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don't take drive or else ferrinus will kill your vehicle in the first game and you will be sad My own fault, really.
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# ? May 4, 2009 04:28 |
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# ? Jun 9, 2024 20:50 |
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Chernobyl Peace Prize posted:don't take drive or else ferrinus will kill your vehicle in the first game and you will be sad i didn't do anything to your vehicle!
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# ? May 4, 2009 04:31 |
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an updated sheet approachespre:============================ Adam Jones ("Socharis") ============================ * Justice, Greed * Thyrsus * Free Council ========== ATTRIBUTES ========== MENTAL (45+15) PHYSICAL (55+5) SOCIAL (70+5) ------ -------- ------ Intelligence: 3 Strength: 2 Presence: 3 Wits: 2 Dexterity: 3 Manipulation: 3 Resolve: 3 Stamina: 3 Composure: 3 ====== SKILLS ====== MENTAL (-3 Unskilled) PHYSICAL (-1 Unskilled) SOCIAL (-1 Unskilled) ------ -------- ------ Academics: 4 Firearms: 4 Animal Ken: 0 Crafts: 0 Athletics: 1 Empathy: 0 Investigation: 0 Brawl: 0 Expression: 2 Medicine: 4 Larceny: 0 Intimidation: 2 Occult: 4 Drive: 0 Persuasion: 3 Politics: 0 Stealth: 0 Socialize: 3 Science: 0 Survival: 0 Streetwise: 0 Computer: 0 Weaponry: 0 Subterfuge: 0 SPECIALTIES ----------- * Socialize: Spirits * Firearms: Pistols * Academics: Research * Expression: Writing ========== ADVANTAGES ========== MERITS ------ Resources (3) Natural Immunity (1) Quick Draw (1) Sanctum (2 size, 1 security) Library (1, Resurrections) Contacts (1, ghost) DERIVED TRAITS -------------- * Health: 8 * Willpower: 6 * Initiative: 6 * Size: 5 * Speed: 10 * Defense: 2 * Wisdom: 4 ============== SUPERNAL MAGIC ============== GNOSIS: 3 --------- * Mana: 12 max, spend 3 per turn * Base Paradox Pool: 3 die * Pattern Restoration/Scouring: 1 per day * Ritual Casting: 1 roll per hour * Spell Tolerance: 3 * Spells Combined: 2 * Gnosis + 3 spells castable: 6 ARCANA: Spirit and Life Ruling, Mind Inferior ------ * Spirit 4 [C: 7 dice, V: 8 dice] * Life 3 [C: 6 dice, V: 7 dice] * Death 2 [C: 5 dice, V: 6 dice] * Mind 1 [C: 4 dice, V: 5 dice] ROTES ----- SPIRIT * Coaxing the Spirit (Socialize; C: 10 dice, V: 11 dice) p.245 * Control Spirit (Persuasion; C: 11 dice, V: 12 dice) p.2f DEATH * Speak with the Dead (Occult; C: 9 dice, V: 10 dice) p.135 ::Speak with Dead & Spirits (Occult; C: 11 dice, V: 12 dice) p.135 & p.246 LIFE * Healer's Trance (Medicine; C: 10 dice, V: 11 dice) p.181 * Healing Heart (Medicine; C: 10 dice, V: 11 dice) p.186 * Pulse of the Living World (Medicine; C: 10 dice, V: 11 dice) p.181 ============================ EXPERIENCE POINT EXPENDITURE ============================ * Arcana: Death (0->2): 21xp * Arcana: Mind (0->1): 8xp * Arcana: Spirit (3->4): 24xp * Skill: Athletics (0->1): 3xp * Skill: Medicine (3->4): 12xp * Skill: Expression (1->2): 6xp * Specialty: Expression (0->1): 3xp * Rote: Control Spirit (3): 6xp * Rote: Healer's Trance (1): 2xp XP: 12 (85 spent) AXP: 51 ============== CURRENT STATUS ============== * Health: [ ][ ][ ][ ][ ][ ][ ][ ] * Willpower: 6/6 * Mana: 12/12 (3/turn) COMBAT VALUES ------------- * Initiative: 6 * Defense: 2 * Armor: 0 * Speed: 10 * Size: 5 ATTACK STATISTICS ----------------- * Brawl: 01 dice (Str 2, -1 untrained) * Firearms: 10 dice (Dex 3, Firearms 4, Equipment 2, Specialty 1) * Thrown: 02 dice (Dex 3, -1 untrained) * Weaponry: 01 dice (Str 2, -1 untrained) RESISTANCE DICEPOOLS -------------------- * Stamina: 4 Dice * Resolve: 3 Dice * Composure: 4 Dice OTHER DICEPOOLS --------------- * Perception: 5 dice * Resonance Analysis: 7 dice ========= INVENTORY ========= GENERAL ------- MAGICAL ------- Magical Tool: Cell Phone (-2 Paradox) WEAPONS ------- Glock P80 9mm (+2L) ARMOR ----- none
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# ? May 4, 2009 04:41 |
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Ferrinus posted:i didn't do anything to your vehicle! No but the crazy taxicab driver with his magical battery-loving did! no but it was a cool thing anyway even if a spirit did squat on the hood too, messing with the paint job
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# ? May 4, 2009 04:49 |
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Chernobyl Peace Prize posted:don't take drive or else ferrinus will kill your vehicle in the first game and you will be sad I don't own a car anymore I had to sell it to cover medical expenses that is also why I have no dots in Resources and why I eat cat food
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# ? May 4, 2009 05:10 |
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does grandpappy have a shotgun and a house out in the boonies to sit on the porch of. or is he too poor for the house and just has a porch
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# ? May 4, 2009 05:14 |
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He has a ratty little apartment in the Bronx, he moved out of his (nicer better located and cheaper) place because of Memories he's a sad old man who can reduce things to their constituent quarks and bosons
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# ? May 4, 2009 05:20 |
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but he cannot reduce his sorrow...
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# ? May 4, 2009 05:20 |
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Male. Bi. Unix. posted:but he cannot reduce his sorrow... Sure he can...
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# ? May 4, 2009 05:24 |
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ack!! ack!!!
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# ? May 4, 2009 05:28 |
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why in erebus's name would you be a necromancer that can't raise the dead where's the fun in that
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# ? May 4, 2009 05:55 |
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also i miss herne, who was in even fewer sessions than 'shatterglass' vic
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# ? May 4, 2009 05:56 |
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a man of ill repute posted:why in erebus's name would you be a necromancer that can't raise the dead I am only nominally a necromancer, in reality I am more of an alchemist
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# ? May 4, 2009 06:04 |
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no you see though, moros are necromancers, that's literally what people call them
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# ? May 4, 2009 06:18 |
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you'd think it'd be prudent to subdivide the two major arcanum of each path into separate terminologies but apparently the oracles were too busy fighting a war for dominance of the universe to give a poo poo about that
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# ? May 4, 2009 06:19 |
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a man of ill repute posted:no you see though, moros are necromancers, that's literally what people call them I know, that's why I am 'nominally' a necromancer (that's what nominally means)
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# ? May 4, 2009 06:32 |
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a man of ill repute posted:you'd think it'd be prudent to subdivide the two major arcanum of each path into separate terminologies but apparently the oracles were too busy fighting a war for dominance of the universe to give a poo poo about that why? matter's as dead as corpses are
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# ? May 4, 2009 06:45 |
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Ferrinus posted:why? matter's as dead as corpses are As a vampire golem, I
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# ? May 4, 2009 06:47 |
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ill repute i think i remember you wanting your dude to be an indiana jones archaeomancer type, you might enjoy reading the Secrets of the Ruined Temple supplement
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# ? May 4, 2009 07:08 |
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yeah it owns unfortunately ferrinus hasn't provided me any a) cryptids to hunt down and collect or b) temples to plunder or c) cool nick-nacks to steal a man of ill repute fucked around with this message at 09:08 on May 4, 2009 |
# ? May 4, 2009 09:04 |
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look man my demands are pretty simple i just want to have my own athenaeum full of crates of occult poo poo and vials of vampire blood and werewolf fur and stolen TF: valkyrie gear
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# ? May 4, 2009 09:07 |
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bullets for shooting dead people. i want 'em
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# ? May 4, 2009 09:07 |
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I'm pretty sure I have more dots on Mysterium Status than any of the other mystagogue players
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# ? May 4, 2009 10:07 |
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Attorney at Funk posted:I'm pretty sure I have more dots on Mysterium Status than any of the other mystagogue players goongrats you are a daduchoi enjoy spending every session filling out paperwork and cataloguing artifacts while we're out having adventures
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# ? May 4, 2009 10:46 |
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Dammit Who? posted:goongrats you are a daduchoi I think I will
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# ? May 4, 2009 10:52 |
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If you don't love filling out paperwork and cataloging artifacts then how the gently caress did you get through making a mage character in the first place?? eugh I was hoping to finish at least an account of my dude's Awakening before I had to go do stuff, but my cringe-inducing prose will have to wait until later Attorney at Funk fucked around with this message at 11:04 on May 4, 2009 |
# ? May 4, 2009 11:00 |
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Attorney at Funk posted:If you don't love filling out paperwork and cataloging artifacts then how the gently caress did you get through making a mage character in the first place?? making a mage character isn't filling out stuffy ol paperwork... its an adventure
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# ? May 4, 2009 11:25 |
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Mage book, p. 115, talking about sympathetic connections posted:In addition to the penalties suffered for a weak So in other words if I want to kill the Queen of England from two continents away I just need to spend a WP first. I guess it makes sense that the British Arrow or Veil would have set up bans and wards and counterspells and whatever else there is, but do all celebrities really have that sort of magic retinue? Tom Cruise? The cast of "Gray's Anatomy"? The Jonas Brothers?
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# ? May 4, 2009 21:48 |
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Nicolae Carpathia posted:So in other words if I want to kill the Queen of England from two continents away I just need to spend a WP first. I guess it makes sense that the British Arrow or Veil would have set up bans and wards and counterspells and whatever else there is, but do all celebrities really have that sort of magic retinue? Tom Cruise? The cast of "Gray's Anatomy"? The Jonas Brothers? that's not the result of other mages tossing up countermagic famous people have so many more sympathetic connections than regular folk that it throws up sorcerous 'chaff' and makes it more difficult for your spells to grab on to them other mages might have placed protective spells on famous people in addition to this effect
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# ? May 5, 2009 00:52 |
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Plus the Jonas Brothers are clearly True Fae who subsist on a heady cocktail of adulation and annoyance, and therefore far beyond your puny meddlings
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# ? May 5, 2009 00:56 |
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Attorney at Funk posted:Plus the Jonas Brothers are clearly True Fae who subsist on a heady cocktail of adulation and annoyance, and therefore far beyond your puny meddlings i mentioned them specifically because i figured they were famous enough that somebody might want to kill them but not so important that they'd have their own arrow security spells Dammit Who? posted:that's not the result of other mages tossing up countermagic makes sense
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# ? May 5, 2009 01:00 |
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a bunch of people are bugging me to run mage. i don't know if i will. but maybe anyone willing/available show up in irc and i can cook something up?
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# ? May 5, 2009 01:51 |
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Continued The Rat Hunt storyline! +2 XP! +1 XP for defeating The Stalker! 100 XP total. +1 AXP for facilitating and witnessing one spirit's consumption of another! +1 AXP for learning that about radiation in the spirit world - it provides magic resistance and spreads contagiously +1 AXP for experiencing above-ground Manhattan's Shadow for the first time! 54 AXP total.
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# ? May 5, 2009 07:12 |
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Ferrinus posted:+1 XP for defeating The Stalker! this owned fyi, like, really hard
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# ? May 5, 2009 07:13 |
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Male. Bi. Unix. posted:this owned fyi, like, really hard seconding this edit: i'm going to put this here so it can be discussed. The current plan is to knock out Ernie/Earl (Earlnie?) so we can send him home. Socharis will spend some time casting Spirit Walk, while Matryoshka sends him to a nice gentle sleep with an improvised Mind 4. While he's out, Matryoshka will try to do the following: 1) Fix his memories; at the very least, let him remember who he is. Second priority is digging up what happened to him when he got transferred to the Shadow World. 2) Fix his mental derangements. I don't know if he's legit insane, but the dude doesn't need PTSD from this. 3) Any other suggestions? Nicolae Carpathia fucked around with this message at 07:18 on May 5, 2009 |
# ? May 5, 2009 07:13 |
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don't gently caress with
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# ? May 5, 2009 07:13 |
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brennon posted:don't gently caress with seriously between the telekinesis and the lightning five, that was about as awesome an intro as you could have hoped for
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# ? May 5, 2009 07:21 |
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Request: please let us roll more Int+Occult checks
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# ? May 5, 2009 07:23 |
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Attorney at Funk posted:Request: please let us roll more Int+Occult checks don't worry probably 50% or more of the rolls in my game are int + occult checks
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# ? May 5, 2009 07:25 |
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# ? Jun 9, 2024 20:50 |
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Ferrinus posted:don't worry probably 50% or more of the rolls in my game are int + occult checks Hopefully I continue to roll 5+ successes on every one Occult 5...
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# ? May 5, 2009 07:25 |