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I just started playing Realms of Arkania, it looks great and all but how do I light up torches? I'm betting it's really simple and once I see how it works I'll hate myself for not figuring it out, but I just started the game and it's way too early to quit on it.
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# ? Sep 26, 2009 23:55 |
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# ? Jun 3, 2024 12:07 |
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Kikkoman posted:I just started playing Realms of Arkania, it looks great and all but how do I light up torches? I'm betting it's really simple and once I see how it works I'll hate myself for not figuring it out, but I just started the game and it's way too early to quit on it. Torches and lanterns don't light automatically. You need a tinder box to light them.
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# ? Sep 27, 2009 01:22 |
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Blodskur posted:The Strategy First promo has just started. If you buy all of their titles or complete their catalogue, you get 50% off. If you buy titles separate you get 20% off. Well, now I have no excuse not to get Disciples II.
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# ? Sep 27, 2009 02:28 |
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You certainly don't! I loooved Disciples II. It's one of the only turn-based strategies that I beat entirely and still wanted more.
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# ? Sep 27, 2009 18:57 |
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Disciples II is kind of like Heroes of Might & Magic, right?
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# ? Sep 27, 2009 20:14 |
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FLX posted:Disciples II is kind of like Heroes of Might & Magic, right? except a darker atmosphere and ridiculously harder but the basic gameplay elements are the same, yes
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# ? Sep 27, 2009 20:17 |
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FLX posted:Disciples II is kind of like Heroes of Might & Magic, right?
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# ? Sep 27, 2009 20:23 |
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I mean, Disciples combat is about as similar to Final Fantasy as it is to Heroes. There are 6 slots in your army, arranged like this: YX YX YX normal creatures are sized X: some larger creatures are size YX whatever creature is on the X is in front; creatures in the Y are 'behind' the creatures on the X, so they can't get hit by melee unless there's no melee in front. It's a lot harder to explain than see, so here's a video: https://www.youtube.com/watch?v=gi6E632bHBo (poor sound quality courtesy of youtube, not the game)
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# ? Sep 27, 2009 20:31 |
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I'm having some problems starting the M&M rpgs, they're just way too many to just jump right into any one, so can anyone just give me a good starting party build? Oh and can I import saves?
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# ? Sep 27, 2009 20:38 |
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Honest Thief posted:I'm having some problems starting the M&M rpgs, they're just way too many to just jump right into any one, so can anyone just give me a good starting party build? Oh and can I import saves? Yes, you can import your characters and saves from I-III. If you're going for canon, you'll want to start with the party you got Might and Magic I, II and III because they [story spoiler for future series] return in Might and Magic VII. Otherwise, a good build is to have one of each class and have all of their speed levels 15 or higher. Likewise, get their accuracy skills as high as possible because nothing will ruin your party faster than a creature that can curse the accuracy out of you. In addition, if you want an easier time through Might and Magic 1 & 2, make your party focus on one alignment and one gender. For Might and Magic IV and V, the starting party you get is pretty good. I went through the game and didn't have any complaints about the preset party. I can't say much about Might and Magic VI because I haven't played it yet.
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# ? Sep 27, 2009 21:09 |
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Entorwellian posted:In addition, if you want an easier time through Might and Magic 1 & 2, make your party focus on one alignment and one gender. Preferably evil and female, since that gives you a couple of small advantages in Might & Magic 1. There's actually an advantage to having a mixed party in M&M2: a few enemies can only be damaged by either males or females. You can just pick up some male hirelings to deal with that, though. quote:For Might and Magic IV and V, the starting party you get is pretty good. I went through the game and didn't have any complaints about the preset party. I can't say much about Might and Magic VI because I haven't played it yet. VI's default party is fine too. You definitely want a Cleric and Sorcerer in your party, but you can replace the Archer or even the Paladin with a Druid if you want more magic: that gets you a very magic-heavy and somewhat fragile party. To make up for this, you could replace the other melee character with a Knight, although personally I'd rather have all my characters able to cast spells.
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# ? Sep 27, 2009 23:05 |
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Jinnigan posted:except a darker atmosphere and ridiculously harder Really? I thought the Heroes campaigns were a lot harder. I would always get stuck in them and give up to do single scenarios, but in Disciples I never really got stuck.
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# ? Sep 27, 2009 23:10 |
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FLX posted:Disciples II is kind of like Heroes of Might & Magic, right? Not at all. It's dumbed down HoMM due to the simpler combat and also lack of in-depth town management. Really awesome art style and it's a decent strategy game overall despite not having the depth/options of the HoMM games.
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# ? Sep 27, 2009 23:53 |
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Just got Heroes of Might & Magic III here and I'm totally stoked to play it. DOWNLOAD FASTER DAMNIT. This game beats the hell out of HoMMV, with its horrible cheesy plotlines and lovely 3d graphics. Disciples II is vaguely similar to HoMM on a much simpler scale. You recruit less units, manage less resources, gather less stuff, and generally do less of everything, while still being a turn-based fantasy campaign game. Don't get me wrong though, Disciples II is still a very good game, well worth playing. Edit: I'm a little disappointed that they don't have Mechwarrior 4, here's hoping they pick it up Satone fucked around with this message at 01:05 on Sep 28, 2009 |
# ? Sep 28, 2009 01:02 |
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Satone posted:
It is supposedly getting released for free by https://www.mektek.net. How soon that will be is debatable.
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# ? Sep 28, 2009 01:31 |
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I really wish they had Age of Wonders 1 & 2 now, they're the only turn based fantasy games I really got into.
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# ? Sep 28, 2009 01:35 |
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For Disciples II, is there an automatic way to heal my entire party up at the end of a fight? If I resolve instantly, the AI is too dumb to leave one lame enemy behind long enough to heal everyone. Doing this at the end of practically every fight is annoying. Is there a way to heal using the party members when not in a fight that I don't know about?
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# ? Sep 28, 2009 01:45 |
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al-azad posted:Torches and lanterns don't light automatically. You need a tinder box to light them. Yeah I figured that much out by skimming over the manual and such. Now, let's say I'm in a dungeon, the first character in my party has a tinderbox and a torch. What do I do with them to make the loving place light up?
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# ? Sep 28, 2009 01:53 |
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Farquar posted:You certainly don't! I loooved Disciples II. It's one of the only turn-based strategies that I beat entirely and still wanted more. Can you give hints and tips and basically a "Disciples 2 Guide" for dummies like me because its seriously one of the hardest games i've ever played.
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# ? Sep 28, 2009 02:08 |
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odiv posted:For Disciples II, is there an automatic way to heal my entire party up at the end of a fight? If I resolve instantly, the AI is too dumb to leave one lame enemy behind long enough to heal everyone. Doing this at the end of practically every fight is annoying. Is there a way to heal using the party members when not in a fight that I don't know about? The Empire gets some nice global healing spells. Other races are screwed in this respect.
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# ? Sep 28, 2009 02:10 |
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Kikkoman posted:Yeah I figured that much out by skimming over the manual and such. Now, let's say I'm in a dungeon, the first character in my party has a tinderbox and a torch. What do I do with them to make the loving place light up? Make sure the torch/lantern and tinderbox are in the same character's inventory. Click on the lantern, right click to open the menu, click on "use." Viola. I'm 99% positive you right clicked on the item's picture and tried to use it. I did the same thing too. You have to select items first by clicking them or else when you click on "use" you'll get a "nothing happens" pop up.
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# ? Sep 28, 2009 03:30 |
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Just a friendly reminder to anyone interested: The Strategy First sale ends tomorrow at "11:59 p.m. EDT".
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# ? Sep 28, 2009 04:28 |
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etalian posted:The Empire gets some nice global healing spells. I shouldn't have to fight the enemy down to a single goblin and then keep that goblin alive long enough to heal my entire party every drat time. If I don't do this, though, I'm handicapping myself. When I have to work against the game mechanics for the best obtainable result I get annoyed.
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# ? Sep 28, 2009 06:40 |
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New Hidden Gem of the Week Announced: Broken sword 2: The smoking mirror
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# ? Sep 28, 2009 11:57 |
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So, Mobile Forces was added to the coming soon list. It looks like a fun little shooter with vehicles on the Unreal engine and holy gently caress I used to play that all the loving time HUUUUGE nostalgia rushhh. Yeah, might check that out when they release it.
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# ? Sep 29, 2009 06:37 |
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I picked up The Longest Journey. Is anyone else having trouble getting it to run in Windows 7? Running it fullscreen on my 1920x1200 screen results in a horribly stretched and pixelated picture, but running it in windowed mode gives all kinds of artifacts and terrible frame rates in the FMVs. I tried running it in XP Mode, but it lags like crazy.
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# ? Sep 29, 2009 07:49 |
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Grey Area posted:I picked up The Longest Journey. Is anyone else having trouble getting it to run in Windows 7? Running it fullscreen on my 1920x1200 screen results in a horribly stretched and pixelated picture, but running it in windowed mode gives all kinds of artifacts and terrible frame rates in the FMVs. I tried running it in XP Mode, but it lags like crazy. I haven't run it on a new computer (I have the 4 cd version from waaayyyyy back) but you can get AA working on the 3d models at the 640x480 or whatever res it runs in by using some sort of modified exe. I don't know how to get the windowed mode working though.
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# ? Sep 29, 2009 08:17 |
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OptimusShr posted:New Hidden Gem of the Week Announced: Broken sword 2: The smoking mirror I was gonna pick this up a while ago but never did. Might as well do it this time. Do I miss anything/much by not having played the first? Also why is the first not on Gog?
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# ? Sep 29, 2009 08:35 |
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hogswallower posted:I was gonna pick this up a while ago but never did. Might as well do it this time. Do I miss anything/much by not having played the first? Also why is the first not on Gog? To answer the last question: Because there was a Nintendo DS release of the first game around the time the sequels went up GOG. It probably will be up at some point, but only after sales of the Nintendo DS version dry up.
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# ? Sep 29, 2009 09:37 |
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hogswallower posted:I was gonna pick this up a while ago but never did. Might as well do it this time. Do I miss anything/much by not having played the first? Also why is the first not on Gog? http://www.mastertronic.com/productlist.asp?productLabelID=1&mainstyle=somain Not as good of a deal if you're in the US but after the £3~ in shipping it'll still only be a little more expensive than if GOG got the first one up.
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# ? Sep 29, 2009 10:57 |
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GoldenNugget posted:I haven't run it on a new computer (I have the 4 cd version from waaayyyyy back) but you can get AA working on the 3d models at the 640x480 or whatever res it runs in by using some sort of modified exe. I don't know how to get the windowed mode working though.
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# ? Sep 29, 2009 11:13 |
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They just released Imperial Glory, which appears to be like the Total War games, for $5.99. IGN gave it 8.5 points while GameSpot only gave 6.7.
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# ? Sep 29, 2009 15:03 |
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FearOfABlackKnob posted:Can you give hints and tips and basically a "Disciples 2 Guide" for dummies like me because its seriously one of the hardest games i've ever played. Shoot, I would but it's probably been five years since I played it and don't really remember many specifics about it.
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# ? Sep 29, 2009 16:34 |
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New release: the incredible machine mega pack for
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# ? Oct 1, 2009 15:13 |
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Charlie Mopps posted:New release: the incredible machine mega pack for
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# ? Oct 1, 2009 15:36 |
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Charlie Mopps posted:New release: the incredible machine mega pack for Instant purchase! I only played the first Incredible Machine at a friend's place way back and always wanted more. =) On an unrelated note: I just found my old copy of "Incubation - Time is running out", which I bought at the end of the nineties and which never worked on any machine - until now! Somehow it plays perfectly fine on my notebook This is another game which GOG should snatch up (if not the whole Blue Byte catalog altogether). Das MicroKorg fucked around with this message at 19:19 on Oct 1, 2009 |
# ? Oct 1, 2009 19:17 |
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Honestly, how good is Gothic 1? Gothic 2 may be my favorite 3rd person RPG of all time, but I've never picked up the first because I always thought that it wouldn't stand up to 2 and I'd be disappointed. I think I just need someone to really sell it to me.
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# ? Oct 1, 2009 19:54 |
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Theli posted:Honestly, how good is Gothic 1? If you liked Gothic 2 it is physically impossible not to like Gothic 1. I can't sell it to you any harder than that. In terms of how they play they're both practically the same game but Gothic 1's game world is smaller but the setting itself is cooler.
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# ? Oct 1, 2009 20:27 |
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al-azad posted:If you liked Gothic 2 it is physically impossible not to like Gothic 1. I can't sell it to you any harder than that. In terms of how they play they're both practically the same game but Gothic 1's game world is smaller but the setting itself is cooler. Yeah the game world is "tighter" in both actual size and scope of the plot. You'll have to get over a pretty different UI, but after that you'll feel right at home. The story is a lot cooler in G1 where to me the story in G2 is a bit generic-yawn-RPG, though the settings are very much the same. G1 is maybe more ruthless than G2 which is something you might actually enjoy.
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# ? Oct 1, 2009 22:18 |
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# ? Jun 3, 2024 12:07 |
Charlie Mopps posted:New release: the incredible machine mega pack for Well drat I guess it's time to refill the ol' Paypal again already. It's rather disappointing not seeing Incredible Toons/Toon Machine in there, but then again TIM 3.0 was always my favourite of the bunch. Now I wish I'd saved all those puzzles I made offhandedly over the years. I came up with some pretty devious poo poo.
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# ? Oct 2, 2009 06:25 |