythic Paths Overview
1. A Sunny Day in Kenabres (Game Introduction)
2. Angel Angel, Burning Bright (Underground Caverns)
3. Choosing Sides (Neathholm)
4. A Maze of Twisty Passages (Shield Maze)
5. Into the Breach (return to Kenabres)

Act 1: A Fire in the Night

6. On Higher Ground (Defender's Heart)
6.5 On Higher Ground, Part Two (Defender's Heart, continued)
7. To Ash and Cinder (Market Square)
8. The Cosmic Balance (Market Square, continued)
9. Starward Gaze (Market Square, continued)
10. Facing the Music (Arendae Party House)
11. A Love That Crushes Like a Structural Support Column (Tower of Estrod)
12. The Mask Slips (Gwerm Estate)
13. Chest Burster (return to Defender's Heart)
14. A Family Affair (Thiefling Hideout)
15. Laughing Till the End (Blackwing Library)
16. Taking the Gray (Gray Garrison)
17. From Beyond (the Wardstone)

Act 2: The Long March

18. Call to Arms, Part One (the Queen's Command)
19. Call to Arms, Part Two (the Queen's Command, continued)
20. Call to Arms, Part Three (the Queen's Command, continued)
21. Disquiet (Zacharius Cemetary)
22. The Blooding (Houndhearts' Campsite)
23. The Known Unknown (Conundrum Unsolved)
24. Digging Deeper (Chilly Creek)
25. Outfoxed (Nameless Ruins)
26. Hell by Compass (Reliable Redoubt)
27. Golarion Drop (Leper's Smile)
28. Hide and Seek (Leper's Smile, continued)
29. Box of Toys (crusading)

Other Analysis

Uneasy Rests the Head (Queen Galfrey character analysis)
The Power of Solitude (On the power of friendship and not-friendship)
Path of the Righteous (Plot review)
Kalergo Justa (Nenio character analysis)

Tales from the Fifth Crusade

An Unlikely Vixen
Ripple Fire

Cythereal fucked around with this message at 01:42 on May 1, 2024

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Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Glossary of Terms (ongoing)

AC: Armor Class, the number to beat on a modified d20 roll to hit someone.

Attack of Opportunity: Bonus attacks made against enemies under special circumstances.

Dip: The practice of taking a small number of levels in a given class to unlock particular class features.

Edition Wars: An evil I will not tolerate in this thread. There have been numerous editions of Dungeons and Dragons as a system over the years, as well as Pathfinder which is legally not an edition of Dungeons and Dragons as a system. Many people have strong preferences for one particular edition, and some choose to express these preferences online with great enthusiasm and force. I will not tolerate this nonsense in my thread. You have been warned.

Gish: A character built to be capable of both physical combat (especially melee) and arcane spellcasting.

Grog/Grognard: A serious nerd for tabletop mechanics. Usually somewhat derogatory and/or bitter referring to fans of mechanical complexity and system mastery.

Gygax: Gary Gygax, the man who created Dungeons and Dragons as we know it. A virulently racist, sexist, all-around piece of poo poo who has left an enormous mark on the tabletop fantasy gaming genre.

MAD: Multiple Attribute Dependency, a class or system that benefits from 3 or more high attribute scores to be effective.

Munchkin: That Guy.

Saving Throw: A set of three bonuses to the d20 roll to resist certain effects and attacks.


Cast of Characters

- Yua, the protagonist of the game as it unfolds.
- Ascended Yua, a narrator looking back on events (PURE FANFIC)

- Seelah, paladin of Iomedae and Best Gal.
- Camellia, an unfortunate but mandatory addition to the party.
- Lann, an idealistic underground crusader.
- Woljiff, a tiefling thief from the streets of Kenabres.
- Ember, an orphaned child with mystical powers.
- Nenio, a wizard asking the important questions.
- Daeran, a legend in his own mind.
- Finnean, a Pathfinder who doesn't seem to realize he's a magical weapon.
- Katarina, a Desnan adept of spectacularly convoluted background (PURE FANFIC)
- Sosiel, a priest of Shelyn.
- Regill, a hard man making hard choices whether they're needed or not.

- Hulrun, a commander in the Crusade.
- Anevia, spymaster of the Crusade.
- Irabeth, knight-commander of the Crusade.
- Horgus Gwerm, a wealthy merchant in Kenabres. Secretly a commoner who assumed the identity of the now-dead real Horgus Gwerm.
- Hilor, Pathfinder captain.
- Greybor, assassin hired by the Crusade.
- The Storyteller an elf loremaster with psychometric abilities.
- Galfrey, Queen of Mendev
- Nurah, Mendevian historian
- Wilcer Garms, Crusade quartermaster

- Wenduag, a treacherous renegade mongrel huntress.
- Minagho, general of Baphomet's armies.
- Staunton Vhane, a man who decided that the best way to address being despised for being a traitor was to commit more treason.
- Areelu Voresh, the Architect of the Worldwound.

Cythereal fucked around with this message at 19:14 on Apr 21, 2024

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Character Creation

Like any proper groggy western-style RPG, we have a lot of paperwork to go through before we can start the game. JRPG fans, think of this as the replacement for your preferred long opening cinematics.



We will be playing the main story campaign, of course, but there are three DLC alternatives: Inevitable Excess is a small epilogue campaign of sorts, Through the Ashes is a brief side story campaign told at a smaller scale and stakes that takes place concurrently with part of the main story, and Treasure of the Midnight Isles is a roguelike procedurally generated dungeon mode.



Wrath of the Righteous is made by a band of extreme nerds, who have provided a highly customizable difficulty menu. On story mode, which I will be playing (mostly), the game is very simple and easy. Normal is infamous for thrashing people who think they can just walk into a game like this without understanding 1st Edition Pathfinder tabletop rules properly. Unfair is a brutally punishing affair designed for optimizers and masochists. I divert from pure story mode in one respect: I turn off auto-leveling companions. Auto-leveling in this game is terrible unless you well and truly don't know what you're doing.

Note the talk of Crusade mode. This is a minigame of sorts that's something on the order of Heroes of Might & Magic V 1/2, unsurprising since it's made by the same people, and as I noted in the OP, I've never actually played Crusade mode before. I've set it to the easiest setting, but what will that mean? We'll find out!



Now to walk you through character creation options, starting with aesthetics. The portrait has nothing to do with how your character model looks, and you can import custom portraits of your own.



The first crunchy choice is our starting class. There's a lot of options, and every class has a series of subclasses. Frankly, I have no idea what some of them do! The options and their subclasses:

Alchemist (Chirurgeon, Grenadier, Incense Synthesizer, Metamorph, Preservationist, Vivisectionist): Fight evil with drugs and bombs! Seems to be a wizard-but-not, preparing spells as bombs and ointments. I have no idea how this class works.

Arcanist (Brown-Fur Transmuter, Eldritch Font, Nature Mage, Phantasmal Mage, Unlettered Arcanist, White Mage): A wizard with a mana system rather than Vancian spells. I think.

Barbarian (Armored Hulk, Beastkin Berserker, Instinctual Warrior, Invulnerable Warrior, Mad Dog, Pack Rager): Noble savage, circa Arnold Schwarzeneggar. Get swole, get mad, get smashing.

Bard (Archaeologist, Beast Tamer, Dirge Bard, Flame Dancer, Thundercaller, Tranquil Whisperer): That spooniest of classes emphasizes being a party face and skill monkey, with some arcane spellcasting.

Bloodrager (Bloodrider, Greenrager, Mixed-Blood Rager, Primalist, Reformed Fiend, Spelleater, Steelblood): The power of miscegnation in your family tree lets you cast fist, because barbarians can be wizards, too.

Cavalier (Beast Rider, Cavalier of the Paw, Disciple of the Pike, Fearsome Leader, Gendarme, Knight of the Wall, Standard Bearer): Off-brand paladin specializing in horse (or other mounts) because that class has too much baggage.

Cleric (Angelfire Disciple, Crusader, Demonbane Priest, Ecclesithurge, Herald Caller, Priest of Balance): CoDzilla comes for you. The primary divine caster that can fight, buff, heal, cast, and more depending on your build.

Druid (Blight Druid, Defender of the True World, Drovier, Elemental Rampager, Feyspeaker, Primal Druid): The Western fantasy conflation of all manner of pre-Christian faiths in Europe is here to cast nature magic and turn into a bear to rip your face off.

Fighter (Aldori Defender, Armiger, Dragonheir Scion, Mutation Warrior, Tower Shield Specialist, Two-Handed Fighter): You fight. That is all.

Hunter (Colluding Scoundrel, Divine Hound, Divine Hunter, Forester, Urban Hunter, Wandering Marksman): Ranger with alternate class features.

Inquisitor (Faith Hunter, Judge, Monster Tactician, Sacred Huntsmaster, Sanctified Slayer, Tactical Leader): Paladin with alternate class features and no alignment baggage.

Kineticist (Blood Kineticist, Dark Elementalist, Elemental Engine, Kinetic Knight, Overwhelming Soul, Psychokineticist): Why does every game that says you can play Aang or Korra feel the need to make it the most complicated goddamn class in the entire game? The point of 3.5E's warlock was to simplify a caster type.

Magus (Arcane Rider, Armored Battlemage, Eldritch Archer, Eldritch Scion, Hexcrafter, Spell Dancer, Sword Saint): Because your DM didn't know what a red mage is.

Monk (Quarterstaff Master, Scaled Fist, Sensei, Student of Stone, Traditional Monk, Zen Archer): The most infamously slow-start-strong-finish martial class in 3.5E, Pathfinder adds a lot of weird stuff.

Oracle (Divine Herbalist, Enlightened Philosopher, Possessed Oracle, Purifier, Seeker, Wind Whisperer): Cleric with alternate class features.

Paladin (Divine Guardian, Divine Hunter, Divine Scion, Hospitaler, Martyr, Stonelord, Warrior of the Holy Light): The class that launched a million internet flame wars is still here and still required to be Lawful Good. *ducks*

Ranger (Demonslayer, Espionage Expert, Flamewarden, Freebooter, Nomad, Stormwalker): The nature-y warrior is still here, too. The racist one, not the angry one.

Rogue (Eldritch Scoundrel, Knife Master, Master of All, Rowdy, Sylvan Trickster, Thug, Underground Chemist): Your catch-all sneaky stabby stealy criminal type traditionally required by law to pick locks and disable traps.

Shaman (Possessed Shaman, Shadow Shaman, Spirit Hunter, Spirit Warden, Unsworn Shaman, Wildland Shaman, Witch Doctor): I have no idea how if at all this class is meaningfully different from cleric or druid.

Skald (Battle Scion, Battle Singer, Court Poet, Demon Dancer, Herald of the Horn, Hunt Caller): Barbarian/bard multiclass.

Slayer (Arcane Enforcer, Deliverer, Executioner, Imitator, Spawn Slayer, Stygian Slayer, Vanguard): Rogue, but firmly focused on stabbing people.

Sorcerer (Crossblooded, Empyreal Sorcerer, Nine-Tailed Heir, Overwhelming Mage, Sage Sorcerer, Seeker, Sylvan Sorcerer): Doing arcane magic through the power of miscegnation and 'force of personality,' unlike those nerds who had to study.

Warpriest (Champion of the Faith, Cult Leader, Disenchanter, Feral Champion, Proclaimer, Shieldbearer): Did we really need yet another 'divine magic sort who likes to fight?'

Witch (Elemental Witch, Hagbound, Hex Channeler, Leyline Guardian, Stigmatized Witch, Witch of the Veil): Druid/wizard multiclass.

Wizard (Arcane Bomber, Cruoromancer, Elemental Specialist, Exploiter Wizard, Scroll Savant, Spell Master, Thassilonian Specialist): Nerd.



Second is race. Most of these should be self-explanatory to this audience, but some might be unfamiliar to those not specifically fluent in Gygaxian: Aasimars are humans with angelic blood, tieflings are humans with demonic blood, oreads are humans with earth elemental blood, dhampir are living half-vampires, and kitsune are shapeshifting fox-people. Oh, and modern gnomes are actually fairies in Dungeons and Dragons because no one could ever decide how they fit in with dwarves and halflings.



Ahahahaha, we're not done with crunch yet! Most races have subraces!

Humans are humans.

Elves come in standard, angry (blightborn), and stuffed-in-locker (loremaster) varieties.

Dwarves come in standard, racist (against the undead), and tough varieties.

Gnomes come in standard, fast, and pyromaniac (that's literally what the subrace is called) varieties.

Halflings come in standard, fast, and cowardly varieties.

Half-Elves come in standard, raised by humans, and raised by elves varieties.

Half-Orcs come in standard, raised by humans, and raised by orcs varieties.

Aasimar ask what kind of celestial your ancestor hosed: generic, an actual angel, a fallen angel, an angel on weed, an angry angel, a drunk angel, or an angel that was actually a bird.

Tieflings ask what kind of demon your ancestor hosed: generic, a furry demon, an internet troll demon, a redneck demon, a goth demon, a fascist demon, a Japanese demon, a body horror demon, an angry demon, a BDSM demon, or a demon that was trying to keep up with the joneses.

Oreads either rock, iron things out, or shine like gems.

Dhampirs ask what culture's mythological concept of vampire-like beings your ancestor hosed: England, China, Russia, Mesopotamia, Egypt, or India.

Kitsune ask if you're specifically the smart kind of trickster rear end in a top hat by blood, or just regular edition.



Then you choose your background to give you some skill bonuses or extra proficiencies or other perks (or none if you want to hamstring yourself)...



Your stats...



Your skills...



Your feats...



Your class features and spells (if applicable)...



Your character's choice of patron god (or atheism) does occasionally come up in dialogue and can have minor (or surprisingly significant) effects. The choices:

Atheist (N/A): The internet choice.

Abadar (Lawful Neutral): God of law, cities, and trade.

Admodeus (Lawful Evil): Boss man of hell.

Calistria (Chaotic Neutral): Goddess of lust and revenge.

Cayden Cailean (Chaotic Good): God of booze and adventure.

Desna (Chaotic Good): Goddess of dreams, luck, and the stars and moon.

Erastil (Lawful Good): God of the hunt.

The Godclaw (Lawful Neutral): Paladins and hellknights are actually the same class, in this essay I will...

Gorum (Chaotic Neutral): God of war, strength, and glory.

Gozreh (True Neutral): God and goddess of nature.

Green Faith (True Neutral): None of the above or below but you're still a nature worshiper of some kind.

Gyronna (Chaotic Evil): Goddess of angry and evil women.

Iomedae (Lawful Good): Paladin goddess.

Irori (Lawful Neutral): Monk god.

Lamashtu (Chaotic Evil): Goddess of monsters.

Nethys (True Neutral): Mad god of knowledge and magic.

Norgorber (Neutral Evil): Thief god.

Pharasma (True Neutral): Goddess of death and fate.

Rovagug (Chaotic Evil): God of destruction and chaos.

Saranae (Neutral Good): Hippy goddess of peace and healing.

Shelyn (Neutral Good): Goddess of beauty and love.

Torag (Lawful Good): Smith god (and dwarves).

Urgathoa (Neutral Evil): Goddess of necromancy and the undead.

Zun-Kuthon (Lawful Evil): God of hatred, tyranny, and pain.



Your starting alignment needs to be within one step of your god's alignment.



Then your model's appearance...



Voice set...



And name and date of birth.

Now, this is where y'all come in!

I will be playing a Neutral Good female character. Period. Also, since each race and deity receives a bit of dialogue throughout the game, I am going to further strike from the list of options those I used in my previous playthroughs of this game.

So I will need from the gallery a...

Class or Role (Pick one or both):

Alchemist
Arcanist
Barbarian
Bard
Bloodrager
Cavalier
Cleric
Druid
Fighter
Hunter
Inquisitor
Kineticist
Magus
Oracle
Ranger
Rogue
Shaman
Skald
Slayer
Sorcerer
Warpriest
Witch
Wizard
LPer's Choice

Melee Combatant
Ranged Combatant
Skill Character
Caster
LPer's Choice

Race:

Dwarf
Gnome
Half-Elf
Half-Orc
Aasimar
Tiefling
Oread
Dhampir
Kitsune
LPer's Choice

Deity:

Cayden Cailean
Desna
Erastil
Gozreh
Green Faith
Nethys
Saranae
Shelyn
Torag
LPer's Choice

Name:

Write your own! Or LPer's Choice.

I reserve the right to disqualify votes I deem nonsensical. Votes that don't read the restrictions will be treated as LPer's Choice.


Beyond that, I'm open to possibilities! If you want to know more about any race or class option on the table, just ask.

Don't worry about doubling up with party members, for those who know who will be joining the crew.

Voting closes when I feel like it on Wednesday night.

Cythereal fucked around with this message at 20:25 on Feb 14, 2024

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Mythic Paths Overview

Since I don't have a prayer of stopping the thread from talking about it, one of the banner features of Wrath is the mythic path system. For reasons that will be discovered over the course of the game, the protagonist of Wrath is gifted with a remarkable potential for power that will, one way or another, be tapped and harnessed over the game to make the player character more than merely mortal. Each mythic path has a specific story of its own, but also heavily influences much of the main story and numerous sidequests. There is no opting out of this system: there *is* a choice to remain more or less mortal, but that is itself a mythic path all its own and comes late in the game at that.

The good news is, each mythic path comes with a powerful suite of abilities that develop over the course of the game, and you can unlock up to six by the time you must make your first serious choice about what path to follow. As you might expect, these six get far more content than the latecomers, so I'll give each of them a brief overview now. Each mythic path has a theme song I'll link, and an associated alignment. Most mythic paths require you to be within one step of their alignment to complete their story arc, exceptions will be noted.

Portraits shown are the female versions where applicable that you can choose to swap to late in the game if you complete the path's story.



Angel (Lawful Good)

A shining exemplar of the heavens come to drive back the hordes of the Abyss. The default good-aligned mythic path offers the most traditional heroic fare of all the mythic paths, but with an interesting twist that there are two markedly different variants of the Angel story you can follow. Most mythic paths have subtly different dialogue based on where your alignment falls versus the path's home alignment, but Angel explicitly delineates the choice as the Angel of Judgment or the Angel of Mercy, and the difference can be summed up by how they address a particular late game adversary: "I have come to cleanse this land of your filth!" or "I have come to save this land from your wickedness!" Both are equally valid ways to play Angel, and if you're just here to be a righteous force of heaven played completely straight, there's no pressing need to even unlock another path.



Demon (Chaotic Evil)

Demons are the main adversaries of the game, but what if you could take their strength for your own? Make no mistake, this is not a nice path where even if you try to avoid descending into evil you're still going to unleash an awful lot of collateral damage in your bid to seize control of the powers of the Abyss for your own. The driving theme of the demon path is the struggle over your rage, and the question of whether you or your raging hatred is truly in control here (and it's not going to be much comfort to those around you if you're trying to play it the Chaotic Neutral antihero route). But if you like the idea of fighting fire with fire, or just want to straight up be a bad guy, Demon might be to your liking.



Aeon (Lawful Neutral)

Perhaps the strangest mythic power in the game is becoming a mysterious alien being from the stars. Aeons are manifestations of cosmic order with strange powers over time and space, and while the Aeon path is initially very much fantasy Judge Dredd in its rigid and uncompromising adherence to law and order, once the path gets rolling a better comparison might be a Cthulu cultist. Aeons are inscrutable beings of logic and order, and this path has by far the most stringent alignment requirements: you must be specifically Lawful Neutral at the critical moments and must take Aeon-specific options throughout the game to take your place among the stars. The Aeon path is weird even for a law and order type, and goes in very unexpected places at times.



Trickster (Chaotic Neutral)

Perhaps your preferred idea of world-shaking power is not coming some cosmic being but instead the likes of Deadpool: someone aware they're a video game character and gets superhuman powers by rules-lawyering the dungeon master and making everything up as they go along. Trickster is one of the more divisive mythic paths in the game, as while it has some genuine pathos here and there, much of the path's flavor consists of knowingly turning this epic fantasy story into a running joke that's constantly winking at the camera and making fun of the writers. If you're the kind of person who would enjoy the Trickster path, you probably know who you are.



Lich (Neutral Evil)

The threat of the Worldwound is such that surely any means are permitted if they offer the power to stop this evil, right? Take a seat over here, Arthas, because the Lich path is all about the temptation of power as you pursue what you believe is the greater good, and the question of whether that's still true by the end. It is possible to complete the Lich story without the world trading the Worldwound for a new and entirely different problem that's just as severe, but that is an extremely hard road to walk that the slightest misstep can end. The power of undeath is not a toy and can twist even the strongest souls and noblest intentions from whatever they set out to accomplish. You can't say your companions won't warn you about it, either. Some fans of the game, in fact, get mad that it is very easy to get burned to a crisp when you play with fire like this.



Azata (Chaotic Good)

And then there's the path I'll be following in this LP. Chaotic Good as a cosmic force has often struggled to find an identity in Dungeons and Dragons, usually met with a shrug of 'Elves, I guess?' and for some reason often a Greek vibe. The Azata path in Wrath of the Righteous finds its voice by playing to romantic fantasy, an old if not necessarily well respected (at least in modern days) vein of fantasy literature. Others say that war is hell, but Azata call this a grand adventure against terrible evil. Trust your instincts and your luck, do what you feel is right, and let tomorrow bring what it will. Feelings should be expressed, often in song and poetry, and your more curmudgeonly companions are going to be perplexed more often than not when your plucky band of outcasts, rebels, and freedom fighters not only thrive in adversity, they'll win.

There will be singing. Unicorns and rainbows are also likely.

MagusofStars
Mar 31, 2012



I've seen this game pop up in my algorithm recommendations on Steam a bunch, but never was too interested in trying it out, so I'm interested to watch this one.

As for character selection, here's my votes:
Class or Role, pick one or both: Kineticist - this sounds both ridiculously over-complicated and a bit outside the normal D&D style classes that I'm familiar with. In other words, the perfect class to watch someone else play.

Race: Dhampir - half-vampire sounds interesting and might lead to some fun interactions along the way.

Deity: Desna - no real reason, but among the available options, the concept sounds cool

Name: LP'ers choice because I am abjectly terrible at inventing names.

Gun Jam
Apr 11, 2015
Class: Magus

Race: LPer's Choice

Deity: LPer's Choice

Name: LPer's choice

Gun Jam fucked around with this message at 19:01 on Feb 10, 2024

Solitair
Feb 18, 2014

TODAY'S GONNA BE A GOOD MOTHERFUCKIN' DAY!!!
I nominate that our heroine be a bit of a party animal.

Class: Bard

Race: Kitsune

Deity: Cayden Cailean

Name: LPer's choice

Gun Jam posted:

Name Wayne.
Class or Role, pick one or both: Magus is the gish, sword and sorcery option, right?
He's not as good as he thinks he is.

Cythereal posted:

I will be playing a Neutral Good female character. Period.

Kliff
Feb 7, 2009

Forgotten by everyone? Kanako's fault.
It's not at all optimal by my own admission, but I'm gonna toss my hat in the ring for the way I've been playing this myself.

Class and Role: Wizard, Caster.

Race: LPer's Choice. I'd vote Kitsune but this is the part that's least important, so this I'd leave to you.

Deity: Desna. Both because Desna honestly is a deity I'd gravitate towards and because I think it's one of the better fits for an Azata aspirant.

Name: LPer's Choice. I've just always been bad at names.

Gun Jam
Apr 11, 2015
I need to relearn reading comprehension - I thought it was for a party member.
Fixed, thanks.

Black Robe
Sep 12, 2017

Generic Magic User


Class: Skald

Deity: Cayden Cailean


Everything else, LPer's choice.

Capfalcon
Apr 6, 2012

No Boots on the Ground,
Puny Mortals!

Let's go ahead and play an iconic!

Name: Imrijka
Class: Inquisitor
Race: Half Orc
Deity: Desna

There's injustice afoot, and Imrijka is going to root it out!

Also, I think it plays relatively nice with the Azata power set.

Edit: updated to Desna

Capfalcon fucked around with this message at 17:41 on Feb 10, 2024

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Gun Jam posted:

Name Wayne.
Class or Role, pick one or both: Magus is the gish, sword and sorcery option, right?
He's not as good as he thinks he is.

Capfalcon posted:

Deity: Pharasma

Cythereal posted:

Deity:

Cayden Cailean
Desna
Erastil
Gozreh
Green Faith
Nethys
Saranae
Shelyn
Torag
LPer's Choice

Folks, please read the voting instructions.

disposablewords
Sep 12, 2021

Class: Bard
Race: LPer's Choice
Deity: Nethys
Name: LPer's Choice

Compulsively curious and it's about to be everybody's problem.

Slaan
Mar 16, 2009



ASHERAH DEMANDS I FEAST, I VOTE FOR A FEAST OF FLESH

Capfalcon posted:

Let's go ahead and play an iconic!

Name: Imrijka
Class: Inquisitor
Race: Half Orc
Deity: Pharasma

There's injustice afoot, and Imrijka is going to root it out!

Also, I think it plays relatively nice with the Azata power set.

This, but

Deity: Gozreh

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
Just for the record, I have no idea what 'an iconic' is, so if you're referencing a book character or something I'm not getting it.

I'm also not taking any input on how to RP unless I specifically ask for it. I will play and write as I see fit.

Cythereal fucked around with this message at 17:20 on Feb 10, 2024

FrenchBen
Nov 30, 2013

Class: Druid
Race: Aasimar.
Deity: Desna.
Name: LPer's Choice

Ground floor, good luck!

Capfalcon
Apr 6, 2012

No Boots on the Ground,
Puny Mortals!

Cythereal posted:

Just for the record, I have no idea what 'an iconic' is, so if you're referencing a book character or something I'm not getting it.

It's just the person they use as the picture for the class in Pathfinder art. She's probably got a backstory written in novels, but I just think she looks neat.

BisbyWorl
Jan 12, 2019

Knowledge is pain plus observation.


Class: Bard
Race: Kitsune
Deity: Desna
Name: LPer's Choice

disposablewords
Sep 12, 2021

Cythereal posted:

I'm also not taking any input on how to RP unless I specifically ask for it. I will play and write as I see fit.

Oh I just figure if there are deity dialogue choices, then picking the "mad god" of knowledge will provide those kinds of options. More descriptive of how I imagine the game will present things. Not backseating any further than that.

Gun Jam
Apr 11, 2015

Cythereal posted:

Folks, please read the voting instructions.

Fixed.


Capfalcon posted:

It's just the person they use as the picture for the class in Pathfinder art. She's probably got a backstory written in novels, but I just think she looks neat.


This is Imrijka, for the record. Wiki link.

Do the pathfinder players like their iconic characters more than the 3.5 players?

steinrokkan
Apr 2, 2011



Soiled Meat
That character looks like she took a nosedive at the scrapyard while taking a shortcut to the papal conclave

jimmydalad
Sep 26, 2013

My face when others are unable to appreciate the :kazooieass:

AGDQ 2018 Awful Block Survivor

Black Robe posted:

Class: Skald

Deity: Cayden Cailean


Everything else, LPer's choice.

This sounds good to me.

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer

Black Robe posted:

Class: Skald

Deity: Cayden Cailean


Everything else, LPer's choice.
Yeah, let's get some drunken Viking poetry on.

BraveLittleToaster
May 5, 2019
Class: Bard.
Race: Kitsune
Deity: Desna
Name: LPers Choice.

Good luck on the LP, I've heard many interesting things about the game and also many messy things, so I'll be glad to follow this.

BraveLittleToaster fucked around with this message at 14:18 on Feb 11, 2024

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Just me, but I think that looks like garbage and 'we want a Warhammer Fantasy witch hunter but don't want Games Workshop to sue us.'

anilEhilated
Feb 17, 2014

But I say fuck the rain.

Grimey Drawer
That's definitely the inspiration, but they are pretty interesting mechanically, focused on teamwork feats and tactical command of the party.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

steinrokkan posted:

That character looks like she took a nosedive at the scrapyard while taking a shortcut to the papal conclave

Cythereal posted:

Just me, but I think that looks like garbage and 'we want a Warhammer Fantasy witch hunter but don't want Games Workshop to sue us.'

Welcome to Wayne Reynolds Art™ everyone! :v: He makes every character look like a walking scrapheap*, so if you look at a lot of 1st party artwork, you'll be seeing it a lot. In any case, Pathfinder Inquisitors are less a Warham fanatic, though their duties do include hunting down enemies of the faith- it's just that an Inquisitor of Sarenrae (the son goddess of mercy, redemption and the sun) is going to be a lot nicer person than most Paladins you'd meet. An Inquisitor's focus on team-based skills and feats is also great for a party-based game.

That being said, the powergamer in me is kicking me in the head and screaming at me in strange languages, so I'm just going to suggest the following:

Class: Oracle (Dual-Cursed Archetype if possible, with the Blackened and Lame curses if I might suggest them)
Race: Spitespawn Tiefling
Deity: Sarenrae :sun:
Name: Cythereal :v: (or LPer's choice)

That being said, as long as the MC is a tiefling that'd be cool; maybe it's just me, but Wrath just seems right playing as a heroic Tiefling, powered not by Iomedae's self-righteous ego, but by Sarenrae's emphasis on forgiveness, redemption and mercy. Praise the sun, brothers and sisters and non-binary pals!

*EDIT: Personally, I think Reynolds's most scrapheap-looking dude is Alain here:


This dude is PF's iconic horse-riding character, and I can't think of this dude getting on a horse without carving it to bits.

CommissarMega fucked around with this message at 22:29 on Feb 10, 2024

Capfalcon
Apr 6, 2012

No Boots on the Ground,
Puny Mortals!

Cythereal posted:

Just me, but I think that looks like garbage and 'we want a Warhammer Fantasy witch hunter but don't want Games Workshop to sue us.'

I mean, yeah? If you're gonna have a fantasy kitchen sink like Pathfinder, you're probably going to borrow a lot of the silverware from other games.

Captain Rufus
Sep 16, 2005

CAPTAIN WORD SALAD

OFF MY MEDS AGAIN PLEASE DON'T USE BIG WORDS

UNNECESSARY LINE BREAK
I'm at the start of chapter 5 right now also as an Azata because Rage Against the Machine is how cool people adventure. And I went in blind not knowing about a cookie loving pal that will never leave my gang of misfits and weirdos. Said pal will practically become the party MVP.

CLASS: Sorcerer (Its a Wizard where you can cast what you want. The answer is usually mass buff spells or Chain Lightning.)
RACE: Human (More feats is more funs. Especially when it comes to what this game throws at you.)
DEITY: Desna (It makes one more compatible with 2nd best NPC party member.)
NAME: LPer Choice

For the uninitiated this game is full of 3.5 jank and Slavjank but it's also a giant wonderful game that's got a fun time of 100-300 hours depending on difficulty and how much time you spend faffing around in Conquest mode especially when you have no idea what you are doing.

There is a reason OP is playing in easier modes.

This was a critical hit I took in Chapter 1 with close to tabletop rules settings applied. This was not a boss fight. I was 5th or 6th level. It gets worse. Or better depending on how much you love numbers and modifiers.

I wish OP luck since the last LP attempt ended.

Edit: dammit can't pick human? Must not have looked at your actual choice list. Then Gnome.

Captain Rufus fucked around with this message at 22:40 on Feb 10, 2024

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Captain Rufus posted:

RACE: Human (More feats is more funs. Especially when it comes to what this game throws at you.)

Human is not allowed.

I banned the races and deities I used in my previous games of Wrath to ensure I see more new dialogue for myself (my previous games were an Azata elf worshiping Pharasma, an Angel human worshiping Iomedae, and a Aeon halfling atheist).

DTurtle
Apr 10, 2011


CommissarMega posted:

Class: Oracle (Dual-Cursed Archetype if possible, with the Blackened and Lame curses if I might suggest them)
Race: Spitespawn Tiefling
Deity: Sarenrae :sun:
Name: LPer‘s choice
I’m going with this.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Cythereal posted:

Human is not allowed.

I banned the races and deities I used in my previous games of Wrath to ensure I see more new dialogue for myself (my previous games were an Azata elf worshiping Pharasma, an Angel human worshiping Iomedae, and a Aeon halfling atheist).

Huh, I can't say that was a combination I was expecting, but I guess it could mechanically work. Mind if I ask what classes you played?

Also, would you also welcome fluff posts on Pathfinder itself, as long as it's not spoilery? I mean, I might not really have the time to keep up with the LP myself on a regular basis, but I admit I just want to nerd out about what might simultaneously be my most and least favourite system and setting :v:

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

CommissarMega posted:

Mind if I ask what classes you played?

I'd rather not. That's not the point of this thread. Shoot me a PM on SA or discord if you really care.

quote:

Also, would you also welcome fluff posts on Pathfinder itself, as long as it's not spoilery?

Within reason as we get to things during the LP proper. I don't know poo poo about Pathfinder beyond what this game presents, and while I'm open to discussing things we do see, this is not a general lore chat thread for Pathfinder.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Cythereal posted:

I'd rather not. That's not the point of this thread. Shoot me a PM on SA or discord if you really care.

Fair enough; I was just curious if you managed to find some class/race/deity combo that really worked for you.

Cythereal posted:

Within reason as we get to things during the LP proper.

All right, thanks for clearing that up! And don't worry, I'll do my best to keep things on-topic; if there's one good thing to be said for Pathfinder's general compartmentalization of its setting elements, it's that it's easy to talk about certain aspects without having to read or write up a million pages on interrelated topics.

Solitair
Feb 18, 2014

TODAY'S GONNA BE A GOOD MOTHERFUCKIN' DAY!!!
Every country in the setting is basically its own subgenre, which I found pretty fascinating when I read the sourcebook. I can see why that would get on someone else's nerves, though.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

Solitair posted:

Every country in the setting is basically its own subgenre, which I found pretty fascinating when I read the sourcebook. I can see why that would get on someone else's nerves, though.

Yeah, it makes for great theme-park gaming, and really simplifies running things for both GMs and players, but for anyone even remotely familiar with how interconnected RL society was even in ancient times, it can be low-key annoying, haha! I mean, there's no mechanical reason you can't, say, play a Gunslinger in the northern realms, but good freakin' luck trying to wrangle how your dude is getting their ammo and powder in Not-Russia.

Drakenel
Dec 2, 2008

The glow is a guide, my friend. Though it falls to you to avert catastrophe, you will never fight alone.
From warcraft to this? You're nuts. But i'm here for it. Good luck.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Drakenel posted:

From warcraft to this? You're nuts. But i'm here for it. Good luck.

It was this or a blind LP of BattleTech 2018's story campaign, a game I picked up a couple years ago but never got around to moving past the tutorial on.

I settled on this because it's a game I know I like and a story (especially the Azata story) I want to share. :) I need that after Warcraft.

RelentlessImp
Mar 15, 2011
Class: Crossblooded Sorcerer (Gold Dragon/Brass Dragon)
Party Role: Bringing the magic pain
Race: Gnome
Deity: Desna
Name: LPer's choice


(don't forget to grab Precise Shot cause a lot of your good spells are ranged touch)

RelentlessImp fucked around with this message at 00:37 on Feb 11, 2024

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jkq
Nov 26, 2022

BisbyWorl posted:

Class: Bard
Race: Kitsune
Deity: Desna
Name: LPer's Choice

Seconding this.

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