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Geemer
Nov 4, 2010



Wow, that was a lot. A lot a lot. Too much, even.

At least that final section looked real fun. But getting there seemed like the polar opposite.

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nine-gear crow
Aug 10, 2013
I appreciate that Capital B not only vaguely resembled Scolar Visari from Killzone, but he also basically died in the same pose that Visari did too. Glorious LP convergence.

Kibayasu
Mar 28, 2010

A change one could make is just adding checkpoints before and after the boss fight in the lair, though I guess that would create the temptation to make the boss fights even harder.

I think I liked it though. You can't have a level of that length be nothing but speed run levels of platforming like the escape and a slower timed jumping section is a different kind of challenge. I'm kind of surprised there wasn't an auto-scroll section though, that's a staple.

Anyways I can't believe a monarchy turned out to actually be bad as well.

azsedcf
Jul 21, 2006

...a place of unlimited darkness.
"Where are the doors?" they asked nerviously.
Even my bellowing laughter couldn't fill this space.
Any% speedruns for this game just go through the lair without any bees. It's quite interesting to watch a high skill way of going through the lair.

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