|
I'm considering going for studying 2D animation, I've already covered my bases education wise (unrelated field), so I cant take another 4 years so 2 years or less will have to do. I was actually thinking of applying in Capilano University, has anyone heard of anything about it? do any of you know of any short-term (2y or less) programs that are good?
|
# ? Nov 19, 2009 16:16 |
|
|
# ? May 11, 2024 12:19 |
|
gmc9987 posted:Hey, for anyone who uses flash and is interested in stuff like that - Hey that's pretty sweet! I'll have to make a pixel animation sometime It seems to work really well. I always wondered how people did pixel animations in a sane way.
|
# ? Nov 19, 2009 17:52 |
|
pixel tools breaks in CS4. It conflicts with the bone tool.
|
# ? Nov 19, 2009 19:40 |
|
gmc9987 posted:Hey, for anyone who uses flash and is interested in stuff like that -
|
# ? Nov 19, 2009 22:43 |
|
9nine posted:I just ran across this animation today and thought I'd share. It is a thing of hilarious, 8-bit beauty. Also, it's definitely Is there a swf or whatever of this kicking around? It's awesome but quality of the youtube version is a it lovely.
|
# ? Nov 20, 2009 01:11 |
|
I'm thinking about going with this for the titles of my animations... The text will "bloop" out with a nice sound. The music will start here. I guess it's fun and neutral. I was thinking about going for something more complicated involving my character, but I think I will go for the simpler solution.
|
# ? Nov 20, 2009 01:29 |
|
I love your title graphic design thus far. Simple and attractive to look at. Play with and tweak it though cause if you have graphic design ability no reason why you shouldn't exercise by seeing how much more pro you can make that lovely first-impression graphic look. I don't know much about graphic design - I tend to work very rough and loose. However it is entirely possible for me to quite simply learn. I'll have to if I want to make my own polished films anyway, and principles of graphic design that work for things like title cards also work in the actual animation anyway.
|
# ? Nov 22, 2009 12:38 |
|
BrokenCycle posted:That one particular random drawing in the middle, and the one at the end, shows that you can draw in a very quirky and funny style. Embrace that. I don't really know how long you've been animating, but it seems like you're a little passive to get that side of you out. But once you break through that, it can be a blast. I was the same way. Thanks for the pointers! Would you happen to have any examples of your own work handy that could illustrate that point visually to me about breaking out of being passive about quirky/funny style? And yes, these are the rough keys. I will be working on tying them down tomorrow, actually. I also wont be in-betweening them 'till I get everything else working.
|
# ? Nov 22, 2009 12:41 |
|
An animation that a fellow undergrad and I were recently commissioned to work on: http://www.youtube.com/watch?v=BntS3dMvmb0 We completed it in about a period of three weeks. The piece was featured in the most recent Chicago International Film Festival, promoting DePaul University's Digital Cinema program. I did the lighting, rendering, and the title slug at the end, my friend did the cube animation. It was screened at the downtown AMC Theatre.
|
# ? Nov 25, 2009 20:20 |
|
OK so I don't know a single thing about animating, and I have a couple of undoubtedly retarded questions for this thread. I want to make a moving picture comparable to this: https://www.youtube.com/watch?v=ms2klX-puUU From what I can gather, this consists of reams upon reams of hand drawn pencil images and none of it is done on the computer, which is what I want. I'm not concerned with the polish that comes along with refining things on the computer, or doing something professional-quality with hand drawn images either like old animations, I just want to get a moving thing into a video from a trillion pages of loose leaf paper, and be able to add sounds from mp3s I made as well. I can kinda draw stuff and have some amount of faith in my ability to reproduce a character over and over with slight variations that will end up indicating motion, I somewhat understand the mechanics of how things move and look when they're doing things, but my big problem is how the hell do I get it onto the computer like that? Like I said, retarded questions. To me, that video I posted looks like they took a bunch of PICTURES of the drawings and then stitched it together in... something. That can't be right, maybe they scanned them all and the "smudginess" (especially in the first bit) are a result of handling the paper or something. This is what I have access to: -lots of paper -pens/ pencils -a scanner -CS3 Yeah, I'm that animation-illiterate that I don't know what in CS3 I would need to use to make a moving picture. All I use in there is photoshop, but I have the whole thing thanks to a nice friend of mine. So, can I make a thing like the video I posted using the things I have available to me, without ending up with that "flash look"? Cause I don't want it to look like a flash thing. Basically what I'm looking for is step-by-step instructions as if you were speaking to a child, like "scan pictures, put them in a folder, open this program, put them in there in this manner, tell it to do this thing, press this button, <computer magic here>, and then you have a video" but it is probably not that simple at all. I've been meaning to learn the minimum I need to make something like this for a long time, but I've been drawing for hours each day lately and it has really vaulted my ability to draw characters in different poses so I figure now is a good time to finally start in on this type of thing! If it helps, one time I made a flip book of a dong waving back and forth and it looked like the thing I posted only 2 seconds long and... a dong. Thanks to anyone who cares to tackle my pathetic situation, cheers!
|
# ? Nov 27, 2009 10:04 |
|
TONY DANZAS HO posted:my big problem is how the hell do I get it onto the computer like that? I guess you could also achieve the same thing by scanning pictures and saving them all in a folder with sequential names and then loading them as a video composed of a string of images in adobe after effects or premiere. quote:To me, that video I posted looks like they took a bunch of PICTURES of the drawings and then stitched it together in... something. That can't be right, maybe they scanned them all and the "smudginess" (especially in the first bit) are a result of handling the paper or something. quote:This is what I have access to: I think some light tables can be bought online for pretty cheap or I even recall seeing some tutorials on how to build one yourself. quote:So, can I make a thing like the video I posted using the things I have available to me, without ending up with that "flash look"? Cause I don't want it to look like a flash thing. quote:Basically what I'm looking for is step-by-step instructions as if you were speaking to a child, like "scan pictures, put them in a folder, open this program, put them in there in this manner, tell it to do this thing, press this button, <computer magic here>, and then you have a video" but it is probably not that simple at all. -Scan images with sequential numbers into one folder. -Start after effects -Composition> New composition -File> import> image 01 > Load as a string (or something like that when it prompts a window) -Drag the image sequence into the timeline -File > Export > Choose whatever file type you want Another thing I recommend is that you read "The animator's survival kit" and/or "the illusion of life", although I think the former is better if you only care about the technical aspects. At the very least you should read this wikipedia article on the 12 principles of animation as using them makes any animation WAY better. Chernabog fucked around with this message at 13:32 on Nov 27, 2009 |
# ? Nov 27, 2009 13:28 |
|
Hackuma posted:Another thing I recommend is that you read "The animator's survival kit" This book is amazing and demystifies the entire process.
|
# ? Nov 27, 2009 16:23 |
|
I'm about to finish my first year of an animation degree. I'm currently working on this for my 3D class. http://www.vimeo.com/7860603 the animation and texture aren't finished yet, still have some tweaks to do, but its getting there. I've set up a lighting rig and have done some test renders with global illumination and final gather, but am having some trouble getting raymarching to work. I've worked on this from concept to completion. I'm also working on a 30 second 2D animation, but I need to do the whole thing by friday, so its looking really rushed and terrible.
|
# ? Nov 28, 2009 07:20 |
|
I actually prefer Character Animation Crash Course a little bit more than Animator's Survival Kit. Animator's Survival Kit, while fairly in-depth, can be extremely confusing. The amount of pages spent on walk cycles alone will boggle anyone's mind. Character Animation Crash Course is as in-depth, and I actually feel that the examples are better too. There is so much charm to the entire book.
|
# ? Nov 28, 2009 09:06 |
|
BrokenCycle posted:I actually prefer Character Animation Crash Course a little bit more than Animator's Survival Kit. Animator's Survival Kit, while fairly in-depth, can be extremely confusing. The amount of pages spent on walk cycles alone will boggle anyone's mind. Character Animation Crash Course is as in-depth, and I actually feel that the examples are better too. There is so much charm to the entire book. Eric Goldberg is visiting my school next semester.
|
# ? Nov 28, 2009 18:31 |
|
Some awesome stuff in this thread! Not really surprised that there are so many animators lurking around here. I made my graduation film in flash, which has made it's way into the Nickelodeon animation festival somehow Well, it didn't win any of the big prizes. But it's still in the running for the viewers choice awards, soooo thought I'd point you guys in it's general direction and ask kindly that you give it a thumbs up if you like it
|
# ? Nov 28, 2009 18:47 |
|
Times posted:Eric Goldberg is visiting my school next semester. He's really like a tiny and fat Robin Williams. It's kind of cute.
|
# ? Nov 28, 2009 21:25 |
|
Started messing around with flash once again. Kind of sad I stopped in the first place, it's amazing. Slowly trying to teach myself how to use the program. Possibly going to be something on my website, not quite sure yet. http://www.swfcabin.com/open/1259458420 [Edit]Finished walk cycle: Kinda looks like she needs to take a poo poo. http://www.swfcabin.com/open/1259493199 Unconventional Oven fucked around with this message at 12:57 on Nov 29, 2009 |
# ? Nov 29, 2009 03:31 |
|
Hackuma posted:lots of nice advice Thank you this is very helpful! I am not looking to make anything super clean so this right here should be enough to get me started. It isn't anything I'm jumping headlong into at the moment, but after I clear some projects out of the way then I am going to, so I wanted to make sure I had some vague idea of how to start before I started. Thanks again!
|
# ? Nov 29, 2009 05:25 |
|
Yeah, no problem. If you have any other questions feel free to ask.
|
# ? Nov 29, 2009 11:52 |
|
Alright! Animation!Saucy Robot posted:
I've been lurking this thread for a little while now, figured I'd finally post. I'm a 2D animation student, just starting to get to character animation. I put up all of my school assignments here: http://www.youtube.com/user/DrewDrawsThings They're usually not completely finished because of deadlines but I'm planning to go back and fix up the better ones over the winter break so any critiques are welcomed!
|
# ? Nov 29, 2009 16:25 |
|
I just saw this: http://theblackheartgang.com/2007/12/18/the-making-of-the-tale-of-how-2007/ The Blackheart Gang put a "making of the Tale of How" on their website. They do a breakdown of two scenes and it turns out that each one has over 300 layers and they go in depth into the creation of the look and feel of the piece. If you haven't seen it yet, watch it: http://theblackheartgang.com/the-household/the-tale-of-how/ It was done by three people in their spare time over nine months. I wish I had such dedication and focus.
|
# ? Nov 29, 2009 17:27 |
|
Al-Saqr posted:I'm considering going for studying 2D animation, I've already covered my bases education wise (unrelated field), so I cant take another 4 years so 2 years or less will have to do. I'm in my first year of the Commercial Animation program at Cap, and I'm really enjoying it. I also chose it because of the program's length. Its very work intense, I can't remember the last time I had a weekend that wasn't spent in class at my table. There's plenty of portfolio's online and demo reels on Youtube that will give you an idea of what kind of work you'll be doing in the program. If you any questions shoot me a private message.
|
# ? Nov 30, 2009 04:03 |
|
NC Wyeth Death Cult posted:I just saw this: That's really great. I'm curious how many flash based effects they use and if they took any steps to make the flash render without skipping frames. I saw some blending masks and some alpha in the clouds, which are processor intensive, but not deadly. Most of the actual animation appears to be timeline based. It looks like flash wasn't the final format so they don't have to worry about syncing the sound in flash. Eh, nevermind, unless they were compiling the final presentation on a netbook it wouldn't be an issue. Really good work by them, especially since they were doing it in their spare time.
|
# ? Nov 30, 2009 15:40 |
|
So I just submitted a render of the Cocodrillo. I'd love some feed back, I know its far from perfect, and I have a long list of fixes I want to make, but some fresh eyes would be appreciated. http://vimeo.com/7938437
|
# ? Dec 2, 2009 14:30 |
|
Vaporware posted:That's really great. I don't think that any Flash effects were used in it. I think that the number of layers of textures they use would have blown Flash's compiler up. In the "how to" video, they said they only used video compositing tools like After Effects and a 3D program for most of the actual animation. The images themselves were pen and ink, scanned in and colored in photoshop.
|
# ? Dec 2, 2009 14:34 |
|
kurisu posted:some fresh eyes would be appreciated. The walk looks good, and the camera shake is well done. The anticipation to the roar is odd though. It's too slow, and too deliberate.
|
# ? Dec 5, 2009 10:09 |
|
Anyone buy those "The Art Of... [Kung Fu Panda, Up, Finding Nemo, etc.]" books? I have the Bolt one and it's pretty good, any other recommendations?
|
# ? Dec 5, 2009 21:29 |
|
BrokenCycle posted:Anyone buy those "The Art Of... [Kung Fu Panda, Up, Finding Nemo, etc.]" books? I have the Bolt one and it's pretty good, any other recommendations? I don't own it myself, but I flipped through the Wall-E art book and it was pretty stunning. Sometimes you can find things like storyboards and concept art on animator's blogs- I'd recommend Cartoon Brew if you enjoy things like that. There are also some blogs floating around that focus on character design.
|
# ? Dec 5, 2009 22:00 |
|
BrokenCycle posted:Anyone buy those "The Art Of... [Kung Fu Panda, Up, Finding Nemo, etc.]" books? I have the Bolt one and it's pretty good, any other recommendations? I just bought the Kung Fu Panda one (it had been $100, but it's $30 now since it's in print again), and my boyfriend gave me the Finding Nemo one. I recommend both of those along with The Lion King (IT'S HUGE), and Treasure Planet (really good futuristic props and backgrounds) and Brother Bear (lots of nature scenes and storyboards) are my guilty pleasures. Really, though, no concept art books are ever really bad that I've scene. I thought that Narnia was an anomaly to that until I realized I had more of a making of book. Don't know if it counts since it's not animation, but Lord of the Rings and Star Wars have some great concept art.
|
# ? Dec 6, 2009 01:09 |
|
I remember flipping through the art of Ratatouille and remarking how impressively accurate the 3d lighting was to the fabulous light/colour studies done in 2d. The rat studies are also fabulous to look at, as there's a ton of character to those simple sketches.
|
# ? Dec 6, 2009 09:13 |
|
Matty D posted:The walk looks good, and the camera shake is well done. The anticipation to the roar is odd though. It's too slow, and too deliberate. Thanks, and you're definitely right about the pause. I want to add a breath in there where he breaths in deep to prep for the roar, which should break it up a bit, but I could probably shorten the time held as well.
|
# ? Dec 6, 2009 23:21 |
|
Nice to see an animation thred I'm a 3d animator about to have to go look for a real job somewhere in the real world, which is a scary prospect. Some kind of daily drawing esque thing to this thread would definitely be helpful.
|
# ? Dec 10, 2009 00:51 |
|
9nine posted:I don't own it myself, but I flipped through the Wall-E art book and it was pretty stunning. Sometimes you can find things like storyboards and concept art on animator's blogs- I'd recommend Cartoon Brew if you enjoy things like that. There are also some blogs floating around that focus on character design. If you're interested in the art/design/colours/etc. for WALL-E there's a great interview with the production designer here - http://www.animationartconservation.com/wall_e_design_with_a_purpose.html
|
# ? Dec 10, 2009 02:13 |
|
Times posted:Eric Goldberg is visiting my school next semester. I met him at the animation festival in Ottawa a couple months ago. He's an incredibly inspiring guy. I got hired out of my third year of animation in 2006, worked on a bunch of shows for a few years and just recently started working on storyboards. The industry is pretty dry right now as far as jobs go, a lot of my friends are out of work.
|
# ? Dec 10, 2009 10:59 |
|
Does anybody have any experience with blending animations for games? If so, is there any advice you could give?
|
# ? Dec 11, 2009 11:23 |
|
Hi all, tooner here. I hang here at SA and post from time to time. I've been working in animation about 12 years now, and teach animation and game design at the Art Institute of Seattle. Here's some of my recent stuff: http://www.youtube.com/user/ChrisLilesAIS Post me a hello, any questions?
|
# ? Dec 14, 2009 20:22 |
|
Just finished up this animation for a class of mine, then I found out it wasn't even going to be used http://www.newgrounds.com/portal/view/521176 Oh well, at least it's cool, I could've used those 12 hours to write final papers though. Still, worth it.
|
# ? Dec 15, 2009 07:12 |
|
Today I watched The secret of Kells and it was a pretty cool movie. It just had great art all around. Sadly it will probably still take a long time for it to get to the US.
|
# ? Dec 19, 2009 08:25 |
|
|
# ? May 11, 2024 12:19 |
|
I finally finished the first 1/3 of my animation this semester. Unfortunately, I've been having some pretty infuriating issues with exporting the drat files, so I've only got stills to show for it. But I'll upload the video here once I sort everything out. Sorry for the image dump, I'll thumbnail all of them- yeah, I kind of like moths. Edit: I managed to export a gif of the fishbowl, which is here. 9nine fucked around with this message at 09:19 on Dec 19, 2009 |
# ? Dec 19, 2009 09:09 |