|
still waiting on an osx port
|
# ? Dec 28, 2014 11:06 |
|
|
# ? May 3, 2024 13:33 |
|
dont hold your breath
|
# ? Dec 28, 2014 11:53 |
|
same
|
# ? Dec 28, 2014 11:53 |
|
you realise how graphically gimped it would be on an osx right? like loving doom vs a child abuse simulator from 30 years into the future.
|
# ? Dec 28, 2014 11:57 |
|
yeah im sure opengl isnt capable of rendering giant multicolored polygons and cubes
|
# ? Dec 28, 2014 11:59 |
|
it would be impeccable (but simultaneously ur game)
|
# ? Dec 28, 2014 12:04 |
|
unfortch bro.. it isn't. osx cant do compute shaders which are required for the global illumination which lights the entire game basically. you cant see poo poo without the global illumination.
|
# ? Dec 28, 2014 12:05 |
|
sounds like yr game engine is a piece of poo poo
|
# ? Dec 28, 2014 12:11 |
|
what about a linux port
|
# ? Dec 28, 2014 12:13 |
|
what if the game engine was changed solely for our convenience
|
# ? Dec 28, 2014 12:13 |
|
|
# ? May 3, 2024 13:33 |
|
lol
|
# ? Dec 28, 2014 12:14 |