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Vetinari
Mar 25, 2006

by Fistgrrl

Ryvannis posted:

Why does it feel like each Megaman series is incomplete? We never get the jist of the stories. They never even expanded on Zero's survival at the end of Zero (probably dead)and skipped right over to ZX.

But it's pretty obvious he didn't make it? His "spirit" is a big part of ZX's story.

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False Toaster
Dec 29, 2006

Stupidity, its both physically and mentally painful.

Vetinari posted:

But it's pretty obvious he didn't make it? His "spirit" is a big part of ZX's story.

If it was obvious they would tell us, wouldn't they? I'll be honest, it's not a Megaman game without playing X or Zero.

Janderbuilt
Mar 7, 2008

WoOt
Rampant Mega Man 10 speculation!
After the boss re-fights but before the final encounter, Wily whips up a bonus penultimate battle, from some spare parts that were lying around. :v:

Looking forward to March. In the meantime I've been playing through Mega Man 9 trying to clear some of the challenges. Anyone know a good stage to beat the Bunny Hop challenge (Clear any stage jumping 50 times or less)?

xezton
Jan 31, 2005

Janderbuilt posted:




Holy poo poo.





This should be done for all Mega Mans.

Vetinari
Mar 25, 2006

by Fistgrrl

Ryvannis posted:

If it was obvious they would tell us, wouldn't they? I'll be honest, it's not a Megaman game without playing X or Zero.

They did tell us? :confused: That was a major plot point to say he died ages ago and is now a legend.

Dresh
Jun 15, 2008

hrmph.

Janderbuilt posted:

Rampant Mega Man 10 speculation!
After the boss re-fights but before the final encounter, Wily whips up a bonus penultimate battle, from some spare parts that were lying around. :v:

Looking forward to March. In the meantime I've been playing through Mega Man 9 trying to clear some of the challenges. Anyone know a good stage to beat the Bunny Hop challenge (Clear any stage jumping 50 times or less)?

Honestly I'm kind of hoping/expecting to fight Roll in the fortress stages, since the heroes spring into action after she catches the CRAZY ROBOT OH NO virus.

GET IN THE ROBOT
Nov 28, 2007

JUST GET IN THE FUCKING ROBOT SHINJI

Ryvannis posted:

Why does it feel like each Megaman series is incomplete? We never get the jist of the stories. They never even expanded on Zero's survival at the end of Zero (probably dead)and skipped right over to ZX. I disliked ZX and ZXA because there were no concrete connections to any of the previous games in terms of the characters, and no the biometals don't count.

The story gaps are so huge in between all the games.

Well... yes, except for the classic series. The classic series could end right now and it would feel "complete", but I really don't want it to because I love the games so much.

Legends is literally incomplete as Legends 2 ended on a cliffhanger for a sequel that never got made.

The X series... well, purposely left out details in the beginning and gradually gave hints to the backstory as it went along. Like, in X2, Sigma hinted Zero was made by Dr. Wily, then in X3 and X4 it says X must destroy Zero, and in X4, it more or less outright states that Zero was made by Wily and was the originator of the Maverick virus.

Then X5 came out and my younger self got the biggest case of blue balls ever. The battle between X and Zero was less then epic (he should have been the last boss). Then in X6, Zero comes back like nothing happened, and they totally ignore pretty much everything the first few games were leading up to. I grew up getting each Mega Man X game when they came out and really, really loved Mega Man as a kid. Since I was a little tyke, and still now, he's my favorite video game character. For me, the direction the X series went in was one of the biggest disappointments in my life next to the Star Wars Prequels.

I know, I know, that's a goony rear end thing to say, in fact the gooniest thing I have ever said, but luckily X5 and Star Wars are the biggest disappointments I've had and not something serious. I might take that back if my future son winds up as a total waste of sperm but for now my life hasn't been that horrible.

KevinCow
Oct 24, 2009

Retrograde posted:

First Trailer for the Zero Collection, comes out in April in Japan, wonder how long it will take to localize it assuming it's coming out over here:

http://www.youtube.com/watch?v=BCBQ6eN2LZY

I really hope they changed the first game so that you can replay stages instead of failing them once making you fail them forever. Whoever came up with that idea should be fired. And then set on fire.

I also hope they have completely unskippable cutscenes in all games. I know they did in 4, and I think they did in 3, but I know they didn't in the first two. There is nothing more painful in gaming than unskippable text-based cutscenes.

A A A A A A A A A A A A A A A A A A HOLY poo poo WHY ARE YOU STILL TALKING A A A A A A A A A A A A A A A A A A A A A A A A DEAR GOD WHY THE gently caress DO YOU THINK I CARE ABOUT THE STORY IN A MEGA MAN GAME A A A A A A A A A A A A A A...

Though seeing as how the games don't even take up the full screen, they most likely just dumped the games onto a DS cart unchanged.

CloseFriend
Aug 21, 2002

Un malheur ne vient jamais seul.
Continuing the Mega Man X debate... I also thought X1 was the best in the series. In fact, I even like the original better than Maverick Hunter X. I think that's because Maverick Hunter X moved around all the capsules. Even though I know it's unfair to expect a feature in a game for no reason, I was also a little disappointed that Zero wasn't playable even though Vile was. I think having access to Zero and his Saber and his style of play would have cast another new perspective on that game.

With X2 and X3, I'm always kind of conflicted. X2 was a great game, but there's something it was missing that X1 had that I can't pin down. I did think X1 was the best game in the series regarding collectibles. With the other games in the series (especially X3 and X5 to X7), I kind of felt lost with all the poo poo there was to find; I felt powerless without any of it and also felt frustrated trying to find any of it. I was pissed at X3 for making Toxic Seahorse's stage unbeatable without the dash upgrade, which if you're playing cold requires a shot in the dark in another stage to find. I also thought making the Ride Armors such that you have to find the modules first was a bad idea.

I actually didn't think X7 was all that bad. It wasn't a huge amount of fun, but I thought it was an interesting game and I did really like the graphics. With that said, the game still frustrated me. I don't know how to explain it, but the X series, to me, was most frustrating in that in the crappier games in the series (X5 to X7) I didn't ever feel like I was playing the game "right." Even X8 gave me that feeling a lot of the time, even though it was an improvement over X7.

xezton posted:

This should be done for all Mega Mans.
Every time I play a Mega Man game I secretly hope that Dr. Wily will take all the game's Robot Masters and pull some Megazord poo poo like that. :smith:

Czar Like Stick
Jul 8, 2004

by mons all madden

Gammatron 64 posted:

The X series... well, purposely left out details in the beginning and gradually gave hints to the backstory as it went along. Like, in X2, Sigma hinted Zero was made by Dr. Wily, then in X3 and X4 it says X must destroy Zero, and in X4, it more or less outright states that Zero was made by Wily and was the originator of the Maverick virus.

Then X5 came out and my younger self got the biggest case of blue balls ever. The battle between X and Zero was less then epic (he should have been the last boss). Then in X6, Zero comes back like nothing happened, and they totally ignore pretty much everything the first few games were leading up to. I grew up getting each Mega Man X game when they came out and really, really loved Mega Man as a kid. Since I was a little tyke, and still now, he's my favorite video game character. For me, the direction the X series went in was one of the biggest disappointments in my life next to the Star Wars Prequels.
I get this. The X series was epic as hell to me when I was in junior high, and the first four games did a great job of building a pretty solid if cliche storyline on top of the original series--then X5 was kind of a let-down and there's no reason for the later X games to even exist. I think I already mentioned in this thread I'd love to see the series get a proper reboot that ends with X and Zero duking it out.

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty

Janderbuilt posted:

Rampant Mega Man 10 speculation!
After the boss re-fights but before the final encounter, Wily whips up a bonus penultimate battle, from some spare parts that were lying around. :v:

Even just for the filename, this owns.

Shadow Ninja 64
May 21, 2007

"I stood there, wondering why the puck was getting bigger...

and then it hit me."


http://www.andriasang.com/e/galleries/2010/01/29/rockman10/

I like how andriasang.com still hasn't figured out that Protoman's Japanese name is Blues, not Bruce. Bruce Mode does sound pretty sweet, though.

Drox
Aug 9, 2007

by Y Kant Ozma Post

Shadow Ninja 64 posted:

http://www.andriasang.com/e/galleries/2010/01/29/rockman10/

I like how andriasang.com still hasn't figured out that Protoman's Japanese name is Blues, not Bruce. Bruce Mode does sound pretty sweet, though.

Bruce Mode?

https://www.youtube.com/watch?v=_f_p0CgPeyA

Orcasword
Jan 2, 2009

CloseFriend posted:

With X2 and X3, I'm always kind of conflicted. X2 was a great game, but there's something it was missing that X1 had that I can't pin down.
Explosions. X1 had more explosions. And not the dumb blue ones for bosses either. Boss explosions were INTENSE in X1.

X1 is the better game for sure, but I actually like the boss designs better in X2 and X3. I'd LOVE to see them redrawn in the Maverick Hunter X artwork style. Ugh. Overdrive Ostrich in a modern art style. Drool worthy.

CloseFriend posted:

I think having access to Zero and his Saber and his style of play would have cast another new perspective on that game.
If they make more Maverick Hunter X's(remakes) I know they'll do it with X3 but I'd love to see it done with X2 too. But wait, doesn't Zero spend 90% of X2 getting rebuilt? How would you play as him? Simple. Instead of a whole scenario as Zero, have like 2 or 3 levels as Zero as flashback levels from X1 in between X's level progression throughout the game. It's like Zero's memory coming back while he's being rebuilt. Have a level of Zero on the broken highway from X1, and at the end you save X from Vile. Have a level where Zero find's Sigma's base in X1. And finally have Zero rushing in in X2 to destroy the copy black Zero in the final level before you fight Sigma as X.

CloseFriend posted:

I was pissed at X3 for making Toxic Seahorse's stage unbeatable without the dash upgrade, which if you're playing cold requires a shot in the dark in another stage to find.
Nope sorry, you just suck at videogames.

Orcasword fucked around with this message at 08:07 on Jan 31, 2010

Orgophlax
Aug 26, 2002


Orcasword posted:

Nope sorry, you just suck at videogames.
Plus the fact that every X game after 1 you start with the dash. Unless he means the midair dash, which no, that stage did not require it.

GET IN THE ROBOT
Nov 28, 2007

JUST GET IN THE FUCKING ROBOT SHINJI
Sometimes I would start on Toxic Seahorse. Yeah, it's beatable.

Captain Invictus
Apr 5, 2005

Try reading some manga!


Clever Betty
It's not fun, though. Probably one of the least fun stages of the SNES X's.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

Oh, man - I dug out my MML disc and managed to get it working again, and I'm really having a blast. I expected myself to find the game a bit lamer than I remembered (since it came out like eleven years ago and I played it religiously as a kid) but it still holds up pretty well. The dungeons aren't nearly as big or foreboding as I remember them (although I'm pretty sure I remember MML2 changing this in a big way) and some of the dialogue is just ridiculous ("I get this funny feeling whenever I think of him.....oh, who cares what this feeling is?! He's toast!!") but I'm really enjoying it.

I'm also picking up on a lot of little touches as I go through that I missed as a kid - the reason there's no normal ruins in the city, for example, is because Kattelox has walled them off and is using them as a sewer system. There was clearly a lot of thought put into the universe and its backstory, and it's really disappointing we're probably never going to see MML3.

Detective No. 27
Jun 7, 2006

Well, at least Mega Man Vollnut as put into Tatsunoko Vs. Capcom, so he's not forgotten.

Speaking of which, I was at a used book/music/game store yesterday, and they had a copy of The Misadventures of Tronne Bonne for $85. Is the game really that rare? Is it a good game?

bit
Jan 2, 2010

A bit is the basic unit of information in computing and telecommunications; it is the amount of information that can be stored by a device or other physical system that ca

Detective No. 27 posted:

Well, at least Mega Man Vollnut as put into Tatsunoko Vs. Capcom, so he's not forgotten.

Speaking of which, I was at a used book/music/game store yesterday, and they had a copy of The Misadventures of Tronne Bonne for $85. Is the game really that rare? Is it a good game?

It's a pretty fun little game, but I'm not sure it's $85 worth of fun. It might be worth picking up if you are a collector though.

raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.


bit posted:

It's a pretty fun little game, but I'm not sure it's $85 worth of fun. It might be worth picking up if you are a collector though.

It's most definitely not $85 worth of fun unless you like boring, repetitive minigames, and even then, maybe only $15-20 tops.

bit
Jan 2, 2010

A bit is the basic unit of information in computing and telecommunications; it is the amount of information that can be stored by a device or other physical system that ca

raditts posted:

It's most definitely not $85 worth of fun unless you like boring, repetitive minigames, and even then, maybe only $15-20 tops.

Yeah, I'll confess my enjoyment of it is inflated because I really like the Legends games, but even then I probably wouldn't pay more than $20 for a copy.

Dresh
Jun 15, 2008

hrmph.


Capcom recently revealed two new sections to 10's promo artwork. It doesn't tell us a whole lot about the game, but if the spiky headed guy on the right is supposed to be Wily then I guess that bird on his shoulder might be Reggae.

Detective No. 27
Jun 7, 2006

I need a high res vesion of that. Now.

Schwarzwald
Jul 27, 2004

Don't Blink

Detective No. 27 posted:

I need a high res vesion of that. Now.

It's a thing of beauty.

Bigopinion
May 26, 2006

EAT THE HEART TO
GAIN ITS POWERS

Detective No. 27 posted:

Speaking of which, I was at a used book/music/game store yesterday, and they had a copy of The Misadventures of Tronne Bonne for $85. Is the game really that rare? Is it a good game?

Rare, very yes. Worth that price? Hahaha hell no. I've still got a copy I ordered from Capcom's online shop way back in the day and while it is indeed a fun little game, it's not nearly worth that steep a price. If you expect it to be anything like Megaman Legends you'd be sorely disappointed; it's mostly a collection of variety minigames. There's only one MML-ish gametype where you pilot the Gustaff and basically rape and pillage a small little town. You'll have played through those missions (missions you don't get to repeat after completing them, sadly) really quickly if you don't save them for later.

Other than that there's like a box-moving puzzle, a pretty merciless casino, and a couple of other gametypes I probably don't remember. (Oh yeah Servbot S&M :gonk: ) You navigate dating sim-esque menus as though you were going to different areas of the Gesellschaft to get from game to game and manage servbots, money, saving, all that mess.

If you really, really, really like Tron it might be worth $85. Personally I'm glad I got it for $30 back when Capcom's online shop was trying to get rid of it.

Going back to aforementioned Servbot S&M :gonk:, just watch this to get a good idea as to what you're missing out on. http://www.youtube.com/watch?v=m7teiYWFsNU

#18 wasn't cured of his laziness!!
"HEY LADY gently caress YOU :argh:"

Bigopinion fucked around with this message at 02:53 on Feb 3, 2010

Orcasword
Jan 2, 2009

Dresh posted:



Capcom recently revealed two new sections to 10's promo artwork. It doesn't tell us a whole lot about the game, but if the spiky headed guy on the right is supposed to be Wily then I guess that bird on his shoulder might be Reggae.

Ooh, I'd love to see Reggae in a regular numerial game. I doubt he's in it though. :/

xezton
Jan 31, 2005

Detective No. 27 posted:

I need a high res vesion of that. Now.

Either of these good enough?


Click here for the full 2000x881 image.



Click here for the full 2000x881 image.

Detective No. 27
Jun 7, 2006


Perfect.

raditts
Feb 21, 2001

The Kwanzaa Bot is here to protect me.


Schwarzwald posted:

It's a thing of beauty.

They keep making these box arts more and more ridiculous. I love it.

Dre2Dee2
Dec 6, 2006

Just a striding through Kamen Rider...
Holy poo poo. :aaa:

Did they have a super huge version like that for MM 9?

mathaeis
Dec 16, 2007
severely pro
Hey guys, The Megas just released an acoustic version of their "Get Equipped" CD. I just listened to it, and I'm pretty drat impressed. I know some people didn't like the singer's voice, but as much as I didn't find anything bad about it, it's obvious he has improved. Either way, if you liked the original album in the slightest, this is definitely something worth checking out. The Bubble man track in on their MySpace if you want to give it a listen: http://www.myspace.com/themegas

100 HOGS AGREE
Oct 13, 2007
Grimey Drawer
Ok, Pixel Prospector claims that that MegaMan2.5D thing is actually going to be made, but I can't really find any information backing it up aside from this trailer they posted.

http://www.pixelprospector.com/indev/2010/02/mega-man-2-5d-new-trailer-update-1/

xezton
Jan 31, 2005

100 HOGS AGREE posted:

Ok, Pixel Prospector claims that that MegaMan2.5D thing is actually going to be made, but I can't really find any information backing it up aside from this trailer they posted.

http://www.pixelprospector.com/indev/2010/02/mega-man-2-5d-new-trailer-update-1/

If this turns out to be real and not just fake trailers like it was before, this would quite possibly be one of the coolest things to ever hit Mega Man.

And I'm not talking about the 2.5d necessarily, but the loving 2-player co-op mode. I would absolutely love that, especially if I could do it online.


But I won't get my hopes up.


Edit: Just emailed the guy who made the trailers (although I have a feeling his inbox probably has 300 new messages at this point), so if he responds we'll know for sure I guess.

xezton fucked around with this message at 19:11 on Feb 5, 2010

100 HOGS AGREE
Oct 13, 2007
Grimey Drawer
Another Megaman2.5D video was posted on Pixel Prospector.

https://www.youtube.com/watch?v=QPPYh0UHDLs

Found this project page too.

gay devil
Aug 20, 2009

Just finished playing through both ZX and ZX Advent. Both fairly solid Megaman games, I especially liked how many different options of gameplay you had in Advent. Also getting to play as a Psuedodroid who attacked using a GUITAR was fairly entertaining.

Orcasword
Jan 2, 2009
Oh hey, look what came in the mail the other day:

Mode 7
Jul 28, 2007

Orcasword posted:

Awesome keychains

Where did you get them? I must possess them.

Orcasword
Jan 2, 2009

Sodomy Non Sapiens posted:

Where did you get them? I must possess them.

Toysnjoys.com in the Rockman section.

http://www.toysnjoys.com/rockmanmisc.html

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Edoraz
Nov 20, 2007

Takin ova da world :cool:

Hello new desktop background.

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