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What is it? It's a free multiplayer mechwarrior game for PC. Not free to play, just free. Basically you stomp round in a giant robot blowing up other giant robots, or tanks, infantry or aircraft. It's actually a mod for Crysis Wars but the devs have bundled it with the demo into a single installer so you don't actually have to buy Crysis. How does it play? Like Mechwarrior crossed with battlefield. The main game mode (and the best one, I'm going to say) is basically battlefield's conquest mode, where you win by capturing and holding control points while trying not to lose too many guys. The biggest difference is that you earn money by capturing points, doing damage and generally helping your team, which can be used to buy better assets. The game also has a free-for-all deathmatch mode which can be fun, and a team deathmatch mode which I personally don't like much, but different strokes I guess. The team modes offer a nice variety of different ways to play, like as a scout or spotter for your team's long range missile assets, fire support, anti aircraft etc. I'm a huge battletech nerd. Are the mechs appropriately mechy? Yep. If you've played a mechwarrior game before it's all going to be pretty familiar. WASD controls your legs and throttle and the mouse turns the torso. The mechs have locational damage and destroyable components, a heat system (shoot your guns too much and your mech gets hot and turns itself off), radar with various upgrades that extend the range, make you harder to detect etc. The mechs are well animated and move pretty nicely, and you can even unlock the aiming reticule and move it around the screen to aim your mech's arms independently of the torso if you want. Didn't this get shut down years ago? Yes, but a new team has picked it up and started working on it again anyway. Basically what happened is that PGI (the Mechwarrior online guys) put pressure on the original developers to stop development, but without issuing a formal cease and desist, cause that would have made them look bad I guess. The new team have said that they'll keep going until PGI tells them to stop, but its been months since they released their first new version and apparently they've heard nothing from PGI, so what happens next is anyone's guess. What's new? Currently, a total balance overhaul, new loadouts for every mech and a new aerospace flight model. The devs have said that the next patch will add new aerospace and further tweak them to make them play better, and the patch after that will add two new battle armor (infantry) types. New vehicles, mechs, and bugfixes are also in the works. Where do I get it? Here. Make Sure to download and install 0.8.0 First, and then the 0.8.3 patch. If the download is slow try the torrents, which you can also find at the link above. Ok I got it. How do I play this dumb game? I thought I'd try write a basic tutorial for total beginners. I have no idea if this will be useful or not. I'm assuming you've never played a mechwarrior game before and you're using the default controls
Shut up and post youtube videos already Here you go What does this thing do? If the thread gets enough attention I might write an equipment guide, but there's a shitload of content in the game and I want to see whether this sinks like a stone before I type all that out. But if you want to know about something specific, post and I'll answer. sgnl05 fucked around with this message at 11:51 on May 10, 2017 |
# ? Feb 11, 2017 09:08 |
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# ? May 20, 2024 23:26 |
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For anyone wondering MW:LL is actually more alive than this thread.
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# ? Feb 17, 2017 06:57 |
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Mechwarrior 3 with a joystick with a hat switch on it was the most fun I ever had as a kid. I've never been able to get it to run right on Windows 10 though
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# ? Feb 17, 2017 07:06 |
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No idea about MW3, but I know MWLL has joystick support. I don't know if you can use a hat switch with it though
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# ? Feb 17, 2017 07:10 |
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sgnl05 posted:No idea about MW3, but I know MWLL has joystick support. I don't know if you can use a hat switch with it though I meant the game itself, but that's neither here nor there. Thanks for the writeup of this one, I'll check it out one day.
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# ? Feb 17, 2017 07:14 |
Plek posted:For anyone wondering MW:LL is actually more alive than this thread. How is the population on this?
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# ? Feb 17, 2017 15:28 |
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sgnl05 posted:No idea about MW3, but I know MWLL has joystick support. I don't know if you can use a hat switch with it though You should be able to assign hat switch functions using the insano control configuration thingy in the MW:LL launcher. It's a little inconvenient to have to quit out of the game to change controls after testing, but once you get them all set up you shouldn't have to mess with it again. This game is one of my most favorite games of all time. I'm super glad there is a team working on it again and giving it frequent updates. The mixture of mechs, tanks, and aerospace make for a very unique and fun time in the mechwarrior setting. I'll type up some gameplay tips if I can during lunch, or after I get off work today. *edit* Here's a few words I posted about MW:LL in the MWO thread. Things work a bit differently here than MWO and this is useful stuff for beginners. Scope posted:You don't pick what weapons or accessories are on your mech, there are preset mech variants you purchase with c-bills you earn during the map. An example here with the Hollander II: http://wiki.mechlivinglegends.net/index.php?title=Hollander_II (note: the loadouts on the wiki are probably out of date, as this latest community patch changed a lot of stuff) A vehicle usually has a Prime variant, then variants A-E. Sometimes they'll be loaded to top mech weight, sometimes they'll have a few free tons for extra ammo of your choosing. One of the biggest things to pay attention to is your turning radius/speed. If you're running a faster mech or hovercraft you'll have slow down to make tighter turns to dodge fire. Scope posted:More variety in missiles. There are of course SRMs, SSRMs, and LRMs. There's also MRMs, ATMs, Thunderbolts, and ELRMs. And ArrowIV artillery missiles. Bombs for aircraft. And did I mention no ghost heat? Scope fucked around with this message at 18:15 on Feb 17, 2017 |
# ? Feb 17, 2017 17:37 |
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Drone posted:How is the population on this? Annoying and variable. But lately there has been 1-2 mostly full servers going in the evening (CST) and a handful of others. They do some tournament thing most weekends too from what I can tell. The game is a pain to get configured perfectly and it refuses to ignore my gamepad but otherwise it feels a little closer to a sim than a shooter. It isn't really pretty anymore, it has some weird loving bugs and trees will wreck your poo poo, but it is a nice compliment to MWOs bullshit once in a while. Just hope you don't end up on the team opposite of one of the handful of seal-clubbers. e: Like MWO, it has a desperate need for new maps and either maps or modes that focus more heavily on aero/vees and toading around.
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# ? Feb 17, 2017 23:49 |
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I usually find that there's always some players online, although depending on the time there won't always be a lot. If you find that there aren't many players on though you can always try and talk whoever's online into joining a Solaris Arena (free for all) server, since that game mode works fine even one on one. Plek posted:e: Like MWO, it has a desperate need for new maps and either maps or modes that focus more heavily on aero/vees and toading around. Map wise I think it's fine, just cause there are actually a ton of community made maps out there and the game will download them for you if you don't already have them. Aerospace centric maps are an interesting idea though. Here are some pics of the new battle armor that's coming, in case anyone's interested: Personally I'm looking forward to these more than all the other new stuff combined. Battle armor is so much fun but compared to mechs, vehicles and aerospace it really hasn't been developed nearly as fully. Hopefully the new suits will change that.
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# ? Feb 18, 2017 11:06 |
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Edit: The game itself is very well-made and has a lot of potential, but is only fun if you define fun as "trying to make sense of unintuitive and unexplained mechanics while fighting against players who have been mastering this game since before MWO existed". Learning curve and "git gud" is all fine and well, but most of the matches I've played tend to be one team of mostly veteran players mercilessly cheesing and slaughtering a team of mostly new players. In MWO terms, it's like putting a PUG team with 10 matches' experience each against a Lords premade. Potentially great game, terrible cheeselord community. Vorenus fucked around with this message at 18:11 on Mar 1, 2017 |
# ? Feb 27, 2017 14:30 |
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Yeah gently caress it I'll give it a go. MWO got stale
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# ? Feb 27, 2017 14:51 |
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Bumping because this game is live as poo poo. Every night I've played there's been a full server, hell, today there were at least two. Idk what the gently caress I'm doing, it's great, hop on in!
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# ? Mar 25, 2017 23:27 |
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Bumping cause there's a new version out, which you can grab here. The changelog is pretty long but the highlights seem to be two new clan aerospace, a reworked flight model and rebalancing for all the existing ASF, new weapon sound effects and a few new VFX, and some new maps and map changes.
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# ? May 10, 2017 02:37 |
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I would suggest linking to the torrent files in the OP as the http downloads seem to be slammed right now. It's like a 15 minute download vs many hours
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# ? May 10, 2017 06:32 |
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Dling this, who in MWO plays this? Edit: Also where do people that play this meet up? Edit2: ok it is asking for a key, it seemed like this was free. Wtf is going on? Grognan fucked around with this message at 07:48 on May 10, 2017 |
# ? May 10, 2017 06:40 |
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New Zealand can eat me posted:I would suggest linking to the torrent files in the OP as the http downloads seem to be slammed right now. It's like a 15 minute download vs many hours They're at the same location as the regular downloads which I've linked to, but I've added a note saying to try them if the download is too slow. Thanks! Grognan posted:Edit: Also where do people that play this meet up? I think most people just play on the pubs, but I know there's some sort of league thing called chaos march. As for the cd key I have no idea, but yes it absolutely is free. I'd suggest trying the discord server: https://discord.gg/XzUZHcx. They have a tech support subsection so you should get a pretty quick reply there. That's probably also a good place to look if you want to find people for organised play.
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# ? May 10, 2017 11:58 |
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There should be a "generate random key" right below that box that you can click Edit: So far the best "cheese" I've found is them voting for maps that lag/crash people out unless they're using the one specific autoexec they distribute from their discord. New Zealand can eat me fucked around with this message at 20:50 on May 10, 2017 |
# ? May 10, 2017 17:36 |
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That sounds right. I think it gives you the option to put in your own key in case you have a legitimate one. There's an option for servers to validate cd keys so if you're using a random one you can't join them, but I'm pretty sure almost no servers use that option as all it does is prevent most of the playerbase from joining them. Like they're actually picking maps to cause players to crash? I've never seen that before. On the whole I've found the community to be pretty good. They'll absolutely stomp you without remorse but at least they tend to be polite and helpful, and are usually willing to balance teams. I don't know what custom autoexec they're handing out on discord, but I use the one you can find here
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# ? May 11, 2017 06:36 |
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That discord invite doesn't work. Also I am trying to get the game not to exit randomly when I look for a server. Edit: yeah, about a minute in it just closes. Grognan fucked around with this message at 06:53 on May 11, 2017 |
# ? May 11, 2017 06:50 |
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I think this should work: https://discordapp.com/invite/XzUZHcx I do get crashes but not when I'm looking for a server so unfortunately 'ask in the discord' is about the only advice I can give.
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# ? May 11, 2017 10:23 |
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I played probably ~30 hours of this and had some fun. The vehicles are more fun than the mechs, but the jump jets absolutely own in this. The scale of the maps is really cool too, because it feels like you're actually fighting on some planetary campaign in some important region. It has a few too many netcode problems for me to really like it, and the small community means you get people playing from the middle of loving nowhere where they get horrible lag shields against anything that you throw at them. The community also having its long-time players that teamstack and rarely split up to try to even teams can really ruin matches that would otherwise be fun, and it has some game flow issues where teams that are getting poo poo on have no recovery method, but even when they are getting poo poo on the game won't end any faster (especially since some people will opt to prolong the game so they can continue playing with their big toys instead of just ending it in a closeout.) It's a very impressive mod all things considered, and it's totally worth trying out.
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# ? May 11, 2017 10:55 |
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0.8.4 is out It's mostly just a hotfix but there are some minor gameplay changes as well. You can find the changelog in the link above.
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# ? May 15, 2017 04:47 |
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Posting to say this game is still fun. More people should play!
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# ? May 23, 2017 02:55 |
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# ? May 20, 2024 23:26 |
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Do any goons organize to play this? I finally downloaded it after watching some people play on youtube and I'm terrible, but it's scratching the mech itch that Brigador has reinvigorated.
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# ? Jun 9, 2017 07:08 |