Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
joshtothemaxx
Nov 17, 2008

I will have a whole army of zombies! A zombie Marine Corps, a zombie Navy Corps, zombie Space Cadets...

Dr. Video Games 0031 posted:

Start your first game on hard, trust me. It's a very easy game.

Definitely this. I'm on normal and I'm just slaughtering everything so effortlessly.

Adbot
ADBOT LOVES YOU

Jolo
Jun 4, 2007

ive been playing with magnuts tying to change the wold as we know it

Cool, thanks for the replies. I didn't want to end up in a situation where I can't win and I can't leave.

One more quick question:

When I find something that says I can't decrypt it, does that just mean a character in my party doesn't have a high enough skill or does my player character need to have that skill? As far as I can tell I can't even train in that with the soldier.

Heliotrope
Aug 17, 2007

You're fucking subhuman

Jolo posted:

When I find something that says I can't decrypt it, does that just mean a character in my party doesn't have a high enough skill or does my player character need to have that skill? As far as I can tell I can't even train in that with the soldier.

You only need one person in your party to have a high enough skill, and it doesn't have to be you.

Scalding Coffee
Jun 26, 2006

You're already dead

A shrubbery! posted:

I've just started playing Little King's Story, anybody have any tips or interesting lesser-known gameplay features?
Make sure to call back your guys at least once when fighting anything. That little bit of health they have left is always enough to get one counterattack on your guys.

Learn formations and build houses first. Recruit all the people you can and hold down attack on every door of rich people's houses until they start collecting nothing, let go of your tax collecting button. Don't bother with poor people giving single digit amounts.

Do not bother with Merchants until you bought everything else.

Recruit your guys to do a round of random killing, then go to the church and collect from there.

Always keep a good amount of cash around for random salesman events and get that knight armor.

Events happen depending on the time of the day, like in Chulip.

Health is generated at random upon class change. Highest health people do not matter in upgrading to higher tier jobs.

Jippa
Feb 13, 2009
Just got assassins creed 2.

I haven't played the first one or really watched any game play footage. I've heard it talked about on podcasts.

A shrubbery!
Jan 16, 2009
I LOOK DOWN ON MY REAL LIFE FRIENDS BECAUSE OF THEIR VIDEO GAME PURCHASING DECISIONS.

I'M THAT MUCH OF AN INSUFFERABLE SPERGLORD

Scalding Coffee posted:

Events happen depending on the time of the day, like in Chulip.

As in the actual time, not ingame time? Will I be missing out on anything if I only play at night?

Argon_Sloth
Dec 23, 2006

I PLAYED BATTLETOADS AND ALL I GOT WAS A RASH IN MY ASS

A shrubbery! posted:

As in the actual time, not ingame time? Will I be missing out on anything if I only play at night?

You can always adjust your console time to catch those rare events.

Dr. Video Games 0031
Jul 17, 2004

A shrubbery! posted:

As in the actual time, not ingame time? Will I be missing out on anything if I only play at night?

No, ingame time.

Mr Bike
Dec 3, 2004

More tea Mr. Bike?
I just picked up GTA: Chinatown Wars for the DS. What should I know about this game?

I also just found of that the L button on my DS is broken. Will I still be able to play the game? I noticed it's used for positioning the camera behind you, but is it used for anything else?

Baldrash
Oct 26, 2005

Agrias120 posted:

I don't know if it has been fixed on the PC, but this has NOT been fixed on the console version of Dragon Age: Origins:

Attack damage via daggers is mainly governed by dexterity (with a small amount coming from strength), and as such daggers are meant to grant 50% Dexterity bonus and 50% strength bonus. There is a bug in the vanilla game, though, that makes it so daggers grant 100% strength bonus and no dexterity bonus. This will only really effect you if you roll a dual wielding dagger rogue. You'll be fine for most of the game, but towards the end you'll notice your damage cap and start to fall off drastically, sufficiently gimping your DPS rogue.

I know this is from a couple pages ago, but really? I rolled a dual-wielding Rogue in my game, and I'm already 14 hours into the game, so restarting would be a pain. Does it still apply if you gain the skill that makes Cunning determine your weapon damage instead of Strength?

That Awful Nick
Oct 7, 2008

"I've got the knowledge!"

Jolo posted:

Mass Effect
Will doing too many side quests make the game too easy, or too few make it too difficult?

Doing side quests will only level you and ultimately level the enemies that you are fighting. It will set things up so that, when you get to the endgame, everything you find will be high level and you'll be able to sell it all for mad profits. One word of warning, though, is to avoid finishing too many side quests right at the beginning. There are a lot of Citadel quests, I know, and you want to finish them and level, yes, but these should only be done after you've got the party you want to stick with because otherwise you'll never get the "_________ Ally" achievements in a way that doesn't involve pounding yourself in the face with a real, red brick.

Lets Fuck Bro
Apr 14, 2009

Agent Nick posted:

Doing side quests will only level you and ultimately level the enemies that you are fighting. It will set things up so that, when you get to the endgame, everything you find will be high level and you'll be able to sell it all for mad profits. One word of warning, though, is to avoid finishing too many side quests right at the beginning. There are a lot of Citadel quests, I know, and you want to finish them and level, yes, but these should only be done after you've got the party you want to stick with because otherwise you'll never get the "_________ Ally" achievements in a way that doesn't involve pounding yourself in the face with a real, red brick.
Or, if you are a normal person who doesn't care about obsessively grinding achievements, some better advice would be "Play the game however you want, it will not make it any more easy or difficult in the long run."

Bloodcider
Jun 19, 2009

Lets gently caress Bro posted:

Or, if you are a normal person who doesn't care about obsessively grinding achievements, some better advice would be "Play the game however you want, it will not make it any more easy or difficult in the long run."

Mass Effect achievements are somewhat worth working for since each comes with a bonus to your stats/character/whatever. But on a first playthrough, probably not worth worrying about.

Lets Fuck Bro
Apr 14, 2009
I think the only one worth worrying about (since it's so easy to do and has such positive consequences) is that once you get the achievement for having a lot of money, the shopkeeper in your ship sells the best and the fanciest weapons for you. If you don't spend a lot of money throughout the game this will happen naturally.

That Awful Nick
Oct 7, 2008

"I've got the knowledge!"

Lets gently caress Bro posted:

Or, if you are a normal person who doesn't care about obsessively grinding achievements, some better advice would be "Play the game however you want, it will not make it any more easy or difficult in the long run."

I thought I would specify, just in case he is in fact interested in getting the achievements, since this is the "What should I know before I play this game for the first time?" FAQ. Because I didn't know. And I am one of those people who like to get Achievements. So I ended up extremely frustrated when I didn't get what I was working for after a lot of hard work.

Draile
May 6, 2004

forlorn llama
If you do all the sidequests on the Citadel right away you'll end up with higher levels but not better gear. That will make the areas you do right afterward a bit harder than they would otherwise be, but overall it's not very significant a spike. if you're not looking for achievements then it really doesn't matter much.

But the above posters are right that, if you are looking for the Ally achievements, you shouldn't do any Citadel sidequests until you have the party you want. The Ally achievements provide very little room for error.

Zero Star
Jan 22, 2006

Robit the paranoid blogger.

Easty posted:

Any tips for Sid Meier's Pirates!?
  • It's generally a good idea to pick a nation and stick to it. If you do enough favours for a particular nation (such as escorting governors, sinking or capturing enemy ships, defeating pirates etc), the governor of a large city of your chosen nation will promote you. Promotions give you perks such as free ship repairs and make it easier for you to get around.
  • Spices are easily the most profitable cargo in the game. If you can find somewhere that sells them cheaply/capture a treasure ship that carries them, sell them in Barbados or another friendly city of similar size to rake in the gold.
  • Don't obsess over building your personal fortune - having loads of money is nice but eventually you'll have to split it among your crew to prevent a mutiny. When you do this, you get an opportunity to change the difficulty level depending on how well you're doing. Higher difficulty settings give you a larger share of the loot.
  • The dancing minigame can be quite annoying until you get a feel for the controls and the timing involved. Winning the heart of the governor's daughter is a good way to get several rare items for free.
  • Don't overload your ship with food. In general, a year's worth is plenty for any voyage. If you have too many crew to feed them all without overloading, consider splitting the loot and disbanding the crew.

Scalding Coffee
Jun 26, 2006

You're already dead

A shrubbery! posted:

I've just started playing Little King's Story, anybody have any tips or interesting lesser-known gameplay features?
When you buy a suit of armor, wander around the castle all night. Never, ever, let your ultimate weapon die permanently.

Smirking_Serpent
Aug 27, 2009

Jippa posted:

Just got assassins creed 2.

I haven't played the first one or really watched any game play footage. I've heard it talked about on podcasts.

When you first enter a new area, get all of the viewpoints. They're the high structures marked with an eagle symbol on your map. They reveal your map, and you need to know where you're going.

Speaking of viewpoints, there's one particular tower in the first section of Venice you won't be able to climb when you first see it. You need a jump upgrade from a storyline mission.

Eventually, you'll be able to upgrade your villa with your money. The more you upgrade, the more gold it generates, and it massively pays off (literally) in the long run. Mine generates something like 15000 florins every 20 minutes right now, and considering that's around the price of some of the later weapons, you're going to need it.

If you're having trouble getting money to invest in the villa, there's eight mini statues you can find around Monteggiori. Each pair you place on the pedestals around the house gets you 2000 florins.

Don't underestimate the power of hired help to deal with guards. Mercenaries are the best if you're on the run, and whores are good if you don't want to cause a scene.

Throwing knives suck most of the time.

Get good at counterattacks, it will make fighting much easier.

Learn to love poison and smoke bombs.

Use Eagle Vision if you're having trouble finding someone in a crowd.

This game is amazing, especially compared to its predecessor. Enjoy.

Cage
Jul 17, 2003
www.revivethedrive.org
I just picked up STALKER on the steam deal a few days ago, it seems like its going to be an awesome game but the view bobbing is making me sick. It goes up and down and left and right and it even tilts a little bit. I cant even focus on anything when Im running because my screen shakes so much. Is there a way I can get rid of this?

Also any tips would be appreciated.

The man called M
Dec 25, 2009

THUNDERDOME ULTRALOSER
2022



I'm thinking about getting Phantasy Star Zero sometime soon. Now, unlike most people who got this game, I never played Phantasy Star Online. Is there anything I should know about the game's mechanics?

FUCK COREY PERRY
Apr 19, 2008



So, Christmas bounty. Any tips for Forza Motorsport 3, COD: Modern Warfare 2 and Might & Magic: Clash of Heroes?

Rirse
May 7, 2006

by R. Guyovich
Got quite a few games from Steam in the last few days. I got The Witcher, Alien Shooter Series, Indigo Prophecy, and the Jedi Knight series

Justplainan
May 4, 2009
Zelda Spirit Tracks
When playing the duet, rhythm means nothing.
You will pass if you simply accurate at hitting those notes. Rhythm isn't required.

Iraff
Dec 29, 2008

I'm sure that the've been covered extensively, but 77 pages and all...

I just got The World Ends With You and God Hand. Any tips?

Argon_Sloth
Dec 23, 2006

I PLAYED BATTLETOADS AND ALL I GOT WAS A RASH IN MY ASS

Iraff posted:

I'm sure that the've been covered extensively, but 77 pages and all...

I just got The World Ends With You and God Hand. Any tips?

God Hand

The game is tough but fair.

Don't bother playing on Easy, It caps the enemies at level 2, but on your first playthrough you're not likely to spend much time at level 3 or even level die.

Learn which attacks can be dodged by hitting up on the right stick. Which is just about everything that isn't an uppercut, low kick, grab, sweep or charge. This will be your main form of dodging.

Learn which grabs can be countered, and how to avoid the ones that can't you'll usually do more damage countering grabs than dodging and attacking.

Don't worry about unleashing the god hand or using roulette orbs. The game will give you plenty.

Be sure to grab Yes Man Kablaam during the boss fight of 1-6. If you hit with it fills your tension bar by a lot more than anything else. It will also redefine the way you hear Ha-Ha in your head.

Never stomp, you leave your self open to attacks from others. But all the other reaction commands are awesome (spanking, stinger, pummel, suplex, poke of god)

Throw barrels, boxes,etc at enemies to lure them away and take them on 1 on 1.

Always try to keep enemies in front of you.

Use launcher moves like Barrel Roll for crowd control.

Learn your free moves, the get stronger as the game progresses:
Triangle while dodging: sweep
Left Stick Up + Triangle while there's an enemy on the ground in front of you: axe kick (can be charged)
Triangle while an enemy is in the air after an axe kick: kick that juggles
Left Stick Down + Triangle next to a juggled enemy: Shyrouken
Left Stick Up + Triangle next to a juggled enemy: Round house launcher

Be wary of multiple hit moves, you're more likely to get interruped by a block at a time you can't react if you fill your combo up with them.

Don't worry about buying all the moves.

Scalding Coffee
Jun 26, 2006

You're already dead
God Hand
*Angry enemies with steam coming out their heads act like they are a level higher.
*If an attack looks a little too low to be ducked, it might still be ducked, unless it is a weapon coming down on your head.
*Armed enemies have very few attacks and you can let them come at you while you are ducking. Watch out for the overhead swing.
*Keep ducking when fighting demons and let them take some swings before you attack.
*Jump attacks wear down enemy numbers and so does luring them out of their zone.
*Circle prompt attacks increase in power if you press all the shape buttons repeatedly and you are invincible outside of stomp. Use your thumbs.
*Don't bother with the stomp prompt unless it is for putting out fires.
*Level 2 enemies will allow other enemies to attack you from the front, for a time.

Woffle
Jul 23, 2007

MY FANTASYS.zip posted:

Got quite a few games from Steam in the last few days. I got The Witcher, Alien Shooter Series, Indigo Prophecy, and the Jedi Knight series

A quick tip for how best to appreciate Indigo Prophecy: play on easy. It only changes the quick time events, which have no bearing on the story and this game is all about the story. It might even change the difficulty of the forced stealth segment (worst part of the game) and if it does, great.

Also, a lot of people are going to chime in here and say, "stop playing before the end" or something to that effect. I, however, think the story, on a whole, is worthwhile if you can sort of just roll with it and not take it that seriously.

Recycling Centerpiece
Apr 28, 2005

Turn around
Grimey Drawer

Iraff posted:

I just got The World Ends With You

Don't worry too much about the top screen at first. Just focus on Neku and glance up every so often to mash left or right, whichever side the enemies are on. Also there's nothing permanently missable, so take it easy and don't think you have to explore every nook and cranny every day.

Have your characters eating at all times. Once they're done with one food, give them another. Most foods give a permanent stat boost.

Party Boat
Nov 1, 2007

where did that other dog come from

who is he


Argon_Sloth posted:

God Hand

Triangle while dodging: sweep

Use this. A lot. It's devastating against most mook enemies and has a big enough range to take down 2-3 at a time, giving you some much-needed breathing room. Elites and mooks on level die tend to dodge it though.

When the game gives you an enemy one-on-one take the time to learn their moves and how to dodge / counter them. The tall guys in purple (who I'll forever refer to as Mr Eric thanks to the LP) are the game's big guns in the early stages, but they have a really predictable move set.

feraltennisprodigy
May 29, 2008

'sup :buddy:

Cage posted:

I just picked up STALKER on the steam deal a few days ago, it seems like its going to be an awesome game but the view bobbing is making me sick. It goes up and down and left and right and it even tilts a little bit. I cant even focus on anything when Im running because my screen shakes so much. Is there a way I can get rid of this?

Also any tips would be appreciated.

http://www.google.no/search?q=STALKER+head+bob

Kneel Before Zog
Jan 16, 2009

by Y Kant Ozma Post
As someone who couldn't get into the Paradox games I've decided to give them another shot. Any beginning advice for Europa Universalis III, please?

A Real Happy Camper
Dec 11, 2007

These children have taught me how to believe.

MY FANTASYS.zip posted:

Got quite a few games from Steam in the last few days. I got The Witcher, Alien Shooter Series, Indigo Prophecy, and the Jedi Knight series

For Jedi Academy:
Don't worry about picking just one kind of force powers. The only thing that changes is what Luke/Kyle say between missions, and even then it's just a 10 second blurb in the debrief. The real ending is chosen by an event near the end, and it's quite obvious.

Unfortunately, that's all I know.

Astfgl
Aug 31, 2001

MY FANTASYS.zip posted:

the Jedi Knight series

These are a REALLY mixed bag, both in terms of gameplay and quality. The first one, Dark Forces, is a straight-up Doom-style FPS. It's an old old old game from the early 90s, and is immediately recognizable as such. Some of the levels (sewer level, red planet, and a few others) will be ridiculously easy to get lost and turned around in. Others will be a breeze. You'll want to conserve ammo as much as possible, look for all the secret areas as they'll have really valuable power-ups, and be very sparing with your use of the heavier weapons (railgun, concussion rifle).

The second, Jedi Knight, is still an FPS with a first-person view, but you can switch to third-person over-the-shoulder when you're wielding your lightsaber. You get Force powers in this one, and based on which ones you use, how many civilians you kill, and certain plot decisions, you'll be forced into either the light or dark side story paths. I don't think you get to concretely choose, instead the decision gets made for you by tallying up points. You can monitor your progress in your character sheet, though. Anyway, this one has almost the exact same weapon set as Dark Forces, plus the lightsaber and Force powers. As usual, Force powers are divided into Light, Neutral and Dark. The real problem is that JK was designed as a multiplayer game with a singleplayer storyline, so a lot of the Force powers are WAY more useful in an MP context than in singleplayer. In fact, most of the lightside abilities (everything except heal) are absolutely worthless in singleplayer. The neutral abilities (jump, speed, pull) are always useful, except Force Seeing. And that means that the darkside abilities are by and large the most useful and the most fun. Throw, Grip and Lightning are all fantastic. Destruction is less so, and Deadly Sight is loving useless.

The JK expansion, Mysteries of the Sith, doesn't really add anything new to the JK dynamic. Same weapons, same powers. The selling point of the expansion was the 15 new multiplayer maps it came with. The singleplayer campaign is basically a retread of JK: you start as Kyle, investigating a disturbance in the Force, then switch to Mara Jade to investigate Kyle's disappearance. Pretty routine stuff.

I have not played Jedi Outcast, but I hear the first few levels are a bitch since you don't get your lightsaber right away.

Jedi Academy is a fun game, and shouldn't take you too long to beat (unlike JK which can take forever). All that really matters in this game is which force powers you choose, as you'll play almost exclusively with a lightsaber (the few times you won't, you'll want the concussion rifle or the imperial repeater). As far as Force abilities go: Heal is essential, Grip is fantastic because you can drop difficult enemies off of ledges, Lightning will take out multiple targets (once it's upgraded) and can quickly dispose of most low-level foes like stormtroopers, and Absorb becomes necessary at later levels to fend off Dark Side energy. The rest are pretty much useless. Also, two sabers is fun and I recommend going that route when you get the chance.

Captain Novolin posted:

For Jedi Academy:
Don't worry about picking just one kind of force powers. The only thing that changes is what Luke/Kyle say between missions, and even then it's just a 10 second blurb in the debrief. The real ending is chosen by an event near the end, and it's quite obvious.

Unfortunately, that's all I know.

Ya, that's a good point. You can pick all dark side powers and attack any civilians you see (I don't think you can kill them, though) and still stay on the light side path. You'll get a choice in the late game to either kill someone or let them live. Killing them shifts you to the dark side, letting them live lets you stay in the light.

Also, if you're finding the game a little difficult, do the optional missions whenever possible, as they'll help you upgrade your base force powers (jump, pull, push, speed).

Astfgl fucked around with this message at 18:07 on Dec 26, 2009

Rollersnake
May 9, 2005

Please, please don't let me end up in a threesome with the lunch lady and a gay pirate. That would hit a little too close to home.
Unlockable Ben

Rollersnake posted:

Please tell me if there are any dead ends (parts where you can lock yourself out of winning and not know it) in the following adventure games: Sanitarium, Personal Nightmare, all of the Tex Murphy games

Didn't get an answer to this. Can someone help me with one of these?

Cage
Jul 17, 2003
www.revivethedrive.org
Haha, yeah. I did end up googling afterwards. God, that made me want to puke.

Vander
Aug 16, 2004

I am my own hero.

Kneel Before Zog posted:

As someone who couldn't get into the Paradox games I've decided to give them another shot. Any beginning advice for Europa Universalis III, please?

- Make sure you have at minimum the Napoleon's Ambition and In Nomine expansions. They make the game complete (hence included in the EU3: Complete edition) and I wouldn't play without them. Heir to the Throne is the latest expansion, and I haven't played it yet, but I've heard good things. This also applies to the latest patch. Paradox will change things up something fierce with each patch.

- Start with England or Castille. They're easy mode right at the start of the game. If you want to start a few years after 1399, France is also easymode once they absorb all the minors around them.

- The National idea that reduces inflation should be your first choice, especially if you don't know how to work off of just your yearly income.

EDIT: It's a big thread, but the Paradox Megathread is full of very helpful people that will happily answer any questions about the EU3. I used them to learn Crusader Kings! [/testimonial]

Vander fucked around with this message at 18:56 on Dec 26, 2009

gigglefeimer
Mar 16, 2007

Iraff posted:

I'm sure that the've been covered extensively, but 77 pages and all...

I just got The World Ends With You and God Hand. Any tips?

God Hand:

-This is just my experience, but the game really isn't that hard if you put effort into playing well. Don't get psyched out.

-Buy the sushi (square combo extenders) asap. The "special bonus" their descriptions refer to are Low Kick 1 for the first and Left Roundhouse for the second, the latter of which is really strong for the first stage.

-New moves in the shop aren't necessarily better than the ones you already have. You can test out all the purchasable moves and roulettes for free in the practice area.

-The moveset you start with is really good. Especially Left Jab, Straight, Guard Breaker, and High Side Kick - those are some of the best moves in the game.

-Barrel Roll Kick, Forearm Smash (bought in stage 3), and Palm Smash (stage 8) always launch enemies regardless of their type. Barrel Roll Kick kinda sucks because it's so slow and uncancelable but the latter two rock.

-Spamming Drunken Fist (gotten in stage 2) completely shuts down single enemies if you cancel out the end of the attack with a forward or side dodge. Left Jab > Straight > Guard Breaker > dodge cancel > repeat destroys most single enemies too. Drunken Twist (stage 5) can single-handedly destroy entire groups of enemies because you'll be invulnerable to high attacks the entire time.

Caufman
May 7, 2007

MY FANTASYS.zip posted:

Alien Shooter Series,

Shoot everything that has ever lived.

Try even shooting some inanimate things because they may be hiding a secret.

Adbot
ADBOT LOVES YOU

Morpheus
Apr 18, 2008

My favourite little monsters

Caufman posted:

Shoot everything that has ever lived.

Try even shooting some inanimate things because they may be hiding a secret.

Yeah the Alien Shooter series is not what some may call complicated.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply