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Game is so... bad...
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# ? Apr 27, 2016 11:30 |
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# ? May 4, 2024 19:27 |
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SugarAddict posted:Also of note, WE NEVER SAW ANY SCRIN AND NEVER WILL. Because C&C Arena never had Scrin units made. It's such a huge oversight plotwise for 4 considering how 3 ended.
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# ? Apr 27, 2016 11:56 |
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Mokinokaro posted:Because C&C Arena never had Scrin units made. Not to mention 2 also existing.
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# ? Apr 27, 2016 12:53 |
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That was a pretty bad game. And it was marvelous the way the factions included in the game already indicated that James was wrong. I don't think anyone's done a LP of Firestorm here though so there's a chance to end this on a significantly better game.
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# ? Apr 27, 2016 13:06 |
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Why was that shot no confirmed kill? Did she expect him to explode? This does not make any sense! [Edit] ...what? The C&C series, a famous game series of about 20 years ended with "Kane's gone? Yeah, right "? [Edit 2] Wasn't there a title between Tiberian Sun and this one? Not talking about the Red Alerts. Wipfmetz fucked around with this message at 17:49 on Apr 28, 2016 |
# ? Apr 28, 2016 17:32 |
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Yeah, C&C3 (and the expansion, Kane's wrath) which was perhaps a bit drab and not quite balanced and entirely thought out and had quite a bit of jank around the edges like an EA title should be but certainly wasn't a completely and utterly terrible game like this one.
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# ? Apr 28, 2016 18:07 |
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Wipfmetz posted:Why was that shot no confirmed kill? Did she expect him to explode? This does not make any sense! So why she bothered shooting him in the first place I cannot say. Calling in an ion cannon strike directly on top of him would actually have made way more sense. (But cost a lot more to animate.)
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# ? Apr 28, 2016 18:34 |
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Sindai posted:So why she bothered shooting him in the first place I cannot say. Calling in an ion cannon strike directly on top of him would actually have made way more sense. (But cost a lot more to animate.) They already tried that!
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# ? Apr 28, 2016 20:05 |
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Yeah, they had him hit with an ion cannon strike in an FMV in the original C&C. He still didn't die.
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# ? Apr 28, 2016 20:58 |
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SIGSEGV posted:Yeah, C&C3 (and the expansion, Kane's wrath) which was perhaps a bit drab and not quite balanced and entirely thought out and had quite a bit of jank around the edges like an EA title should be but certainly wasn't a completely and utterly terrible game like this one. So how bad is C&C 3, if I ignore multiplayer? Is the single player campagn worth a shot?
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# ? Apr 28, 2016 20:58 |
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It's kinda dull for being the pay-off to the tacitus and the alien ship from C&C2 with an alien invasion. It's, in my opinion, less crazy and campy than C&C2 was and losses some points there. SugarAddict's LP'd it just before this right here. You have to keep in mind it's an EA product, some things get a little janky like campaign balance or weapon ranges not matching unit behavior.
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# ? Apr 28, 2016 21:07 |
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C&C 3 is pretty good. It's obviously written and designed by fanboys of the original though, and it had a clear mandate to "roll back the sci-fi". So most of the high-tech or post-apocalyptic aspects of Tiberian Sun were dropped. GDI are all-american guns-n-tanks again, Nod are basically the guys from C&C Renegade with ninjas and lasers. Production values are stellar, the FMV is a hoot, and the campaign is high-quality with some good surprises and fun mission concepts. The expansion pack is not as good and if I remember rightly the patch it applies to the original breaks a particular mission in the original campaign, so better to play SP unpatched and then expand it for multiplayer.
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# ? Apr 28, 2016 21:08 |
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Loxbourne posted:C&C 3 is pretty good. It's obviously written and designed by fanboys of the original though, and it had a clear mandate to "roll back the sci-fi". So most of the high-tech or post-apocalyptic aspects of Tiberian Sun were dropped. GDI are all-american guns-n-tanks again, Nod are basically the guys from C&C Renegade with ninjas and lasers. Production values are stellar, the FMV is a hoot, and the campaign is high-quality with some good surprises and fun mission concepts. The patch doesn't totally break the mission, it just means you have to build an MCV before you can build base defenses. It's annoying but not a major issue.
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# ? Apr 28, 2016 23:37 |
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SIGSEGV posted:It's kinda dull for being the pay-off to the tacitus and the alien ship from C&C2 with an alien invasion. It's, in my opinion, less crazy and campy than C&C2 was and losses some points there. SugarAddict's LP'd it just before this right here. According to the Nod campaign in C&C3, there wasn't an alien invasion until GDI ion cannoned the temple of nod and set of the Liquid Tiberium Bomb they had there, and that's what attracted the aliens and got them to invade..
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# ? Apr 28, 2016 23:47 |
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Yeah, that lured them in earlier than they expected, it can be said to have started with the tiberium meteors and then there's the "alien ship" that NOD has in C&C2 and that crashes but that might be a tacitus blueprint product rather than a salvaged scout.
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# ? Apr 28, 2016 23:54 |
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Yeah, the scrin were waiting until the tiberium had terraformed Earth enough for their purposes. The ion cannon/tiberium bomb sent out a large enough signal that the scrin thought Earth was ready so they sent a recon force.
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# ? Apr 28, 2016 23:55 |
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Command and Conquer 4, Tiberium Twilight. Living up to the rest of the Twilight series in quality of writing! My god, I loved this series... Now look at it.
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# ? Apr 29, 2016 02:27 |
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# ? May 4, 2024 19:27 |
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kvx687 posted:The patch doesn't totally break the mission, it just means you have to build an MCV before you can build base defenses. It's annoying but not a major issue. I'm specifically thinking of the mission where you have to power and depower defences around your base to respond to incoming attack waves. The patch greatly increased GDI defence power requirements, making the mission a lot harder and possibly unwinnable.
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# ? May 1, 2016 17:10 |