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Fedule posted:Rise of the Ronin has my attention. I have made it known consistently since the first time I played Nioh that I loving hate Nioh's basic outermost structure of repeating missions, so taking that game and making it open-world is certainly the kind of move I can get behind. If they also jettison the loot churn and just lean into the joyous, boundless depth inherent in the mechanics in their combat systems - you could make an all-time action game with just the sword moveset in Nioh and absolutely no progression otherwise - this could singlehandedly redeem Team Ninja for me. There is a motherfucker-tier game in Nioh/2 (and I assume in Wo Long but I've not heard anything encouraging) and it could be revealed for all to see if they just have the courage to discard all the cruft laden on top of it. I believe. I am listening intently for any word of how characters are built in this game. Wo Long is good, but it's not Nioh 3 which is what a lot of people were probably expecting. It's definitely more streamlined on purpose, so you can just jump into combat more easily. I can understand why people who were expecting it to have as many systems as a fully DLC complete Nioh 2 were disappointed, even if I don't agree. Wo Long is more straightforward while also getting rid of some terrible, tedious poo poo from Nioh 2 like stacking a ton of buffs before every boss. Having the Sekiro style combat also let's you be way more aggressive without having to worry about running out of stamina. And the changes to how spellcasting works was fantastic. CAPTAIN CAPSLOCK fucked around with this message at 17:14 on Feb 1, 2024 |
# ? Feb 1, 2024 17:11 |
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# ? May 5, 2024 02:12 |
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Wo Long felt like Nioh 0.5
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# ? Feb 1, 2024 17:12 |
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Jack Trades posted:Wo Long felt like Nioh 0.5 Do you feel the same way about Sekiro? Because that comparison doesn't really make sense. Just the fact that Sekiro and Wo Long don't need stamina for attacking let's them play quite a bit differently than Nioh / soulslikes with a stamina bar.
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# ? Feb 1, 2024 17:15 |
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CAPTAIN CAPSLOCK posted:Do you feel the same way about Sekiro? Because that comparison doesn't really make sense. Just the fact that Sekiro and Wo Long don't need stamina for attacking let's them play quite a bit differently than Nioh / soulslikes with a stamina bar. Kind of? I didn't care much for Sekiro really. Nioh does not in fact have the stamina management of normal soulslikes, which is one of the reasons why I like it. Flux and Double Flux mechanics allowed you to easily have infinite stamina at the cost of added execution (which I thought was very satisfying to do) and some mental overhead.
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# ? Feb 1, 2024 17:26 |
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Beat Wanted:Dead again last night on Japanese Hard. Reminds me of an old school arcade game with how each level in distinctive and different enemy types, something that every game used to do. It really helps the pacing which is definitely part of why the game excels. Don't ignore guns though. In the first mission it can seem like they're not working but your default gun can take people down with just 1-2 headshots even on hard mode, and once you get the shotgun you can use it delimb enemies and blast approaching enemies at close range. You can do some very sick nasty stuff if you start using guns to transition into and out of combos. Going back and forth between fighting people in the foreground and shooting people in the background, putting your gun away right in time to get a perfect parry and then taking your gun out again to shotgun a ninja in the head is incredibly addictive and cool.
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# ? Feb 4, 2024 21:37 |
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Wanted: Dead posted:`PATCH 1.12` According to devs they are planning to do more updates in spring so I guess the gsme's not quite dead yet
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# ? Feb 13, 2024 08:27 |
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It's not Dead but is it Wanted?
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# ? Feb 13, 2024 08:33 |
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https://www.youtube.com/watch?v=XNIXOOun1ng&t=267s Timestamped to some firearm usage in combat. Also firing rockets while using your glider. And swapping to party members and then using their gun too. Game is gonna be great.
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# ? Feb 24, 2024 02:27 |
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Hit a wall in tekken 8 and saw that Wanted is $30. Bought it. Played a little bit of the first mission. Seems like it’s a solid game. Enemies are a little hard to distinguish and their attacks are too. Probably just one of those things that works itself out after a few rounds. Has gun customization lol I had never noticed that mentioned ever when looking at this game. I don’t know how deep it goes but a few checkpoints into the first mission alone i unlocked like 5 attachments. They do basic poo poo like add stopping power and decrease stability by 20 points or whatever so basic but a cool surprise! I sort of like the death mechanic. You get stimpacks, but if you die fully once, a teammate revives you pretty close to where you died. Second death is game over/ return to checkpoint. Enemies hit hard but seem fair. This game also has a skill tree that I haven’t really looked over yet. Basic starting skill is bullet time/ focus that auto shoots at whoever is by you with the handgun. Enemy tracking is like Sifu. No dmc target lock that I can see. The assault rifle actually feels pretty good. Over the shoulder shooting feels arcade style is how I’d describe it. In a good way. I’d say overall the controls feel snappy and there are some… brutal takedowns. I’m down for whatever this story is. Usually I skip cutscenes but because this one is supposed to be so incoherent I’ll watch them. You can pause cutscenes which I always consider a plus for beer runs too.
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# ? Mar 31, 2024 14:57 |
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According to the official Wanted Dead discord this is what's coming in next patch; Good news everyone. Let's talk about next patch, that will be released in 2 weeks. You should expect: - Skill Tree rework - Weapon rebalance - New Bullet Time - Melee combat improvements - Dismemberment for guns - Stun for weapons/modes - Slide attack with katana or handgun - Space Runaway tweaks - Fixes for shader caching - Save data transfer from PS4 to PS5 - Grenades tweaks - Many small fixes and improvements
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# ? Mar 31, 2024 15:45 |
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Nice looks like I picked it up at the right time One thing the game is lacking is the over the shoulder aiming swap from right shoulder to left. Like division and remnant have. Feels like this game would really benefit from that.
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# ? Mar 31, 2024 16:44 |
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WaltherFeng posted:According to the official Wanted Dead discord this is what's coming in next patch; Lol looks like I should have waited a bit. Just played it a bit this weekend and it feels terrible. Basically every complaint everyone else has had. Ill try again when this patch comes out.
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# ? Apr 7, 2024 20:15 |
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Jack Trades posted:Kind of? I didn't care much for Sekiro really. Although I agree with Capslock's point, Wulong is definitely more of an action game than Nioh in the fundamentals but because of Nioh's systems you can sort of bypass some of the rpg limitations. The other thing is that Wulong does have a resource in the ki system, which if you spam too many specials you basically stagger yourself. The brilliance is in Wulong that the ki/posture system of Sekiro can be used aggressively instead of just defensively. In Sekiro you start at 0 posture and can go to -100. But in Wulong you can get up to +100(or -100) and spam abilities. So it does incentivize you to take more risks. Sekiro is one of my fav games but at launch they really hosed up with the emblem cost for the abilities, like it was really not worth using abilities since they cost so much emblems and was a shared resource with your tools as well. Which is stupid because it basically locked up some of the best combat abilities in Sekiro behind a limited resource. I went later and they did patch it but I felt like they should just make it based on a unlimited resource or give you positive posture ala Wulong and use that for special abilities. Also as far as action games go, I have Rise of the Ronin in my backlog, DD2 and Stellar Blade. Gonna probably replay MGRR and HiFi Rush. Two games where I got hard difficulties completed but could go further.
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# ? Apr 7, 2024 20:40 |
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Jack Trades posted:It's very amateur but it's not bad if you want to scrape the bottom of the barrel for the genre. In other news, the Wanted: Dead patch came out. From Steam: quote:This is the first major update for Wanted: Dead that introduces key changes to the combat system, featuring an overhauled Skill Tree system for more strategic gameplay, improved Adrenaline Mode, and new abilities. Weapons, both ranged and melee, have been rebalanced to reward skilled players. This update focuses on enhancing the gameplay experience — making combat deeper and the game more enjoyable for all players. Additionally, we've packed a ton of requested features, fixes and optimizations to make everything run smoother. Have fun! https://steamdb.info/patchnotes/13893466/ Pulcinella fucked around with this message at 20:46 on Apr 9, 2024 |
# ? Apr 9, 2024 20:40 |
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I tried the new patch last night. Its still Wanted Dead with all the jank that comes with it but the combat does feel improved. The new sliding shot looks cool and you can now dismember with guns + do melee finisher
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# ? Apr 10, 2024 05:17 |
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CAG subreddit is having a public vote on what the best games in the genre are and the current Top 3's are DMC3, DMC5 and Ninja Gaiden 2. Considering the fact that I have never touched a Ninja Gaiden game, I feel like I should see what that series is about, since it's one of my favorite genres. Is the PC port functional? Does the game do a reasonable job of teaching you important techniques, or should I start by looking up a guide so that I don't miss some important mechanic ala MGR Parry, or Dodge Offset?
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# ? May 3, 2024 11:53 |
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Are they talking about the 360 game, Ninja Gaiden 2? I love that game but lord it has edges so rough it can rend flesh from bone. Ninja Gaiden 2 for the Xbox Series consoles is the definitive version. If you can't play that version get an Xbox One and play that and if not get a 360 and play it there. If you are limited to Sigma 2 such as on PC or Playstation consoles just flat out skip, that is not the game people are talking about fondly. Barudak fucked around with this message at 12:00 on May 3, 2024 |
# ? May 3, 2024 11:58 |
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Barudak posted:Are they talking about the 360 game, Ninja Gaiden 2? I love that game but lord it has edges so rough it can rend flesh from bone. Really? Google seemed to tell me that Sigma 2 is a port of NG2. Is it one of those cases where they gently caress up a game by doing a bunch of bad changes?
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# ? May 3, 2024 12:03 |
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There are mods for the PC version which try to undo some of the Sigma changes or combine the best of both worlds. So you can play through Sigma 2 with the new weapons and extra levels, but have proper decapitations and blood effects and vastly reduced enemy health but more enemy density, to be in line with the the original version of Ninja Gaiden 2 on 360.
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# ? May 3, 2024 12:04 |
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Jack Trades posted:Really? Google seemed to tell me that Sigma 2 is a port of NG2. It is exactly that. Sigma 2 is effectively a complete overhaul of Ninja Gaiden 2. Whats critical is not so much the reduction in blood and increase in enemies delimb resistance per se, but that the entire game has been retooled to have less enemies with more health who are less aggressive which runs counter to the flow state combat where you push small advantages into a full room clear to minimize your attrition.
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# ? May 3, 2024 12:10 |
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Sigma 2 is much better than Sigma 1 in that it doesn't butcher quite as much, but honestly I didn't think 2 hit the same heights as Ninja Gaiden Black to begin with. It's been a very long time since I played any of them though
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# ? May 3, 2024 12:13 |
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Barudak posted:It is exactly that. Sigma 2 is effectively a complete overhaul of Ninja Gaiden 2. Whats critical is not so much the reduction in blood and increase in enemies delimb resistance per se, but that the entire game has been retooled to have less enemies with more health who are less aggressive which runs counter to the flow state combat where you push small advantages into a full room clear to minimize your attrition. That sounds so bizarre. Especially considering how there are no other options to play any of the games in the series currently. Did the developers ever give an explanation to why they decided to do that? Was it an attempt at improving the game, that completely failed, or...?
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# ? May 3, 2024 12:16 |
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Jack Trades posted:That sounds so bizarre. Especially considering how there are no other options to play any of the games in the series currently. I believe its because they lost the source code to the non-sigma versions, honestly. The Xbox line of systems starting with the bone use emulation software rather than strictly hardware to emulate previous systems and as such can play the original lineage still at 60fps/4k thanks to their improved hardware. It was a genuine treat to experience no slowdown vanilla Ng2 i think Sigma 1 is a more significant drop in quality since I think the base game game is more polished, but I think Sigma 2 is just a complete misunderstanding of what the games strengths were and attempted to kludge it into something else so its more disappointing for me because NG2 did need some help.
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# ? May 3, 2024 12:27 |
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One of the Bayonettas should be up there, maybe above DMC3 depending on if it’s the vanilla version or not
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# ? May 3, 2024 14:22 |
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Jack Trades posted:That sounds so bizarre. Especially considering how there are no other options to play any of the games in the series currently. The Sigma versions were produced by separate teams to the originals, and one of the big reasons Sigma 2 was retooled so drastically was for the sake of performance/graphics - OG NG2 was fairly low-res and had a lot of performance issues on X360 (partly because it was a barely-finished game) and many of Sigma 2's changes were to help it run better. I don't think either Sigma game is bad on their own merits, or that people absolutely shouldn't play them in the absence of alternatives, but Sigma 2 in particular really isn't the same game.
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# ? May 3, 2024 14:29 |
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look man if it doesn't slow down to the single digit fps on that one staircase it ain't ninja gaiden 2
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# ? May 3, 2024 14:32 |
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loving up a game to compensate for bad optimization makes a lot of sense. It wouldn't be the first time that happened.
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# ? May 3, 2024 14:37 |
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Ninja Gaiden 1 Sigma is still a very good game despite some unfortunate changes and a lot people prefer 1 over 2. It's has more adventure elements and the combat is very methodical.
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# ? May 3, 2024 14:44 |
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Fedule posted:look man if it doesn't slow down to the single digit fps on that one staircase it ain't ninja gaiden 2 It maintains 60 fps on series consoles now, so fair, because yeah the most burning memory of NG2 is that staircase and the 360 struggling to maintain a framerate that was just functional. I realized the enemies werent infinite when the framerate finally started climbing back up.
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# ? May 3, 2024 15:27 |
NG2 is good but I don’t think it comes close to Black. I wish the original versions of those were available outside of Xbone, it’s one of the few things I play on mine besides blu rays.
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# ? May 3, 2024 17:36 |
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As someone who first played them for the first time a couple of years ago the Sigma versions are still pretty good, but you should know that at least NG1 is still tied to the survival horror ancestry the genre has mostly abandoned by now(which I think is a bit of a shame). I can't remember the exact implementation, but I remember really liking the health system in 2 and wished more games stole it.
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# ? May 4, 2024 13:36 |
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DF ran an feature on NG2 vs Sigma 2 and the port had to significantly tweak the game to fit the PS3 because the huge enemy counts and associated alpha and particle effects were enough to bring even the 360 to its knees, if they tried to bring it over as-is they'd have a Bayonetta level disaster. The downside to that tweaking is that apparently the feel of OG NG2 is diluted in Sigma 2. I suppose that's OK if you like the exploration bits but as someone who despises the character action tropes of skill unlocks and puzzle-solving, the raw aggression and singleminded focus on combat of NG2 is what's so alluring about it. I've yet to play either, but if/when I do I already know which version it'll be.
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# ? May 4, 2024 14:38 |
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None of the extra characters feel good in the Sigma games which wouldn’t be a problem if you weren’t forced to use them
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# ? May 4, 2024 14:58 |
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Thats my biggest gripe. A lot of people dont talk about Razors Edge for reasons but excluding the bosses and alchemists, I had a pretty good time with it. Also Ayane is a fun character to play as. Steel on Bone feels great when you pull it off and the gore exists unlike in NG2S.
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# ? May 4, 2024 15:04 |
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The PC mods for the master collection look excellent, the mod for 2 is still being worked on and it pretty much is at parity. https://www.youtube.com/watch?v=LqXZX9MiGQw
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# ? May 4, 2024 16:10 |
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# ? May 5, 2024 02:12 |
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hatty posted:One of the Bayonettas should be up there, maybe above DMC3 depending on if it’s the vanilla version or not but only the first Bayonetta. Storm One posted:The downside to that tweaking is that apparently the feel of OG NG2 is diluted in Sigma 2. I suppose that's OK if you like the exploration bits but as someone who despises the character action tropes of skill unlocks and puzzle-solving, the raw aggression and singleminded focus on combat of NG2 is what's so alluring about it. I've yet to play either, but if/when I do I already know which version it'll be. One thing I really like about the Sigma games is that they cut down on a lot of that stuff. iirc they cut out entire levels and bosses from 2 because they were bad. Like all the underwater stuff. But also the ghost fish boss. NG Black is by far the best one. NG2 has a lot of unfun bullshit. See: every single ranged enemy peppering your rear end non stop from offscreen.
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# ? May 4, 2024 19:42 |