|
Cure for Optimism posted:I've been meaning to get into this game so I've just signed up on KGS as "mardraum". Where's the best material online to help get me started? I've taken a little look around at http://senseis.xmp.net but that's about it. Come into the SA channel as well and people can run through teaching games with you to answer any specific questions. Otherwise just go through the tutorial and then start playing 20k+ players
|
# ? Nov 29, 2008 22:21 |
|
|
# ? May 16, 2024 19:10 |
|
Q5 nigga, let play some boring poo poo
|
# ? Nov 30, 2008 01:05 |
|
OK, here are the next 4 moves:
|
# ? Nov 30, 2008 02:30 |
|
And the next 12... I will play c6 next Woss!
|
# ? Nov 30, 2008 23:15 |
|
in the interests of an interesting game, i'll play c9
|
# ? Dec 1, 2008 00:02 |
|
Let's try f17
|
# ? Dec 1, 2008 03:34 |
|
c14, easy
|
# ? Dec 1, 2008 21:32 |
|
Here we GO: It seems we have left the realm of pro play as you put it
|
# ? Dec 1, 2008 21:49 |
|
in the unlikely event anyone is trying to follow along, we played a popular modern opening variation, which ended after the long sequence on the right side. this left black with the initiative, which he took to play a nonstandard and probably subpar approach move. i replied with an unusual pincer which has recently gained popularity, and now we are very much on our own in this game. also i am still thinking about my next move
|
# ? Dec 1, 2008 21:55 |
|
I'm following it my good sirs!
|
# ? Dec 2, 2008 06:58 |
|
F4 BITCH
|
# ? Dec 2, 2008 08:16 |
|
g4 wossname
|
# ? Dec 3, 2008 06:11 |
|
extend to f5
|
# ? Dec 3, 2008 14:25 |
|
the vital point?? C3
|
# ? Dec 4, 2008 04:24 |
|
C4
|
# ? Dec 4, 2008 04:35 |
|
You guys may try to make Go exciting but clearly can't come anywhere close to Hikaru No Go.
|
# ? Dec 4, 2008 04:57 |
|
look im sorry neither of us are gay rear end ghosts. were doing the best we can. howard play a move
|
# ? Dec 4, 2008 05:15 |
|
b4 my favourite :3
|
# ? Dec 4, 2008 06:09 |
|
Not to interrupt this game but I'd like to have some GO BOOK CHAT. I am thinking of maybe picking up some books during christmas sales and I am wondering what I should get. I am a 9k on KGS and I own Kaoru Iwamoto's Go for Beginners, and I've also read the Learn to Play Go books with their awesome cover artwork. I'm feeling like it's about time to start studying books that cover specific areas of the game, rather than general books, but I'm not sure where to start. I'm not too attracted to Tsumego books at this point, since I can find a ton of those online and the full text of several old books in PDF. I'm looking at this series, starting with the linked book. Has anyone read these? I'm not particularly worried about them being under my level, but are they any good?
|
# ? Dec 4, 2008 06:31 |
|
Urban Renewal posted:Not to interrupt this game but I'd like to have some GO BOOK CHAT. I am thinking of maybe picking up some books during christmas sales and I am wondering what I should get. I am a 9k on KGS and I own Kaoru Iwamoto's Go for Beginners, and I've also read the Learn to Play Go books with their awesome cover artwork. I'm feeling like it's about time to start studying books that cover specific areas of the game, rather than general books, but I'm not sure where to start. I'm not too attracted to Tsumego books at this point, since I can find a ton of those online and the full text of several old books in PDF.
|
# ? Dec 4, 2008 07:01 |
|
Exactly what WuChou said, the elementary series is great and perfect for you as a 9k, but do not buy 38 Basic Joseki. 38 Basic Joseki is the worst go book ever written. Attack and Defense is probably the "best" out of the series, tesuji and life & death are both pretty good problem books, In The Beginning is a pretty decent opening book, and The Endgame is a decent mix of theory, counting, and problems. The direction of play is interesting, some people swear by it, I know sensual donkey punching does. Then you could always get problem books, joseki books, etc. The Get Strong series is good, so are the 1001, 501, etc opening/l&d/whatever problems. Ishida's joseki dictionaries are considered the best for learning joseki, although apparently they're a little bit dated now, but still a good place to start. I'm getting two of them for Christmas I think since joseki knowledge is a big weakness in my go.
|
# ? Dec 4, 2008 08:09 |
|
yeah I sort of want to study some joseki cause the only one I know is the 3-3 invasion and I still gently caress that one up so a book that combines the basic idea of implementing and learning from joseki as well as explanations of some common ones would be cool
|
# ? Dec 4, 2008 21:05 |
|
the ishida dictionary of basic joseki are the books i value the most. even if you find it intimidating to study at first, you can count on them being a very solid investment. attack & defense is the key book for go theory.
|
# ? Dec 5, 2008 02:30 |
|
Tesuji is a great book for practicing some reading and learning tactical skills but you need attack and defense and probably some other books to learn any strategy.
|
# ? Dec 7, 2008 08:25 |
|
bumping thread cause I got an awesome lesson in the room today the room owns go owns also does anyone know where to get like big magnetic teaching boards for relatively cheap? Something I could put up on a wall
|
# ? Dec 8, 2008 22:24 |
|
I've played go on yahoo for the last couple years, but not often and I'm no expert. I know the basics and have developed my own strategies, but I've never studied the game (though I love it from what little I've played). I'd like to play more, and I just joined the SA room. I've followed this thread off and on, but haven't posted in it yet. One problem is, I play while I'm at work, which means timed games don't really work to well for me (my job involves helping anyone that comes up to the desk, and sometimes there's hours without anything to do - but sometimes I get tied up for half an hour). If anyone's interested in a more relaxed game over the course of a few hours, I'm game.
|
# ? Dec 9, 2008 00:38 |
|
am I an idiot or is it impossible to find the 'register' page on the KGS website? edit - ah, you do it in the applet. How weird.
|
# ? Dec 9, 2008 02:06 |
|
G3
|
# ? Dec 11, 2008 08:00 |
|
here we go. moves 5 and 7 by white are known as a driving tesuji, forcing b to descend to take territory/whatever. i'm not sure how i feel about my decision to play 2 in response to 1
|
# ? Dec 11, 2008 08:27 |
|
B5
|
# ? Dec 11, 2008 08:46 |
|
j16
|
# ? Dec 11, 2008 09:23 |
|
M5
|
# ? Dec 11, 2008 17:13 |
|
l4
|
# ? Dec 12, 2008 05:58 |
|
M4
|
# ? Dec 12, 2008 06:35 |
|
Howard posted:here we go. moves 5 and 7 by white are known as a driving tesuji, forcing b to descend to take territory/whatever. i'm not sure how i feel about my decision to play 2 in response to 1 http://www.youtube.com/watch?v=KUWM4RH1F_Y
|
# ? Dec 12, 2008 07:00 |
|
m3
|
# ? Dec 12, 2008 07:24 |
|
L3 and sweet jesus that youtube man is horrible
|
# ? Dec 12, 2008 07:25 |
|
Holy poo poo, I feel like that kid's voice and personality cannot be real. I guess movie stereotypes come from somewhere, but god drat that has to be the nerdiest kid I've ever heard.
|
# ? Dec 12, 2008 11:12 |
|
I was talking with one of my comp sci friends at college, who also happens to be president of my campus's chess / go club. He mentioned that there had recently been a new go AI released, which played at something like six dan level? I was pretty shocked, because previously, I know that the best AIs were still about 4-6k, and I couldn't figure out how such a dramatic jump had been made. He said that nobody had really approached the problem of computer program playing go for several years, and that computational power had made dramatic jumps since the last time. I haven't been able to find anything about this near-professional level AI online; the closest I saw was a mention to MoGo, which was rated at around 2-3 dan back in August 08. Is my friend crazy or do people here know about this program as well?
|
# ? Dec 12, 2008 20:25 |
|
|
# ? May 16, 2024 19:10 |
|
Mogo is the best, as it stands it plays around 1 kyu level on kgs. If you linked it up to a large enough supercomputer (think hundreds of cores) you might get it up to 1 or 2 dan. But just as all other computer players, it has certain weak points that a human can learn to exploit over the course of a few games. So computer AI is nowhere near ready to dominate human players.
|
# ? Dec 12, 2008 20:29 |