I was not ready for Spiritfarer to have sidequest about leftist politics, but I'm here for it:
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# ? Jul 12, 2022 00:02 |
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# ? May 8, 2024 00:28 |
Spiritfarer is great and I love everything about Italian union boss grandma lion
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# ? Jul 12, 2022 00:12 |
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Panzeh posted:To put it in perspective, one of Call of Duty's hallmarks, especially in the earlier games was in fact playing a lot of anti-war quotes in the load screens or when you die. The real text of a video game is it's moment-to-moment gameplay, not the Very Special Message at the end where it said 'lol, you played through the game but it's a shooter and you know how worthless that is'. It runs into some limitations inherent to the medium but I don't think it's fair to say that it's just CoD with some loading screen quotes.
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# ? Jul 12, 2022 00:28 |
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Alhazred posted:I was not ready for Spiritfarer to have sidequest about leftist politics, but I'm here for it: I just started playing shipbreaker cos I like spaceships and I think it's going to be surprising political in that vein mobby_6kl posted:But it's not just anti-war quotes, the is written and made around that concept, and moment to moment gameplay is in fact anti-war as reasonably possible. The whole progression is you making things worse as you go along. You literally mortar some refugees with white phosphorous and have your face rubbed in it because there were some enemies nearby. Yeah in SO-TL your character just unambiguously fucks everything up, continuously, and it's very clear that you are making everything in this lovely city even worse plus the whole heart of darkness thing The game also did some weird poo poo generally Alctel fucked around with this message at 04:16 on Jul 13, 2022 |
# ? Jul 13, 2022 04:13 |
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Alctel posted:I just started playing shipbreaker cos I like spaceships and I think it's going to be surprising political in that vein yeah, i've only put in a few hours so far, but reading through the contract you're signing at the beginning of the game is brutal
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# ? Jul 13, 2022 04:30 |
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I think the best part of Spec Ops is that it isn't even that fun to play. Enemies are overpowered, controls are clunky, sometimes there are unfair ambushes. Yet you, the player, will power through it all. Why? Because you want to be a hero.
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# ? Jul 14, 2022 11:22 |
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Fish of hemp posted:I think the best part of Spec Ops is that it isn't even that fun to play. Enemies are overpowered, controls are clunky, sometimes there are unfair ambushes. Yet you, the player, will power through it all. Why? Because you want to be a hero. Speak for yourself, I just wanted to see how much worse everything could get.
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# ? Jul 14, 2022 16:18 |
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Alhazred posted:I was not ready for Spiritfarer to have sidequest about leftist politics, but I'm here for it:
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# ? Jul 17, 2022 17:51 |
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Morrow posted:I noted that it took several real American warcrimes and applied them to the Russian military. Who knew recruite would be the accurate mode, but seriously, I bought into that poo poo to a degree, I assumed Russia would be able to gently caress up europe and poo poo but instead they are trying to declare victory over smaller and smaller pieces of territory. Alctel posted:I just started playing shipbreaker cos I like spaceships and I think it's going to be surprising political in that vein Yeah, also you keep making excuses for your actions throughout and it’s clear while the 44 kinda did “go rogue” that’s only because the CIA decided to make poo poo worse by trying to just “end the situation” and Conrad went hardline “gotta keep the most folks alive” and it spiraled.
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# ? Jul 18, 2022 14:45 |
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Lot of people have come off a lot grosser than I thought to me in the wargame world recently- be it strategy or FPS or things like DCS or War Thunder. "Racist against russians" felt fake but suddenly the cold war is cool again. Overwhelmingly people in the community now wank to being an american or brit or for some reason especially german shooting loads of idiot russkies from your vastly superior vehicles. Being a tacticool special operator vs the dumb bad guys. It gets even worse in the WW2 poo poo over modernish poo poo, because suddenly we're back to being ok with preisch supermen space marines defending christendom against asiatic bolshevik hordes like it's 1942. I get the appeal of not playing a force actually, actively committing war crimes as we speak, but uh, you never had a problem playing USMC, you're playing as the literal OG nazis who did the loving Shoah right now... Also, Spec Ops is the most overrated FPS ever. The gameplay is terrible and the story is a rehash of a rehash of a book from 120 years ago. I feel like the people who rave about it never tried playing it. e: Spec Ops is actually worse as a third person cover shooter, not even an FPS, but ya get my meaning, the only mechanic you engage with is run around and shoot dudes with your gun Edgar Allen Ho fucked around with this message at 17:09 on Jul 18, 2022 |
# ? Jul 18, 2022 15:31 |
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I still think Hotline Miami is a good companion and counter-argument to games like Spec Ops. "We're playing a game, aren't we?" "You mean you haven't enjoyed it?" "That's a shame!"
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# ? Jul 18, 2022 15:40 |
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# ? Jul 21, 2022 14:01 |
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I'm willing to give Spec Ops a lot of credit for the sincere attempt under severely limiting circumstances.
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# ? Jul 22, 2022 01:11 |
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Discendo Vox posted:I'm willing to give Spec Ops a lot of credit for the sincere attempt under severely limiting circumstances. i think it does its message better then last of us part 2 and i actually liked part 2 for the most part.
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# ? Jul 25, 2022 23:45 |
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Discendo Vox posted:I'm willing to give Spec Ops a lot of credit for the sincere attempt under severely limiting circumstances. To think they had planned a "call for extraction" button that would yield different endings according to how much hosed up poo poo you did, or y'know, how far along the story you were. I heard it was nixed due to studio pressure along the line of "we can't sell a 10-minute game".
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# ? Jul 26, 2022 00:41 |
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MassiveSky posted:To think they had planned a "call for extraction" button that would yield different endings according to how much hosed up poo poo you did, or y'know, how far along the story you were. That would have fixed a lot of the complaints players had with their own agency in the plot, imo. The game is really trying to make you, the player, feel like poo poo for doing all this stuff but the player doesn't have much of a choice if they want to see the rest of the plot so a lot of it kinda feels unfair. The devs once mentioned that you do, in fact, have a choice: you can just turn off the game. I always found this pretty unsatisfying -- Like, what's the in-universe explanation if you put it down for a while and then come back to the save? Does your character just hang out for a month or two to wait for Kratos or John Marston to finish his adventure? Having an actual, in-universe way to say "gently caress this, I'm out" would have solved a lot of this dissonance. ninjahedgehog fucked around with this message at 15:58 on Jul 26, 2022 |
# ? Jul 26, 2022 15:56 |
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ninjahedgehog posted:That would have fixed a lot of the complaints players had with their own agency in the plot, imo. The game is really trying to make you, the player, feel like poo poo for doing all this stuff but the player doesn't have much of a choice if they want to see the rest of the plot so a lot of it kinda feels unfair. Yeah, that's a pretty lame excuse for that- you can turn off any game you want. Games let you do stuff in them, generally, and that factors in very little to Spec Ops.
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# ? Jul 26, 2022 15:58 |
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I think that's a fair criticism and a "bail out" button would be a decent solution to that. That said, I think to some degree you can also see it as an interactive movie with a story that the creators want to tell. And it includes you powering through to the end of your journey. The button would also have its own weakness I feel. Suppose you bailed 15 minutes in when you have to shoot some soldiers. Cut to you sitting in your base cleaning the rifle or something. The end. Good job I suppose? I don't think it would be meaningful or satisfying unless you've already seen how things end.
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# ? Jul 26, 2022 16:22 |
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There was also supposed to be a whole second route and path through the game based around NOT deploying the white phosphorous (which was also supposed to be extremely hard and unfair), but it got cut so you had no choice in it instead
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# ? Jul 26, 2022 16:27 |
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Just add an Ace Attorney-type disciplinary/JAG segment that depends on what you did. The more crimes you did, the more you'll be accused of, but the more the brass will have your back.
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# ? Jul 26, 2022 16:32 |
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ninjahedgehog posted:That would have fixed a lot of the complaints players had with their own agency in the plot, imo. The game is really trying to make you, the player, feel like poo poo for doing all this stuff but the player doesn't have much of a choice if they want to see the rest of the plot so a lot of it kinda feels unfair. i mean thats the issue i have with last of us 2. but also i am mixed on that i don't think abby was that wrong outside maybe going a little to far but basicaly everyone in that game outside dina and a couple others are loving broken.
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# ? Jul 26, 2022 20:22 |
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mobby_6kl posted:I think that's a fair criticism and a "bail out" button would be a decent solution to that. That said, I think to some degree you can also see it as an interactive movie with a story that the creators want to tell. And it includes you powering through to the end of your journey. i think my issue is how the game gives you "justifications" and then gets mad at you for acting on them. like in beginning with the refugees jumping you or when you save that soldier and he ambushes you and you see the soldiers attacking the civilians. i get the point of the game but it never plays fair.
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# ? Jul 26, 2022 20:25 |
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Dapper_Swindler posted:i think my issue is how the game gives you "justifications" and then gets mad at you for acting on them. like in beginning with the refugees jumping you or when you save that soldier and he ambushes you and you see the soldiers attacking the civilians. i get the point of the game but it never plays fair. Why should it play fair? War isn't fair.
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# ? Jul 26, 2022 20:37 |
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I think SOTL not giving you perfect agency is OK because it also does so much work with its third-person perspective. Walker isn't you, but his own character, and he gradually takes more and more control away from you as the game progresses. This gives some extra resonance to the ending, where the cinematic framing of the suicide choice ends up simply presenting him as one of two characters in this morality play for you to condemn.
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# ? Jul 26, 2022 20:41 |
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People's insistence on seeing Spec-Ops as criticism of the player rather than the character \ genre is... fully expected really, given the state of
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# ? Jul 26, 2022 21:08 |
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Fish of hemp posted:Why should it play fair? War isn't fair. bad wording on my part. i think its more that the game goes out of the way to "force" you into fights but gets mad at you for that.
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# ? Jul 26, 2022 21:09 |
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Xander77 posted:People's insistence on seeing Spec-Ops as criticism of the player rather than the character \ genre is... fully expected really, given the state of I mean, to be fair, a good portion of the game's online notoriety comes from the creepy meta-nature of the loading screens that directly involve the player as part of its commentary. "Do you feel like a hero yet?" "If you were a better person, you wouldn't be here." "To kill for yourself is murder. To kill for your government is heroic. To kill for entertainment is harmless." "The US military doesn't condone the killing of unarmed combatants. But this isn't real, so why should you care?" All four of those are presented within the exact same context right alongside generic gameplay tips. The majority of them make sense as some kind of internal monologue for Walker's psyche as his own character, if you want to read them that way... but others simply don't, which just blurs the line of what the game is actually trying to criticize between the genre and the consumers. Reading "If you were a better person, you wouldn't be here" immediately prior to another screen that says "To kill for entertainment is harmless" makes the latter sound so much more bitingly sarcastic than I think it was intended to be, with how it freely swaps between talking about Walker and the player with no clear divide.
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# ? Jul 27, 2022 08:10 |
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# ? May 8, 2024 00:28 |
Dapper_Swindler posted:i mean thats the issue i have with last of us 2. but also i am mixed on that i don't think abby was that wrong outside maybe going a little to far but basicaly everyone in that game outside dina and a couple others are loving broken. Abby was part of a fascist militia that killed children and tortured people.
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# ? Jul 27, 2022 08:28 |