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Capsaicin posted:Playstation 1 Croc: Legend of the Gobbos Worms (the original, before it went all cartoony) Oddworld: Abe's Oddysee and Abe's Exoddus Little Big Adventure Jumping Flash Kula World Johnny Bazookatone Soviet Strike Pandemonium! Gex Rascal Parapper The Rapper Bust a Groove Broken Sword 2 Discworld
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# ? Sep 5, 2009 08:59 |
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# ? May 13, 2024 11:38 |
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So, I bought Street Fighter IV after prodding from a friend of mine. Problem is, I've never played a Street Fighter game before. I've never even played a game in the same genre other than the Super Smash Brothers and Soul Calibur II. What are the important things for me to know? Are there any guides to the extreme basics out there?
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# ? Sep 5, 2009 09:50 |
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Capsaicin posted:So, I couldn't really think of what other thread to ask this in, but I might as well here. What should I know before playing games on this system for the first time (in forever)? I think Valkyrie Profile is very possibly the best non-tactical RPG I've ever played. The graphics are absolutely jaw-dropping, the music's incredible, the voice acting's not bad for its time, and the battle system is one of the very best. I think every RPG should abide by the rule that fewer button-presses per action is better. Don't forget to get both parts of Persona 2, including the fan-translation of Innocent Sin. Kazuma Kaneko is an awesome, awesome artist, and an RPG set in the present day is an extremely refreshing change. If you want something a little more obscure, I've heard good things about Eternal Eyes and Kartia: The World of Fate, although I've only played a little of either. If you liked Quintet's games (ActRaiser series, SoulBlazer series), you may like The Granstream Saga. The gameplay's fun but the graphics have aged absolutely horribly, so much so that it's actually hard to follow the game because they are so incongruous with modern graphics.
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# ? Sep 5, 2009 10:45 |
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The Shadow Complex thread is like 1500 posts long. Does anyone have any quick tips for it?
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# ? Sep 5, 2009 15:16 |
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Capsaicin posted:So, I couldn't really think of what other thread to ask this in, but I might as well here. What should I know before playing games on this system for the first time (in forever)? Vagrant Story is awesome, if not a little tedious.
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# ? Sep 5, 2009 15:21 |
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Draile posted:The Shadow Complex thread is like 1500 posts long. Does anyone have any quick tips for it? If you're going for the 100% completion there is a pretty obvious point of no return that you should avoid until you get everything. You'll know the place where you find it, luckily there's a save room right outside so if you wander into it unaware and then poo poo starts happening just reload and don't go inside until you're ready. Aside from that, it's pretty straight forward and you should just have a good time with it.
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# ? Sep 5, 2009 15:29 |
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Capsaicin posted:So, I couldn't really think of what other thread to ask this in, but I might as well here. What should I know before playing games on this system for the first time (in forever)? You really should give Mega Man Legends 1 & 2, which are extremely fun third-person adventure/rpg/shooter games. They're not too long, but holy gently caress are they fun. Also, you might want to check out MediEvil, one of the BEST action games on the PS1. Plenty of stuff to find & collect, which does get a bit tedious at times. It's also very very lighthearted. Just stay away from 2, which wasn't as good. Edit: I completely forgot two more recommendations: Grandia and Lunar 2: Eternal Blue Complete (which despite being a sequel, really doesn't tie too much into 1). Both are among the best RPGs on the PS1. I found Grandia to be more fun than Lunar 2, but both have good characters and decent stories. Graphics-wise, Lunar 2's sprites have held up better than Grandia's mix of 2d and 3d. sexual rickshaw fucked around with this message at 17:59 on Sep 5, 2009 |
# ? Sep 5, 2009 17:37 |
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If you don't mind occasionally being forced to scour levels for NPCs you need to rescue, I had a really good time with Brave Fencer Musashi. It's like an action/platformer RPG with a lot of charm. If you're looking on the action side of things, I really liked the Spider Man game on PSX. Arcade-wise, Strider 2 was amazing. I dunno if you knew this, but Tomba received a sequel, called Tomba 2. I don't remember much about it other than that it's got polygonal graphics (Same 2D/3D gameplay, though), but it seemed pretty fun from what I played of it. If you've got friends, there was a ten dollar bargain bin game called Battle Hunter that lets you play a kind of FFT style dungeon crawler with 4 players. You hunt for items (And the mission objective item) in order to get money and become stronger. It's turn based with every player getting cards with numbers that they essentially pick and choose as die roll bonuses for movement, attacking, defending, etc. It's not the most feature-filled game, but if you just want to play a fun party/RPG game with your friends where you're constantly being forced to interact, you might quite enjoy it. I did.
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# ? Sep 5, 2009 18:19 |
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Capsaicin posted:Playstation 1
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# ? Sep 6, 2009 01:48 |
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Capsaicin posted:So, I couldn't really think of what other thread to ask this in, but I might as well here. What should I know before playing games on this system for the first time (in forever)? Vanguard Bandits is an interesting Strategy RPG that really hooked me Front Mission 3 is a Strategy RPG thats really fun as well Ape Escape blew me away as a platformer because I remember thinking it would be medicore and it ended up being one of my favorite platformers Wild Arms I hear is pretty good Megaman X4-X5 are decent. Its really hard to name overlooked PSone games because most of them worth anything were played a shitload, even if they weren't massively popular.
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# ? Sep 6, 2009 02:36 |
Capsaicin, just so you're aware, some of the games being recommended to you are pretty rare, so unless you're obtaining them through other means, don't be shocked at some of the prices.
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# ? Sep 6, 2009 02:44 |
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Can't mention PS1 games without Xenogears. It even has some fun platforming for an RPG. You also can't forget to mention how bad the second disc is but you can skip through all of character one or character two as they both repeat each other for several minutes (Metal Gear Syndrome?).
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# ? Sep 6, 2009 03:57 |
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CloseFriend posted:Brave Fencer Musashi has enough jumping puzzles to choke a donkey, but the play control is so good that even though I didn't like the level design all that much, I still couldn't help but to keep playing it. In that vein, I want to throw out a recommendation for Threads of Fate, which is another action RPG by Square similar to BFM. Just be sure to play as Mint first since she's the entertaining character; the other character, Rue, is pretty boring, being a bog-standard JRPG hero complete with angst, amnesia, etc.
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# ? Sep 6, 2009 04:21 |
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Scalding Coffee posted:Can't mention PS1 games without Xenogears. It even has some fun platforming for an RPG. You also can't forget to mention how bad the second disc is but you can skip through all of character one or character two as they both repeat each other for several minutes (Metal Gear Syndrome?). Just make sure you force an encounter before you try and jump. Even running from an image on an emulator, there's still a small delay where you can't jump because it's loading an encounter. And I honestly didn't care about the beginning of disc 2. The rest of the game is good enough that I'm willing to forgive a bunch of text dumps.
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# ? Sep 6, 2009 04:35 |
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If you have a PS1 and you like Zelda I whole heartedly recommend Legacy of Kain: Blood Omen. The design document for that game had to have been "Put vampires in Link to the Past and add a spell that literally rips people's skin off leaving a bloodied skeleton." The spin-off Soul Reaver is one of the best 32-bit platformers IMO. Mario 64 can suck a dick. It's a shame every developer at Crystal Dynamic got addicted to heroine post-2000 and started churning out lovely games. Silicon Knights developed the original Blood Omen and started working on Too Human afterward (look where that ended up). I'd kill for a big rear end sprawling world Blood Omen game like the original updated to modern technology.
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# ? Sep 6, 2009 04:51 |
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al-azad posted:If you have a PS1 and you like Zelda I whole heartedly recommend Legacy of Kain: Blood Omen. The design document for that game had to have been "Put vampires in Link to the Past and add a spell that literally rips people's skin off leaving a bloodied skeleton." I believe they just put this onto the PS3 store so you can download it without having to find it used somewhere online.
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# ? Sep 6, 2009 05:22 |
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Anything for Persona 2? Innocent Sin if it matters, but I think both it and Eternal Punishment share similar mechanics. I'm mostly worried about how to go about using personas, random battles, and the monster interrogation thing.
Salt Block Party fucked around with this message at 05:28 on Sep 6, 2009 |
# ? Sep 6, 2009 05:26 |
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Sworder posted:Just make sure you force an encounter before you try and jump. Even running from an image on an emulator, there's still a small delay where you can't jump because it's loading an encounter.
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# ? Sep 6, 2009 05:27 |
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Salt Block Party posted:Anything for Persona 2? Innocent Sin if it matters, but I think both it and Eternal Punishment share similar mechanics. I'm mostly worried about how to go about using personas, random battles, and the monster interrogation thing. Also, for the same reason, when you're creating a Persona, never, ever waste a slot on a lower-level attack than it has. You'll just end up spending extra MP for no reward whatsoever. As for interrogation, I only ever used it when I was on the ropes or if I didn't feel like hassling with a certain enemy. The best thing to do is either memorize or write down whatever causes an Interest reaction. You'll pick up most of that as you go.
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# ? Sep 6, 2009 05:40 |
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muscles like this? posted:I believe they just put this onto the PS3 store so you can download it without having to find it used somewhere online. For reals? Welp looks my weekend is gone now. The ps1 version suffered from horrid loading (like 4 seconds just to get to the inventory) so if it's on PSN I'm expecting faster disc speeds. al-azad fucked around with this message at 05:51 on Sep 6, 2009 |
# ? Sep 6, 2009 05:49 |
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al-azad posted:For reals? Welp looks my weekend is gone now. The ps1 version suffered from horrid loading (like 4 seconds just to get to the inventory) so if it's on PSN I'm expecting faster disc speeds. It might not be up now but its supposed to be soon.
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# ? Sep 6, 2009 06:18 |
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Quick Phantom Brave question: Does the story ever get less depressing than: Girl is hated, shamed, feels plucky about it? This is seriously bumming me.
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# ? Sep 6, 2009 06:35 |
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projecthalaxy posted:Quick Phantom Brave question: I'm pretty sure YES, although I haven't finished it to verify that.
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# ? Sep 6, 2009 06:40 |
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flatluigi posted:So, I bought Street Fighter IV after prodding from a friend of mine. Problem is, I've never played a Street Fighter game before. I've never even played a game in the same genre other than the Super Smash Brothers and Soul Calibur II. http://www.youtube.com/view_play_list?p=0B47BF7AD2EF1A62&search_query=ccc2+tutorial This is a good way to understand the basic skillset used in the game, it won't really teach you anything specific to SF4 though.
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# ? Sep 6, 2009 06:51 |
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projecthalaxy posted:Quick Phantom Brave question: I finished it when it first came out (PS2), so its been awhile since I last played it. The story does pick up beyond the premise you mentioned, however it takes a while. I think by the 5th or so chapter the mood lightens up. Personally I found the story to be the best out of the Nippon Ichi games. I just wish the game mechanics weren't so drat restrictive and grindy.
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# ? Sep 6, 2009 07:29 |
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Can anyone post some tips for Red Faction: Guerrilla? I bought this game thinking it would be another Call of Duty/Halo sort of game, but instead its more of an open-world GTA sandbox. I'm having a hard time getting anywhere, since I can't seem to collect more than 20-30 salvage from blowing up buildings before the ever-present EDF arrive in large enough numbers to kill me. I've been incredibly poor, salvage-wise, all game so far--I had to grind for two hours so I could afford the rocket launcher, and I have no idea how I'll ever make enough to buy the upgrades for it. I'm also stumped on an early mission, because after blowing up 4 loudspeakers, I have to chase down a fleeing commander, and I have no idea how to stop someone in a fast vehicle unless I can get ahead of them enough to lay a bunch of charges. The dynamic world thing is kinda pissing me off, too. I would have thought an explodable city would lend itself to large-scale set piece battles, not random EDF chaos.
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# ? Sep 6, 2009 17:16 |
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To whomever made the Wiki here (http://drumandface.info/wsik/index.php/Main_Page), thanks for putting the time in. It doesn't seem as if it incorporates everything quite yet, but when it does, it'll be just plain terrific. A new thread could be put together at some point, and people could even edit their own stuff into that when posting it here. Hopefully. I hope work on it hasn't been suspended entirely. I only think it's incomplete, as I think I saw some Skies of Arcadia: Legends stuff in this thread, and can't find it on there at all.
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# ? Sep 6, 2009 17:32 |
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Any tips for Batman: Arkham Asylum? Particularly what should I pick for my WayneTechs
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# ? Sep 6, 2009 18:15 |
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FortCastle posted:Any tips for Batman: Arkham Asylum? Particularly what should I pick for my WayneTechs Get most of the batarang ones, with the exception of the ones collar specific ones, Don't bother with the explosive spray upgrade stuff, get the health upgrades and grab whatever combat ones look nice to you. You end up able to get the vast majority, if not all of them if you look for Riddles and beat up alot of bad guys.
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# ? Sep 6, 2009 18:18 |
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FortCastle posted:Any tips for Batman: Arkham Asylum? Particularly what should I pick for my WayneTechs If you like playing with thugs in the stealth sections, getting more batarang techs gives you a few more enjoyable options. If you are like me and don't take so naturally to the fighting system (though I think its great) get the fighting techs, specifically the throw and takedown and the one that lowers the combo level needed to preform them from 8 to five. Upgrades to the sonic batarang and the explosive gel (proximity detonation at top of stairs or ladders) gives you some stealth options for taking guys out without being near them at all.
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# ? Sep 6, 2009 19:04 |
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Salt Block Party posted:Anything for Persona 2? Innocent Sin if it matters, but I think both it and Eternal Punishment share similar mechanics. I'm mostly worried about how to go about using personas, random battles, and the monster interrogation thing. For example, in Innocent Sin, you can actually make it so that you can put ALL points into Tech by getting the Vit Sauce accessory, It will add a point to Vitality every level up no matter what. So you equip that on as many characters as possible, and for the Hero put all points into Tech. That way their HP/Defense increase a little, and their Tech will go through the roof. You can get these accessories in the casino place whose name escapes me at the moment. After you've maxed out Tech, switch your efforts to Vitality. If you play your cards right you can have both totally maxed out by the end of the game for the Hero. It will probably be harder to do this with the other characters, since you don't directly control their point allocation. If possible, equip Personae that give a Tech bonus for every level up, but don't try to compromise your team's battle skills too much. Agility is also worth putting some points into occasionally, however Luck and Strength are pretty much useless. I went through the entire game of Eternal Punishment without putting a single point into Strength for my Hero. Also don't worry too much about getting the super high level Personae in Innocent Sin. You won't need them. Once you get the second Greek set, just max them out and stick with them the rest of the way. It's a different story in Eternal Punishment because the bonus boss and level are really tough.
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# ? Sep 6, 2009 19:13 |
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Phenotype posted:Can anyone post some tips for Red Faction: Guerrilla? I bought this game thinking it would be another Call of Duty/Halo sort of game, but instead its more of an open-world GTA sandbox. I'm having a hard time getting anywhere, since I can't seem to collect more than 20-30 salvage from blowing up buildings before the ever-present EDF arrive in large enough numbers to kill me. I've been incredibly poor, salvage-wise, all game so far--I had to grind for two hours so I could afford the rocket launcher, and I have no idea how I'll ever make enough to buy the upgrades for it. I'm also stumped on an early mission, because after blowing up 4 loudspeakers, I have to chase down a fleeing commander, and I have no idea how to stop someone in a fast vehicle unless I can get ahead of them enough to lay a bunch of charges. I too had salvage problems until I discovered ore. You see those black sharp rocks that are in some out of the way places? Hit those with your hammer a few times and you get a nice bit of salvage. Buy the upgrade that gives you and extra two salvage first though, as it really does add up. I just finished Badlands and have over 1500 salvage.
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# ? Sep 6, 2009 19:35 |
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I bought the Fallout triple-pack on Steam and there's no manual. Tell me what I should know before I start 1 or 2.
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# ? Sep 6, 2009 20:15 |
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Silentman0 posted:I bought the Fallout triple-pack on Steam and there's no manual. Tell me what I should know before I start 1 or 2. Go to replacement docs dot com and download the manual! Fallout 1's manual is written in the style of a campy survival guide and is a really good read just for soaking up the back story. Resisting... urge... to rant... about lack of good manuals... okay. The game has many ways of play but when creating your character don't ignore the speech skill even when making a fighter type character. Pretty much every combat section can be skipped by having high speech and high intelligence and you'll get equal experience doing so as if you actually went through the combat section. Contrary to other games, intelligence determines your dialog choices and charisma has a smaller affect. In the 2nd game, charisma divided by 2 determines how many followers you can have at one time and there are some quests that can't be completed without having a high charisma. In Brotherhood of Steel, charisma is actually more useful than in previous games; it determines the highest level your teammates are and gives them an experience bonus (with a high charisma you can pick up late game teammates early and they'll come with tricked out weapons you normally couldn't get). Don't play a low intelligence character unless you're looking for a hard time as you basically won't be able to talk to anyone. It's funny as poo poo but should be saved until after you beat the game once. In the 2nd game, make a separate save before going to the oil rig. The oil rig is the last area and you can't leave once you get there. Without spoiling anything plot specific, the final boss is unskippable unlike the one in FA1 and he can tear your character to shreds in 3-4 hits even while wearing the best armor! He has 999 hp and even if you activate the guns near him + recruit the help that appears in the area 90% of the time he'll ignore everyone shooting at him (or they deal super crappy damage) and fire at you from literally the entire screen away. The final boss is the biggest kick in the nuts and unless you have the critical hit/slayer/sniper perks and the best equipment you'll probably beat him by the skin of your teeth. The 2nd game also begins in a combat heavy dungeon and you're lightly armed meaning non-combat characters will have a hard time. There's a mod at No Mutants Allowed website that removes the dungeon and for good reason: it loving blows. In the 1st game, after leaving the vault in the beginning, immediately go back to it. You can hassle the overseer for a ton of ammo + good guns. Check the wall lockers for more good crap. Be sure to solve the water thief quest and the rebellion quest and you'll probably hit level 2 which makes the scorpion cave quest and the raider quest early in the game a bit easier. Whew.
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# ? Sep 6, 2009 20:54 |
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al-azad posted:Go to replacement docs dot com and download the manual! Oh, wow, that's really useful. I'll have to remember this website.
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# ? Sep 6, 2009 21:13 |
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Nate RFB posted:The most important stat in both games is Tech. Personae attacks are how you deal big damage in these games, and Tech controls both their strength and the amount of SP you have. Whenever possible, put at least 2 points per level up into Tech. You don't want to completely forget about some of the others (mostly Vitality, though Agility too isn't bad), but do everything you can to ensure you're putting the majority of your effort into Tech. I'm mostly agreeing with this, however, there are a few attacks, such as Photon Cannon and a few others that are physical skills (for a few more examples: Scratch, Bite, so forth) which use Strength instead. I remember being able to plow through a lot of the game having Eikichi use photon cannon on everything that didn't void/reflect physical, mostly because I wanted to see the storyline rather than worry about grinding a lot more than I'd had thus far. It makes the game rather easy to go through, so, I'd save it and the few Personas that have it such as Mithra for only if you're having trouble or getting frustrated.
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# ? Sep 6, 2009 21:21 |
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Silentman0 posted:I bought the Fallout triple-pack on Steam and there's no manual. Tell me what I should know before I start 1 or 2. Killing people in some towns could make recruitable NPC's angry. One will try to kill you after you recruit him and then harm some citizen. Tycho will attack you during every map change. Reading books on higher difficulty (lower stats) will give you better returns when you switch to lower difficulty (higher stats).
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# ? Sep 6, 2009 23:26 |
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al-azad posted:The 2nd game also begins in a combat heavy dungeon and you're lightly armed meaning non-combat characters will have a hard time. There's a mod at No Mutants Allowed website that removes the dungeon and for good reason: it loving blows. If you've ever played any kind of 2D isometric RPG before, then just run through that loving dungeon and don't stop except to disarm a trap. Ignore the scorpions and ants and stuff--they're just there so that new players can get a feel for what the combat system is like. But if you're familiar with turn-based RPG combat, there's no need to waste your time in the dungeon, and you don't lose anything (except an extremely worthless amount of XP) from just speeding through the place.
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# ? Sep 7, 2009 16:00 |
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Silentman0 posted:I bought the Fallout triple-pack on Steam and there's no manual. Tell me what I should know before I start 1 or 2. Do NOT give NPCs burst-capable weapons. Ever. Friendly fire is in full effect and NPCs don't give a poo poo if you're in the line of fire
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# ? Sep 7, 2009 16:30 |
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# ? May 13, 2024 11:38 |
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Astfgl posted:If you've ever played any kind of 2D isometric RPG before, then just run through that loving dungeon and don't stop except to disarm a trap. Ignore the scorpions and ants and stuff--they're just there so that new players can get a feel for what the combat system is like. But if you're familiar with turn-based RPG combat, there's no need to waste your time in the dungeon, and you don't lose anything (except an extremely worthless amount of XP) from just speeding through the place. You still need to pick a lock and grab the plastic explosives and several enemies are in your way while doing so. You're going to get attacked no matter what and you'll likely get hit several times. Finally there's that guard at the end of the temple you have to fight unless you have a high speech and at least 6 intelligence to get the option to convince him not to fight. The temple is completely retarded and even the developers said so. Download the mod and get rid of it.
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# ? Sep 7, 2009 17:56 |