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Are there any player-facing downloads for Tales from the Loop or has Modiphius basically said "here's a character sheet, good luck"?
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# ? Dec 29, 2018 06:02 |
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# ? Apr 28, 2024 03:35 |
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Countblanc posted:Yeah if 4e were a game with barebones, highly streamlined combat it'd be one thing, but 4e combat still has me going to check rules after years and years of playing it. Adding another complex system would just be nightmareish for me unless 99% of that added complication happened outside of the game and was something I could do in my free time (ie character building) e: I keep thinking about this, how about this setup: Magicite is a new kind of magic item that gets its own slot, so you can only have one at a time. If you have one, you can summon its esper as a standard action. The esper is built according to standard NPC rules with a heavy elemental theme and will stick around until the end of the encounter, or until reduced to 0 HP. Only one esper can be on the battlefield at a time. You decide at the end of each extended rest whether to attune to your magicite or not. If not, you can't summon your esper today. If yes, the summoning ability replaces your highest level Daily power. Your choice sticks until the end of the next extended rest. Assuming a 4 person party in which everyone has a magicite and uses it diligently, you can assume they're 5 strong for each encounter (since there are usually 4 encounters between rests). So just build encounters for 5 person parties and everything should be balanced enough. Other stuff you could do with this: - wearing the magicite, attuned or not, gives you a bonus to appropriate elemental powers - Sidequests to beat the espers and gain their magicite, sidequests to level them up, sidequests to restore them if they've been defeated... - magicite could take up an existing item slot if it's too powerful - certain espers could be most appropriate for certain tiers of play: Ifrit/Shiva/Ramuh for heroic, Bahamut, Alexander and such for paragon, in epic you get the real crazy poo poo like Odin, NEO BAHAMUT ZERO ULTRA TURBO EDITION or Eden - Knights of the Round: can only summon then once, ever, but they win you the current encounter, no matter what. Which boils down to "your campaign's end goal is now getting the Knights summon so they can beat the final boss for you". My Lovely Horse fucked around with this message at 10:45 on Dec 29, 2018 |
# ? Dec 29, 2018 09:15 |
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Could have some fun with summons, like cameos from other campaigns and settings.
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# ? Dec 29, 2018 11:16 |
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My Lovely Horse posted:Starting to think that probably the best way really is to make a few themed NPC companions and a simple rule to bring them into combat. It's not quite the same oomph but all the rules are already there. I think you're overthinking this way too much. A) make it a daily, but don't replace inherent class powers. Class powers should be sacrosanct. People choose classes and the powers for a reason, unless you're some kind of ultra CharOp weirdo. B) make it an encounter power, and still don't replace inherent class powers. C) make it a summon like the druid's in Primal Power, in that the summons have a thing they automatically do if you don't command them, but still have their own actions you can work through.
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# ? Dec 29, 2018 14:33 |
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keep it simple, seriously. just tell people to describe their attacks as summons
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# ? Dec 29, 2018 14:50 |
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Plutonis posted:Like what, irl firefighters or stuff like Fire Force
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# ? Dec 29, 2018 16:31 |
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NachtSieger posted:I think you're overthinking this way too much. Yeah though, you can just refluff existing attacks, you can come up with a whole new subsystem, you can try and hit the middle between those, all depends on what you want to add to your game and how much trouble you're prepared to go to. Personally I would only mess around with homebrew mechanics if these summons were the literal gods of my setting, but on the other hand, it's always fun in FF when they are.
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# ? Dec 29, 2018 16:43 |
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I mean, the simplest way would just be to take the Primal class transformation dailies and scratch their names out. Presumably the reason not to do this was for big flashy once a day drops where now Ifrit is fighting for you. Usually since you've played enough 4e that the base game needs a bit of spice. Moriatti fucked around with this message at 16:59 on Dec 29, 2018 |
# ? Dec 29, 2018 16:55 |
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I maintain that there's probably a good strategy game to be made that plays out on a city streets map and which has the players controlling private, pre-public firefighters trying to fight fires while preventing other player's firefighters from reaching their company's on-fire clients, but my efforts haven't yet produced workable rules.
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# ? Dec 29, 2018 17:14 |
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Father Wendigo posted:A very gritty and realistic reimagining of Paw Patrol. Complete with fascist subtext?
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# ? Dec 29, 2018 17:17 |
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Ghost Leviathan posted:Complete with fascist subtext? I consider this vital to the Paw Patrol branding.
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# ? Dec 29, 2018 17:18 |
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Ghost Leviathan posted:Complete with fascist subtext? . . .
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# ? Dec 29, 2018 17:41 |
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Elfgames posted:keep it simple, seriously. just tell people to describe their attacks as summons I agree, they're basically just superspells. Whether it's direct damage, healing, casting mass reflect, or functionally Shapeshifting into the summon itself. Depending on which FF you're inspired by this may mean just making one class Wizard But Bigger or giving everyone access to these spells and treating them as magic items that the PCs can transfer between each other.
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# ? Dec 29, 2018 17:42 |
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Moriatti posted:I mean, the simplest way would just be to take the Primal class transformation dailies and scratch their names out. And this is basically why I'm going to be doing this. If nothing else, I'll have collected some good information on what does/doesn't work, and either way, my players will enjoy being able to call on some ridiculous bullshit for the set pieces I'm going to be building for them.
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# ? Dec 29, 2018 21:15 |
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If I was going to do a game with FF-like summons, I'd go with 13th age, since feats and level scaling make it real versatile, and Limit Breaks can be handled with the Drama Die
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# ? Dec 30, 2018 16:55 |
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I don't know if its still 2018 anywhere but I want to cut into the worst rpg opinions thing by saying there should be Strike Ranks in Dungeon World
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# ? Dec 31, 2018 22:14 |
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As in Runequest strike ranks?
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# ? Jan 1, 2019 03:53 |
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it's official, 2019 is when we stop loving around with other games and we all play feng shui 2 gently caress the police
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# ? Jan 1, 2019 21:32 |
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Was there some outstanding system issue with FS2 or am I remembering wrong?
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# ? Jan 1, 2019 22:49 |
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hyphz posted:Was there some outstanding system issue with FS2 or am I remembering wrong? No, it's basically the same system as the original version with some tweaks. I think it's a bit too swingy for my liking but it's perfectly serviceable.
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# ? Jan 1, 2019 22:52 |
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It's swingy and kinda simple but it's pretty lightweight and silly and fun.
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# ? Jan 1, 2019 22:56 |
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Wrestlepig posted:it's official, 2019 is when we stop loving around with other games and we all play feng shui 2 It's a real shame he didn't release any more FS2 books like was originally supposed to be the case.
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# ? Jan 1, 2019 23:04 |
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Huh. It dropped off the radars rather quick then.
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# ? Jan 1, 2019 23:04 |
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# ? Jan 2, 2019 07:41 |
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I spent new years in hospital after having a psychotic episode and trying to hang myself only to fall and sprain my ankle so I can't really scoff at that dude
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# ? Jan 2, 2019 16:59 |
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Plutonis posted:I spent new years in hospital after having a psychotic episode and trying to hang myself only to fall and sprain my ankle so I can't really scoff at that dude I hope things get better for you, Plutonis.
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# ? Jan 2, 2019 17:50 |
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I can't tell if those bottlecaps are for heroin or from being a slob.
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# ? Jan 2, 2019 17:51 |
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Nightfall Games is taking the rather daring strategy of de-canonizing games and not selling them.NG's FB page posted:As Nightfall Games finalise the new publication – SLA Industries: Cannibal Sector 1, we have taken a good look at the contents of the various source materials published to date. As many of you know, a number of these books were produced with little or no input from the creators of SLA Industries and as such do not represent the image, ideals, nor stories of The World of Progress. Additionally, a number of the books have been directly superseded (in whole or part) by the writing in the new book. With this in mind, only the following source books and supplements should be now be considered canon (the official vision of The World of Progress): If you suddenly demand a complete SLA Industries collection, the ones getting the boot will be up until the 31st of this month.
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# ? Jan 3, 2019 00:19 |
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A rare in-the-wild sighting of an obscure Indie RPGquote:Kieron Gillen will never forget the time that he was a female Soviet air bomber in WWII and an airplane turned his character into “soup.” https://kotaku.com/kieron-gillens-new-comic-is-about-the-sad-mess-of-rpgs-1831441119
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# ? Jan 3, 2019 04:42 |
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Also, this thread could use a close-and-relaunch, or at least a title edit.
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# ? Jan 3, 2019 04:45 |
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Actually, it turns out 2018 has been renewed for another season, enjoy this garbage year all over again!
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# ? Jan 3, 2019 04:51 |
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moths posted:I can't tell if those bottlecaps are for heroin or from being a slob. Maybe they just played too much Fallout.
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# ? Jan 3, 2019 08:31 |
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Alien Rope Burn posted:Actually, it turns out 2018 has been renewed for another season, enjoy this garbage year all over again!
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# ? Jan 3, 2019 12:02 |
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They're actually planning to reboot 1989 to 1999 to cash in on millennial nostalgia
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# ? Jan 3, 2019 12:53 |
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Splicer posted:They're actually planning to reboot 1989 to 1999 to cash in on millennial nostalgia Personally, I can't wait for the reboot of the 2008 financial crisis.
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# ? Jan 3, 2019 13:09 |
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# ? Apr 28, 2024 03:35 |
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FMguru posted:Also, this thread could use a close-and-relaunch, or at least a title edit. Done!
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# ? Jan 3, 2019 14:09 |