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Laserface posted:Dominator featured Avril Lavignes "girlflriend". I'm also planning to do a retrospective series of articles and possibly videos about Burnout over the next few weeks, since I now own every game in the series aside from the Crash spinoff and the abysmal DS version of Legends. Content creation is part of my official job description, so this'll be a good way to put in some hours.
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# ? Mar 20, 2018 00:08 |
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# ? May 6, 2024 02:49 |
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Doc Morbid posted:Speaking of which, I bought copies of the PSP Burnout games (Legends and Dominator) last week and they should be arriving in the mail any day now. Never played either of them, so that should be interesting. I worry the day you're contractually obligated to play Burnout Crash.
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# ? Mar 20, 2018 00:48 |
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I already bought this game like 3 times but I'm ready for a 4th copy, this is my favorite racing game ever.
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# ? Mar 20, 2018 01:07 |
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Doc Morbid posted:They had to remove a couple of songs due to licensing or whatever, but those were nothing you'd miss. As long as Girlfriend is in it's ok.
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# ? Mar 20, 2018 07:22 |
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My takeaway from Burnout Legends after the first set of events is that this would be one of the better games in the series if it was released on a home console. Criterion did an impressive job cramming the entire Burnout 3 experience onto the PSP and it's great to drive on these Burnout 1/2 tracks with Burnout 3's gameplay, but the limitations of the hardware really hold it back. The frame rate being halved is a compromise I can live with since it's at least a pretty stable 30 fps, but the big problem I've got with Legends is the fact I can't see poo poo. The resolution on the PSP is so low and the textures so muddy that avoiding crashes can be really difficult. The rubberbanding also feels more blatant than in the other Burnout games, and while this isn't really a problem with the game itself it's pretty uncomfortable to hold the PSP's right shoulder button constantly (to accelerate or boost, depending on your control scheme). I don't know why EA didn't re-release this on PS2 and Xbox, that would've fixed almost every complaint I have about the game. Maybe they were worried about cannibalizing Burnout Revenge sales.
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# ? Mar 23, 2018 19:43 |
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Discovered the best thing about Burnout Legends, which is that it has the Crash Mode junctions from Burnout 3 but removes the multiplier icons. Now, instead of always aiming for the 4x multiplier, you actually need to figure out how to approach the junction to get a good score like in Burnout 2 and Revenge. I'm liking this a lot. If EA plans to remaster more Burnout games, Legends would be at the top of my wishlist at this point. This game is way too good to remain on a handheld system.
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# ? Mar 26, 2018 09:43 |
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Quote-Unquote posted:Please post your favourite spotify tunes for burnout so I can grow my soundtrack because the default one is bad HEY HEY YOU YOU YOU HAVE BAD OPINIONS
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# ? Mar 26, 2018 15:58 |
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Man, this game is as fun as ever but what's not fun is that it crashes once every hour or so? I'm on an OG PS4 but this is the only time I've ever had it crash at all, let alone regularly.
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# ? Mar 26, 2018 16:13 |
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Wait, so is there no crash at all in Paradise Remastered? I know there wasn’t a dedicated mode but man I need to get my crash on!
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# ? Mar 27, 2018 02:45 |
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Ultimate Mango posted:Wait, so is there no crash at all in Paradise Remastered? [e] this stuff: https://www.youtube.com/watch?v=6KPoIHJDVE4 DMorbid fucked around with this message at 03:30 on Mar 27, 2018 |
# ? Mar 27, 2018 03:27 |
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Burnout paradise on sale on Xbox for 30 dollars.
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# ? Apr 11, 2018 01:19 |
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Ineffiable posted:Burnout paradise on sale on Xbox for 30 dollars. The remaster or original? Lame they didn’t just make it compatible with the One.
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# ? Apr 11, 2018 04:40 |
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Ultimate Mango posted:The remaster or original? Watcha mean? You can play the original on Xbox one. The remaster is the one on sale.
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# ? Apr 11, 2018 18:37 |
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One thing I am noticing now that I am playing this again is that the point to point style racing really loving sucks. you have 8 total finish points on the map so a significant amount of your races consist of fairly similar routes. Playing it for a few nights in a row and had like 8-10 races all finish at the naval yard in a row which got pretty boring. I also maybe sucked the fun out of the game a bit by rushing through all the burning routes as soon as they are available. Im currently in a very fast car (Rossolini Tempesta GT) that can easily finish a race with none of the AI cars visible on the minimap or claw back a victory from 8th in the last 0.6mi. It definitely scales the cars you race against to keep it tight but I feel like the difficulty curve hasnt quite caught up with me yet. And while Paradise is a technically amazing game for its era, the point to point racing has zero flow to it and really ruins the feel of burnout. lets hope it sells well and it pushes EA/Criterion to make a new game or revive Burnout 3/Revenge
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# ? Apr 20, 2018 01:54 |
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I consider burnout paradise to be one of my favorite arcade racing games and even I have to agree with that. Marked man, races (like 90% are point to point anyway) burning routes, and the bike stuff, all have a limited amount of end points. Gets really boring.
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# ? Apr 20, 2018 17:18 |
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Yeah, there's way too few finish points in Paradise. That's probably the biggest complaint I have about the game, to be honest. Anyway, I think there might be something going on with Burnout 3 on the Xbox side, because a few days ago I went to record footage for my review thing (alternate link) and my 360 installed a new update for the game. That update was not there the last time I played, which was a few weeks earlier. This doesn't necessarily mean anything, but the fact is that at least some of the games Microsoft has been rolling out for Xbone backwards compatibility have gotten new patches on the 360 as well. DMorbid fucked around with this message at 00:57 on Apr 21, 2018 |
# ? Apr 21, 2018 00:52 |
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We know what's coming on Xbox bc this month. And burnout wasn't on it. But there could be a surprise announcement for burnout 3 or it could come next month.
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# ? Apr 21, 2018 03:36 |
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Ineffiable posted:We know what's coming on Xbox bc this month. And burnout wasn't on it. But again, this is all just speculation based on one update (which might just have been my 360 redownloading an old update for whatever reason, who knows). Burnout 3 is probably one the more requested titles for original Xbox BC so I would be surprised if they didn't release it at some point, but who knows when they might get around to it.
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# ? Apr 21, 2018 15:33 |
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Oh hey, speaking of backwards compatibility: https://twitter.com/eurogamer/status/993941948196179968 I'd actually have rather had the original Xbox version because that one has slightly less ridiculous bloom lighting. As for the 360 port... well, here's a few screenshots from my retrospective article so judge for yourself: At least the biggest problem the 360 version had, the performance, should now be a lot smoother especially on the BoneX. DMorbid fucked around with this message at 21:37 on May 8, 2018 |
# ? May 8, 2018 21:35 |
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Yeah I'm picking that game up. Extra bonus is that it's only ten bucks. That's not a sale price that's the regular price. Buy it just so they have even more of a reason to bring takedown next.
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# ? May 8, 2018 22:18 |
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Well, the Xbox One BC version does definitely improve the 360 version of Revenge. I only have a BoneX so I can't test on a regular old Bone, but on the X it runs at a locked 60fps 100% of the time which is a huge step up from the way it (my digital PAL version at least) ran on the 360 itself. On the original hardware, some maps like Eternal City went into slideshow territory when a lot of poo poo was happening, but that is no longer the case here. It looks completely smooth. Hopefully that's also the case on non-X hardware. It also looks as if the bloom is less overwhelming than it was on an actual 360. Even the most Next-Gen Filter-y tracks like Angel Valley are looking more like this (original PS2): than this (Xbox 360): DMorbid fucked around with this message at 01:05 on May 9, 2018 |
# ? May 9, 2018 00:34 |
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So especially if you have an Xbox one x, the 360 bc edition on it is the most definitive edition of the game to play now? You even get the dlc cars for free.
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# ? May 9, 2018 00:56 |
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Ineffiable posted:So especially if you have an Xbox one x, the 360 bc edition on it is the most definitive edition of the game to play now? You even get the dlc cars for free. I also went back to check if I was imagining things or if my recording equipment was messing things up when it came to the bloom effect on the 360, and the game absolutely does look better on the BoneX. On the 360, all the bright areas are overly blown out, dark areas suffer from serious black crush and the whole thing looks overexposed as you can see in the screenshots, but these problems aren't nearly as bad on the BC edition. I know the Bone's 360 emulator doesn't change the game code itself, but it seems to render some stuff differently and manages to avoid the issues Revenge had on original hardware. DMorbid fucked around with this message at 02:23 on May 9, 2018 |
# ? May 9, 2018 01:37 |
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gently caress Yeah we are *this* close to a Burnout 3 remaster/BC release and I am excited. potentially they are doing this as market research for a new game altogether?
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# ? May 9, 2018 03:40 |
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Friendly reminder that practically none of the original burnout team actually exist at Criterion anymore. If you don't think having most of the original members is important, remember what happened to mass effect when they outsourced it to a completely different team.
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# ? May 9, 2018 11:43 |
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To be fair, ME: Andromeda's development was a complete shitshow from day one, just a horribly mismanaged mess that nobody would've been able to salvage in the end. I'm sure Criterion and/or Ghost Games could do a fine job with a new Burnout even without all the old crew, as long as EA doesn't gently caress everything up.
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# ? May 9, 2018 15:51 |
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Doc Morbid posted:as long as EA doesn't gently caress everything up. cmon now
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# ? May 9, 2018 16:26 |
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CharlestonJew posted:cmon now
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# ? May 9, 2018 22:05 |
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# ? May 6, 2024 02:49 |
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The camera angle is too low in Revenge. its like they decided to make it low to make traffic checking a more viable option than sitting in the oncoming lane.
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# ? May 14, 2018 02:48 |