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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


I know there's a thread for this, but I'm having difficulty locating it. It's possible that I am blind. Does anyone have any advice for a first-time Virtual On: Oratorio Tangram player? I played it in my college arcade several years ago but it was the stick-equivalent of button mashing, and now that it's on the 360 I'd like to give it a proper go.

Nevermind, thread showed up again.

Ciaphas fucked around with this message at 06:06 on May 1, 2009

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Scalding Coffee
Jun 26, 2006

You're already dead

quote:

They're not in engine on the PS2 version.

I might have worded it strangely. The action goes on while you look at the pretty movie.
You know when the cage falls around that obvious chest trap and the Garrador drops behind you while the monks surround the cage. Skip the scene and you have a few seconds to blast the lock off and trivialize the fight before he spawns.

Scalding Coffee fucked around with this message at 01:11 on May 1, 2009

PRL412
Sep 11, 2007

... ... MINE

Felter Chesthard posted:

A couple have referenced it but nothing specific, so how about something for Resident Evil 4? I haven't played any of the others in the series.

Nobody confirmed which version? To summarize and expand:

-Gamecube cutscenes leave you in peril.
-In every other version, beating Professional will unlock a new weapon. However you may want to unlock some alternate costumes first...
-If it's the Wii version, enjoy! It's essentially a slightly easier wide screen arcade edition.

I'll stop there. (as if this avatar doesn't incriminate me enough)

Felter Chesthard
Sep 11, 2001

PRL412 posted:

Nobody confirmed which version? To summarize and expand:

Oh, I didn't know there were different versions. I have PS2.

Sunday Punch
Mar 4, 2009

There you are in your home, and the soldiers smash down the door and tell you you're in the middle of World War III. Something's gone wrong with time.
I've just picked up Silent Hunter IV, any tips to help me avoid being instantly depthcharged?

Bigass Moth
Mar 6, 2004

I joined the #RXT REVOLUTION.
:boom:
he knows...

Felter Chesthard posted:

A couple have referenced it but nothing specific, so how about something for Resident Evil 4? I haven't played any of the others in the series.

The Red9 with stock is the best gun in the game, unless you need a specialized weapon like a rifle for long distance shots. The Red9 has basically no recoil, a big clip, and great damage. It is far and away better than any other pistols. The only other weapons I'd even suggest using on a first play through are the Striker (shotgun) and Automatic Rifle. Don't upgrade anything else, you'll be wasting your money.

Also, you'll pick up a bunch of treasures in the game, some can be combined with others to make more valuable treasure. Don't sell them until they're fully combined. Finally, a good way to make money early on is once you get the boat, kill big fish and sell them.

SiKboy
Oct 28, 2007

Oh no!😱

I just picked up Crimson Skies: High Road to Revenge on the xbox, after realising I could pick the disk up on ebay for half the price of the downloadable version. Have played the first mission or two, seems pretty good so far.

So, is there anything I should know, fun hidden planes its possible to miss, anything like that?

GrandpaPants
Feb 13, 2006


Free to roam the heavens in man's noble quest to investigate the weirdness of the universe!

Requesting Left 4 Dead, learned that friendly fire is on, should probably know more than that.

communism bitch
Apr 24, 2009

Sunday Punch posted:

I've just picked up Silent Hunter IV, any tips to help me avoid being instantly depthcharged?

Avoiding being depth charged is pretty much the entire game, so you should get a feel for it after a while.
In general you want to avoid tangling with destroyers if you can, they're your worst enemy. You definitely don't want to be wasting eels in trying to sink them, since they're very low value targets.

If you detect destroyers in your vicinity you may want to consider going to Silent Running and Ahead Slow, or you risk being picked up on Hydrophones.

If you do get detected and hunted by destroyers then you want to go deep and silent and make regular heading and depth changes to avoid cans.
There's a little move that I like when being attacked with depth charges, which is to accelerate to Ahead Flank and make a hard turn as soon as you hear the DD pass overhead, then throttle down to Ahead Slow after a few seconds. If you're lucky he'll lose track of you while he circles around and will keep dropping cans on your previous course and heading, while you slink off to the side and freedom.

Apart from DDs your next worst enemy is shallow water. You have to be careful in anything shallower than 100 meters because your ability to hide is severely compromised. Always be aware of the depth of water you're in when making an attack on escorted convoys or military task forces. Sometimes the reward isn't worth the risk.

joshtothemaxx
Nov 17, 2008

I will have a whole army of zombies! A zombie Marine Corps, a zombie Navy Corps, zombie Space Cadets...

GrandpaPants posted:

Requesting Left 4 Dead, learned that friendly fire is on, should probably know more than that.

1) Don't shoot your drat teammates.
2) Try to crouch as much as possible while in hallways to prevent FF.
3) Do NOT run wildly in front of teammates that are shooting.
4) If a Smoker or a Hunter has a hold of one of your teammates, you CAN shoot your teammate to break them off... just stop as soon as their loose (it only takes one shotgun shell up close).
5) Try to set tanks on fire. They die MUCH faster that way.
6) Never, ever, ever find yourself alone. If you're bitching that your teammates are "leaving you behind" then move your fat rear end faster.
7) Corners are your friend. If you get boomed, or there's a horde coming in, get yourself and your teammates into a corner.
8) Also, while in said corner, right-click like crazy. Your "punch" is really useful.
9) Lastly, listen to the veteran players in multiplayer. They know what they're doing (usually).

Astfgl
Aug 31, 2001

GrandpaPants posted:

Requesting Left 4 Dead, learned that friendly fire is on, should probably know more than that.

Before you play online, it's worth it to mess around in single-player, just to get a feel for the level layout and interface. When you switch to online play, your teammates will be moving at a fair clip, and it's easy to get left behind if you're new to the game.

Mostly for online survivor play (since single-player is a breeze):

Always stay in close proximity (and preferably visual range) of your teammates. Separating will almost always get you killed or incapacitated. Remember that online, there are people controlling the special zombies, and they know how to plan ambushes and set traps.

Watch for teammates behind you that have been incapacitated by a hunter or smoker. More often than not, there will be a second one waiting for you to rescue your teammate.

Automatic weapons (uzis, assault rifles) are the best guns for new players. Once your aim improves, you may want to switch to the shotgun/hunting rifle.

If you're not wounded or really low on ammo, don't explore. All the various rooms and passageways you come across MAY contain medicine/ammo, but more often than not they'll just contain more enemies.

Pipebombs are extremely handy when hordes are on their way (either because you summoned them or someone got hit by a boomer). As soon as you hear the music or the noise of the horde, toss the pipebomb in their general direction.

Along those same lines, if a teammate got hit by a boomer, the ensuing zombie rush will ignore all teammates who did not, meaning you can just stand right in front of them shooting wildly. You'll take most of them out without taking a hit. Conversely, if YOU'RE the one who got hit by the boomer, your best option is to find a wall, crouch against it, and switch between melee and your gun to keep the zombies at bay.

Fire is one of your best bets for taking out a tank. Once a tank is hit with fire (from a molotov, gas can, propane tank, oxygen cylinder, etc.), they only have 30-40 seconds to live, regardless of how much or little damage they take from you and your teammates in that time. If you can't hit the tank with fire, shoot it until it targets you, then run and let it chase after you. If you aren't too wounded, you'll be faster than the tank and your teammates can pick it off from a distance.

When you hear a boomer (they make gurgling noises) immediately attempt to find it and kill it from a distance. If the boomer gets close, use your melee attack to knock it back. Never shoot a boomer in close quarters if you can avoid it.

Always keep an eye on your teammates (provided they aren't total deadbeats). More often than not, they'll be working together to take up strategic positions during chokepoints and horde rushes. If all four of you are crammed into a corner somewhere, which will happen often, watch your teammates. If they stay standing upright, crouch down in front of them. If they're crouched, get behind them and stand up.

Infected online play:

Always pay attention to the colour-status of the survivors. Green survivors are healthy, yellow/orange are hurt, and red are near death. Purple survivors have been hit by a boomer. Coordinate your attacks accordingly.

Pressing (and holding?) X will respawn you to a location closer to the survivors if you fall too far behind (or if they surge forward, like in the hospital elevator).

If you're playing as a hunter, your jump will be your most effective form of travel, but you need to be crouched to use it. Also, while crouched you emit a low growling noise that survivors can hear, but while upright you're entirely silent.

If you get to be the tank, focus on the upright survivors. Once you knock someone down, you do far less damage to them, so move on to one of the still-standing survivors.

Smokers work best from heights and from behind corners. You can drag survivors a long way, so the harder it is for their teammates to target you, the better. So try to get on top of buildings or above holes in the floor/ceiling. One of your best tactics is to wait until the survivors hole up somewhere, then drag one of them out, forcing at least one other survivor to rush out to provide cover fire for their teammate.

Hunters should watch for survivors that are wounded or lagging behind. The farther the survivor is from their teammates, the better.

Boomers can spit on survivors, and this ability takes a long time to recharge so use it carefully. A good idea is to try to get ABOVE the survivors, drop down in the middle of the pack and spit on them. Even if you're waiting for the spit to recharge, you can still coat the survivors with spit if they shoot you in close proximity, so always try to get as close as possible to them.

Remember that when survivors have been hit by a boomer, they cannot see and won't be alerted if another survivor is incapacitated. This is the perfect time, as a hunter or smoker, to pick off any survivors that HAVEN'T been hit by the boomer, as their teammates won't even notice for another 10 seconds or so.

Scalding Coffee
Jun 26, 2006

You're already dead
*Tanks now take a small DoT when caught on fire and will still die if their health drops to nothing, though a bit faster.

*Always hold back as a Tank and throw rocks where they can't shoot you easily. Charge them if they get boomed and they will mostly stay still when the Tank still lives.

*Tanks are always faster than yellow survivors unless they are shooting you. Never chase greens in open areas.

*If your team has most of the items and they aren't fighting a horde, then skip areas and run, so the other team won't respawn and quickly ambush you.

*The hunting rifle is poo poo, don't bother with it most of the time.

*Never get in front of someone with a shotgun.

*The auto shotgun can reload quickly enough so you can fire and almost shoot constantly. Keep pressing the reload button when using it. Watch your ammo counter.

*Melee people near Smoker hot spots to quickly remove the tongue if they get snagged later.

*Zombies have glue hands and will stop you in place.

*Save a Molotov if you get surrounded in a horrible ambush and then set yourself on fire.

Scalding Coffee fucked around with this message at 16:57 on May 1, 2009

Dr Snofeld
Apr 30, 2009
Requesting Medieval 2: Total War help, because it's very intimidating for someone who's never played a Total War game before.

enigma105
Mar 16, 2004

His record...it's over 9-7!!!

GrandpaPants posted:

Requesting Left 4 Dead, learned that friendly fire is on, should probably know more than that.

Something no one else mentioned. If you're not sure which way to go, go toward any light you see.

Sylphosaurus
Sep 6, 2007
Requesting some Army of Two help regarding what kind of weapons and upgrades I should go for in the beginning.

I also wonder whether there is a way to outfit your CPU controlled partner with weapons of my own choice.

KingShiro
Jan 10, 2008

EH?!?!?!

Sylphosaurus posted:

Requesting some Army of Two help regarding what kind of weapons and upgrades I should go for in the beginning.

I also wonder whether there is a way to outfit your CPU controlled partner with weapons of my own choice.

Well, when you get far enough into the game, there is a mission where you blow up a bridge to assassinate a target. This has a checkpoint right after you run back down, so you can repeat this easily for about 10k I think.

For weapons, Don't bother with the minigun/grenade launchers and most of the shotguns.

For Primary: Aug or PKM. In the beginning I think the AK is a good starter.
Secondary: .44 Model 29 (fully upgraded will one shot most enemies)
Special: SVD

I don't remember about equipping your partner though.

CloseFriend
Aug 21, 2002

Un malheur ne vient jamais seul.
Just so other people don't have to go through all the Google-Fu it took me to get to the bottom of this...

If you buy Commandos: Behind Enemy Lines on Steam, when you fire it up, you may get a black screen with audio only, only to find that it's "Not Responding" in the Task Manager. In this case, the only way you can get video to display is by downloading the Combined Community Codec Pack (CCCP). The K-Lite Codec Pack doesn't work for whatever reason. I've heard there are some Save/Load issues too, but I haven't gotten far enough in to know for sure yet.

Kneel Before Zog
Jan 16, 2009

by Y Kant Ozma Post
The new Wolverine game. Is it better than the movie?

Staggy
Mar 20, 2008

Said little bitch, you can't fuck with me if you wanted to
These expensive
These is red bottoms
These is bloody shoes


Also for Left 4 Dead: Molotovs are a godsend if you're getting swarmed. By swarmed I mean there is a solid ring of infected around you, all beating away. Just throw the Molotov directly at your feet. Sounds stupid, but the instant the infected ignite the engine disables collision detection on them and you can run straight through them, taking no more than 2-3 points of damage.

Bummey
May 26, 2004

you are a filth wizard, friend only to the grumpig and the rattata

Sylphosaurus posted:

Requesting some Army of Two help regarding what kind of weapons and upgrades I should go for in the beginning.

I also wonder whether there is a way to outfit your CPU controlled partner with weapons of my own choice.

I used a FAMAS through almost the entire game and just upgraded the hell out of that, picking up the DAO-12 in the last level and pretty much killing everything in one shot. Unless you really care about those Kill 250 Enemies with X Gun achievements you don't really need to ever change weapons in that game, since they all end up looking and performing almost exactly alike after upgrades. Just pick your favorite gun and roll with it. You can even use the default gun until pretty late if you want to save up for the Minigun. About upgrades? I never noticed the shield do anything of value, but I guess it can't hurt to have. Anything that boosts accuracy is nice, and silencers can be helpful since you'll almost always have your partner on aggressive and you'll want him to maintain aggro.

As for your partner, his guns changed over the course of the game and I don't know what caused it. You can try trading weapons with him one mission, then buying a new gun for yourself next mission and see if it sticks.

Bummey fucked around with this message at 20:32 on May 3, 2009

Fidel Castronaut
Dec 25, 2004

Houston, we're Havana problem.
I never played Chrono Trigger on SNES, and I'm about to play it on DS. Is it going to be as awesome as everyone said, or is it a nostalgia thing? Also, any tips would be welcome.

Bummey
May 26, 2004

you are a filth wizard, friend only to the grumpig and the rattata

Fidel Castronaut posted:

I never played Chrono Trigger on SNES, and I'm about to play it on DS. Is it going to be as awesome as everyone said, or is it a nostalgia thing? Also, any tips would be welcome.

It's good. I didn't find it as amazing as everyone claimed, and only ended up playing it until you meet the cat lady. I watched a friend play it as a kid so I already knew how it all progressed past that part, I just didn't dig the gameplay or story enough to finish it.

Kneel Before Zog posted:

The new Wolverine game. Is it better than the movie?

Watch this video over at Giant Bomb for a decent intro.

Nate RFB
Jan 17, 2005

Clapping Larry

Fidel Castronaut posted:

I never played Chrono Trigger on SNES, and I'm about to play it on DS. Is it going to be as awesome as everyone said, or is it a nostalgia thing? Also, any tips would be welcome.
Well, what do you want us to say? "No it really sucked all these years"? Yeah you probably have to go back and put yourself in 1995 to appreciate some of what it accomplished (New Game+, Double Techs, and no random battles were unheard of at the time). The music is still outstanding, classic Yasunori Mitsuda. The gameplay is still pretty simple but it's the charming story that I think has stood the test of time the most. Most JRPGs I think struggle with creating an interesting setting...we've all probably seen the fantasy/steampunk/whatever stereotypes before. But in CT the very nature of time traveling as being the way you progress the plot is still really clever to me now, 14 years later. The game makes you want to move forward and advance the story.

It's a great game, one of the greatest JRPGs ever made, and I'll hear no one say otherwise :colbert:

As for tips, the game is honestly so easy you'll probably figure it out fine. There is a point in the game where you can decide to open certain, specially locked black chests...first, try to open them in 600 AD, and select "No." Then go to 1000 AD and open them there. Then go back to 600 AD and open them up once again. That way you get two items, one of them an upgrade of the other.

There's also a sidequest you can lose if you tell a certain lady to burn her plant rather than plant it. To open the sidequest up you have to tell her to plant it, but that option will always be available to you.

HaroldofTheRock
Jun 3, 2003

Pillbug
I've started Condemned: Criminal Origins twice now, but it's so boring. Your guy walks at 0.5 mph and when you've seen one lead pipe fight you've seen them all. Does it get any better, or is the entire game comprised of walking around really slowly and occasionally beating the poo poo out of punks?

KingShiro
Jan 10, 2008

EH?!?!?!

HaroldofTheRock posted:

I've started Condemned: Criminal Origins twice now, but it's so boring. Your guy walks at 0.5 mph and when you've seen one lead pipe fight you've seen them all. Does it get any better, or is the entire game comprised of walking around really slowly and occasionally beating the poo poo out of punks?

It doesn't change much at all, guns come into play later, but it's pretty much the same.

Hob_Gadling
Jul 6, 2007

by Jeffrey of YOSPOS
Grimey Drawer

GrandpaPants posted:

Requesting Left 4 Dead, learned that friendly fire is on, should probably know more than that.

Survivors can open and close doors. Infected can not. Use this to your advantage when playing survivors, and close all doors after you or when a horde is charging at you from up ahead. Or spawn a hunter and break down doors and railings. This is especially important in No Mercy map four, in cafeteria.

King Bahamut
Nov 12, 2003
internet internet lama sabacthani
FF8: The first item conversion skill will let you turn Tents into a strong enough cure spell that everyone can have 8000 hp half an hour into the game'

FF5: Learn the level whatever doom spell in the library--there's a grind spot later on with enemies vulnerable to it that come in groups.

sexual rickshaw
Jul 17, 2001

I AM A SOCIALIST COMMUNIST MARXIST FASCIST FREEDOM-HATING NAZI LIBERAL CZAR!
I'm planning on starting Outcast soon, anything I should be aware of? Is stealth better than going in guns-a-blazing?

m2pt5
May 18, 2005

THAT GOD DAMN MOSQUITO JUST KEEPS COMING BACK

Hob_Gadling posted:

Or spawn a hunter and break down doors and railings. This is especially important in No Mercy map four, in cafeteria.

Very much so; it's a good idea for one hunter to run ahead and break all the doors, railings, and walls that he can before the survivors get to them. Doors break in three swipes or two pounces, but railings take quite a bit more.

Fuzz
Jun 2, 2003

Avatar brought to you by the TG Sanity fund

King Bahamut posted:

FF8: The first item conversion skill will let you turn Tents into a strong enough cure spell that everyone can have 8000 hp half an hour into the game'

FF5: Learn the level whatever doom spell in the library--there's a grind spot later on with enemies vulnerable to it that come in groups.

Better suggestion:

Don't play either of these games.


Anyone have any advice on Resistance 1 and 2? Yes, I realize they're nothing special and pretty straightforward shooters, but I feel like I'm not playing them correctly or something, because I am not seeing the appeal of Resistance 1 so far.

King Bahamut
Nov 12, 2003
internet internet lama sabacthani

Fuzz posted:

Better suggestion:

Don't play either of these games.

Don't say that about five! And eight, uh, has some good FMV's. And that one summon that can do five digit damage... and...

Eh, 8 was rear end

Serious Michael
Oct 13, 2007

Is only joking.
Requesting: Civilization IV, no expansions yet.

Scalding Coffee
Jun 26, 2006

You're already dead

Fidel Castronaut posted:

I never played Chrono Trigger on SNES, and I'm about to play it on DS. Is it going to be as awesome as everyone said, or is it a nostalgia thing? Also, any tips would be welcome.
Combination techs ignore defense. Some bosses have a high defense or gimmick enemies that make your attacks worthless. A cheap combo tech will hit much harder than the expensive moves.



Get the Civ 4 expansion and save yourself the aggravation.
Don't invade the larger empires with a few cities without having a massive army compared to theirs. The cheap archers are hugely annoying and they come in groups per city.

I didn't wait for the expansions because vanilla Civ 4 made me quit in anger.

Scalding Coffee fucked around with this message at 00:56 on May 4, 2009

SolidSnakesBandana
Jul 1, 2007

Infinite ammo

Kneel Before Zog posted:

The new Wolverine game. Is it better than the movie?

I haven't beat it yet but God yes.

Dr. Video Games 0112
Jan 7, 2004

serious business
Not sure if anyone covered this yet but...

Demon's Souls
-Don't try to play straight melee
-The answer to "I wonder what happens if I jump down here" is always "you will die"
-Just hold down the shield block button all the time

Dr. Video Games 0112 fucked around with this message at 03:40 on May 4, 2009

The Illusive Man
Mar 27, 2008

~savior of yoomanity~
Request: Oblivion

I picked up the GOTY edition for Xbox 360 a few days ago, and once I'm done with the latest Fallout DLC pack I'll be taking on this game. I fooled around with the tutorial for an hour or so, but I have a few questions before starting my first character.

1. I've heard lots of grumbling about the scaled leveling in this game. Is it truly possible to gently caress myself if I go about leveling the wrong way, or is this just typical nerd rage hyperbole?

2. Is there a best race for a character wanting to focus on blades, bows and recovery magic? The manual made Dark Elves sound most suited to this, but after playing an rear end in a top hat in most RPGs as of late, I was wanting to play a good character this time, and a good Dark Elf seems odd.

3. Since I already have Shivering Isles and Knights of the Nine, are any of the other DLCs worthwhile, or are they all garbage? I have a few hundred extra points laying around that I was thinking of using if they weren't all on the same level as horse armor.

Agrias120
Jun 27, 2002

I will burn my dread.

Nerd Watch posted:

1. I've heard lots of grumbling about the scaled leveling in this game. Is it truly possible to gently caress myself if I go about leveling the wrong way, or is this just typical nerd rage hyperbole?
It is a little of both, to be honest. You can make the game significantly harder for yourself on accident, but to be honest, I didn't pay any attention to the level scaling system when I played through the game and I was fine. The main trouble comes from the fact that NPC allies do not also scale with you. This is only a problem in 2-3 encounters in the game, where you are facing hordes of demons and you have NPC Knights as backup. If you dick around and level up a lot before doing these events, the Demons will be much stronger than intended, but the Knights will still be low leveled. Meaning they'll die quickly and leave you with no backup. Is it a huge deal? Not really, it's more of an annoyance than anything else.

If you want to be really sure you don't gently caress yourself over, don't choose extremely common skills as your main skills. If you choose acrobatics, athleticism, armor, slashing or skills that you otherwise use all the time you will level up quickly and make it easier to pidgeon-hole yourself with the level scaling. You might also consider just doing the main quest first and getting it out of the way, as it isn't that long and the world is still fully explorable afterwards.

Nerd Watch posted:

2. Is there a best race for a character wanting to focus on blades, bows and recovery magic? The manual made Dark Elves sound most suited to this, but after playing an rear end in a top hat in most RPGs as of late, I was wanting to play a good character this time, and a good Dark Elf seems odd.
My first character was a Dark Elf, and she was about as Lawful Good as you can get. I had to play the mini-game to raise my faction with people sometimes, but that is about it. I don't know the ins and outs of the race system, but I wouldn't worry very much about it.

Nerd Watch posted:

3. Since I already have Shivering Isles and Knights of the Nine, are any of the other DLCs worthwhile, or are they all garbage? I have a few hundred extra points laying around that I was thinking of using if they weren't all on the same level as horse armor.
Those are the two best DLC packs. All of the other ones are entertaining (except Horse Armor, but I even bought that) but don't add as much content as the two you already have. Most of the other DLC packs add in mini-dungeons or outposts that you can turn around into some sort of ultra-citadel for your hero that can honestly kind of break the fun of the game if you farm enough gold to fully upgrade them.

Also, there is a character named Umbra in some ruins along the coast not far from the Imperial City. She is a bitch and super strong, but if you can manage to cheese her and defeat her then you get her sword, also named Umbra. I don't know the specifics on how the stats are determined for it, but when I killed her it was super-light and had a Godly 21 damage (I never ended up replacing it). When I told my roommate about it, he tried it and got a lovely 8 damage sword that wasn't very good. He was using the PC version, though, so I don't know if that counts for anything.

Agrias120 fucked around with this message at 04:12 on May 4, 2009

FUCK COREY PERRY
Apr 19, 2008



Nerd Watch posted:

Request: Oblivion

I picked up the GOTY edition for Xbox 360 a few days ago, and once I'm done with the latest Fallout DLC pack I'll be taking on this game. I fooled around with the tutorial for an hour or so, but I have a few questions before starting my first character.

1. I've heard lots of grumbling about the scaled leveling in this game. Is it truly possible to gently caress myself if I go about leveling the wrong way, or is this just typical nerd rage hyperbole?

2. Is there a best race for a character wanting to focus on blades, bows and recovery magic? The manual made Dark Elves sound most suited to this, but after playing an rear end in a top hat in most RPGs as of late, I was wanting to play a good character this time, and a good Dark Elf seems odd.

3. Since I already have Shivering Isles and Knights of the Nine, are any of the other DLCs worthwhile, or are they all garbage? I have a few hundred extra points laying around that I was thinking of using if they weren't all on the same level as horse armor.

Well, first of all if you are still able return the 360 version and pick up the PC version if your computer can run it. The modding community for Oblivion is massive and in my opinion the best part of the game by far.

1. It is indeed possible to gently caress yourself by quite a bit due to the way you level. In Oblivion you level up by raising primary skills, and at each level up you get to choose a few (I forget the exact number) of stats to level up, with the amount each stat is raised by determined by what skills were levelled up. This means that if you put something like Athletics as a primary skill that gets raised by just moving, you'll level up quickly but gimp most of your stats as you won't have time to train the other skills which raise different stats. Because enemies scale with you, you can get raped by tougher enemies you aren't prepared for. Basically, you have to be careful about raising your skills.

Another complaint is that since the enemies increase along with you, there isn't as much sense of accomplishment. You'll never be a demigod running around one-shotting everything, but you'll never be extremely overwhelmed if you level up right.

2. I'm not sure about bows, but I know that Nords a great at being tanks that can heal themselves. Generally you'll want to pick only one of Blades, Blunt weapons and Bows and just focus on that.

3. I can't really speak on the DLC as I never bought any, but they were supposed to rise in quality over time. None are really necessary though, and if you had the computer version there are better mods than each one so there's not a huge incentive to buy them.

Despite my bitching, I still love this game and have put in easily more than 100 hours. And I want to go back and play through it again now.

Jokymi
Jan 31, 2003

Sweet Sassy Molassy

Nerd Watch posted:

Request: Oblivion

1. I've heard lots of grumbling about the scaled leveling in this game. Is it truly possible to gently caress myself if I go about leveling the wrong way, or is this just typical nerd rage hyperbole?
I've played three or four different characters in the 360 version and never ran into a huge problem. The biggest issue is if you mainly level non-combat skills. You'll still be leveling up but you won't be any better at killing things while the enemies are getting stronger all around you. As long as you're consistently leveling up some kind of weapon skill you should be fine. You don't have to obsessively min-max your stats to survive later in the game, but you may want to adjust the difficulty slider down a few notches when you're a really high level since some monsters can take an annoyingly long time to kill.

Just don't take athletics as one of your major skills. You'll level up way too fast.

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2. Is there a best race for a character wanting to focus on blades, bows and recovery magic? The manual made Dark Elves sound most suited to this, but after playing an rear end in a top hat in most RPGs as of late, I was wanting to play a good character this time, and a good Dark Elf seems odd.

It's not, really. The dark elves in this series aren't like the Drow, they're just another race that's integrated in with everyone else and has both good and bad members. In the end the race you choose isn't going to make a huge difference anyway, so you'll probably be fine just picking the one you want to play regardless of their stats.

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3. Since I already have Shivering Isles and Knights of the Nine, are any of the other DLCs worthwhile, or are they all garbage? I have a few hundred extra points laying around that I was thinking of using if they weren't all on the same level as horse armor.
Not really, most of them almost felt like cheats, giving you super-powerful equipment and powers for practically nothing without giving you much in the way of interesting quests. Shivering Isles is really good though, better than the main quest even. I never did played Knights of the Nine, but I heard it was decent too.

Edit: already beaten. Oh well, all of these posts have good advice.

Jokymi fucked around with this message at 04:19 on May 4, 2009

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Astfgl
Aug 31, 2001

Serious Michael posted:

Requesting: Civilization IV, no expansions yet.

Everyone else is covering the Oblivion one really well, so here are a couple Civ 4 pointers. Keep in mind that this is an incredibly diverse game, so a strategy that works for one civ/leader might be poo poo for another.

- If you're playing on Noble difficulty or higher, you will be under constant barbarian attacks, enemies will be able to research significantly faster than you, and you'll get beaten to the punch with a lot of world wonders.

- Be really careful about overexpanding too early. Maintenance fees in your cities can escalate really quickly, especially if you're racing to place cities around strategic resources like stone, bronze, horses, iron, coal, oil, etc. Ideally, you want your cities to radiate around your capital, but this isn't always possible. If maintenance fees become to excessive you can: (1) build courthouses, (2) build the Forbidden Palace in the city furthest from your capital, (3) research Communism and adopt the State Property civic.

- Your strategy should change based on what kind of map you play. Most of them will be pretty obvious in what they demand (archipelago maps require competent navies, while Ice Age maps require lots of planning and ground combat). The really tricky map is the Terra map. All teams start on one continent, and there's a second across the ocean filled with barbarians. The first civ to reach the second continent has a huge advantage, and can make a pretty rapid rise to power by taking over the barbarian cities.

- One of the biggest problems you'll deal with is overcrowding in your cities. It's a constant problem with no real solution, other than making sure that the amount of happiness your cities have from resources and structures exceeds the amount of unhappiness incurred by the overcrowding. Make sure to plan ahead, and build things like temples, colosseums, and theatres when you get the chance, and not when half your population is on strike.

- Remember that land within cultural borders does not necessarily produce any returns for your cities. Cities only reap rewards from the tiles in a specific radius around the city, and those tiles can only be worked by free citizens (not specialists, and not angry citizens). The workable tiles look kind of like this wonky cross (with your city in the centre tile):

code:
   _____
 _|_|_|_|_
|_|_|_|_|_|
|_|_|C|_|_|
|_|_|_|_|_|
  |_|_|_|
So even if the cultural borders of your city go beyond that tile layout, ONLY those tiles will produce anything in your city, and only then if you direct a citizen to work the tile (which you can see on the city screen--the white circle around a tile means it's being worked and producing something for the city). Note that resources don't need to be in that wonky cross to be harvested.

- And yeah, just get the Warlords/BtS expansions, as they add a lot to the game.

If you have more specific questions once you start playing, just ask.

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