Won't the whole party get Quest XP for defending the city, though?
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# ? Apr 16, 2007 06:42 |
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# ? May 15, 2024 02:09 |
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Lurdiak posted:Won't the whole party get Quest XP for defending the city, though? Ultimately, yeah. Were this a proper game, they'd probably get little bits of XP along the way and once the battle is resolved, a good chunk more for having completed the chapter (at least that's how I would structure it). But yeah, since this is the thrust of the entire campaign, everyone's getting XP at the end.
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# ? Apr 16, 2007 07:09 |
Ununnilium posted:The problem is, of course, when you get people who disagree on what "common sense" means, either out of of honest confusion or out of trying to game the system. (See early Magic: The Gathering for more of this.)
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# ? Apr 16, 2007 16:41 |
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NEW STRIP IS UP And oh boy was it worth the wait.
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# ? Apr 17, 2007 18:31 |
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Oh no, poor V! I'm actually worried for the little guy. Girl. Elf. Thing.
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# ? Apr 17, 2007 18:42 |
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Bearded Paladin! You were favourite Paladin that wasn't Hinjo or Miko! But I'm not worried, V is a badass. She'll find a way to stop that thing.
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# ? Apr 17, 2007 18:49 |
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It's not showing for me, goddammit. EDIT: 'ere we are! Now we know Burlew will leave us hanging for a week or two, showing us what's up with the borefests that are Elan and Haley's situation. Calaveron fucked around with this message at 20:44 on Apr 17, 2007 |
# ? Apr 17, 2007 20:40 |
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Calaveron posted:It's not showing for me, goddammit.
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# ? Apr 17, 2007 20:42 |
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I never get tired of the joke concerning the ever-present familiar. It's so true to the game. DaveWoo posted:Same here. Looks like the site's getting hammered. It took a while for it to load for me as well. I've uploaded it on waffleimages in case the problem persists.
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# ? Apr 17, 2007 22:13 |
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I do hope everyone here knows better than to give an undead the chance to surrender.
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# ? Apr 17, 2007 23:04 |
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SuperKlaus posted:I do hope everyone here knows better than to give an undead the chance to surrender. Don't ask me, I've never met an Undead. That said, V is cool and I hope she doesn't get eviscerated or whatever.
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# ? Apr 18, 2007 01:32 |
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Not liking asking him to surrender would have made much of a difference. Even if they just attacked, the level 0 warriors couldn't have gotten past his DR or AC and the general didn't look tough enough to drop him with an extra round of attacking. More likely, in game terms, it was the death knight's initiative and the general couldn't have acted anyway.
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# ? Apr 18, 2007 03:45 |
Well paladins sort of have to ask anyway, don't they?
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# ? Apr 18, 2007 04:03 |
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I like Erfworld a lot better now that they have "bonus Thursdays" that explain the plot so the characters don't have to.
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# ? Apr 18, 2007 04:48 |
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Lurdiak posted:Well paladins sort of have to ask anyway, don't they? He probably isn't a paladin, since he didn't try to use his gimped Turn Undead.
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# ? Apr 18, 2007 06:09 |
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Halloween Jack posted:I like Erfworld a lot better now that they have "bonus Thursdays" that explain the plot so the characters don't have to. I see those as the comic just admitting that it's pretty much incoherent on its own terms.
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# ? Apr 18, 2007 06:13 |
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Rincewind posted:I see those as the comic just admitting that it's pretty much incoherent on its own terms. Yea, it's like someone explaining all their jokes to you. If you need that, then hey, stop telling jokes. A comic should stand on it's own, without someone there to explain exactly what the hell is going on.
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# ? Apr 18, 2007 06:27 |
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Taear posted:Yea, it's like someone explaining all their jokes to you. If you need that, then hey, stop telling jokes. A comic should stand on it's own, without someone there to explain exactly what the hell is going on. Exactly! Don't get me wrong, I love world-building, and I love long, encyclopedic treatises on fictional settings, but these shouldn't be necessary to understand what the hell is going on.
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# ? Apr 18, 2007 06:42 |
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Lurdiak posted:Well paladins sort of have to ask anyway, don't they? It's dead. "Always Evil" alignment, like a demon or something. Only a brain-dead paladin stops to tell outsiders and undead to surrender. I like the idea that anything with sentience could conceivably be redeemed but this is D&D and quite a lot of creatures are Evil, Period. That bearded guy deserved what he got.
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# ? Apr 18, 2007 21:33 |
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But asking something to surrender is a free action.
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# ? Apr 18, 2007 21:41 |
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SuperKlaus posted:It's dead. "Always Evil" alignment, like a demon or something. Only a brain-dead paladin stops to tell outsiders and undead to surrender. I like the idea that anything with sentience could conceivably be redeemed but this is D&D and quite a lot of creatures are Evil, Period. That bearded guy deserved what he got. I would, it's a Deathknight which means at one time he was a paladin himself. He would deserve a chance at redemption.
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# ? Apr 18, 2007 21:50 |
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Gassire posted:I would, it's a Deathknight which means at one time he was a paladin himself. He would deserve a chance at redemption. Yeah, once you're dead and have been reanimated, redemtion is really not in the cards for you.
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# ? Apr 18, 2007 21:56 |
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Anyone know what's so horribly wrong with their server? I'd check their forums, but the server is so slow I can't get there.
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# ? Apr 18, 2007 22:59 |
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rantmo posted:Yeah, once you're dead and have been reanimated, redemtion is really not in the cards for you. Tell that to Lord Soth.
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# ? Apr 19, 2007 02:17 |
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I haven't read from the beginning up to date. I started when this thread started, and I've also read to the when they first defeat Xykon. What I want to know though is where did all this "V has indeterminate gender" thing begin?
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# ? Apr 19, 2007 03:17 |
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Panty_HaX0r posted:I haven't read from the beginning up to date. I started when this thread started, and I've also read to the when they first defeat Xykon. What I want to know though is where did all this "V has indeterminate gender" thing begin? Before the comics you see on the site. Before the transition to 3.5 which 'begins' the stuff you see. It's V's running gag. "Before" in that there are strips, in print only, in both collections and that have appeared in Dragon that, from their clothing, are previous to 3.5 (lack of chain shirts, etc). Whether they were drawn chronologically before or after I have no idea. But whenever the subject of gender has been brought up, it's always been a joke. Though in "No Cure for the Paladin Blues", Rich discusses V using "him", he has commented that it's easier to do that rather than type "him/her" every time and that this should not be taken as a hint. V's gender, or lack thereof, is even mention in the OOTS FAQ. You know though, I don't think he's ever mentioned what Belkar's chosen enemies were. I tend to forget he's a ranger. gothfae fucked around with this message at 07:04 on Apr 19, 2007 |
# ? Apr 19, 2007 06:49 |
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gothfae posted:You know though, I don't think he's ever mentioned what Belkar's chosen enemies were. I tend to forget he's a ranger. It seems to be pretty much Humanoids to me.
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# ? Apr 19, 2007 09:17 |
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Potsticker posted:It seems to be pretty much Humanoids to me. I'd say "You" was more fitting.
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# ? Apr 19, 2007 09:18 |
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gothfae posted:You know though, I don't think he's ever mentioned what Belkar's chosen enemies were. I tend to forget he's a ranger. Presumably Kobolds are one of them. He should have another 2 I think, but I'm not great with the rules. I think V's gender thing was only started when Burlow found out nobody was sure, and he just went for it. I think this early comic was supposed to be the "it's a guy" one, but when Burlow found out people were still confused, he just went with it? Although that comic does come after the one where she's commenting on the lime green shoes...
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# ? Apr 19, 2007 13:45 |
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NEW STRIP IS UP Funny, but a teensy bit anticlimactic. v:)v
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# ? Apr 19, 2007 14:24 |
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SHFLCCKT is an excellent sound effect.
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# ? Apr 19, 2007 14:29 |
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Kind of....lame And I don't know a lot about D&D, but in order to control a creature, it has to be able to move on it's own, right? With the head cut off, the creature cannot give commands to it's body, and Xykon commands what commands the dragon gave to it's own body, not how each arm, leg or wing moved, or am I wrong?
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# ? Apr 19, 2007 14:46 |
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Haha, that was awesome. Also, a zombie's brain doesn't command it's body. You could theoretically chop it to all sorts of bits, but as long as it had an HP left it would still be moving. Undead and constructs are immune to critical hits and called shots, in general.
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# ? Apr 19, 2007 14:51 |
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How exactly do hitpoints/damage work for undead in D&D? Just chop them up until there's nothing capable of crawling around? I understand the concept of being immune to criticals and whatnot, but my entire experience with the system is the Baldur's Gate video games, where they just had generic hitpoint pools, and have no idea if you need to do something special to completely get rid of them. Also, let me breath a sigh of relief for V. Anti-climatic, yes, but this is still a humor comic, after all.
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# ? Apr 19, 2007 14:55 |
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greatn posted:Haha, that was awesome. Also, a zombie's brain doesn't command it's body. You could theoretically chop it to all sorts of bits, but as long as it had an HP left it would still be moving. Undead and constructs are immune to critical hits and called shots, in general. Thanks for clearing that up, I don't play a lot of D&D so this "technical stuff" confuses me. So I guess you should say D&D Zombies are magical, because doing this to a real zombie would kill them.
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# ? Apr 19, 2007 14:55 |
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BioTech posted:So I guess you should say D&D Zombies are magical, because doing this to a real zombie would kill them. There's so much wrong with this sentence that I'm not sure exactly where to start.
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# ? Apr 19, 2007 15:16 |
Quick, someone match up the average HP of a death knight with the increased velocity D6 damage of a falling dragon head so we can figure out how high they're fighting! It'll be totally math!
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# ? Apr 19, 2007 15:21 |
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I love well implemented dramatic irony!
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# ? Apr 19, 2007 15:50 |
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Lurdiak posted:Quick, someone match up the average HP of a death knight with the increased velocity D6 damage of a falling dragon head so we can figure out how high they're fighting! I'll assume a d10 hit die(since it used to be a paladin, or are those d8?), and 12th level. I'll assume a 14 constitution, because why not. So, 85 hp just for a nice number. I think falling damage is just a base d6 per ten feet, the same for dropping something on you damage. So at an average of three they would be about 280 or 290 feet up, but could be as low as 140-150 feet, or in the worst case scenario, 850 feet up. It could of course, be much higher and be tons of overkill. This isn't taking damage reduction into account.
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# ? Apr 19, 2007 16:08 |
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# ? May 15, 2024 02:09 |
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I wouldn't think that something falling on you has a base damage like that. I mean, there's no accounting for size or weight whatsoever. That'd make a bucket falling from a second storey window do as much damage as a Goddamn house from the same height.
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# ? Apr 19, 2007 16:16 |