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Realms of Ruin is an RTS game based on the Warhammer Age of Sigmar setting of the Mortal Realms. It came out on November 17th 2023 Gameplay wise it's an objective based RTS game, where you generate unit squads at your mustering point and capture objective points on the map to win (destroying the enemy mustering point will also let you win, but is much harder). Each unit tends to have one or two abilities unique to them. Units have a bit of a rock paper scissors relationship, Assault Units beat Heavy Units , Heavy Units Beat Ranged Units, and Ranged Units beat Assault Units, though there are a few monster and weird units that disrupt it. Units are also a bit more durable than in many other RTS and generally won't melt and die within seconds of contact with the enemy, giving the players a bit more time to react and use abilities, though once again there are some exceptions with some unit abilities that will melt the enemy. Two resources are collected from various points on the map, Command Points and Realmstone. Command points are used to generate the most basic units and use the basic abilities, while Realmstone is used in conjunction with command points to generate more elite units, and activates most Units unique abilities. The game will launch with four factions. There is also an army painter to customize their looks. Stormcast Eternals The Stormcast Eternals are human heroes taken at the time they would have died by the God-King Sigmar and transformed into powerful immortal warriors imbued with the storm. He then unleashed them to help take the Mortal Realms back from the forces that threaten it. Each time a Stormcast dies they disappear in a flash of lighting back to the realm of the Heavens where they are reforged and given a new body to rejoin the fight, but a flaw in the process causes them to lose more of their humanity each time. Gameplay wise they are a versatile army with a good mix of melee and ranged, strong heroes excelling in support, and are overall an elite force that synergizes well, but is expensive in resources. Orruk Kruleboyz The Kruleboyz are swamp dwelling Orruks that revere and emulate Mork the cunning and sneaky aspect of Gorkamorka the god of destruction. They pride themselves on tactical acts of cruelty, and believe the more underhanded the win the better. In gameplay they like to hide and set ambushes, while sending weaker swarms to sacrifice themselves while the more powerful and valuable units position themselves properly to decimate the enemy. Nighthaunt The ghosts of people cursed by Nagash the god of death to torment the living forevermore. Each being punished ironically for crimes they committed in life (At least crimes as Nagash saw). They are a swarming army that constantly regenerates if not finished off, with heroes that specialize in further amplifying this regeneration. Disciples of Tzeentch The cultists and daemons of Tzeentch god of ambition, change, hope, and magic. His servants are always up to devious plots to further their reach and cause chaos. As an army they specialize in spells and ranged attacks out of reach of the enemy before they engage in melee. While also having a powerful monster with powerful AoE spells for the late game. Offical Website Launch Trailer https://www.youtube.com/watch?v=scf0u1M7ph8 MonsterEnvy fucked around with this message at 18:53 on Nov 17, 2023 |
# ? Jul 7, 2023 06:23 |
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# ? May 5, 2024 22:43 |
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This game looks extremely similar to Dawn of War 2 and that has me VERY loving excited
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# ? Jul 7, 2023 06:49 |
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DoW 2 Retribution was my all time favourite. Can't wait for this
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# ? Jul 7, 2023 09:17 |
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Beta is up.
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# ? Jul 7, 2023 12:54 |
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First match ended after I won the first skirmish and the opposing player ragequit. I don't have all the nuances of control down but it feels a bit clunky in that just clicking on a building doesnt show the options for construction, you have to then hit a key to open the menu for it. Also compared to dow2 and its pace, its still very inspired by it but unit costs seem surprisingly low and you can have pretty sizable armies within the opening moves of a match, versus dow2 where the first skirmishes would be between your hero and a few infantry units. Sharkopath fucked around with this message at 16:32 on Jul 7, 2023 |
# ? Jul 7, 2023 16:29 |
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Yeah there is for sure some early clunk with buildings and abilities and I don't know the shortcuts well enough yet. I am starting to get used to stuff that I can react decently fast. MonsterEnvy fucked around with this message at 16:59 on Jul 7, 2023 |
# ? Jul 7, 2023 16:49 |
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Are heroes as significant in comparison? I might not get to play for a bit. Do you lock in heroes when you queue or choose in game?
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# ? Jul 7, 2023 20:05 |
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S.J. posted:Are heroes as significant in comparison? I might not get to play for a bit. Do you lock in heroes when you queue or choose in game? You just spawn with your t1 hero unit and the t1 infantry at round start, every unit is so cheap you can have a full squad on 6 before you find the enemy army. There arent the choices of commander like in dow2. Gonna say balance wise, dragons function like heavy tanks with a massive aoe cone blast but also can fly and still retreat so rushing t3 and building a lot of them is working real well so far for me.
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# ? Jul 7, 2023 20:07 |
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Sharkopath posted:You just spawn with your t1 hero unit and the t1 infantry at round start, every unit is so cheap you can have a full squad on 6 before you find the enemy army. There arent the choices of commander like in dow2. Playing around Kruleboyz and while Dragons are scary, My killbows and Mire Troggs are pretty good at taking them down, they seem fairly glass cannony.
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# ? Jul 7, 2023 20:51 |
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The game does not have proper tooltips yet, but I have more or less figured out most of the Kruleboyz roster. Just wish I could read what the passive abilities do.
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# ? Jul 7, 2023 21:26 |
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MonsterEnvy posted:Playing around Kruleboyz and while Dragons are scary, My killbows and Mire Troggs are pretty good at taking them down, they seem fairly glass cannony. Yeah playing more and the rock paper scissors elements are super hard coded. Ranged units can beat assault in melee pretty much.
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# ? Jul 7, 2023 22:20 |
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Tried the beta over the weekend. Game seems cool but I have very little recent experience with real time strategy/real time tactics games so I lost super hard. It also made my 7 year old PC sound like a jet engine.
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# ? Jul 10, 2023 14:37 |
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S.J. posted:This game looks extremely similar to Dawn of War 2 and that has me VERY loving excited that's all I need to hear to get stoked for this, loving LOVED DoW2's RTS style of "all your bases are already built, it's all about taking control points and fighting" and I love the Kruleboyz muppets. Hoping the Death faction is the popular Soulblight Gravelords though it could also be the Bonereaper skellytens. Chaos will prob be Slaves To Darkness. Hoping this is a long-tail game because goddamn I want a new DOW2 and having it come out on console is actually really rad.
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# ? Jul 10, 2023 14:47 |
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I still play Last Stand from Retribution sometimes. Exploding tellyportA all day baby
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# ? Jul 10, 2023 15:04 |
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DLC Inc posted:that's all I need to hear to get stoked for this, loving LOVED DoW2's RTS style of "all your bases are already built, it's all about taking control points and fighting" and I love the Kruleboyz muppets. My bets for a Chaos faction is actually Tzeentch, as an early image that seems to be gone now shows an Ogroid Thamaturge fighting Kruleboyz.
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# ? Jul 10, 2023 18:14 |
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Sharkopath posted:Yeah playing more and the rock paper scissors elements are super hard coded. Ranged units can beat assault in melee pretty much. That seems a tad silly
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# ? Jul 11, 2023 09:52 |
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Beta is over, and feedback surveys have been sent out.
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# ? Jul 11, 2023 17:39 |
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New Trailer and release date November 17th. https://www.youtube.com/watch?v=V5qzSjk8CYw Confirmation of the third faction Nighthaunt We have some gameplay of it https://www.youtube.com/watch?v=9rhaMcbeX0g Also campaign stuff. https://www.youtube.com/watch?v=9ZZpfEPNTzE MonsterEnvy fucked around with this message at 20:43 on Aug 22, 2023 |
# ? Aug 22, 2023 20:41 |
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It's been a long time since I played an RTS game with a solid single-player story campaign. Definitely looking forward to Realms of Ruin!
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# ? Aug 22, 2023 21:52 |
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40k website Goonhammer has some cmapaign impressions. As someone who's been waiting for a decent AoS game I have some hope for this, although lol that it took a beta to find all of those basic interface/control fixes.
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# ? Aug 22, 2023 22:30 |
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There is a Demo out on Steam for the first story missions now. https://store.steampowered.com/app/1844380/Warhammer_Age_of_Sigmar_Realms_of_Ruin/
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# ? Oct 14, 2023 00:00 |
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My initial impressions of Realms of Ruin were not great. I didn't like the way melee people locked together when engaged. Kept wanting to maneuver to better flanking positions, clicking to have my guys move to one side or trying to activate an ability, and not seeing anything happen. Special abilities did not feel very impactful, except for the auras you stop fighting to deploy, and those were a pain to put in the right position. Also, the story they are laying out looks like incredibly generic warhammer, judging by the opening beats. Did not feel any desire to play past the first mission. I will be reading reviews of the full game when it releases, but my enthusiasm has been tempered. I was hoping for Dawn of War or Rise of Legends, and I got Mark of Chaos.
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# ? Oct 14, 2023 19:11 |
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I kind of like that units are stuck together unless the retreat button is used or their opponents units are no longer in contact. I just needed some practice with the shortcuts and it all clicked for me pretty well. But I do need to play more.
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# ? Oct 14, 2023 19:28 |
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SO I played through and here's some thoughts:
I do kind of like this game so far? It's no DoW 2 but it's scratching a close itch. I imagine the audience would be bigger on pc but I'm tempted to hook up a controller and see how the controls feel there. It is, sadly, the best AoS video game we have so far.
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# ? Oct 14, 2023 21:56 |
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The disciples of tzeentch were confirmed as the final faction https://www.youtube.com/watch?v=rpxKiK55cLM They also made a video a few weeks ago about improvements since the beta https://www.youtube.com/watch?v=-jndEoLYYzs
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# ? Oct 18, 2023 17:43 |
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Lucinice posted:The disciples of tzeentch were confirmed as the final faction Definitely some reassuring stuff in those. Audio improvements were mentioned, and that definitely matters to me. The Tzeentch video showed off the level editor later on, seemed neat
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# ? Oct 23, 2023 20:56 |
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Game launched in pre-order early access today. Updated the OP as well. Got a fun little launch trailer https://www.youtube.com/watch?v=scf0u1M7ph8&t=76s Will give some impressions after I play around with it later.
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# ? Nov 14, 2023 20:01 |
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Is there multiplayer in the early access?
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# ? Nov 15, 2023 00:39 |
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Miss Lonelyhearts posted:Is there multiplayer in the early access? Yes played a match before I went to work. Was pretty quick and worked well. Units are also faster in multiplayer than single player, so matches are decently quick passes. Probably going to need play single player for a bit to get a handle on the factions and abilities.
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# ? Nov 15, 2023 01:42 |
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Man why is this so expensive. I alreayd got burned paying this much for TW3 and I regreted it badly
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# ? Nov 15, 2023 07:55 |
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Review from Goonhammer. https://www.goonhammer.com/warhammer-age-of-sigmar-realms-of-ruin-the-goonhammer-review/ Covermeinsunshine posted:Man why is this so expensive. I alreayd got burned paying this much for TW3 and I regreted it badly I would wait until the 17th if you don’t want to pay extra. MonsterEnvy fucked around with this message at 20:31 on Nov 15, 2023 |
# ? Nov 15, 2023 20:28 |
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Game is officially out. Plan to update the OP with some more in depth info.
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# ? Nov 17, 2023 18:52 |
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# ? May 5, 2024 22:43 |
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The campaign is still pretty slow, but I just played a couple of 1v1s and it seems pretty fun.
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# ? Nov 17, 2023 21:55 |