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PIZZA.BAT
Nov 12, 2016


:cheers:


oracle vs. google is over so let's move on to the next blockbuster fight
https://arstechnica.com/gadgets/2021/04/apple-epic-games-lay-out-detailed-arguments-for-upcoming-legal-battle/

quote:

Apple, Epic Games lay out detailed arguments for upcoming legal battle

Is the App Store its own market or just one of many competing gaming markets?

With Epic Games and Apple set to face off before a judge in their high-profile trial in just a few weeks, new court filings from both companies outline the evidence and arguments each intends to make in detail.

Unsurprisingly, each document paints a radically different picture of Apple's App Store and its role in the gaming and technology industry.

The disagreement between the two companies escalated publicly when Epic attempted to implement its own in-app payments system in Fortnite, one of the most popular games on Apple's App Store. This set into motion a series of events that led to Apple removing Fortnite from the App Store as Epic ran a social media campaign around the hashtag "#SaveFortnite," leveraging angry gamers against the tech giant.

Epic then went to court against Apple, alleging that the latter's iOS App Store is a monopoly and its policy that app developers publishing to iOS must use Apple's own payment system (among other restrictions in Apple's review process) is anticompetitive.

Both Apple and Epic were required to file "Findings of Fact and Conclusions of Law" in the lead-up to the trial. The documents are lengthy and detailed, but find some key arguments summarized below.

Apple’s argument

The top-level gist of Apple's argument (key aspects of which we already covered in some detail previously) is that developers have the option to develop and publish games for numerous other competing devices and platforms, including storefronts from companies like Sony or Nintendo that enforce similar rules and fees. Developers can also publish for the web, where experiences would still be available to iPhone users even if developers choose not to abide by the rules of the App Store and publish there.

Because Apple is just one of many players in a broader competitive market for video game transactions, and it does not control that entire market, it does not have a monopoly, the company argues. Here's a snippet from Apple's filing:

quote:

Apple has no monopoly or market power in the relevant product market for game app transactions. And there is no claim that it had any such power when the restrictions at issue were imposed around the launch of the App Store.
Further:

quote:

Apple has no obligation to license its intellectual property, and aside from a limited exception not applicable here, businesses are free to choose the parties with whom they will deal, as well as the prices, terms and conditions of that dealing.
Apple says its 30 percent commission charged to developers who earn over $1 million per year on its app marketplace is an industry-standard rate that does not represent an anticompetitive strategy.

The filing contends that a cut like that is reasonable because Apple has spent billions building out and maintaining infrastructure that makes developers' success on the platform possible, from the App Store itself to various APIs and other software development tools. Apple discloses that Epic earned $700 million on the iOS platform in just two years of Fortnite being available on iPhones and iPads.

Also key to Apple's argument is the assertion that the particular Epic update to Fortnite which led to the game's removal from the App Store was planned months or even years in advance with the specific intent to wage a broad public relations battle to make Apple look bad. If the judge agrees with that interpretation of Epic's actions, that may weaken Epic's case that Apple unfairly removed Fortnite from the App Store after Epic submitted the game for approval in good faith.

Epic’s argument

The major distinction at play in Epic's own argument is that iOS is an entire market unto itself and not just one of many competing products in a larger marketplace of video game transactions. If the judge agrees with this classification, Apple may be more likely to be seen as monopolistic.

Another key part of Epic's argument involves comparing and contrasting iOS with macOS. Apple claims that its strict rules about what apps can and can't do on the iOS App Store are driven at least in part by concerns about security and privacy for users. Epic points out, however, that Apple claims macOS is secure and private without placing all the same restrictions on the Mac operating system.

This is key to Epic's case that Apple has enforced its rules for the iOS App Store for business reasons rather than user-centric ones like security or privacy, which could undermine part of Apple's case.

Epic asserts that Apple's controversial App Review process "does little to keep iOS devices secure," and it alleges that Apple has on multiple occasions screened apps "primarily for non-security issues—including specifically for anti competitive purposes."

Epic singles out Apple's policy that apps must use Apple's own payment system (and thus provide Apple a 15 percent of 30 percent cut of the revenue) as one that has no security benefits. The filing says:

quote:

There were no widespread or significant security issues regarding payment with the App Store prior to the introductions of IAP or the requirement that apps selling subscriptions use IAP rather than alternate payment solutions, nor evidence that IAP is far superior to third-party payment alternatives with respect to security.
As a side note we thought worthy of mentioning, Epic says in its filing that its own currently PC-based game marketplace will become profitable in 2023. The company spent considerably on marketing, user acquisition, and exclusives to grow its install base in the early years, all of which led to expected losses in the first few years of operation.

The Rorschach test

The decision of the judge could have far-reaching consequences for not just Apple and Epic, but many other companies that trade in digital software, from platforms to individual developers.

Both Apple and Epic themselves have immense stakes in the outcome of this case. If the judge fully embraces Epic's arguments, Apple will face an existential threat to a core part of its product-development philosophy and business strategy going back many years, and the consequences of a ruling fully in Epic's favor would be far-reaching for the future of Apple.

Epic doesn't have quite as much to lose in terms of its status quo position, arguably, but the company has a tremendous amount to gain should it come out ahead. If it defeats Apple on this battlefield, the flood gates may open for Epic to launch its own store on iOS—and perhaps, after the precedent is set, on other gaming platforms like those owned by Nintendo, Sony, or Microsoft.

The two arguments characterize the nature of Apple's App Store completely differently, and it's clear that the App Store has become something of a Rorschach test for onlookers.

There are many dimensions to the case that may end up being critical to the judge's conclusions, like the question of whether Apple's app review process actually provides security or privacy benefits to users, whether Epic pushed the app-review-policy-offending Fortnite update in good faith, and more.

Wait until May

But the trial may come down primarily to this question: does Apple's App Store—despite a minority install base in the mobile space (Google's competing Android platform has more than 70 percent market share) and the presence of numerous strong competitors in the video game industry—constitute its own marketplace over which the company can hold a monopoly?

Or is the App Store just one of many digital marketplaces in a vast and healthy competitive games industry, on a minority-market-position platform—with the implication that Apple is not truly limiting developers' access to the marketplace in an anticompetitive way, because Apple does not have that kind of power over the larger marketplace?

We'll see the arguments move forward when the trial begins on May 3 in Oakland, California, provided there are no delays.

is sarah jeong covering this?

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Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

i am inclined to favor apple here but...eh

rotor
Jun 11, 2001

classic case of pineapple derangement syndrome
i support local businesses

post hole digger
Mar 21, 2011

epic is king kong and apple is godzilla.

mediaphage
Mar 22, 2007

Excuse me, pardon me, sheer perfection coming through
look i was told if i posted in this thread then bill g would send me cash money

pram
Jun 10, 2001

PIZZA.BAT posted:

oracle vs. google is over so let's move on to the next blockbuster fight
https://arstechnica.com/gadgets/2021/04/apple-epic-games-lay-out-detailed-arguments-for-upcoming-legal-battle/

Further:
Apple says its 30 percent commission charged to developers who earn over $1 million per year on its app marketplace is an industry-standard rate that does not represent an anticompetitive strategy.

The filing contends that a cut like that is reasonable because Apple has spent billions building out and maintaining infrastructure that makes developers' success on the platform possible, from the App Store itself to various APIs and other software development tools. Apple discloses that Epic earned $700 million on the iOS platform in just two years of Fortnite being available on iPhones and iPads.

Also key to Apple's argument is the assertion that the particular Epic update to Fortnite which led to the game's removal from the App Store was planned months or even years in advance with the specific intent to wage a broad public relations battle to make Apple look bad. If the judge agrees with that interpretation of Epic's actions, that may weaken Epic's case that Apple unfairly removed Fortnite from the App Store after Epic submitted the game for approval in good faith.

Epic’s argument

The major distinction at play in Epic's own argument is that iOS is an entire market unto itself and not just one of many competing products in a larger marketplace of video game transactions. If the judge agrees with this classification, Apple may be more likely to be seen as monopolistic.

Another key part of Epic's argument involves comparing and contrasting iOS with macOS. Apple claims that its strict rules about what apps can and can't do on the iOS App Store are driven at least in part by concerns about security and privacy for users. Epic points out, however, that Apple claims macOS is secure and private without placing all the same restrictions on the Mac operating system.

This is key to Epic's case that Apple has enforced its rules for the iOS App Store for business reasons rather than user-centric ones like security or privacy, which could undermine part of Apple's case.

Epic asserts that Apple's controversial App Review process "does little to keep iOS devices secure," and it alleges that Apple has on multiple occasions screened apps "primarily for non-security issues—including specifically for anti competitive purposes."

Epic singles out Apple's policy that apps must use Apple's own payment system (and thus provide Apple a 15 percent of 30 percent cut of the revenue) as one that has no security benefits. The filing says:

As a side note we thought worthy of mentioning, Epic says in its filing that its own currently PC-based game marketplace will become profitable in 2023. The company spent considerably on marketing, user acquisition, and exclusives to grow its install base in the early years, all of which led to expected losses in the first few years of operation.

The Rorschach test

The decision of the judge could have far-reaching consequences for not just Apple and Epic, but many other companies that trade in digital software, from platforms to individual developers.

Both Apple and Epic themselves have immense stakes in the outcome of this case. If the judge fully embraces Epic's arguments, Apple will face an existential threat to a core part of its product-development philosophy and business strategy going back many years, and the consequences of a ruling fully in Epic's favor would be far-reaching for the future of Apple.

Epic doesn't have quite as much to lose in terms of its status quo position, arguably, but the company has a tremendous amount to gain should it come out ahead. If it defeats Apple on this battlefield, the flood gates may open for Epic to launch its own store on iOS—and perhaps, after the precedent is set, on other gaming platforms like those owned by Nintendo, Sony, or Microsoft.

The two arguments characterize the nature of Apple's App Store completely differently, and it's clear that the App Store has become something of a Rorschach test for onlookers.

There are many dimensions to the case that may end up being critical to the judge's conclusions, like the question of whether Apple's app review process actually provides security or privacy benefits to users, whether Epic pushed the app-review-policy-offending Fortnite update in good faith, and more.

Wait until May

But the trial may come down primarily to this question: does Apple's App Store—despite a minority install base in the mobile space (Google's competing Android platform has more than 70 percent market share) and the presence of numerous strong competitors in the video game industry—constitute its own marketplace over which the company can hold a monopoly?

Or is the App Store just one of many digital marketplaces in a vast and healthy competitive games industry, on a minority-market-position platform—with the implication that Apple is not truly limiting developers' access to the marketplace in an anticompetitive way, because Apple does not have that kind of power over the larger marketplace?

We'll see the arguments move forward when the trial begins on May 3 in Oakland, California, provided there are no delays.

is sarah jeong covering this?
[/quote]

what in the god damned hell are you talkin bout

PIZZA.BAT
Nov 12, 2016


:cheers:


pram posted:

what in the god damned hell are you talkin bout

apple is fighting a bunch of scrub default dancers

Best Bi Geek Squid
Mar 25, 2016
I hope that they both lose and that the judge forces epic to stop making poo poo games and makes apple produce smol phones and happy macs

Archduke Frantz Fanon
Sep 7, 2004

PIZZA.BAT posted:

As a side note we thought worthy of mentioning, Epic says in its filing that its own currently PC-based game marketplace will become profitable in 2023.

lol

Suspicious
Apr 30, 2005
You know he's the villain, because he's got shifty eyes.
the judge will force epic to make unreal tournament 4

rotor
Jun 11, 2001

classic case of pineapple derangement syndrome

Suspicious posted:

the judge will force epic to make unreal tournament 4

this is JUSTICE

Moo Cowabunga
Jun 15, 2009

[Office Worker.




pram posted:

is sarah jeong covering this?

what in the god damned hell are you talkin bout
[/quote]

r u ready to WALK
Sep 29, 2001

i have mixed feelings about epic, on one hand the unreal engine tech people are clearly talented and good but on the other hand i want all the idiot business assholes involved with fortnite and egs to suffer greatly

fart simpson
Jul 2, 2005

DEATH TO AMERICA
:xickos:

voted accordingly on this thread

qsvui
Aug 23, 2003
some crazy thing
i hope you voted 5!!!

PIZZA.BAT
Nov 12, 2016


:cheers:


fart simpson posted:

voted accordingly on this thread

thanks, toots

epitaph
Dec 31, 2008
this will be an epic fail

CRIP EATIN BREAD
Jun 24, 2002

Hey stop worrying bout my acting bitch, and worry about your WACK ass music. In the mean time... Eat a hot bowl of Dicks! Ice T



Soiled Meat
i hope apple wins and makes kids's parents pay twice as much for skins

Qtotonibudinibudet
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki
take me to your courthouse to adjudicate apps today
you can take payment in app, just not that way
i really love to chug judge with you
we can be pro market monopoly litigators

CRIP EATIN BREAD
Jun 24, 2002

Hey stop worrying bout my acting bitch, and worry about your WACK ass music. In the mean time... Eat a hot bowl of Dicks! Ice T



Soiled Meat

CMYK BLYAT! posted:

take me to your courthouse to adjudicate apps today
you can take payment in app, just not that way
i really love to chug judge with you
we can be pro market monopoly litigators

https://twitter.com/weedhitler/status/1369535377741025283

Bored Online
May 25, 2009

We don't need Rome telling us what to do.
who cares

bump_fn
Apr 12, 2004

two of them
e-piss vs crapple

Moo Cowabunga
Jun 15, 2009

[Office Worker.




who won?

Hed
Mar 31, 2004

Fun Shoe

the rent-seekers, OP

jony ive aces
Jun 14, 2012

designer of the lomarf car


Buglord
tim sweeney made ZZT but tim cook hasn't done anything notable afaik so i hope epic win

mediaphage
Mar 22, 2007

Excuse me, pardon me, sheer perfection coming through

jony ive aces posted:

tim sweeney made ZZT but tim cook hasn't done anything notable afaik so i hope epic win

this is literally the first time i’ve ever seen someone else reference zzt. i spent hours with that, playing it, downloading levels, making my own, etc when i was young.

CRIP EATIN BREAD
Jun 24, 2002

Hey stop worrying bout my acting bitch, and worry about your WACK ass music. In the mean time... Eat a hot bowl of Dicks! Ice T



Soiled Meat

mediaphage posted:

this is literally the first time i’ve ever seen someone else reference zzt. i spent hours with that, playing it, downloading levels, making my own, etc when i was young.

do u remember megazeux

super zzt was cool too but the editor was hidden and not as popular

mediaphage
Mar 22, 2007

Excuse me, pardon me, sheer perfection coming through

CRIP EATIN BREAD posted:

do u remember megazeux

super zzt was cool too but the editor was hidden and not as popular

i do tho i never messed with it half as much

CRIP EATIN BREAD
Jun 24, 2002

Hey stop worrying bout my acting bitch, and worry about your WACK ass music. In the mean time... Eat a hot bowl of Dicks! Ice T



Soiled Meat

mediaphage posted:

i do tho i never messed with it half as much

i did a lot of zzt poo poo back in the day, i spent time on some zzt boards (lol) and worked on some games in the 90s.

goddamn zzt OOP was cool

Mr. Nice!
Oct 13, 2005

c-spam cannot afford



rezzing this thread:

https://twitter.com/ReutersLegal/status/1436352083452563458

PIZZA.BAT
Nov 12, 2016


:cheers:


i think that's about what we expected to happen

qirex
Feb 15, 2001

the appeals are going to get extra desperate and funny if it lasts long enough for fortnite to fall out of favor in the market and the money fountain stops flowing

qirex fucked around with this message at 17:22 on Sep 10, 2021

refleks
Nov 21, 2006



the short descriptions of the judgement seems all over the place. apple is not a monopolist in the sub-genre of game payments, but they cannot force the 30% in the future. At the same time Epic has to pay Apple 30% for all purchases done through their payment service since august 2020?

Mr. Nice!
Oct 13, 2005

c-spam cannot afford



refleks posted:

the short descriptions of the judgement seems all over the place. apple is not a monopolist in the sub-genre of game payments, but they cannot force the 30% in the future. At the same time Epic has to pay Apple 30% for all purchases done through their payment service since august 2020?

epic lost on basically all grounds other than apple cannot restrict in app purchasing in the exact way they had before. apple had already started adjusting their iap model with some distributors (like netflix) so this is not much of a change on their end.

epic lost on all the rest of the grounds and as a result stipulated they owe apple at least $4m in royalties (and probably much more in attorneys fees and costs) and apple is free to terminate their contract at any time to include all of their contracts. so if they kill fortnite, apple is within their rights to kill everything from epic.

post hole digger
Mar 21, 2011

i read about this trial almsot every day in may, when i was on bed rest after getting owned by a car . my initial appraisal was correct:

Ansible Adams posted:

epic is king kong and apple is godzilla.

Fabricated
Apr 9, 2007

Living the Dream

Mr. Nice! posted:

epic lost on basically all grounds other than apple cannot restrict in app purchasing in the exact way they had before. apple had already started adjusting their iap model with some distributors (like netflix) so this is not much of a change on their end.

epic lost on all the rest of the grounds and as a result stipulated they owe apple at least $4m in royalties (and probably much more in attorneys fees and costs) and apple is free to terminate their contract at any time to include all of their contracts. so if they kill fortnite, apple is within their rights to kill everything from epic.
Apple lost on basically the only one that really mattered to Epic which was the in-app purchasing, which is pretty funny. They both managed to lose essentially.

Mr. Nice!
Oct 13, 2005

c-spam cannot afford



Fabricated posted:

Apple lost on basically the only one that really mattered to Epic which was the in-app purchasing, which is pretty funny. They both managed to lose essentially.

nah. epic didn’t get its win. apple still gets a cut even with their own bespoke in app purchase system. apple just can’t say “you can also go to our website to pay” anymore. they’ve already had this arrangement with some developers (netflix is the biggest example) and were already implementing this before the judge’s order.

because the terms of the contract are otherwise valid, apple may still have rights to collect royalties off payments made on epic’s website if the only device the person plays the game on is ios.

epic lost bigly in pretty much every way and they have to pay apple a lot of money in back royalties and most likely attorneys fees.

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Moo Cowabunga
Jun 15, 2009

[Office Worker.




Ansible Adams posted:

i read about this trial almsot every day in may, when i was on bed rest after getting owned by a car . my initial appraisal was correct:

hoping you have a speedy recovery goon.

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