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I've been playing Devil Survivor on the DS a ton and I think there are some things people should be aware of to save themselves some trouble (or perhaps I just felt like ranting about it a bit): 1. Emphasize Magic on your main character. Occasionally put some into Agility and Vitality, but don't bother with Strength. You can get Strength up to 8 (and 16 if you grind far enough), but never beyond that. Vitality also you can leave alone at 16, but Agility I would put extra points into after you've maxed out Magic at 40. This is probably not important for a first playthrough though. Just remember to focus on Magic. 2. You can Retreat from Free Battles, and the experience you got from the fights still remains. 3. As you probably expect, your choices throughout the game affect what ending you get. Specifically, at the end of the sixth day you get to choose out of the available routes. But there are a couple of things to note about this... -Since the game has no multiple save files, you cannot view all the routes in one playthrough unless you save during the end of day 6 and then use the Suspend feature in battle to continue on. Why Suspend? Because even if you die in a battle, you can reload it at the same point. It's not like the usual quick saves you find in JRPGs that dispel the saved state after loading. Personally though I'm liking the game (or rather am obsessive enough) to just play through it all 6 times. -Kaido's and Naoya's routes are identical, and you don't even get Kaido on the title screen even if you go through his route. -Yuzu's route is available no matter what you do. This means you can also basically ignore all of her events since they effectively just waste your time. -The game is pretty hard until the demon fusion system really works its way into your brain (more on that later). So if you're worried, choose Yuzu's route. It's the shortest and easiest. That way you can start a New Game+ right away. Yuzu's route also nets you the ability to fuse Loki, one of the best Tyrant demons in the game. -New Game+ is cool because it lets you keep all your demons, money, skills, and removes the fusion limit. This is important because even though your characters' levels are reset, you can now fuse anything that is available. Also the experience penalty for defeating a demon with a lower level than you is gone, meaning grinding is a hell of a lot easier. -I'm not going to list poo poo you have to do and/or can easily miss, because you're better off reading a FAQ flowchart for that. In general there's really only thing I recommend and that is when you find Mari's bag, give it to Kaido. If the option doesn't appear, give it to Mari. But keep in mind that the option to give it to Kaido may not appear until the morning of Day 5. 4. There are some specific skills you want to crack on certain routes because they only appear there: -Naoya/Kaido's Route: Crack Magic Yin as soon as it appears. -Amane's Route: Crack Anti-All as soon as it appears. -Atsuro's Route: Crack Full Might as soon as it appears. (This also appears in Amane's route, but you want to get it here) -There might be some others, but those are ones I think could VERY easily be missed. For example I missed Magic Yin so I'm going to go do Kaido's route even though I've seen the same drat thing already with Naoya. Actually I guess if you aren't bothering to repeatedly play the game like I am it wouldn't matter. 5. Fusing demons is by far the most important thing in the game. Ignore the demons in the auction; they are only useful for fusion fodder. Once you see the "Search" option appear beneath "Fusion", you can use that to search for what possible fusion matchups are available to you. And it will always sort them by the ones with the highest level. And those ones will almost always be stronger than the ones in the auction. Also by fusing demons you can somewhat control what extra skills they can have. Do not worry about grinding your demons, just fuse stronger ones. 6. Yeah, loving escort missions suck. But here's some help: -Megami demons have a racial trait called Affection which is a non-battle healing/curing spell with a huge range. Makes it easy to heal NPCs as soon as possible. In general, having at least one Megami in every party is what I'd recommend. You will probably never have to worry about dying (well, until you run out of MP). -There are other racial traits which are a huge help. Bind can limit a target to only moving one square for one turn, useful for keeping pursuers at bay. Switch can forcibly bring NPCs out of harm's way while placing you in the middle of the action. Devil Speed lets you move a lot farther in a given turn. Flight and Phantasm let you bypass obstacles. If the mission is really driving you crazy, suck up your pride and try fusing or buying some demons that have these skills. Evil and Chaos Wave are overrated, asides from maybe the final battle on Day 6 (I had two Pythons with Bufudyne and Ice Jump). 7. Tyrants are the best demons. Their racial trait, Tyranny, restores some MP for everyone in the party. This is HUGE later on when the battles become very long. They also are in general excellent magic users. AND when they attack an enemy, the enemy's turn is pushed back. This is huge for the optional uber boss, but I won't get into that here. Downside? All the fusions are Unique, meaning you can only have one of each. But fuse each one the second you can. 8. Almighty spells are the best, even if they don't cause the most damage. Specifically Holy Dance. Why? Because Almighty bypasses the defenses of EVERY enemy except for one plot battle. They literally cannot be defended against. And Holy Dance can hit up to three times, making it deadly against single enemies like bosses. The downside of course is that it takes 45 MP, and your magic will probably not be high enough to make it worth it for a while. But by the last day your magic should be in the high 20's, and then you can unleash hell with it. Also another great Almighty is Drain, which drains an enemy's HP/MP and gives some to you...except that it's actually pretty drat powerful as a single-enemy attack. An excellent safeguard to prevent a demon/character from burning through their MP. Frankly, every single demon in your party by the end should have both Holy Dance and Drain. 9. Pierce allows you to bypass "Anti-Element" (resistance against an element) and "Drain Element" (turn damage dealt into HP) defenses. However, it is useless against "Null Element" and "Repel Element", as those outright prevent the attack from reaching the demon/character altogether. The most popular combination seems to be pairing Pierce with Phys Jump and awesome Physical skills like Power Hit or Deathbound. ...that ended up way longer than I thought it would. Nate RFB fucked around with this message at 15:41 on Nov 19, 2009 |
# ? Nov 16, 2009 16:19 |
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# ? May 10, 2024 06:40 |
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Any tips on Atelier Annie? I seem to be doing OK with the alchemy stuff (although I don't understand it 100%) but I'm not sure what's going on with the clerks. I don't even know how to view their affinities.
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# ? Nov 16, 2009 16:27 |
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Dr Strangepants posted:Transmute your low level green and purple items into gems (requires 4). How does one do this?
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# ? Nov 16, 2009 17:28 |
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Revdomezehis posted:How does one do this?
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# ? Nov 16, 2009 23:01 |
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Nate RFB posted:I've been playing Devil Survivor on the DS a ton Thanks for this! Started the game, read a thread, got overwhelmed and put it off for a bit, when I get back into it I'll keep this in mind.
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# ? Nov 16, 2009 23:11 |
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Al Baron posted:There's a transmuter guy (he has a beaker above his head) east of the town square. Well I know of him, but I meant that recipe exactly. Do I just toss 4 green items in and get a random gem or something? I've just been selling them to the vendors for more money unless one of my characters needed it.
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# ? Nov 17, 2009 01:32 |
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Revdomezehis posted:Well I know of him, but I meant that recipe exactly. Do I just toss 4 green items in and get a random gem or something? I've just been selling them to the vendors for more money unless one of my characters needed it.
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# ? Nov 17, 2009 01:54 |
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anyone got any for final fantasy 7? im a little late to the game, have beat 3 and 4 though
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# ? Nov 17, 2009 14:51 |
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I'm looking for specific advice regarding Final Fantasy VIII. I hear leveling up makes the game overly difficult towards the end, but does avoiding experience make it too easy? I don't want to break the game backwards my first time through. Is there a way to maintain a reasonably normal difficulty throughout without intimate knowledge of the mechanics?
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# ? Nov 18, 2009 08:30 |
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magikid posted:I'm looking for specific advice regarding Final Fantasy VIII. I hear leveling up makes the game overly difficult towards the end, but does avoiding experience make it too easy? I don't want to break the game backwards my first time through. Is there a way to maintain a reasonably normal difficulty throughout without intimate knowledge of the mechanics? Just play through normally, make bee-lines towards objectives, and don`t sit around an area grinding and you`ll do fine. I beat the game without even knowing about the whole scaling enemies, and I didn`t find it too hard at all (although I avoided pretty much everything except for the final dungeon in the last chapter, so maybe that affected things).
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# ? Nov 18, 2009 08:47 |
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magikid posted:I'm looking for specific advice regarding Final Fantasy VIII. I hear leveling up makes the game overly difficult towards the end, but does avoiding experience make it too easy? I don't want to break the game backwards my first time through. Is there a way to maintain a reasonably normal difficulty throughout without intimate knowledge of the mechanics? I would say that as long as you don't grind and you don't use the ability from Diablos that gives you the ability to avoid all random encounters you should have a reasonably normal difficulty throughout the game. He also has an ability to half the random encounter rate if it gets too irritating.
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# ? Nov 18, 2009 16:48 |
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Any Okami advice? General is appreciated, but any tips on weapon use? (Wii version, for what it's worth)
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# ? Nov 18, 2009 22:00 |
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magikid posted:Final Fantasy VIII? If you're going the minimalist route as others suggested make sure to have someone (better yet everyone) set to use the draw command in boss fights. You'll find out that a couple of GFs are obtained this way, so try taking what ever you don't have/recognize. Also, they'll usually be carrying a spell that can make the battle much easier, not to mention spells that may not turn up until much later in the game.
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# ? Nov 18, 2009 22:54 |
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I recently found Dead Space and the newest Prince of Persia in the bargain bin, for the PC. Teach me goons, but don't spoil the plot.
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# ? Nov 18, 2009 22:54 |
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I'm probably going to be starting Supreme Commander next week when it arrives. Is there anything I should know before I start, either absolutely essential strategies, or ways it is/isn't like TA or TA: Spring that would be good to know?
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# ? Nov 18, 2009 23:01 |
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Skilleddk posted:I recently found Dead Space and the newest Prince of Persia in the bargain bin, for the PC. Teach me goons, but don't spoil the plot. Prince of Persia: You can't lose
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# ? Nov 18, 2009 23:15 |
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Skilleddk posted:I recently found Dead Space and the newest Prince of Persia in the bargain bin, for the PC. Teach me goons, but don't spoil the plot. there is nothing you need to know about prince of persia, i actually returned my copy back to gamefly after 2 days, was absolutely horrible. Basically just follow the path they lay in front of you and press the buttons whenever your supposed too. Can anybody give me any hints on the materia system in final fantasy 7?
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# ? Nov 18, 2009 23:42 |
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Skilleddk posted:I recently found Dead Space ... in the bargain bin, for the PC. Teach me goons, but don't spoil the plot. -Enemies can't use doors/elevators, so only you can open/activate them. They use vents instead. -That said, make careful note of vent placement (they're all rectangles with circular fans, and are sometimes back lit). -Because you're stationary while shooting, hug walls and corners and place yourself strategically so that you funnel enemies from one direction. To put this to use, if you holdup in a small room with one door, make sure that you can see both the door and any vents that may be on the walls/ceiling at the same time. If you can't, then just make sure it's as small an angle as possible.
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# ? Nov 18, 2009 23:48 |
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casual poster posted:there is nothing you need to know about prince of persia, i actually returned my copy back to gamefly after 2 days, was absolutely horrible. Basically just follow the path they lay in front of you and press the buttons whenever your supposed too. Actually I really enjoyed Prince of Persia, but it was just a different game than what I expected. It's like a parkour game on rails, and has more in common with a QTE-heavy game than anything else. You see a path, react to the visual stimulus and hit certain buttons in sequence to go all over the place. As irresponsible as it sounds, I'd really recommend playing it baked, you just get in the zone. It's pretty, very forgiving and short and sweet. As for advice, don't stress about those seeds too much, there's a lot you won't be able to get on the first pass without all the powers. Don't rush too much either, can easily be beaten in under 12hrs even taking your time. And the quickest way to get rid of enemies is either knocking them off the platform or into the wall, triggers an insta-kill sequence. For FF7, just experiment with different combinations and see what happens. Learn what effect each materia has when paired with another and figure out what works best for you. So, for example, pairing your Final Attack materia to anything will let you do that just before death. Pair it with the Phoenix summon, and you're back for round 2.
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# ? Nov 19, 2009 00:37 |
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THE AWESOME GHOST posted:-Vikings are the only class in the game that can steal equipment (or one of the only). Either way it's a lot harder to steal equipment in this one, thieves only steal loot now. This is a straight-up lie, thieves can steal whatever you want if you have the equipment to teach them, but the equipment can be hard to come-by during the story.
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# ? Nov 19, 2009 00:41 |
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PRL412 posted:If you're going the minimalist route as others suggested make sure to have someone (better yet everyone) set to use the draw command in boss fights. You'll find out that a couple of GFs are obtained this way, so try taking what ever you don't have/recognize. Oh yeah I forgot about this. This is honestly the best advice anyone can give about FF8... ALWAYS DRAW FROM BOSSES.
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# ? Nov 19, 2009 00:44 |
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casual poster posted:Can anybody give me any hints on the materia system in final fantasy 7? Based on my own experiences as a young lad so ymmv: For one the best way to get money without grinding is to level up All materia... they level up fast as poo poo and when mastered they sell for a lot of cash. Keep an eye on your weapons and armor, as certain weapons and armor have reduced or enhanced AP gain (or whatever it is materia needs to level up). With this in mind you can level up materia fast as gently caress if you get the proper equipment on someone that enhances the AP gain and dump all the materia you want to level on him/her. You'll also probably notice that summon materia in particular lowers your stats pretty heavily, but honestly I never once cared about that when I played and honestly I'm not even sure what the stats do. The only time it MIGHT come up is with a particularly hard boss, but I have no memory of having to switch out materia because of stats, with the possible exception of HP as too many HP lowering materias can really put a dent in you. SolidSnakesBandana fucked around with this message at 00:51 on Nov 19, 2009 |
# ? Nov 19, 2009 00:49 |
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Silentman0 posted:This is a straight-up lie, thieves can steal whatever you want if you have the equipment to teach them, but the equipment can be hard to come-by during the story. No they can't. You're thinking of a different game, this is about FFTA2
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# ? Nov 19, 2009 00:54 |
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Nocturne Sabre posted:You'll also probably notice that summon materia in particular lowers your stats pretty heavily, but honestly I never once cared about that when I played and honestly I'm not even sure what the stats do. The only time it MIGHT come up is with a particularly hard boss, but I have no memory of having to switch out materia because of stats, with the possible exception of HP as too many HP lowering materias can really put a dent in you. Unless you pile every summon materia onto one guy it really won't be an issue, so don't sweat your builds too much. - Try to get cover and counter levelled on the same guy (Cloud is good for this as he's strong and has bags of HP) as at the highest level they'll be soaking up and countering every attack the enemies make. - There are some great Enemy Skills available if you know where to look and you can use the command materia to easily get the attacks you need. White Wind in particular is a cheap and awesome healing spell for early on, you can earn it from these cactus-owl looking motherfuckers near Junon. Trine rules as well if I remember right. - Put anyone that uses a gun in the back row. Makes no difference to their attack power but physical attacks do less damage to them. - Limit breaks seemed to level up randomly when I first played but there is a pattern to it. You earn each new level by that character doing a certain amount of killing blows on enemies, and to get the second limit break in each level you have to use the first one a certain number of times. - Fury status increases how fast your limit bar charges but with a higher miss rate. Sadness slows your limit bar and makes you take less damage. Fury's totally worth it so make sure you have plenty of Hypers to keep your characters in that state. - When you're given the choice of front door or back stairs, stairs nets you nothing but an elixir and some funny dialogue. Front door gives you some tough fights but the XP, cash and items you get are worth it.
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# ? Nov 19, 2009 01:20 |
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Party Boat posted:- Put anyone that uses a gun in the back row. Makes no difference to their attack power but physical attacks do less damage to them. To add: Both hidden characters have the 'long range' ability on all of their weapons, and Barret has it on nearly all of his. There's also a Long Range support materia you can get that will add this effect to any weapon.
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# ? Nov 19, 2009 02:14 |
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casual poster posted:there is nothing you need to know about prince of persia, i actually returned my copy back to gamefly after 2 days, was absolutely horrible. Basically just follow the path they lay in front of you and press the buttons whenever your supposed too. Actually the materia system is not complicated, you'll get it right away. Best hint I can give you is to try different combinations on weapons with linked materia slots and see what comes out of it. Still there are a couple of things worth knowing: -The Final Attack + Phoenix combo that was mentioned before can be extremely useful when fighting against tough enemies. There's one (optional) fight where this is a must. Also linking anything with MP or HP absorb works wonders. -There's this W-Item materia that allows you to use an item twice in a turn. You'll get a single shot to get it, I think it was in your second trip to Midgar. This materia is glitched, used in a certain way it will duplicate items, and this can be abused to get tons of whatever and sell the items or stock up on megalixirs and poo poo. -I believe elemental materia can add elemental effects to your weapon and/or armor, this can be useful in certain battles. -To get the most powerful summon materia you'll have to complete a chocobo breeding sidequest. This sidequest is a pain in the rear end and I don't know if it could be accomplished without a guide, but even with a guide it will take many hours. If you decide to go for it, keep in mind that this summon is game breaking, and will suck the fun out of the final battles if you use it. Still, it will make things a lot more bearable if you want to beat a couple of optional bosses. That's about all I remember, hope it helps.
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# ? Nov 19, 2009 02:34 |
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Cptn_Cuco posted:-To get the most powerful summon materia you'll have to complete a chocobo breeding sidequest. There is an alternate way - beating one of the optional bosses gives you an item you can trade for a gold chocobo, the other gives you an item you can trade for one of each "master" materia. (Master materia contain all of the abilities of their respective type - Master Magic contains all spells, Master Summon contains all summons, and Master Command has all the commands.)
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# ? Nov 19, 2009 03:23 |
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Nocturne Sabre posted:Based on my own experiences as a young lad so ymmv: If I remember right, 1.5 million gil. It's funny going to some total dive potion store and selling that thing for its full price. What I used to do was go to some store and buy a bunch of "All" materia, then equip your characters with double and triple rate materia growth weapons and armor. Even better is when you master a materia, you get another one of it (back to no experience, though) AND the mastered materia. I found the best/easiest way to level up was an island called Mideel or something like that. Once you get to a certain level, those monsters do essentially no damage to you and give you thousands of experience points and 200-300AP (materia leveling experience)a pop. Couple that with 2x/3x materia growth, and you're set.
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# ? Nov 19, 2009 03:45 |
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m2pt5 posted:There is an alternate way - beating one of the optional bosses gives you an item you can trade for a gold chocobo, the other gives you an item you can trade for one of each "master" materia. (Master materia contain all of the abilities of their respective type - Master Magic contains all spells, Master Summon contains all summons, and Master Command has all the commands.) While this is absolutely correct, I don't know if it's a good idea to fight the optional bosses without the final summon. I mean, it is true that completing the breeding sidequest defies the purpose of beating ruby, but these fights took way too long even with the obscene amount of damage that ultimate end deals. But.. well, if you're looking for a challenge it could be.. eh.. "fun"
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# ? Nov 19, 2009 03:55 |
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Ddraig posted:I figure a lot of people will be picking this up who've probably never played before so: Lots of good stuff here. Gonna put it to use later, especially the part about the riot shield, can't wait to do that. Thanks!
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# ? Nov 19, 2009 04:12 |
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casual poster posted:there is nothing you need to know about prince of persia, i actually returned my copy back to gamefly after 2 days, was absolutely horrible. Basically just follow the path they lay in front of you and press the buttons whenever your supposed too. The key is effective use of your blue Materia. Add Effect seems useless until you pair it with Contain or Hades. Also The stupid weapons (no materia slots/groth) are amazing for the point you get them (around the centra temple). Add berserk to remove all challenge from the doom wall.
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# ? Nov 19, 2009 04:46 |
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Skilleddk posted:I recently found Dead Space and the newest Prince of Persia in the bargain bin, for the PC. Teach me goons, but don't spoil the plot. At the end of the first level when you look for the captain's body, you'll come across a unique type of alien that requires corpses. If you see a lot of dead bodies laying around it's usually a sign they're going to appear. Stomp on the bodies or shoot 'em until they're just torsos, and the alien will have nothing to work with when it shows up and instead just attack you. Don't upgrade to the Microsoft outfit, or else you'll never be able to change suits and you'll come across better ones later in the game. The aliens like to play dead, so if one's laying on the ground in front of you, it's probably faking.
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# ? Nov 19, 2009 08:23 |
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Skilleddk posted:I recently found Dead Space and the newest Prince of Persia in the bargain bin, for the PC. Teach me goons, but don't spoil the plot. For Dead Space: - The plasma cutter is the best gun in the game, and it's literally all you need. I bought (and fully upgraded) the contact beam right near the end, but just for boss fights. - Ammo drops depending on what weapons you have with you. If you have just the plasma cutter, 90% of your ammo will be for it, the rest can be spent to buy Power Nodes. - Keep a Power Node with you for the occasional treasure room. Most of these have at least 10k credits worth of junk in them, and they usually have a bunch of ammo, too. - You can pick up ammo and items with the kinesis module. if you know a door is going to lock behind you, but you want that ruby semiconductor/five extra shots/health kit, just pick it up and drop it on the other side of the door. For Prince of Persia: - Know the controls for the QTEs, and don't bother getting all the light seeds, you get nothing.
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# ? Nov 19, 2009 08:35 |
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THE AWESOME GHOST posted:No they can't. You're thinking of a different game, this is about FFTA2 I was going to let this go since it doesn't really matter, but I think there might be something wrong with your copy of the game. A thief pretty much has to learn that poo poo to become a ninja. Click here for the full 800x606 image.
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# ? Nov 19, 2009 08:42 |
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Thanks for all the help on my FF7 questions guys, unfortunately some asshat from byob spoiled some of the main plot twists for me, but i still feel like its worth playing. anyways probably going to take a break tongiht from it cause gamefly is sending me MW2, my gamertag is tical00 if anyone wants to play.
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# ? Nov 19, 2009 15:05 |
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If you can get past the fact that it came out 13 years ago I'd say it's absolutely worth playing. However I do have rose-tinted goggles on as do most people about FF7. Can't say I've ever heard of anyone that hasn't played it (even some girls that are only casually interested in video games seem to have soft spots for FF7 and FF8) or is at least aware of the major plot twists. Unless you read several sentences on accident somehow I doubt everything was spoiled for you.
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# ? Nov 19, 2009 15:28 |
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basically that aeris dies and cloud isnt who he says he is. hopefully thats not everything. also, while reading another forum i think i heard someone mentioned that you can choose to date either tifa or aeris, is that true? and if so, what do you gain from it?
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# ? Nov 19, 2009 16:10 |
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casual poster posted:basically that aeris dies and cloud isnt who he says he is. hopefully thats not everything. If that's all you know then I think you'll still enjoy the game, that's like the most basic explanation of the plot twists I can think of. Honestly the second part isn't even totally accurate. How you could go these past 13 years without hearing about Aeris though, that's pretty amazing. It's pretty much the Darth Vader being Luke's dad of video games. Anyways to answer your question, at a certain point in the game you'll go on a date with either Tifa, Aeris, or Barrett. You don't pick this however, it's based on how nice you've been to each individual character vs. how mean you are to other individual characters, it's just something the game keeps track of up to that point. There is nothing to gain, it's just different dialogue based on who you pick iirc. For some reason I'm thinking Yuffie is a candidate for the date too but I'm not 100% on that and don't really care enough to look it up. edit: Goddamn it now I really want to play FF7
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# ? Nov 19, 2009 16:16 |
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casual poster posted:also, while reading another forum i think i heard someone mentioned that you can choose to date either tifa or aeris, is that true? and if so, what do you gain from it? All it changes is a cutscene or two. Cloud just goes around the Golden Saucer with your woman or Barret of choice and is oblivious to their advances. Nocturne Sabre posted:For some reason I'm thinking Yuffie is a candidate for the date too You are thinking correctly.
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# ? Nov 19, 2009 16:17 |
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# ? May 10, 2024 06:40 |
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Nocturne Sabre posted:If that's all you know then I think you'll still enjoy the game, that's like the most basic explanation of the plot twists I can think of. Honestly the second part isn't even totally accurate. How you could go these past 13 years without hearing about Aeris though, that's pretty amazing. It's pretty much the Darth Vader being Luke's dad of video games. A little off topic but... The Darth Vader thing has faded from active pop culture, that many children don't know about it. I was present for an 8 year old's first viewing of the original Star Wars Trilogy last year. He had no idea what was about to happen. In fact, as Luke entered the arena for the final showdown, he started shouting "Luke!! Don't go in there! Darth Vader's going to kill you!!!" The look of shock on his face was priceless as the famous line was delivered.
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# ? Nov 19, 2009 18:03 |