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Secret Ooze posted:I just bought myself Dead Rising, and am kind of overwhelmed a little. The most important thing to do: Have fun. Seriously, unless you're supremely good at the game then you will lose a bunch of survivors, you will probably miss a few cases and generally wonder what the gently caress you're doing. The game is designed around repeated playthroughs. If you gently caress something up, don't fret it, you can always play through again and you'll be stronger and know more about what to do. For the first time through I'd suggest loving around and doing whatever case files/scoops you think might be interesting. Get to know where everything in the mall is, and if you do die then you can restart with all your experience etc.
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# ? Mar 8, 2009 16:53 |
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# ? May 11, 2024 19:04 |
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Neverwinter Nights 1 The best Familiar hands down is the pixie. She has all the rogue skills and will open chests and disarm traps for you, freeing you up to not lug the rogue around all the time. Pursue a romance with the elf commander lady (It's been a while, her name escapes me) it will help you in the end. Just be a nice guy, listen to her problems, exhaust all her dialog trees, check back for something new. She will eventually give you something, hang on to it Summon monsters are very helpful for wizards/sorcerers. Ultima 7 This is cheating, but in the opening town, grab all the crates you can and make yourself a ladder onto the roof of (I think) the blacksmith's shop. You'll be put into a room with all the best items and every quest item in the game. Go south once you can leave the first town and search around a little, you'll find a nice magic item hidden in a tree or something. Look for like a single pixel of magical sparkle. East of Britain near the field with the spaceship (A reference to the Wing Commander series) you can bust into a shack and acquire a hoe with a red head. This is a sweet weapon. There's a magic carpet you can get very early on, but it kind of breaks the game (You can literally skip 8/10 of it by flying into a certain compound you have to work half the game to gain access to. Moving things around in someone else's container is considered stealing. Steal too much and some party members will leave for good and you can't get them back. When you get to Britain, notice all the gold reserves guarded and locked up? Wait for the bank manager to leave at night. Follow her home, and kill her in her bed. Loot the keys from her body, then go loot the bank. Now drop her body in front of Lord British and ask for a rez. She'll go back to work like nothing happened, and exchange all those gold bars and nuggets for you! On the pirate island there's a way to make infinite gold through gambling. It's something like 1 in 6 rats will win a race, and you put money on the number you like, but you get back more money from winning than it costs to cover all the numbers. To translate the Gargoyle language you need to travel through a nasty dungeon. You can get to their town by moongate, but only in the dungeon will you find the gargoyle-english dictionary. It's in one of the last dungeon rooms. Moongate to the town and go in the back way! That's all I can remember right now, I'm recalling crap from like 1990. Use the Exult engine to play the game, and don't neglect the expansion pack, I think you can get the ring of infinite reagents in there as well as a cool sword with a living demon bound to it. It's a jet black claymore. Play U7:2 Serpent Isle. And that expansion pack. These two games, along with ultima 6 and the two spinoff games WERE my childhood. I'd sit and play with my dad in the basement on our wicked fast 486. That and the original Sid Meier's Pirates. Also look up a game called "Sword of the Samurai, it's free and runs in DosBox, but have a gamepad. I need to do a Let's Play on that game one of these days. A modern remake would rule SOOOO hard. Those were the days... My requests: I have tried more times than I can count to play Baldur's Gate, I just can't seem to get into it, partly because I don't know the D&D rules pre v3.
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# ? Mar 9, 2009 06:05 |
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Narev posted:Also look up a game called "Sword of the Samurai, it's free and runs in DosBox, but have a gamepad. I need to do a Let's Play on that game one of these days. A modern remake would rule SOOOO hard. Sword of the Samurai is definitely the goods, I'm surprised more people haven't heard of it. I'd the poo poo out of a Let's Play. quote:My requests: It pains me to say this, but forget Baldur's Gate, and start with Baldur's Gate 2. BG1 is definitely a good game, and ground-breaking for the time, but BG2 is just far superior in so many ways. Quick AD&D rules primer (just the things you'll need): Stats: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma. 10 is average, 18 is the best starting score for a human. They're very "top-heavy": for most stats, 14 is no better than 10, 16 is only a little better, and 17 or 18 is where it starts getting really good. Feel free to "cheat" at character creation and top off your stats. Armor Class: Your defence against physical attacks. Lower is better. 10 is the worst. Based off your armor, shield, any magic protective spells/equipment, and your Dexterity AC bonus. THAC0: Your attack rating. The number you need to roll (on a 20-sided die) to hit a 0 Armor Class. Lower is better. 20 is the worst. Saving Throws: Your non-physical defenses, against stuff like magic attacks, poison, and so on. You need to roll equal to or above your ST value on a 20-sided die. Lower is better. Your party should include (at the minimum) a cleric, a wizard, a frontline fighter, and someone with thief skills. Most of these roles can be multiclassed if necessary (a cleric/mage is fine, for example.) AD&D rules are MUCH more complicated than D&D 3rd Ed, but you don't need to know most of them.
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# ? Mar 9, 2009 11:48 |
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Is the original release of MGS3 playable? As opposed to Subsistence's camera control improvements, that is.
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# ? Mar 10, 2009 16:46 |
^^ I haven't played MGS3-subsistence. Only the original. I don't remember it being an issue. pope_mabus posted:I'm starting Shadow of the Colossus today. Any suggestions on on how to get the most out of this game? Agro is a horse. Horses have brains. You don't have to steer him all the way. You don't have to beat him repeatedly ( ) to get him to run. Just hold the button down. If you're completely-completely stuck look on GameFaqs for solutions. Otherwise, for gently caress's sake. Don't. You'd be spoiling yourself on the whole feeling of "Holy poo poo! It rolled over! GO GO GO STAB STAB STAB".
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# ? Mar 10, 2009 17:14 |
I'm replaying the original SNES Breath of Fire*, and it's charming, but has a Final Fantasy Mystic Quest level of simplicity. It has a few large areas and mazes to get lost in, so you wind up grinding your way into making uber characters. I never noticed ZSNES having a speed menu option, letting you set the game to play at 15x speed at the press of a button on the gamepad. drat, these older RPGs are repetitive. So, what's the best of the Breath of Fire series? * while my Xbox and PS3 collect dust. WTF. Coffee Jones fucked around with this message at 17:30 on Mar 10, 2009 |
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# ? Mar 10, 2009 17:27 |
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Coffee Jones posted:I'm replaying the original SNES Breath of Fire*, and it's charming, but has a Final Fantasy Mystic Quest level of simplicity. It has a few large areas and mazes to get lost in, so you wind up grinding your way into making uber characters. I really like Dragon Quarter, but that might as well not be a Breath of Fire game.
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# ? Mar 10, 2009 17:43 |
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Breath of Fire 3 is my favorite. But that game is looooooooong.
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# ? Mar 10, 2009 17:48 |
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Ashenai posted:
While that may be true, it's like skipping A New Hope and going straight to The Empire Strikes Back. You should definitely check out BG1, it offers some stuff which aren't available in BG2 (namely the exploration aspect) and bringing up a wimpy level 1 warrior from BG to the very ending of Throne of Bhaal as a level 40 god of war is by far the most satisfying experience I had with a computer game. Exploring the Cloakwood and the city of Baldur's Gate and Durlag's Tower are experiences not to be missed.
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# ? Mar 10, 2009 18:09 |
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Kleptomaniac posted:While that may be true, it's like skipping A New Hope and going straight to The Empire Strikes Back. You should definitely check out BG1, it offers some stuff which aren't available in BG2 (namely the exploration aspect) and bringing up a wimpy level 1 warrior from BG to the very ending of Throne of Bhaal as a level 40 god of war is by far the most satisfying experience I had with a computer game. This is all true, but for every person who does this, there are ten who start with BG1 and get burned out or just give up in disgust before even half finishing it. I also don't remember being eaten by wolves 10 minutes in every time I tried watching A New Hope, just sayin' Also, level 1 AD&D characters (which are what you start with in BG1, and it'll be quite a while before you progress from there) are incredibly boring, worthless, and prone to dying. Hey awesome, a random goblin scored a random critical, guess it's time to Load Game again. BG2 starts you off at level 7, which is when your abilities actually start becoming interesting, and your characters start becoming a real force to be reckoned with. In short: BG1 was groundbreaking when it came out, but aged pretty badly. By today's standards, it is a bad game. Awful design decisions, "oops you died again for no reason" gameplay, and the most glacial pace EVER. It should tell you something that one of the more popular mods involve hacking Boots of Speed for the entire party, simply so you won't want to kill yourself quite as badly during the insanely repetitive and long overland treks. BG2, on the other hand, is still a great game, and does things that have never been surpassed or equalled since. Don't let BG1 ruin BG2 for you. Ashenai fucked around with this message at 18:34 on Mar 10, 2009 |
# ? Mar 10, 2009 18:20 |
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BG1 is just so counter intuitive. The first time I ever played, I went to the Inn like they said, then the city, then that mine. Turns out there's like 857 things to do before the mine, the clue being "I should go there because it's there." Then Minsc left me because I didn't go rescue his bitch from the Gnolls fast enough. I think I just got a save editor and threw like 20 extra HP on everyone and used the cheat code that gives you 4 healing potions a lot. Eh, I read LPs of both of them, and as far as the guy got in Planescape. I bought a used copy cause of the thread, but never got around to playing it either. I "can't wait" until they start making games with 4th edition rules. I flipped through the basic text in a bookstore, it's just WoW on paper. I wonder if the player sheet has an action bar for you to write your abilities in so you can pretend to push the buttons. To make my post not a total derail, if anyone picks up Sword of the Samurai from my recommendation, I have a lot of things you should know, most of which I figured out from playing again as an adult. -Get as much land as you can to start. Family advantage? Land. -Pick your home province based on the fact that later in the game you WILL be fighting other provinces and will start off very weak and have to start overrunning others FAST to make your army bigger. Basically, don't be in the middle with 5 neighbors. Have land. -You can raise most of the other abilities in the home screen. You do age and will eventually die, so get a wife and pump out kids. -Matchmakers will show up to offer you brides once in a while. Take the bride with the best honor you can find, but I've never been able to not take an honor hit from marrying. You may have to rescue her, which involves an easy top down mission. -Get all the soldiers you can on your current land first, then increase taxes until you can't anymore to get more land at the expense of honor. Maxing out swordplay is good practice, and makes the dueling game way easier. You are maxed out when the option to practice goes away. Same with generalship, though it takes a while it's worth it. -Traveling: Traveling alone lets you have random encounters, which you can solve or ignore. Doing these is a main way to grind honor. Traveling as a ronin means you are up to no good. If you go to someone's house as a ronin, you can gently caress with his people's morale in a top down mission, or assassinate him in a top down mission that leads to a duel. If you find him without raising the alarm you can cut his throat as he sleeps, but I have been able to do that like twice. If soldiers who have seen you get away, game over. This, also, has happened to me like twice. Traveling with your troops: The only time you will do this is when your lord announces that he wants someone to fight a battle for him. DO THIS ALWAYS, it's the only way besides tax raising to get more land. -If someone tries to assassinate you or kidnap a family member of yours, you will awaken in your room, the whole house visible. When you go outside, Ninjas will pop from nowhere. They have throwing stars and swords. When you see a yellow swordsman, that's the invader. Kill him with arrows, if he gets too close you have to duel. -F1 (I think) shows you info on the other guys, and where you stand. When your Lord dies, (and he will, even without "help") the highest guy usually wins. -Take advantage of the first "level" (Samurai) to train up. If other guys get elected Hatamoto, it doesn't matter, life goes on. When you get to be Hatamoto (Assassinate him when you have full sword, honor, generalship, and land which does max out) the game continues the same way. The other Hatamoto are your rivals, head guy is Daimyo. Your formerly huge army is now two guys and a dog with a sword taped to his back. Commence land gathering techniques, top off skills same deal as before except everyone has a two story house. -You will probably start getting old somewhere in your struggle to be Hatamoto. You'll know when the option to retire shows up. Your son is probably middle aged or older too. Do what I did here: You want a good long life as a Daimyo. Retire. Your son will take over, and he blows plus he's too old. Chill and maybe try to get land until you get a wife. Chill till you get an Heir. Chill till he's a Young Adult and you're old. SAVE. Now retire. Now you have a nice young samurai with his whole life ahead of him. You'll have to train him back into Superman. Do it, then kill of the Daimyo. There is no one to elect you, so others will support you or another. If everyone picks you, you win. If not, you fight a battle. Sabotage and assassinate rivals as necessary to ensure everyone sucks but you. -This is getting long as hell, but the Daimyo game is different. How you start depends on luck, so keep 4 or 5 saves. Your army will blow, but the only way to get more land is to invade, and FAST before your neighbors start getting big. Save, and attack someone. If he's got a big army, load and attack someone else. If everybody is too strong, load your Pre-Daimyo save and try again. F1 still gives you a report on your neighbors. When you feel like you have enough land and are unstoppable, declare yourself Shogun. Others will support you, but probably not. Now you'll battle. If you win, game over. -I worked harder on this than I meant to, so go play this game. It is truly a forgotten classic.
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# ? Mar 10, 2009 19:15 |
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I was curious if anyone could give me some insider advice on Command and Conquer 3: Tiberium Wars for the 360. Particularly how to be a contender on xbox live and how to finish Operation: Stiletto. That level is raping me like a ginger-headed schoolboy. And if anyone wants to play online and show me "DaRopes(tm)", my GT is High Jacked241
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# ? Mar 10, 2009 20:04 |
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X-Com: UFO Defense
Morrowind
This is an awesome thread idea. Voted 5, and so should you! Fuzz fucked around with this message at 21:00 on Mar 10, 2009 |
# ? Mar 10, 2009 20:19 |
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Ashenai posted:Sword of the Samurai is definitely the goods, I'm surprised more people haven't heard of it. I'd the poo poo out of a Let's Play.
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# ? Mar 10, 2009 22:01 |
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Coffee Jones posted:So, what's the best of the Breath of Fire series? I personally like III the best as well. Its battle system has the most to it and the game is the most rewarding. IV is rather interesting as well, though. The dungeons are shorter, but they all contain mini-games. Plus I think the characterization is about the same (which is very good). The battle system's not the best though and the series' centerpiece—Ryu's dragon transformations—are very hamstrung in this game. Dragon Quarter is very weird, but fun. The game's very difficult, but for me what made it hard to play for long periods of time was the uniform bleakness of the entire game. Check the first few pages (including my starting post) for more advice on this game. My recommendation is to play the last three.
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# ? Mar 10, 2009 22:06 |
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Anybody got some advice for me if I decide to pick up Red Alert 3 sometime soon? I quickly searched the thread and didn't see it so I thought I'd ask. Important things I'm wondering are things like pacing, balance, length of games, and whether it's more of a macro (rushing) game or a micro (out-teching) game. I'm referring to multiplayer, of course.
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# ? Mar 10, 2009 22:21 |
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ZeeBoi posted:Is the original release of MGS3 playable? As opposed to Subsistence's camera control improvements, that is. I've only played the original MGS3. I gave up about half-way through due mostly due to control annoyances. So I might say no. I probably would have liked Subsistance, but I didn't want to buy a game twice. On the other handed, millions of other people apparently loved it and it got excellent reviews, so there's that.
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# ? Mar 12, 2009 19:33 |
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Ski Free -It is impossible to win, so don't even try.
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# ? Mar 12, 2009 19:45 |
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ZeeBoi posted:Is the original release of MGS3 playable? As opposed to Subsistence's camera control improvements, that is. I've played both, and if you can get Subsistence, there really is no reason whatsoever to play the original. Subsistence is WAY better, simply for the camera.
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# ? Mar 12, 2009 19:54 |
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Tetris -It is impossible to win, but keep trying.
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# ? Mar 12, 2009 19:55 |
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Ddraig posted:The game is designed around repeated playthroughs. If you gently caress something up, don't fret it, you can always play through again and you'll be stronger and know more about what to do. I didnt totally realize this until my second or third death(who needs manuals?). I just kept loading my last save and trying to grind my way through the cases. Any suggestions on 'must have' weapons? I usually try to keep a few katanas on me, since you can get them pretty early, but they seem to have poo poo for durability. I played up to the boss fight with the motorcycling chick and saved/started over three times, the last time I fought her(and won) I had gotten to level 29 I think. I think Im getting close to the end of the game as Im one or two cases through the 8-* series. With 29 survivors too . gently caress the mutiny people though
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# ? Mar 12, 2009 20:17 |
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Portable Staplefrog posted:Tetris Interestingly enough, you can't play forever, either: http://en.wikipedia.org/wiki/Tetris#End_of_play
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# ? Mar 12, 2009 20:23 |
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Secret Ooze posted:Any suggestions on 'must have' weapons? I usually try to keep a few katanas on me, since you can get them pretty early, but they seem to have poo poo for durability. Get the mini-chainsaws off of the psycho clown, then head to the bookstore. I don't know which ones you need, but there are three books that you can pick up to increase the durability of these weapons. With all three books in your possession, you can use the things for pretty much the entire game; they'll saw through a number of zombies in a single, quick hit, bosses will simply collapse before your sawing might, and if you ever need more you can just return to where the clown was and pick them up. You might need to get a couple more near the end of the game, if you cut through a high number of the undead.
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# ? Mar 12, 2009 20:49 |
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Morpheus posted:Get the mini-chainsaws off of the psycho clown, then head to the bookstore. I don't know which ones you need, but there are three books that you can pick up to increase the durability of these weapons. With all three books in your possession, you can use the things for pretty much the entire game; they'll saw through a number of zombies in a single, quick hit, bosses will simply collapse before your sawing might, and if you ever need more you can just return to where the clown was and pick them up. You might need to get a couple more near the end of the game, if you cut through a high number of the undead. You should be warned, though, you will feel cheesy for relying on this. Alternatively, go visit some bookstores and look for books to improve the lifespan of your katanas -- when a book's in your inventory, you can go into the Skills section of the menu and look up exactly what weapons it improves. Also, make sure to give mannequin torsos a try. Bonk!
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# ? Mar 12, 2009 20:58 |
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Suoinoleht posted:Anybody got some advice for me if I decide to pick up Red Alert 3 sometime soon? I quickly searched the thread and didn't see it so I thought I'd ask. I have a month's experience with the 360 version of Tiberium Wars and only a couple days with Red Alert 3 (just bought it) and personally I prefer Tiberium Wars. The matches go by faster, the graphics are crisper, and the controls seem more fluid than Red Alert 3. Now I'm still trying to get a feel for the RA 3 multiplayer, but the economy goes slower for that game and Tiberium Wars is more about the macro: setting up an economy and swarming your enemy before he does is the name of the game in TW, teching helps but economy is key. I know this wasn't quite what you asked but I hope it helped some. If you want to play the co-op campaign online sometime, my GT is high jacked241.
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# ? Mar 12, 2009 21:25 |
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I just got my hands on Dawn of War. Having played the sequel first, I'm feeling a little out of my depth (I'm also terrible at anything RTS!). Any advice for the singleplayer campaign?
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# ? Mar 15, 2009 19:38 |
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I know some tips for Front Mission 3 were posted earlier in this thread, but does anyone have a bit more in depth tips/answers?
sexual rickshaw fucked around with this message at 15:26 on Mar 18, 2009 |
# ? Mar 18, 2009 04:40 |
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Category Fun! posted:I just got my hands on Dawn of War. Having played the sequel first, I'm feeling a little out of my depth (I'm also terrible at anything RTS!). Any advice for the singleplayer campaign? You can cheese it by just turtling and building 541853 turrets around each resourse point, gather up your army, rush to capture the next one, and then build another 49382 turrents around that one. And then repeat it until you are at their base.
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# ? Mar 18, 2009 04:51 |
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I just downloaded Suikoden for my PSP but I haven't played it before. I downloaded it solely on reputation. Lay it on me!
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# ? Mar 18, 2009 05:05 |
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The Capm posted:I just downloaded Suikoden for my PSP but I haven't played it before. I downloaded it solely on reputation. Lay it on me! Don't bother grinding for levels. If a character has a portrait, good chances they either join your party, are bad, or plot characters. Do not choose execute when the choice appears. Keep Pahn's weapon and level high, it will save you grief later. Be careful during major battles, as characters can be permanently killed if you do the wrong attack. Most of the 108 stars are easy to find, but a few are tricky to find like Clive or Lester. If in doubt, look at a requirement guide.
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# ? Mar 18, 2009 05:45 |
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Rirse posted:Don't bother grinding for levels. Why is this? When I first left the town I was getting slaughtered by mosquitoes. I figured some grinding was in order...
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# ? Mar 18, 2009 05:59 |
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The EXP you get is based on strength of the enemies compared to you, so there's a limit on how far you can go before you're getting crap for EXP. You'll usually hit that limit fairly quickly as you progress normally, so it's not worth it.
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# ? Mar 18, 2009 06:27 |
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The Capm posted:Why is this? When I first left the town I was getting slaughtered by mosquitoes. I figured some grinding was in order... You may have left Gregminster before you're supposed to.
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# ? Mar 18, 2009 06:30 |
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Baldur's Gate And a lot of other epic RPGs of this ilk: Stay intensely focused on the main storyline. Yes I know exploring side stories is part of the fun, but if you only a handful that look interesting, and those that dovetail with stuff that happens in the main plot, I guarantee you'll have a memorable experience with the game, leave more to do for a replay later, AND you'll actually finish it, promise! Also works quite well for BG2, Fallout 1-3, Morrowind, and Oblivion! And two: Use your drat consumables. Again, this applies to a lot of rpgs of this type. I've yet to run into any rpg where using consumables left me in some impossible situation later. Indeed, if I'm really blitzing hard, some fights are drat hard without them and more easily manageable with them, and they make for memorable and interesting battles that would otherwise be cakewalks due to overleveling/powering before tackling the main story (see point 1).
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# ? Mar 18, 2009 08:28 |
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System Shock 2 If you're a first-timer: Go Navy. You can start with Hack 1 and Standard Weapons 3, two critical skills. Standard weapons rock, get it to 6 by the fourth deck or so. For Heavy Weapons, just 1, for the hilariously broken Grenade Launcher. The other weapons suck; ignore them. Stats aren't that important, just get 4 of all except PSI (more late game if you're done with everything else) and you're golden. Get Hack 4, Maintain 4, Modify 1 and Research 1. Hack is awesome, but the stuff you need over 4 to hack is not worth it, and only appears really late anyway. Maintain 4 lets you repair all your weapons, and Modify 1 allows you to upgrade several weapons (you get auto-upgrade items to improve the better weapons to upgrade two). And you need Research 1, though an implant can give you this temporarily anyway. Don't bother with PSI, it's too difficult to use. Feel free late-game, though, if there's nothing else to improve. Finally, just wrench everything in the first deck, and look everywhere for hidden stuff. Also, seconding playing with headphones in a dark room at night. Fun times. And save every single AP bullet you get on the first deck. Why? The droids. My God, the droids Coucho Marx fucked around with this message at 06:55 on Mar 19, 2009 |
# ? Mar 18, 2009 12:48 |
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The Capm posted:I just downloaded Suikoden for my PSP but I haven't played it before. I downloaded it solely on reputation. Lay it on me! Use a guide, otherwise you'll kick yourself when you miss the insanely easily missable characters.
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# ? Mar 18, 2009 13:09 |
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Crows Turn Off posted:Ski Free This is true. People thing the snow monster is a boss to be avoided, but it will always get you, that's just the end of the game. Something to do with memory limits. Morpheus posted:I've played Disgaea, had some fun with it, so picked up Disgaea 3. Take it easy. Don't worry about what characters to make early on in the game, just play it however you want. The level cap is 9999 and you can reincarnate to go back to level 1 at any time. You have literally hundreds of hours to work it all out. Healer characters gain exp from healing now, so bear in mind that you don't need to have them throw the last punch to level them up any more. Also spend some time practising to make sure you know how to handle geoblocks properly, there are some pretty puzzling levels later on. A shrubbery! fucked around with this message at 15:40 on Mar 18, 2009 |
# ? Mar 18, 2009 14:56 |
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About to play Majora's Mask for the first time. Any tips?
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# ? Mar 18, 2009 21:23 |
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thestrikeof59 posted:About to play Majora's Mask for the first time. Any tips? Playing the song of time backwards makes time pass 1/3 slower for the current cycle. Playing the double song of time (right right A A down down) skips to the next dawn/dusk. Also, get the bunny hood. It lets you run fast. It was my default mask for the vast majority of the game. Get the Bremen mask from the music box man by the laundry pool around midnight then use it around midnight on the final day at the Romani ranch to gather the chicks, and get the bunny hood. Chateau Romani goes well with the Goron mask.
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# ? Mar 18, 2009 21:34 |
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# ? May 11, 2024 19:04 |
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I'm about to start digging in Fight Night Round 3 - is there anything I should know?
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# ? Mar 21, 2009 15:28 |