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Those were the EASY two robot bosses - let's see how the last two, who are, in fact, the PENULTIMATE BOSSES of HLD, do for themselves!
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# ? Dec 19, 2016 02:32 |
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# ? Apr 30, 2024 19:16 |
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What was that game you referred to in this video?
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# ? Dec 21, 2016 23:24 |
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I'm reasonably sure it was a reference to Paradise Lost: First Contact Here's the scene from HLD Here's some pre-alpha footage from the game. It's notable that you begin the game in a giant test-tube/vat too. This makes me wonder if any other games are referenced! Bacter fucked around with this message at 04:44 on Dec 22, 2016 |
# ? Dec 22, 2016 03:46 |
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Meanwhile, an optional boss in Paradise Lost: First Contact - The "Drifter".
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# ? Dec 23, 2016 06:02 |
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Bacter posted:Meanwhile, an optional boss in Paradise Lost: First Contact - Well that seems wonderfully blatant
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# ? Dec 25, 2016 11:01 |
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Hey all - sorry for the delay! Life and the usual stepped in. On the OTHER hand - we really just had the prep for the final boss, the final boss itself, and the secret final challenge (soccer goblin) to go - AND HERE THEY ARE! This is a really great game, I've enjoyed the heck out of the LP, and I hope you all did too. Thanks for coming along!
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# ? Feb 5, 2017 08:26 |
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Awesome lp, man. Had a really good time. Was there going to be a south side closeup like the others?
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# ? Feb 5, 2017 17:41 |
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Good LP, thanks. I never liked super vague storytelling and this game did nothing to change that, but it doesn't makes it any less fun to play/watch.
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# ? Feb 5, 2017 17:51 |
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I can echo the sentiment that the game is fun to play. My only complaints are all related to the chain dash and don't really diminish the overall experience. I will say that during the epilogue, none of your controls work except for the map screen. Which then allows you to warp as normal, which as far as I can tell doesn't do anything special if done from the epilogue. This only appears to work if you view the epilogue immediately after finishing the game. Thanks for the LP.
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# ? Feb 5, 2017 19:00 |
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Thanks Bacter, really enjoyed this LP of a cool looking game. I think the developers could have stuck a bit more lore in there without making it too on the nose, but it was an interesting setting none the less. As you said, there weren't many mechanisms in there to convey lore but maybe some more pictorial chats with people in the centre city would have been possible. Unrelated but I just completed Oxenfree which I'd bought after watching the first few videos of your LP. An excellent experience, so my thanks for spreading the word on that one too.
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# ? Feb 5, 2017 19:53 |
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azren posted:Awesome lp, man. Had a really good time. Glad you liked it! It was super fun to do, and I really do enjoy playing the game. LPing a game makes me get better than I would have casually. I DO plan to do the south side closeup and finish off NG+. That said... RottenK posted:Good LP, thanks. and Fwoderwick posted:Thanks Bacter, really enjoyed this LP of a cool looking game. I think the developers could have stuck a bit more lore in there without making it too on the nose, but it was an interesting setting none the less. I fully agree. I think there's a difference between, say, Dark Souls or Salt & Sanctuary, where your story is kind of left vague BUT there's a tremendous amount of lore, and a game like this, where, just, there really isn't enough information to say much for sure. It was a beautiful game, the mechanics were good (that said)... Brutakas posted:I can echo the sentiment that the game is fun to play. My only complaints are all related to the chain dash and don't really diminish the overall experience. I wish there was more to do with the chain dash. It IS handy to get around, and it makes mobility important, but it kind of never feels fully realized. The boss rush was a great addition, like I said, because the bosses are very good at testing mastery of various mechanics, and when you're able to just tear your way through them it feels GOOD. Overall, if the thing goes on sale, or you're looking for a fun pretty game, this is the place for you. Just not if you want miles deep lore, or an ending that ties things together!
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# ? Feb 5, 2017 20:18 |
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Good lp Bacter, was a backer of this game but I never made it past the final boss and I found the keyboard controls a little sticky for my tastes. Overall it's a beautiful little game and we all appreciate you showing it off in fine detail and all those great new retro waves beats too.
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# ? Feb 8, 2017 12:49 |
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Did you get the bonus character? I forget, did all backers get those, or was it a tier?
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# ? Feb 9, 2017 06:57 |
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Must have been a tier thing, I just paid for the digital copy of the game and that's it.
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# ? Feb 9, 2017 14:17 |
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# ? Apr 30, 2024 19:16 |
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Well speaking OF, I think it's time for our final roundup (WITH SPECIAL GUEST IN THE SOUTHSIDE CLOSEUP!)
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# ? Mar 24, 2017 04:45 |