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Naturally Selected posted:I know this is a crock of an explanation, but 'tis the best i can offer at the moment. It was futuristic right away so it's not EE (obviously) I know sweet FA about RTS games, but maybe Dark Reign 2? I think that came out in 2000, if that fits with your time frame?
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# ? Oct 9, 2008 00:40 |
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# ? May 15, 2024 19:16 |
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Gromit posted:I know sweet FA about RTS games, but maybe Dark Reign 2? I think that came out in 2000, if that fits with your time frame? Oh sweet gently caress! It's not the game i am looking for (the one i think about is a bit more recent), but jesus loving christ that game was the tits at one point. gonna have to dig around for a copy. Thank you so much for reminding me of that one. EDIT: Turns out it's dark reign 1 not 2 that was the tits. so um... anyone know how i can get an obscure game from the mid-90s? not :files: hopefully EDIT 2: Sweeet gently caress. The game is out of print so it's available free on the series website. Original question still stands though >.< i KNOW it was related to Total Annihilation somehow, but it's not Kingdoms, might have used the same engine though... Naturally Selected fucked around with this message at 01:36 on Oct 9, 2008 |
# ? Oct 9, 2008 01:14 |
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Naturally Selected posted:Original question still stands though >.< i KNOW it was related to Total Annihilation somehow, but it's not Kingdoms, might have used the same engine though... I'm not really sure that it's be related to TA, but Earth 2150 perhaps? It was full-3d, and one of the first RTS games to do so, and also featured a ridiculous amount of units since you got to design them yourself.
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# ? Oct 9, 2008 05:23 |
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Aneurexorcyst posted:There's a game from my childhood that I played at a friend's house. It was a caveman themed sidescrolling platform game on an acorn or some such old floppy disk based computer. Sounds like Chuck Rock, as ported to the Archimedes (amongst others) from the Amiga.
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# ? Oct 9, 2008 05:34 |
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Ok, if anyone can name this one... well, I'll be very happy as it's been bugging the poo poo out of me for literally years. I had it on some demo CD I got on the front of a magazine (can't remember which one) called A to Z of PC games. The design on the CD was a purple and black spiral. Must have been around '96/'97. Anyway... The game itself was a weird 3D game, with third person perspective. I'm pretty sure you used a mouse/keyboard combo to control it. You played a guy who was permanently stuck to a weird circular "hover board" type thing (that didn't really hover), and had to jump between platforms and maybe solve simple puzzles. The levels took place way up in the sky on these floating platforms, sometimes held up by things like hot air balloons. If you fell, you plummeted and died. I'm pretty sure you also had some sort of gun to shoot stuff with. I'm usually great at remembering all the weird games I've played, but this one has me stumped. As I said, I only played the demo, and internet trawls haven't turned anything up, so there's a chance it never made it to a full version. Either that or it's really well known and I'm stupid. Someone out there must know the name of this game; save me from my misery! I think the game was for Windows, not DOS, but I could be wrong. EDIT: The name of this game is SoulTrap. This came into my head, but after not finding an entry on Mobygames or Wikipedia I figured it must have been a figment of my imagination. Looking into it further, I found a few screenies on Google. It was made by a company called Microforum, and was apparently unreleased. Space Flyman fucked around with this message at 10:41 on Oct 10, 2008 |
# ? Oct 9, 2008 15:58 |
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polsy posted:Normality Thanks! This one's pretty easy. It was side scroller shoot em up on the ps1, made by taito. You could fire balls from your ship which made you control enemy ships.
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# ? Oct 9, 2008 16:07 |
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jonypawks posted:I'm not really sure that it's be related to TA, but Earth 2150 perhaps? It was full-3d, and one of the first RTS games to do so, and also featured a ridiculous amount of units since you got to design them yourself. ...Now I'm spending too much time playing RTS's. Game I was talking about was strictly isometric though. But, between E2150 and Supreme Commander, I think I'll be set for a bit
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# ? Oct 9, 2008 18:17 |
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SereneCrimson posted:Could you possibly be talking about Prehistorik? Good work! http://www.youtube.com/watch?v=RhFktz32PpY My curiosity is fixed. It seems I made up the pixelated nudity, but I am talking 10-12 years ago though and I've watched a lot of porn since then.
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# ? Oct 9, 2008 20:06 |
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Evil Vin posted:I rented a game for the SNES many years ago, all I recall was (I think it was the second level) a level we're you're climbing a building and there's cockroaches as enemies. Soulds a lot like BrainLord. gently caress the cockroaches in the first dungeon. Although Bugs Bunny doesnt make any appearances.
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# ? Oct 9, 2008 20:32 |
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Hanton posted:Thanks! It's the totally rad Darius Gaiden. There's a very common PC port also if you don't want to get the PSX/Saturn version.
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# ? Oct 9, 2008 20:36 |
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Naturally Selected posted:...Now I'm spending too much time playing RTS's. Game I was talking about was strictly isometric though. But, between E2150 and Supreme Commander, I think I'll be set for a bit
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# ? Oct 9, 2008 22:32 |
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Neo Rasa posted:It's the totally rad Darius Gaiden. There's a very common PC port also if you don't want to get the PSX/Saturn version. It's also emulated by MAME, which is the best version due to the awesome music.
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# ? Oct 9, 2008 23:11 |
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Gasmask posted:The Chaos Engine? No that is a sweet game though. This one had more characters. I thought it was a figment of my imagination until my brother mentioned it yesterday, sadly he remembers less about it than I do.
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# ? Oct 9, 2008 23:40 |
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Cross_ posted:For completeness sake I should add that there was an Earth 2140 - purely isometric and more fun than 2150 IMO. Since you didn't make it clear whether the game you are looking for is 2d or 3d I thought I'd list that as a possibility. It's 2d, I guess? Starcraft/C&C style. Building/unit creation was also C&C-like, but it's definitely not C&C (I have the first decade, it's not there) aaaagh gently caress it. I really have no idea, maybe it WAS one of the C&C games and i'm just imagining poo poo.
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# ? Oct 10, 2008 00:00 |
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It's a freeware PC game that was introduced to me as "Nethack in Space", and it should only be a few years old. It's a 2d space fighting/trading/exploration game where there are three ships to choose from (maybe more by now) and the universe is randomly generated. One of the ships looked vaguely like Sputnik, I think. I think it has a name that is a common word that would be hard to search for on Google. hint: it plays a WHOLE LOT like Escape Velocity, but it isn't that game. nihilocrat fucked around with this message at 01:30 on Oct 10, 2008 |
# ? Oct 10, 2008 01:28 |
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nihilocrat posted:It's a freeware PC game that was introduced to me as "Nethack in Space", and it should only be a few years old. It's a 2d space fighting/trading/exploration game where there are three ships to choose from (maybe more by now) and the universe is randomly generated. One of the ships looked vaguely like Sputnik, I think. I think it has a name that is a common word that would be hard to search for on Google. Transcendence is what you're looking for.
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# ? Oct 10, 2008 01:32 |
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Saint Septimus posted:Transcendence is what you're looking for. Thanks! Here are some great somewhat-obscure space trading games I found along the way which I remember playing at least a little of: Hardwar Flatspace
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# ? Oct 10, 2008 01:39 |
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I remember having an awesome side scrolling game about a kid on a hoverboard, i think he had a pelletgun and was fighting evil space bears, it was an old game, i think around the commander keen era. If anyone had any clues i would be very grateful!
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# ? Oct 10, 2008 01:50 |
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jesus_rocket posted:I remember having an awesome side scrolling game about a kid on a hoverboard, i think he had a pelletgun and was fighting evil space bears, it was an old game, i think around the commander keen era. If anyone had any clues i would be very grateful! That would be Cyril CyberPunk.
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# ? Oct 10, 2008 15:48 |
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Torrim posted:I've had one that I haven't been able to figure out for a while. Chasm: The Rift
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# ? Oct 10, 2008 17:30 |
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I played the shareware of this game, it was on a PC Gamer CDROM (PC Gamer, half the reason to subscribe in pre-broadband days was getting a CD full of shareware every month) from an issue somewhere between 1992-1996. Sorry that's vague, I do remember the game running in DOS on my 486 SX 50mhz with 4mb of RAM. It was a spaceship game where you fly around and sometimes shoot things and sometimes do other things, but what's notable is that it made a realistic attempt at, if nothing else, looking 3d. The most memorable feature was that it seemed to fairly seamlessly transition from "I'm flying around in space" to "I'm flying on/over/across the surface of a planet." I think there were stations you could upgrade your ship at. The "planets" were quite unrealistically small (you could see the curvature quite clearly while on the surface) and obviously the interstellar distances were also laughably small even given the tiny scale of planets.
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# ? Oct 11, 2008 01:42 |
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chairface posted:I played the shareware of this game, it was on a PC Gamer CDROM (PC Gamer, half the reason to subscribe in pre-broadband days was getting a CD full of shareware every month) from an issue somewhere between 1992-1996. Sorry that's vague, I do remember the game running in DOS on my 486 SX 50mhz with 4mb of RAM. It was a spaceship game where you fly around and sometimes shoot things and sometimes do other things, but what's notable is that it made a realistic attempt at, if nothing else, looking 3d. The most memorable feature was that it seemed to fairly seamlessly transition from "I'm flying around in space" to "I'm flying on/over/across the surface of a planet." I think there were stations you could upgrade your ship at. The "planets" were quite unrealistically small (you could see the curvature quite clearly while on the surface) and obviously the interstellar distances were also laughably small even given the tiny scale of planets. That -might- be one of the early Battlecruiser 3000 games, in which case you better watch out saying anything remotely BAD about it, Dr. Smart's -always- watching
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# ? Oct 11, 2008 18:58 |
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Ota_Himuro posted:That -might- be one of the early Battlecruiser 3000 games, in which case you better watch out saying anything remotely BAD about it, Dr. Smart's -always- watching I don't think so, although I only played any of the BC games post-2002. In general the game I'm thinking of was very light in flavor. Fly around shooting stuff with little clue as to why, exactly, you're doing such a thing. My memory of the BC games is that they were considerably dryer and expected you to know what eleventy billion different hotkeys did.
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# ? Oct 11, 2008 21:32 |
What is the name of this game? I can't recall. Your condemned my some generic king, I think, and sent into a vast underground world. Crappy graphics, party based, its by one independant developer. It had a bunch of sequels. Edit: Just remembered the name, thanks folks! Avernum.
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# ? Oct 11, 2008 21:37 |
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This one was for the PSX and I watched my friends play mulitplayer on it once. I think you were a robot or something and you were trying to capture your opponents base. You could either build tanks which would assault your opponents base or planes which guarded your own base.
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# ? Oct 11, 2008 21:43 |
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Plain Bagels posted:This one was for the PSX and I watched my friends play mulitplayer on it once. I think you were a robot or something and you were trying to capture your opponents base. You could either build tanks which would assault your opponents base or planes which guarded your own base. Was it Future Cop: LAPD? http://en.wikipedia.org/wiki/Future_cop_lapd
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# ? Oct 11, 2008 21:59 |
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a tea tree posted:This one was a freeware game I "played" a couple years back. The game was basically just an RNG with a bunch of silly add-ons. It kept track of a bunch of silly stats - everything from the standard RPG stats to "Cleanliness", "Ugliness", and the like.
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# ? Oct 12, 2008 05:39 |
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I never played the game when it was new, but a friend had got a demo of it off a disc that came with a magazine around 1999 or 2000, which is where I remember it from. As I remember it, it was an isometric turn-based squad tactics and/or stealth game, with cartoonish or comic book style graphics and over-the-top characters in a techno-thriller setting of sorts. The demo only had one or a couple of missions or a mission generator that had most options disabled and only one level - a dark office that was supposed to be Hong Kong. Trying to remember the name always brings up some Rainbow Six subtitles - it is not Rogue Spear or Raven Shield, although the name was quite similar to that - in an incredibly generic way. Any ideas what the game could have been called? Edit: Found it, it was called Shadow Watch a podcast for cats fucked around with this message at 09:51 on Oct 12, 2008 |
# ? Oct 12, 2008 09:44 |
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Plain Bagels posted:This one was for the PSX and I watched my friends play mulitplayer on it once. I think you were a robot or something and you were trying to capture your opponents base. You could either build tanks which would assault your opponents base or planes which guarded your own base.
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# ? Oct 12, 2008 10:11 |
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What's the name of a 3rd person shooter, may have been non-linear, maybe not, for the PS2, maybe Xbox and GCN. I remember it had an auto targeting, bullet time, a dog, a character that may or may not have been played by Christopher Walken, it was similar to Max Payne, and there was a most excellent shootout in a strip club or night club or some sort of club. There was also a stripper dance minigame. I remember it getting mediocre reviews, but playing it at my cousin's and loving every minute of it.
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# ? Oct 15, 2008 15:07 |
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I have been wracking my brain, trying to remember what this game is called. I saw it in an arcade in north Orange County, CA in the early 90s (91-95). It was a fighting game, but it supported more than two players at a time (I want to say four, but it may have been three). Because of the multiplayer aspect, there was some depth to the play area (i.e. gameplay wasn’t limited to a single plain). Thematically, the game was sci-fi, and I think all the selectable characters were anime-style girls. The company that developed the game was Asian – either Japanese or Korean. If anyone has even the VAGUEST inkling, I would love to hear it.
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# ? Oct 15, 2008 16:03 |
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rss feeder posted:What's the name of a 3rd person shooter, may have been non-linear, maybe not, for the PS2, maybe Xbox and GCN. Sounds like Dead to Rights to me. Played it long ago on the gamecube, wasn't too bad. Walken wasn't in this one far as I can tell, but in True Crime instead. Kammat fucked around with this message at 16:36 on Oct 15, 2008 |
# ? Oct 15, 2008 16:27 |
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Kammat posted:Sounds like Dead to Rights to me. Played it long ago on the gamecube, wasn't too bad. YES! Dead to Rights. I was reminded of it because I just picked up True Crime, thinking it's what I was thinking about. Still a fun game though.
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# ? Oct 15, 2008 17:03 |
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Does anybody remember this... I think it was an rpg, from the late 90s. It tried to incorporate a realistic simulation of melee combat, so you had to aim at different body parts, and block your own from attacks. It was insanely hard. Ring any bells?
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# ? Oct 17, 2008 08:31 |
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Jaaam posted:Does anybody remember this... I think it was an rpg, from the late 90s. It tried to incorporate a realistic simulation of melee combat, so you had to aim at different body parts, and block your own from attacks. It was insanely hard. Ring any bells? Die by the Sword
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# ? Oct 17, 2008 08:53 |
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You played this weird character climbing up a tower while collecting gems (purely for points I think though) and the goal was basically to go up the tower using some increasingly complex elevators and stuff, that's really all I can remember, any ideas?
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# ? Oct 17, 2008 08:58 |
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Brut posted:You played this weird character climbing up a tower while collecting gems (purely for points I think though) and the goal was basically to go up the tower using some increasingly complex elevators and stuff, that's really all I can remember, any ideas? Nebulus, for various systems including Amiga and C64.
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# ? Oct 17, 2008 15:07 |
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Gromit posted:Nebulus, for various systems including Amiga and C64. Nah uh, the tower was like indoors, think elevator shaft with platforms/teleporters. The graphics were a little bit newer than that picture too, this was back on DOS. Appreciate the attempt though .
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# ? Oct 17, 2008 15:56 |
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Shame you didn't include all this information in your post then, and saved us all some time. As a tip for any other posters, please tell us about when it might have been, the system, and outstanding features. It really does help.
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# ? Oct 17, 2008 17:28 |
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# ? May 15, 2024 19:16 |
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Brut posted:Nah uh, the tower was like indoors, think elevator shaft with platforms/teleporters. Alternatives that I'm not sure were on DOS but fit the timeframe: Elevator Action (NES game) Cohen's Tower (C64)
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# ? Oct 18, 2008 00:27 |