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My roommate at the time watched me play Symphonia 2. The moment he heard that music that plays as you rest at an inn he looked at me and said, "Dude this game is going to suck isn't it?" He couldn't be more right.
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# ? Nov 24, 2009 03:53 |
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# ? Jun 10, 2024 13:34 |
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Tales of Graces just got its famitsu review, 9/9/9/9. The only useful things I got out of the review is that it is crazy fast and action-y compared to normal Tales combat, and that the load times after combat are a little long. edit: I still can't figure out how combat works though, A and B both do different kinds of normals now, so how do you do special attacks? Samurai Sanders fucked around with this message at 21:13 on Dec 2, 2009 |
# ? Dec 2, 2009 20:49 |
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IIRC someone mentioned that the specials happen as you build up combos or something. Any word on whether or not the US will get Vesperia PS3?
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# ? Dec 2, 2009 21:26 |
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wdarkk posted:IIRC someone mentioned that the specials happen as you build up combos or something. Probably not for awhile, aside from the little rumblings of cast work and such. It just came out in Europe and I don't think Namco wants to piss off those people right just yet, knowing them it'll probably hold until Summer 2010 or something.
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# ? Dec 2, 2009 21:28 |
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wdarkk posted:IIRC someone mentioned that the specials happen as you build up combos or something.
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# ? Dec 2, 2009 21:33 |
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Policenaut posted:It just came out in Europe and I don't think Namco wants to piss off those people right just yet The 360 version came out here six months ago. If the complete silence about PS3 localisation really is intended to avoid pissing us off, then they've failed pretty badly at that.
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# ? Dec 2, 2009 22:12 |
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Samurai Sanders posted:Tales of Graces just got its famitsu review, 9/9/9/9. The only useful things I got out of the review is that it is crazy fast and action-y compared to normal Tales combat, and that the load times after combat are a little long. A/B ARE the special attacks. A button attacks use the newfangled "tier" system I posted an explanation about a page or two back. The B button is the traditional arte button, with artes assignable to 4 directions and B just like the other Tales games.
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# ? Dec 2, 2009 22:25 |
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So what's the regular attack mapped to, waggle?
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# ? Dec 2, 2009 23:23 |
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There isn't a "regular" normal attack in Graces. As far as I know the closest there is to a normal attack is an unnamed arte that costs 1 CC, that triggers during certain situations such as trying to go up a tier in your A button artes without enough CC or when you switch from A to B button artes in a single combo. Thankfully your CC points regenerate and the maximum amount increases when you fufil certain conditions in battle, so it's not like you'll be constantly using items to restore it. I think this might be the most confusing battle system ever seen in a Tales game, except maybe Rebirth or Destiny PS2. My Crab is Fight fucked around with this message at 23:31 on Dec 2, 2009 |
# ? Dec 2, 2009 23:27 |
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BurningCourage posted:There isn't a "regular" normal attack in Graces. As far as I know the closest there is to a normal attack is an unnamed arte that costs 1 CC, that triggers during certain situations such as trying to go up a tier in your A button artes without enough CC or when you switch from A to B button artes in a single combo. Thankfully your CC points regenerate and the maximum amount increases when you fufil certain conditions in battle, so it's not like you'll be constantly using items to restore it. Huh, I didn't think Destiny PS2 was very confusing...watching the gameplay on YouTube, yeah it was weird for me to understand, but actually playing it makes everything just "click". Moves uses CC, CC bar goes down, wait a bit, CC bar refills. And critical hits and certain skills regain CC. Not too difficult. Graces looks similar except you can't use artes in any order you want, though I'd bet that you'd be able to do it in any order by end game so it'd be like Destiny PS2. Rebirth's battle system...yeah that was just really confusing, I think I've forgotten how half the systems work in that game by now.
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# ? Dec 2, 2009 23:56 |
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All I remember about Rebirth is how quickly and utterly devastatingly the enemy could switch lines, get behind your front line fighters, wreck the poo poo out of your casters.
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# ? Dec 3, 2009 07:27 |
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So Symphonia 2 hit UK stores a few weeks ago (not that I'd know. the distro has been, from what I heard from people in the know, horrendous. Two copies at Game, Buchanan Galleries, Glasgow. I'm not loving kidding) I'd like the game better if the ratio of Dungeons with horrid puzzles that seem to make no sence in hell (ISALIA HUMAN RANCH! ) to funny skits about Tenabrae being both the best character in the whole game and a complete rear end in a top hat was skewed in favour of Skits. Also, I'm getting rather pissed off at the rules of monster collection. If I spend the time and half my TP bar getting the element grid set up to get the monster, I should get the monster, not have it loving run off for no understandable reason. It's not like Persona here there's a level you need to be to get a fusion monster, I'm just getting told, "Nah, I'm out, Peace, Knight of Ratatosk." Ugh, and there's so much good stuff here and all it's doing is making me wish the New Play Control series included 3rd party titles such that Tales Of Symphonia could get a remake.
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# ? Dec 4, 2009 10:10 |
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Is anyone here going to buy/import Tales of Graces? It releases in about a week and looks definitely better than Symphonia 2, which is a huge boost of confidence in my book. Still interested in seeing how each character uses their dual fighting capabilities.
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# ? Dec 4, 2009 10:31 |
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I'm waiting for the US release (if any)
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# ? Dec 4, 2009 11:15 |
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I'll probably import it someday, but FFXIII is a higher priority. I'm still not finished with Vesperia anyway. Oh, Vesperia question: I'm at the point where I can take quests, but are those quests and details about them (like, what the hell I was supposed to be doing) being recorded anywhere? Maybe I'm just spoiled by western RPGs that always have a detailed quests and completed quests section.
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# ? Dec 4, 2009 18:57 |
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Samurai Sanders posted:I'll probably import it someday, but FFXIII is a higher priority. I'm still not finished with Vesperia anyway. There are a finite number of guild quests that all blend together into one bigger sidequest, but finding them is not very easy. Actually, finding sidequests in Vesperia isn't that easy at all unless you follow Kouli's guide, in my opinion.
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# ? Dec 4, 2009 19:11 |
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I've seriously made my playthrough of Vesperia 1000 times more enjoyable by completely ignoring sidequests and secret missions except for those that I find on my own anyway. If and when I go through the game again with all kinds of shiny things turned on via grade purchasing, then I will worry about the minute poo poo that I need a guide for.
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# ? Dec 4, 2009 19:13 |
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Samurai Sanders posted:I'll probably import it someday, but FFXIII is a higher priority. I'm still not finished with Vesperia anyway. Ah, you mean like the journal system of PC D&D / Bioware games? I don't think Tales games ever record stuff like that except for the Synopsis which records plot developments. If you plan to do the sidequests I'd suggest printing out a GameFAQS guide and marking things off as you go.
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# ? Dec 5, 2009 02:19 |
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Vyse_23 posted:Actually, finding sidequests in Vesperia isn't that easy at all unless you follow Kouli's guide, in my opinion. Most of the endgame ones are fairly easy to find but there's a lot of missable ones.
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# ? Dec 5, 2009 22:19 |
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Mokinokaro posted:Most of the endgame ones are fairly easy to find but there's a lot of missable ones. And, as most people say, it's better to go through the first time flying by the seat of your pants, then hit every sidequest in your second playthrough.
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# ? Dec 5, 2009 22:28 |
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wdarkk posted:So far while I have to say I like Abyss's characterization better than Symphonia's (having six characters rather than eight probably helps a lot) the world stuff seems a lot less, well, compelling. Are you talking about the town and country names? Because most of those come from or are at least variants off names from the same origin. I thought it was quite a clever tie in, actually. I mean it's not really any farther a stretch than Ysdriggil or the like being included.
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# ? Dec 8, 2009 06:13 |
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Rowyn posted:Are you talking about the town and country names? Because most of those come from or are at least variants off names from the same origin. I thought it was quite a clever tie in, actually. I mean it's not really any farther a stretch than Ysdriggil or the like being included. Weren't they all names taken from the Kabbalah? I seem to recall the positions of the towns were set up the same way as well. edit: Yup.
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# ? Dec 8, 2009 06:15 |
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And for reference: http://www.gamefaqs.com/console/ps2/file/929343/45453 Clever.
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# ? Dec 8, 2009 06:19 |
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Solice Kirsk posted:Weren't they all names taken from the Kabbalah? I seem to recall the positions of the towns were set up the same way as well. Respect for Abyss ++. EDIT: Anyone have a list of the bugs you get running ToA from a hard drive? There's this one wolf I know about, but supposedly there's 1-2 more.
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# ? Dec 8, 2009 06:31 |
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Solice Kirsk posted:Weren't they all names taken from the Kabbalah? I seem to recall the positions of the towns were set up the same way as well. Yeah, I wasn't quite sure how spoilery it was to outright say it. The Qliphoth and Sephiroth references were my first real indicator to check it out. Then the rest really fell into place.
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# ? Dec 8, 2009 07:06 |
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Tales of Graces drops soon, someone out there already has it and spoilers are slowly coming out. First of all, here's the Grade Shop rewards from Lunar Eclipse on the official Tales board: Title Transfer | 30 Mastery Skill Transfer | 1500 Arles Pot Transfer | 70 Gald Transfer | 270 Preferred Customer Stamp Transfer | 30 Arte Usage Transfer | 50 Book Transfer | 10 Battle Item Transfer | 60 Item Fragment Transfer | 90 Herb Growth Transfer | 70 EXP / Gald Conversion | 50 EXP x2 | 90 EXP x5 | 300 EXP x0.5 | 10 Skill Points x2 | 200 Skill Points x3 | 800 Itsuka Mita Mastery (?) | 20 Item Obtainment Rate x2 | 120 Duarise Price x0.25 | 100 Energy Pot Performance Boost | 50 Increase Item Limit | 100 Maximum Speed | 50 Chain Capacity +1 | 30 Chain Capacity +2 | 200 Critical Rate x2 | 30 Damage x2 | 30 Damage x5 | 150 Gald Reward x2 | 70 Release Inherent Properties (?) | 50 Kamenin / Turtlez Transfer | 50 Maximum Energy +500 | 100 Maximum HP +1000 | 150 Also according to a Japanese blog Free Run IS in Graces, but it's a skill you have to earn and takes up a huge amount of Chain Capacity meter to use it. A picture of the final boss is floating around (here if you're curious and feel like spoiling yourself). Also the guy translating Tales of Hearts has progressed a bit with his work, with more screenshots being posted. I would post them here but you can all go here instead. edit: expect you can't right now because the Tales board has gone down for the millionth loving time this year! My Crab is Fight fucked around with this message at 21:00 on Dec 8, 2009 |
# ? Dec 8, 2009 20:57 |
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BurningCourage posted:Grade Shop list Everything looks surprisingly cheap compared to older Tales games, and the EXP x10 is mysteriously missing. Perhaps the Damage x5 is meant to make up for that? Or does that actually mean you'd take x5 the damage in combat? Lot of new and interesting things to buy, though. Preferred Customer Stamp sounds like a membership card where you get discounts after spending X amount of gold in a shop.
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# ? Dec 9, 2009 00:55 |
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Eddain posted:Perhaps the Damage x5 is meant to make up for that? Or does that actually mean you'd take x5 the damage in combat? No, the stuff that works against you, like 0.5 EXP is always really cheap.
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# ? Dec 9, 2009 01:01 |
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Have they said anything about the PS3 Vesperia being localized anywhere yet? I was figuring since Star Ocean International got a date and the sales of the PS3 version were through the roof, they'd at least consider it. Then again, bandai namco america hates tales fans...
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# ? Dec 9, 2009 18:48 |
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Stow posted:Have they said anything about the PS3 Vesperia being localized anywhere yet? I was figuring since Star Ocean International got a date and the sales of the PS3 version were through the roof, they'd at least consider it. No word, blatantly obvious it will happen, all there is to do is wait.
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# ? Dec 9, 2009 18:53 |
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Have we ever gotten one of the remakes before?
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# ? Dec 9, 2009 18:57 |
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Cydonia posted:Have we ever gotten one of the remakes before? Only Eternal Sonata for PS3. Tales, no.
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# ? Dec 9, 2009 19:52 |
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Anyone know when Tales of Graces will be localized? My guess is Tales of Vesperia PS3 will hit NA/EU at least 4-6 months before Tales of Graces, just so Namco can keep us occupied with stuff as they work on something else. It wouldn't make sense to localize two Tales games on different systems at the same time.
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# ? Dec 9, 2009 23:09 |
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Nobody knows when, but the theme song for the game has an English language version cut to the opening theme version of the track, so a localisation itslf is pretty likely at least. Dunno why else they would do that. Also I have no idea what the gently caress this thing is but it's a boss in Graces somehow Also also people watching streams spotted a retry option after losing a boss fight. God knows why it's taken so long to get that feature in there/ My Crab is Fight fucked around with this message at 00:45 on Dec 10, 2009 |
# ? Dec 10, 2009 00:40 |
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BurningCourage posted:Nobody knows when, but the theme song for the game has an English language version cut to the opening theme version of the track, so a localisation itslf is pretty likely at least. Dunno why else they would do that. Also I have no idea what the gently caress this thing is but it's a boss in Graces somehow I'm pretty sure that Tales games are usually announced for localizations around the Spring, so let's hope Graces gets brought over here...and not Tales of VS or something dumb. Vesperia PS3 would be a nice bonus, but that seems unlikely as the VAs don't seem to know anything about it, plus we haven't ever gotten any of the ports/remakes of a Tales game aside from Phantasia GBA (and Europe got Eternia PSP).
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# ? Dec 10, 2009 11:30 |
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The Wii bundle with Tales of Graces is now available at PlayAsia. Cameo bosses are Veigue from Tales of Rebirth, Kohaku from Tales of Hearts and Reala from Tales of Destiny 2, ie characters that most people outside of Japan won't know or care about. Also there are Idolmaster and Hatsune Mike costumes avaliable as DLC or something. Head here for Kouli's (I think anyway) playthrough of Graces, Obviously, it'll be spoiler central especially if you know Japanese.
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# ? Dec 10, 2009 23:55 |
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That Tales of Graces stream shows off some cool combat artes. Sidestep looks to be well-done and actually lets you avoid enemies and hit them from behind.
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# ? Dec 11, 2009 00:38 |
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How the hell do you do DLC on the Wii? I thought that you couldn't patch stuff.
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# ? Dec 11, 2009 01:21 |
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wdarkk posted:How the hell do you do DLC on the Wii? I thought that you couldn't patch stuff. My guess is you can save DLC onto SD cards or something and the game checks for DLC data on internal flash and SD storage.
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# ? Dec 11, 2009 01:37 |
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# ? Jun 10, 2024 13:34 |
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DLC on Wii is nothing new, Rock Band has been using it for ages (and I think games like MM9 had it as well?)
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# ? Dec 11, 2009 01:42 |